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Old 11-07-2016, 06:01 PM   #71
Pery3000
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Quote:
Originally Posted by Cranddor View Post
Screenshots of some dragon weapons (from Spanish forum placed by Simplementegerard09)

Bows

Ignis:

http://imgur.com/2FHZD0D

Syrtis:

http://imgur.com/xsdA4L0

alsius:

http://imgur.com/nCxZajb



Staves:

Ignis:

http://imgur.com/fpGq0N6

Syrtis:

http://imgur.com/JqPnBRu

alsius:

http://imgur.com/4dPzGsW


Swords:

Ignis:

http://imgur.com/I7wlK8U

Alsius:

http://imgur.com/5XLNeZr

Syrtis missing.

I've already posted these screen in this thread. What I meant from official post is that they show all the dragon weps. Not just the ones they had on while in-game.
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Old 11-07-2016, 06:46 PM   #72
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To clear up a few points:
  • We are having delays because of bug fixing and applying some users suggestions.
  • From some suggestions we made some minor design changes that we think, are worth it.
  • The delays we are having are no longer because of the data center or disastrous things like that. They are to apply ideas, reorganize the team, add people to that team.
  • It took us time to realize it, because we also work on weekends and just today we decided to apply several of those things.

This, despite the delays, is something that we see as very positive. The evolution of the game content is hitting a major turning point and we are very happy about it. In itself, we are pleased about this course.
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Old 11-07-2016, 07:34 PM   #73
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Quote:
Originally Posted by Leily View Post
To clear up a few points:
  • We are having delays because of bug fixing and applying some users suggestions.
  • From some suggestions we made some minor design changes that we think, are worth it.
  • The delays we are having are no longer because of the data center or disastrous things like that. They are to apply ideas, reorganize the team, add people to that team.
  • It took us time to realize it, because we also work on weekends and just today we decided to apply several of those things.

This, despite the delays, is something that we see as very positive. The evolution of the game content is hitting a major turning point and we are very happy about it. In itself, we are pleased about this course.

Good luck to the team.

I do hope I can use TDM and the Chief Orc quest after this update. Unless that wasn't part of the fixing you where referring too.

Last edited by Ludwig-von-Mises-I; 11-07-2016 at 07:48 PM.
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Old 11-08-2016, 01:51 AM   #74
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Quote:
Originally Posted by Leily View Post
To clear up a few points:
  • We are having delays because of bug fixing and applying some users suggestions.
  • From some suggestions we made some minor design changes that we think, are worth it.
  • The delays we are having are no longer because of the data center or disastrous things like that. They are to apply ideas, reorganize the team, add people to that team.
  • It took us time to realize it, because we also work on weekends and just today we decided to apply several of those things.

This, despite the delays, is something that we see as very positive. The evolution of the game content is hitting a major turning point and we are very happy about it. In itself, we are pleased about this course.
Would it be too much to ask for whats being changed/added? Also, when you said "next Wednesday" you meant Wednesday of next week or this upcoming one?
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Old 11-08-2016, 08:27 AM   #75
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Anyone know if boss damage scales with server population or something?

Sometimes they hit me for ~20 damage, other times it's 200 damage. Wearing the same armor for both occasions. Also, I think it only summoned 1 orc when it was doing 20 damage, and 2 orcs for the high damage.
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Old 11-08-2016, 09:00 AM   #76
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Quote:
Originally Posted by DogFish View Post
Anyone know if boss damage scales with server population or something?

Sometimes they hit me for ~20 damage, other times it's 200 damage. Wearing the same armor for both occasions. Also, I think it only summoned 1 orc when it was doing 20 damage, and 2 orcs for the high damage.
I guess you had a knight nearby with auras.
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Old 11-08-2016, 11:53 AM   #77
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Quote:
Originally Posted by DogFish View Post
Anyone know if boss damage scales with server population or something?

Sometimes they hit me for ~20 damage, other times it's 200 damage. Wearing the same armor for both occasions. Also, I think it only summoned 1 orc when it was doing 20 damage, and 2 orcs for the high damage.
I think it probably does too, sometimes it was hitting a lot higher than other times. Maybe its damage is based on the amount of people in the area.
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Old 11-08-2016, 03:23 PM   #78
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Just another idea.

Players could drop crafting materials after getting killed in WZ and during invasions.
Anywhere in the WZ they could drop only common materials, not always, sometimes. Around forts they could drop rare materials too with very low chance, and to promote castle fights and invasions, at / around castles and during invasions they could drop rare materials too with higher chance.
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Old 11-08-2016, 11:30 PM   #79
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I'm kind of conflicted on this issue but does anyone know if killing Orc leader has an affect on drop rate from other creatures or is it separate? :e
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Old 11-09-2016, 10:10 AM   #80
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Quote:
Originally Posted by Dedric Fox View Post
Would it be too much to ask for whats being changed/added? Also, when you said "next Wednesday" you meant Wednesday of next week or this upcoming one?
I think she meant this Wednesday, based on this post. Assuming I even read it correctly.

It's disappointing that the crafting update has been delayed, but at least it's only one week and NGD has good reasons for it.
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