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Old 03-08-2013, 03:28 PM   #61
_Kharbon_
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Quote:
Originally Posted by Parasitic View Post
You dont need RP to get the champion gear only the win credit for the champion coins.
Removing RP from instances is a good step imho - players will join in for fun only, not to harvest (already unfairly distributed) RP. To still have a purpose, I hope that the champion status (after acquiring the full champion gear) will have some purpose other than being entirely for look.
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Old 03-08-2013, 10:36 PM   #62
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Originally Posted by Raindance View Post
Still no sign of Demon Monger...

>.>

<.<




dual shot 0.5 cast time plx
Speak of the devil and he will arrive in time...

Shield piercing cooldown reduced to 6 seconds!
skill also cannot be blocked!!!! OMG

I do hope they change dual shot casting time to .5 seconds again!
For now I will test out this long bow change.
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Old 03-08-2013, 10:39 PM   #63
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Originally Posted by DemonMonger View Post
Speak of the devil and he will arrive in time...

Shield piercing cooldown reduced to 6 seconds!
skill also cannot be blocked!!!! OMG

I do hope they change dual shot casting time to .5 seconds again!
For now I will test out this long bow change.
Yeah go shield pierce a lvl 60 knight to death. GL.-
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Old 03-09-2013, 02:25 PM   #64
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Quote:
Originally Posted by _Kharbon_ View Post
Removing RP from instances is a good step imho - players will join in for fun only, not to harvest (already unfairly distributed) RP. To still have a purpose, I hope that the champion status (after acquiring the full champion gear) will have some purpose other than being entirely for look.
I understand that you can waste 24 hours in fighting for champion coins. Loser much o no, Nerd?? RP means regnum points, meaning, score for the game. Why not change it to something else if it denotes the ctual point of this game? Chicken Points? Burger Points? Steak Points? Tequilla Points? Bonus Points? Regnum Points sounds like a joke really.

The only balanced zone is now just another trash code. Pitiful. Nice to see NGD can be easily manipulated by a bunch of forum trolls.

Great why does NGD has a serious hemorrhage in the head.

1. War is dead, reality check: invasions are just shit. Even in Big servers in RA, nothing is happening. Whatever 3 months of coding you did for this is just thrown in the trash. Thats how you do it in game development right? Correct me please.

2. Nothing but door camping in forts. Worse now back-camping areas by using trap doors. is this how forts are? More realm balance ofcourse. Solution: Stay in fort and defend all day. Captain guards on the gate only works for RA. Haven cant last.

3. Attaining thousands of champion coins by wasting 15 mins of your life. Up.

4. NGD listens to the forum trolls of this game. A sickness thats constant and consistent.. Another UP.

5. More kite strafing from ranged players now? Thats how you balance this game? hahaha. Great. Whats next? More Hp for range? A wider difference in kitestrafing? More position bugs? Or rename the game, Champions of Range.

6. Champions. Lets take a recap on how warmaster worked. Horn of the wiiind! Too much and was placed to the worst class and stupid class of all, Hunter. Why? Can only camu and run away because cold blood is sooo weak. Now, all skills are just merely junk for warmaster.
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Old 03-09-2013, 02:43 PM   #65
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RP isn't balanced between classes and neither is the TDM map, Barb Points might be a better description.
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Old 03-09-2013, 02:52 PM   #66
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Then make it a team point system. How in the world do you ever play a game that you don't score? Its like winning a category in Olympics without a medal. Whats the point of that? Are you that stupid? You are a nerd you should understand this simply

This is the problem, you get balance for archers and warlock once a again and you still whine because you can't score. Are you a joke yourself?

For your information, the easiest kill is still barbarian. I assume you only just kill steal to earn 1 rp. Sad. Just how much of a player you are.
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Old 03-09-2013, 02:59 PM   #67
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Quote:
Originally Posted by wonderland View Post
Then make it a team point system. How in the world do you ever play a game that you don't score?
Playing TDM you earn champion coins. This isn't enough for you? Would you like warmaster coins too, sir?
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Old 03-09-2013, 03:05 PM   #68
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Quote:
Originally Posted by wonderland View Post
Then make it a team point system. How in the world do you ever play a game that you don't score? Its like winning a category in Olympics without a medal. Whats the point of that? Are you that stupid? You are a nerd you should understand this simply

This is the problem, you get balance for archers and warlock once a again and you still whine because you can't score. Are you a joke yourself?

