Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Reply
 
Thread Tools Display Modes
Old 03-12-2008, 02:41 PM   #71
CumeriTarenes
Baron
 
CumeriTarenes's Avatar
 
Join Date: Nov 2007
Posts: 702
CumeriTarenes is on a distinguished road
Default

Quote:
Originally Posted by Angelwinged_Devil

I remember last time I tried giving you advice, using a defensive setup and you said the same thing too, maybe... I'll soon see a pet saying "valorius rageway" if you ever decide to come back.
AWD, you don't even know how archers skills are working (you proofed it in another thread) but you wanna say a very experinced hunter how to change a setup..."Mr balance" seems to know all best

I think Valorius was very successful with her setup

Also, I don't understand this: On the one hand you say he should use a defensive setup, on the other hand you call her "runaway"

He played mostly petless, so he had an evasive setup...
__________________
dwarfen sniper pts Cumeri Tarenes and Hunti
CumeriTarenes no ha iniciado sesión   Reply With Quote
Old 03-12-2008, 02:56 PM   #72
DemonMonger
Marquis
 
DemonMonger's Avatar
 
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
DemonMonger is on a distinguished road
Default

hunters are not out of balance at all
Other people that feel hunter are out of balance need to first get to level 50
then they need to reset powers and find out the perfect combination of skills
you cant use all offensive and expect to win easy....
you cant pick all defensive and expect to live..
balance yourself with the skills you have and youll see that the only problem with balance was from within yourself! And the skills you have chosen....

personally i know hunter is not perfectly balanced until level 50.... same with warlock....
DemonMonger no ha iniciado sesión   Reply With Quote
Old 03-12-2008, 03:12 PM   #73
Comp
Count
 
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
Comp will become famous soon enough
Default

You know....I'm beginning to think that the balance issue isn't as bad as many think.

I initially posted this because of all the other' complaining and I was trying to be a good "community mate" and make it more well known. So let me think out loud if I may.

A hunter who deploys SoW + hide is using the tools given to him to evade or attack. Okay, I can agree that NGD probably has a greater end in mind for all other classes to counter this combination. However, if you think about it all classes can already counter this.

In my opinion (now that I have slept on it) all classes already have tools to defeat the elusive hunter; however, very few deploy them. Perhaps it is because they only want to see death and much RP and choose not to put points into that discipline. I myself do not use confuse because I want to have a pet and hit a bit harder. Anyway, lets go down the list:

The following skills are available for use to keep a hunter from using any defensive (or offensive) spells:

Conjurer:
- Silence
- Tremor

Warlock:
- Meteor
- MOD

Knights (Disadvantage - no area):
- Shield bash

Barbs:
- Howl

Archers:
- Confuse

I'm sure there are more - but those are the one's I know off the top of my head. The only one here with a disadvantage is knights as they do not have an area dizzy or a ranged dizzy.

I'm actually quite happy that this thread has caused so much dialogue within the community.
__________________
Compost (60 Hunter) Alsius
Compoundious (Dead and gone...)
Comp no ha iniciado sesión   Reply With Quote
Old 03-12-2008, 03:34 PM   #74
Angelwinged_Devil
Banned
 
Angelwinged_Devil's Avatar
 
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
Angelwinged_Devil is on a distinguished road
Default

Quote:
Originally Posted by DemonMonger
personally i know hunter is not perfectly balanced until level 50.... same with warlock....
then they should be balanced at lower levels, don't you agree?

Quote:
Originally Posted by cumeritaranes
[...]
I feel too tired quoting all of the things but I think you are biased against me being a noob.

the advice I gave to use tricks a pet and longbow/shortbow was because of the offensiveness in it needed to counter a barbs offense, if he doesn't hit with his hammer, big deal he'll try again a bit later, nothing he needs mana for.

Plus he uses caution, something which can be countered with sudden strike, and dirty fighting when he gets up close(but I heard this doesn't really work that well.)
You use combat control spells which makes him unable to hit you or your pet while you and your pet is hitting him, although with unstoppable madness...

defensive doesn't mean run away from everything it means to fight defensively, before he was a marksman with tracking skills :]

taking care of the game? You should have seen what kind of things he infected the syrtis realm with then. But christ... I don't want this to be yet another we hate valorius rageway thread

Solarus, I think the problem with these spells is not the spells but well, when they do not hit it's kinda dull.
I most of the time try to use these combat control spells to disable an enemy. but I can't count on anything else than luck when dealing with some archers.
Angelwinged_Devil no ha iniciado sesión   Reply With Quote
Old 03-12-2008, 03:37 PM   #75
CumeriTarenes
Baron
 
CumeriTarenes's Avatar
 
Join Date: Nov 2007
Posts: 702
CumeriTarenes is on a distinguished road
Default

I agree with you compoundius. But you also have to agree that hunters became a bit stronger with last update. Before camo was an defensive spell mainly, after the updae a hunter can use camo for both, combined with sotw


The changelog says this:

Quote:
- Spell: Camouflage: Minor duration adjustments, its function changed from defensive to offensive. Pet hides with the owner as well.
But actually it is both, offensive and defensive. Hunter were very balanced before the update in my opinion, only bad for them was that pets did not get invisible. But now they have a very bit too much power imho.

