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View Poll Results: Which class is most overpowered?
Warlocks 27 23.28%
Marksmen 18 15.52%
Conjurors 5 4.31%
Knights 4 3.45%
Hunters 23 19.83%
Barbarians 21 18.10%
General Warriors 2 1.72%
General Mages 1 0.86%
General Archers 15 12.93%
Voters: 116. You may not vote on this poll

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Old 04-07-2008, 09:09 AM   #71
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Meconopsis is a Marks...lol ahhh dumb ass me...you mean you petted me...crap..<purrs loudly>...need more coffee...
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Old 04-07-2008, 10:24 AM   #72
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I voted Barbs.

To me, Warlocks aren't that hard at all. A 'defensive' marksman is MUCH more challenging than a Warlock.
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Old 04-07-2008, 10:26 AM   #73
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as anpu stated before let me have my opnion
what makes up for mages defese and health how much more spells they can have compared to every other class not the spells themselves. look how much damage warlocks can do people think of lvl 5 sultars terror now has anyone had about 2 warlocks cast them one after the other? instant death for a whole army. also look at the survey look how many voted for warlock. if a warlock keeps any class under dizzy what can we do? little thats what no spells and little damage, no escaping, hell if its a good warlock no moving even. a warlock can kill the faster, do the most dmg with spells, steal health, steal mana, have a pet, get mana from nowhere, protection a warlock can do SO much
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Old 04-07-2008, 10:29 AM   #74
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lvl 5 spell elude is warlockicide.
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Old 04-07-2008, 10:37 AM   #75
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Quote:
Originally Posted by mann2411
as anpu stated before let me have my opnion
what makes up for mages defese and health how much more spells they can have compared to every other class not the spells themselves.
a warlock needs mana and spells, he can't use his staff. If he has no mana he's dead, he's like a mob who throws some small shots at you., dizzy and he's dead, it's the only class you can keep dizzied and be sure to win (mages generally) if you generalize and don't speak about buts and exceptions
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Originally Posted by mann2411
look how much damage warlocks can do people think of lvl 5 sultars terror now has anyone had about 2 warlocks cast them one after the other? instant death for a whole army.
that's not because warlocks are overpowered, what happened to the marksmen who tanks instead of acting offensive (noobs?) Who can stop a warlock from casting sultars and still be in safety from any of his spells-
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Originally Posted by mann2411
also look at the survey look how many voted for warlock. if a warlock keeps any class under dizzy what can we do? little thats what no spells and little damage, no escaping, hell if its a good warlock no moving even. a warlock can kill the faster, do the most dmg with spells, steal health, steal mana, have a pet, get mana from nowhere, protection a warlock can do SO much
the biggest group is not always right
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Old 04-07-2008, 10:45 AM   #76
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Quote:
Originally Posted by Valorius
I voted Barbs.

To me, Warlocks aren't that hard at all. A 'defensive' marksman is MUCH more challenging than a Warlock.
Me too and i concure with you...marks are way harder..evade evade evade
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Old 04-07-2008, 10:49 AM   #77
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I'm amazed when looking at the results to see that people just voted for the "anti-class" of their own class. Hunters vote Barbs, Warlocks and Expers vote Hunters, some crazy people voted Conjurers(?!), low-levels and some Conjurers voted Warlocks (and those who're lv 50 in the Warlock vote make me laugh), and those who play more than one char voted Marksman/General Archers.

Twix's idea about a lv 50 forum only isn't that bad -- how about a forum "at least 3 levels 50" .

PS: I do think Barbs are a *bit* overpowered, but only because unstoppable madness + DI makes them totally unstoppable; that there are only, in that case, 3 spells that can cancel their areas and require lot's of timing and too many risks in most case... One solution would be that DI is inactive if unstoppable madness is active... I also prefered the old Onslaught, the new one is good against Hunters but unnecessary fast. South cross and Ripost should be capped because those barbs hits are ridiculous (2530 the other day on my Conj, I had 2k hits on my Knight +10% resist Slashing) but it shouldn't affect Knights who already have low attack, and are along with Marks the most unbalanced class, but at the other end of the spectrum...
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Old 04-07-2008, 10:54 AM   #78
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I voted Maskmen. They have the second best defence in the game, the second most powerful attacks in the game, and the highest range in the game.
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Old 04-07-2008, 10:55 AM   #79
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<Raises eyebrows a cm...>
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Old 04-07-2008, 11:12 AM   #80
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Quote:
Originally Posted by magnet

PS: I do think Barbs are a *bit* overpowered, but only because unstoppable madness + DI makes them totally unstoppable; that there are only, in that case, 3 spells that can cancel their areas and require lot's of timing and too many risks in most case... One solution would be that DI is inactive if unstoppable madness is active... I also prefered the old Onslaught, the new one is good against Hunters but unnecessary fast. South cross and Ripost should be capped because those barbs hits are ridiculous (2530 the other day on my Conj, I had 2k hits on my Knight +10% resist Slashing) but it shouldn't affect Knights who already have low attack, and are along with Marks the most unbalanced class, but at the other end of the spectrum...
one word: mind push level 5 plus mod(unless unstoppable madness.) wind wall will reduce their speed to nothing and mod will prevent them from crushing your teammates.
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