For your information, the easiest kill is still barbarian. I assume you only just kill steal to earn 1 rp. Sad. Just how much of a player you are.
Great social skills you have there. Maybe your reading skills are of similar calibre, the RO blurb states fighting for your realm is the point of the game.
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Old 03-09-2013, 03:05 PM   #69
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Quote:
Originally Posted by edenkirin View Post
Playing TDM you earn champion coins. This isn't enough for you? Would you like warmaster coins too, sir?
The question comes back at you, 500 coins? Do you work 8-24 hours for 1 dollar/euro? Is that how much your time/life is worth? Think about it. A set needs 100k atleast.

200x to come back at TDM and consistently win because other realms in Haven blows. Good job.
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Old 03-09-2013, 03:09 PM   #70
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Quote:
Originally Posted by wonderland View Post
I understand that you can waste 24 hours in fighting for champion coins. Loser much o no, Nerd?? RP means regnum points, meaning, score for the game. Why not change it to something else if it denotes the ctual point of this game? Chicken Points? Burger Points? Steak Points? Tequilla Points? Bonus Points? Regnum Points sounds like a joke really.
I don't quite follow your argument. I don't "waste 24 hours" in instances - note, that playing any game is effectively a waste of time. I play, when I don't have much other things to do.

The only balanced zone is now just another trash code. Pitiful. Nice to see NGD can be easily manipulated by a bunch of forum trolls.
What is the "ballanced zone", that you're talking about? "Trash code"?

Great why does NGD has a serious hemorrhage in the head.

1. War is dead, reality check: invasions are just shit. Even in Big servers in RA, nothing is happening. Whatever 3 months of coding you did for this is just thrown in the trash. Thats how you do it in game development right? Correct me please.
War activity decreased with instances, invasions were always flawed by the mechanism of more populated realm winning.

2. Nothing but door camping in forts. Worse now back-camping areas by using trap doors. is this how forts are? More realm balance ofcourse. Solution: Stay in fort and defend all day. Captain guards on the gate only works for RA. Haven cant last.
If you're a warrior, perhaps. Archers can sneak out and attack, ranged classes can stand on the ledge. If you don't like fortwars, you can always go to hunt a bit. Many people have predicted the fall of Haven, but it won't happen any time soon.

3. Attaining thousands of champion coins by wasting 15 mins of your life. Up.
Nobody is forcing you to do so.

4. NGD listens to the forum trolls of this game. A sickness thats constant and consistent.. Another UP.
Nonsense.

5. More kite strafing from ranged players now? Thats how you balance this game? hahaha. Great. Whats next? More Hp for range? A wider difference in kitestrafing? More position bugs? Or rename the game, Champions of Range.
From this I assume, that you're playing a meele class. You have to realize, that they only prevail in some scenarios.

6. Champions. Lets take a recap on how warmaster worked. Horn of the wiiind! Too much and was placed to the worst class and stupid class of all, Hunter. Why? Can only camu and run away because cold blood is sooo weak. Now, all skills are just merely junk for warmaster.
Warmaster was a mistake, and NGD admited it (although it took them ages). If you think, that hunter is the most powerfull class, I suggest you go and try it out yourself. Although some players can play them effectively, it's not the easiest class to play.
Quote:
Originally Posted by wonderland View Post
Then make it a team point system. How in the world do you ever play a game that you don't score? Its like winning a category in Olympics without a medal. Whats the point of that? Are you that stupid? You are a nerd you should understand this simply
TDM has nothing to do with regular war - it's an instance, where players are supposed to battle in cooperation with their allies. It differs from the usual war. RP was gained much faster to different mechanics of re-spawning.
I still don't see how not understanding your arguments makes me a nerd. Or is it a compliment?

This is the problem, you get balance for archers and warlock once a again and you still whine because you can't score. Are you a joke yourself?
You speak of balance, as if it can be achieved - perfect balance between any two classes cannot exist - they would have to be identical, which kinda defeats the purpose of having different classes.
Ballance was not achieved, but improved. That's true. However, there still should be some more work done to allow for more balanced gameplay situations.

For your information, the easiest kill is still barbarian. I assume you only just kill steal to earn 1 rp. Sad. Just how much of a player you are.
This is just a generalized statement. It depends on situation, but the easiest unbuffed class to kill is mage.
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