It is realy only a very bit, and actually it is no big deal for me. But it would be nice to see in the next update either implemented a counter spell for sotw and/or camo while it is active or make it that hunters cannot cast camo when beeing attacked. You don't even have to change sotw, because you can still atack when the hunter is under sotw. So any attack, it doesn't matter if evaded, blocked or resisted should cancel camo....the same mechanism that works when you try to log out or to change charaker while beeing attacked. Because, as it is now you can compare camo with loging out...you have almost now chance to get the hunter under camo
__________________
dwarfen sniper pts Cumeri Tarenes and Hunti
CumeriTarenes no ha iniciado sesión   Reply With Quote
Old 03-12-2008, 03:50 PM   #76
fluffy_muffin
Count
 
fluffy_muffin's Avatar
 
Join Date: Jun 2007
Posts: 1,246
fluffy_muffin will become famous soon enough
Default

Quote:
Originally Posted by Solarus
Conjurer:
- Silence
- Tremor

Warlock:
- Meteor
- MOD
Add Darkness and combine it with slow and ivy.
5 lvl slow is real pain :]
__________________
In the future we will jump!
<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class
fluffy_muffin no ha iniciado sesión   Reply With Quote
Old 03-12-2008, 03:51 PM   #77
CumeriTarenes
Baron
 
CumeriTarenes's Avatar
 
Join Date: Nov 2007
Posts: 702
CumeriTarenes is on a distinguished road
Default

Quote:
Originally Posted by Angelwinged_Devil
I feel too tired quoting all of the things but I think you are biased against me being a noob.
No, but you are biased against archers...

AWD, don't try to say a experienced player in his how to set up their setup when you are a nOOb in that class.

I am sure Valorius knows what setup is good against barbs...but this is maybe bad against other classes. You can't exspect to win against every class with a setup, every setup is weak against some classes and strong against others.

And...to use sudden strike in tricks, well...I think every archer has tricks o the level to use sudden strike and ambush

And yes, Val takes care of the game. But ppl like you made him to leave, even when I have to admit I were very harsh to him too. But if someone is saying crap you have to be rude sometimes.

Actually Val brought some tactics to syrtis. Since he left the game syrtis became very weak...
__________________
dwarfen sniper pts Cumeri Tarenes and Hunti
CumeriTarenes no ha iniciado sesión   Reply With Quote
Old 03-12-2008, 05:22 PM   #78
Angelwinged_Devil
Banned
 
Angelwinged_Devil's Avatar
 
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
Angelwinged_Devil is on a distinguished road
Default

Quote:
Originally Posted by CumeriTarenes
No, but you are biased against archers...
nono, I'm biased against archerevasion XD

Quote:
Originally Posted by cumeritaranes
but this is maybe bad against other classes. You can't exspect to win against every class with a setup, every setup is weak against some classes and strong against others.
I know this

Quote:
Originally Posted by cumeritaranes
And...to use sudden strike in tricks, well...I think every archer has tricks o the level to use sudden strike and ambush
although distracting shot would be useful too and on a higher level these would be even more useful, and caltrops arrow to slow them down, well ensnaring arrow can be used too.

Quote:
Originally Posted by cumeritaranes
Actually Val brought some tactics to syrtis. Since he left the game syrtis became very weak...
actually I experienced syrtis using tactics after he left.
Angelwinged_Devil no ha iniciado sesión   Reply With Quote
Old 03-12-2008, 05:25 PM   #79
DemonMonger
Marquis
 
DemonMonger's Avatar
 
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
DemonMonger is on a distinguished road
Default

Quote:
Originally Posted by Solarus
You know....I'm beginning to think that the balance issue isn't as bad as many think.

I initially posted this because of all the other' complaining and I was trying to be a good "community mate" and make it more well known. So let me think out loud if I may.

A hunter who deploys SoW + hide is using the tools given to him to evade or attack. Okay, I can agree that NGD probably has a greater end in mind for all other classes to counter this combination. However, if you think about it all classes can already counter this.

In my opinion (now that I have slept on it) all classes already have tools to defeat the elusive hunter; however, very few deploy them. Perhaps it is because they only want to see death and much RP and choose not to put points into that discipline. I myself do not use confuse because I want to have a pet and hit a bit harder. Anyway, lets go down the list:

The following skills are available for use to keep a hunter from using any defensive (or offensive) spells:

Conjurer:
- Silence
- Tremor

Warlock:
- Meteor
- MOD

Knights (Disadvantage - no area):
- Shield bash

Barbs:
- Howl

Archers:
- Confuse

I'm sure there are more - but those are the one's I know off the top of my head. The only one here with a disadvantage is knights as they do not have an area dizzy or a ranged dizzy.

I'm actually quite happy that this thread has caused so much dialogue within the community.
Thank god you see the light!!!!!
Balance lies within the players themselves .... they must find and use thier skills
DemonMonger no ha iniciado sesión   Reply With Quote
Old 03-12-2008, 05:26 PM   #80
DkySven
Marquis
 
DkySven's Avatar
 
Join Date: Jul 2007
Location: The Netherlands
Posts: 2,076
DkySven has a spectacular aura aboutDkySven has a spectacular aura about
Default

To be honest, I never ever saw a group of Syrteans, who was with more then 5 people using tactics.
__________________
Dky Sven, level 54 knight (Ra) Valhalla
Dky the Goat, level 35 conjurer(Ra)
Dky Sven, level 51 knight(Horus) Something
DkySven no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:00 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved