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Old 02-19-2010, 01:46 PM   #71
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Quote:
Originally Posted by Rahj39 View Post
My level 47 field conj set-up is sorcery 19 [mind 5, ss 5, sanc 5] with Mana 19 [eb 5 arc 5 mp5] with the intention of supporting the front line, casting the odd mental and rezzing either with arcane [my rez is only 2.5s - blllahhh] or under sanct depending on the situation. The problem is I lack the points/level to have heal 19. This set-up I have streamlined Heal 15 [rez 4 ha 4 with points in other skills like DI/HS]. I'd want to have Rez 5/GH5 to be a real field medic but that will come when I level. I rarely synergy with the set-up as I do not have mana pool and I need to buff my defenses constantly.
As I am also 47 (and likely will still be for a while knowing me )
Here is my setup:
life, sorcery, mana control 19
sm 15
mental 3 (or 5 but blaze lvl 1 isnt really worth anything)

my other setup would be
life, sorcery, mana control 19
enchantements 13
mental 9

I never have sanct higher than 3, but have mb and ss at 5. devotion, barrier and AS at 4, pylon at 5. heal ally, regen ally, gh, DI at 5 (although i sometimes trade one point of regen ally to somewhere else). rez is only 3.
Sometimes I also trade a point in pylon somewhere else. of course dispell is at 3 or MC at 4.

I do synergy if I take the role of staying back to support marks or for warriors at the door if I have some to spare which happens sometimes cos I have problem to switch my targets when there are too many people around ( as known as "hey this barb is low on health let's heal him, damn I tried now for 5 seconds to click on him, oh he is dead now, ok you lucky knight who is already focused here is the mana that would have saved the barb")
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Old 01-23-2011, 04:20 PM   #72
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http://trainer.claninquisition.org/t...FabaaaaauafaGf
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Old 01-23-2011, 08:52 PM   #73
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Thread reivival!

http://trainer.claninquisition.org/t...Ebbaaaaauafadm

Mind Push(3); great great spell, low cd, low mana
Will Domain(1); perfect for a quick second of self defense or stopping a fleeing enemy
Energy Borrow(4); 25% mana stolen, evil power
Mass Ress(1); cause it looks pretty

I find myself using 3 spellbars, tricky to navigate sometimes though.
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Old 01-23-2011, 09:48 PM   #74
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Originally Posted by _Seinvan View Post
I find myself using 3 spellbars, tricky to navigate sometimes though.
Why 3 spellbars? That setup can easily fit in 2.
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Old 01-23-2011, 10:32 PM   #75
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Quote:
Originally Posted by e30ernest View Post
Why 3 spellbars? That setup can easily fit in 2.
Although I could probably fit my setup into 2 spell bars, I like using 3 to keep the spells in the easy to reach positions of 1-6. Thus I can run sideways, holding a/d down, and still reach most of my skills while moving.

F1: Life Savior, Heal Ally, Regen Ally, Dispel, Synergy, Ambitious, Heal Self, Regen Self, DI, Mass Dispel
F2: Arcane Devotion, Energy Barrier, 5: DI, 6: Sanc, 7: Rezz, 8: GR, 9: MP
F4: Beetle, Ivy, Will Domain, Mind Push

To switch skill bars, I drop the mouse to the bottom of the screen, scroll using the mouse wheel, hit the key, scroll back to F1 while casting.

Quote:
Originally Posted by _Seinvan View Post
Just wondering how well that setup functions with mana in war?

I would love to have a high energy borrow, but ambitious5, seems to work okay for me as long as I remember to cast it every 25 seconds.

Energy Borrow4 + AS4, should give around 100-200 more mana, every minute, than AS5 alone, just wanted to know your thoughts on resists and mana consumption.


Also, I find the lack of Heal Self/Regen Self interesting. Even without anyone attacking me, Ambitious will end up bringing me to ~3/4 or probably less hp throughout a battle. I never really used Steel Skin that often, is it actually good enough to negate the need for heals? And magical damage from warlocks?

Last edited by DogFish; 01-23-2011 at 10:56 PM. Reason: grammar, clarification
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Old 01-23-2011, 11:35 PM   #76
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Quote:
Originally Posted by e30ernest View Post
Why 3 spellbars? That setup can easily fit in 2.
My spell bars are situational, which is sort of weird. One spellbar is set up for open field fights, another for when I'm inside the fort and the enemy is banging on the door, and another for self defense/when the fort door goes down and some of us are still inside.

Quote:
Originally Posted by DogFish
Just wondering how well that setup functions with mana in war?
Mana Pool helps But I feel like Sacrifice(5) starts to eat at HP after a bit, and 750 is plenty of mana to go on for 25 seconds. I've got some decent +mana gear as well, always a help

When using Energy Borrow I try to target mages, which'll get me ~500 mana. Its a decent power which can temporarily disable a class if used at the right time. Even better is on lvl 4 forts, Borrowing a Guard Captain gets me a good 1k mana lol. I don't use it as a primary source of mana though. Its sort of a temporary fix for when Sacrifice is on cd.


Quote:
Originally Posted by Dogfish
Also, I find the lack of Heal Self/Regen Self interesting. Even without anyone attacking me, Ambitious will end up bringing me to ~3/4 or probably less hp throughout a battle. I never really used Steel Skin that often, is it actually good enough to negate the need for heals? And magical damage from warlocks?
This is where I usually rely on other Conjus who have Heal Ally (5)

Steel Skin is an alright buff at most. The only time I use it is to delay the inevitable or get out of a swarming group of barbs (Mind Push first ofc).
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Old 01-23-2011, 11:42 PM   #77
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Originally Posted by doppelapfel View Post
Forgot to ask, why no Insightful? Even on Level 1 it gives you a good duration overlap on the cooldown of most self buffs; Devotion for example. Makes recast .5 sec.
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Old 01-24-2011, 07:34 AM   #78
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I do not use Mana Pool, but prefer Sacrifice(4) + Borrow(5). That two spells are enough to fill my needs of mana. Borrow is nice spell to get mana and to enrage someone(it is not so fun sometimes when nearly everyone starts to target you...but you have mana). Most of times you can get your hands on someone to borrow.

Insightfull(1) is enough. Putting more points into it is not needed.

I use all bars. Spells are overlapped on them, but i sometimes rotate spellbars too fast and run into empty one. So i made 1,4 and 2,3 nearly the same.

Relying to other conjus can play you a bad joke most of the times. You have to leave to you ways yo get out of bad situation. Get at least Regenerate Self. Heal Self can be good too.

Mind Push at 1 is most of times enough. Distribute that points to Picking Ivy and Beetle.

You put 1 point for a pretty spell??? Dude you need every point. Put that one in some good one.

P.S. I love mages who build a large mana pool. Yesterday i borrowed Karma for 750 and some other mage for 860. Yum yum...
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Last edited by ieti; 01-24-2011 at 07:53 AM.
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Old 01-24-2011, 04:24 PM   #79
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Quote:
Originally Posted by _Seinvan View Post
Forgot to ask, why no Insightful? Even on Level 1 it gives you a good duration overlap on the cooldown of most self buffs; Devotion for example. Makes recast .5 sec.
Of forgot that. So selheal 3 instead of 4 and insightful 1.
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Old 01-24-2011, 05:27 PM   #80
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Originally Posted by ieti View Post
I love mages who build a large mana pool. Yesterday i borrowed Karma for 750 and some other mage for 860. Yum yum...
I'm so glad you're on the side of syrtis, on my side, Ieti. You are fierce. I love it!

I also love reading these setups. I just now have my conjuror halfway to 37. Midlevel, decent enough to make a difference during war but not yet where I want to be. When I played before (2 years ago) I had a level 48 conjuror--so many lovely points! Right now, not so many. I appreciate reading these setups because I get ideas on how to make the best of the points I have. Thank you everyone.




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