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Old 02-16-2010, 07:46 PM   #71
Mattdoesrock
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Luthiiii!

You're just in the wrong realm! Ignis is where it's at!

Also, nearly all English speakers in Syrtis left for Horus. :/ There are only a couple left.
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Old 02-16-2010, 07:51 PM   #72
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As far as I know a lot of people from Ignis left too.
Tiamat and Twix for example.

This is so sad.
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Old 02-16-2010, 07:53 PM   #73
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Yeah, they both left awhile ago.

But both can still be found on Irc.

Ooh! Boger has made a return recently too!
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Old 02-16-2010, 07:59 PM   #74
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Quote:
Originally Posted by LuthienNenharma View Post
I miss you guys!

Everytime I log in no one of my friends is online! I think everybody plays on Horus now or just left the game.
This is so sad. I loved hunting so much!

I think that the game started to "suck" when they changed the xp curve. The invasions are also not that much fun as I thought.

But... the community and NGD is great. Dont know any community which is like this one!
woah! so long! Hello Luthien; we are still active in valhalla.

Imho, what is killing the game is that the 'game' development is frozen.
They keep improving the client (im not talking about graphics here.) and server, but the game is as broken as it was 6 months ago, the class design and balance is awful, there have been obvious imbalances for ages that arent getting fixed, lots of useless dead content like rapiers and 65% of the spells in the game, the spells themselves are not consistent, the most basic combat formulas are not solid and imposible to balance, most mob spells are overpowered, no economy other that spamming the chat with magnatites, we are even missing basic features like single item repair and player shops, positioning problems, medieval war that consists of guys shooting each other..
Also stuff like when they nerfed the damage, instead of lowering weapons attack, they choosen the fast (and worst by a long margin) way, lowering the stat influence. Now i have a +5 helmet that boost my attack with my vslow weapon.. like... 10 damage? Games are all about choices, they just keep killing them with stuff like this.


I Wanted to write a full game review not long ago, dunno. i might after all.
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Old 02-16-2010, 08:04 PM   #75
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Thank you for telling me this.
My first thought was "so everything is like before" :>

Boger? Thats the best reason for me to log in.

I am actually downloading the game. Give me a warm welcome *smile*
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Old 02-16-2010, 08:44 PM   #76
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Come to Alsius!
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Old 02-16-2010, 09:34 PM   #77
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The English Alsius community on RA is still alive and kicking.
Nice to see you pop in from time to time Luthien
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Old 02-17-2010, 12:33 AM   #78
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Quote:
Originally Posted by LuthienNenharma View Post
Thank you for telling me this.
My first thought was "so everything is like before" :>

Boger? Thats the best reason for me to log in.

I am actually downloading the game. Give me a warm welcome *smile*
No it's not...

Has anybody mentioned the new items yet?
Cast speed items, gems, horses, all those things have made RO item and ximerin based. When I started playing this game, it said Premium content would not influence PvP. Can anybody claim that now? No... Warlock with most cast speed wins, mages escape from battles with time-master and horse... It just sucks, everybody wants the old times and balance back but that will never happen. Resists are worse than ever, on-going complaints on the forum confirm this but NGD can't fix it or don't even bother looking into it, as if it weren't a high enough priority thing. Seriously, I understand all those who left the game and I'm not so far from it either. Right now it is unplayable half of the time due to lag, too.

Really... It's not like it used to be, not at all.
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Old 02-17-2010, 05:14 AM   #79
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I like the Quake comparison made by Znurre, but think that Quake Wars, Team Fortress and Savage 2 are closer contenders since they have class based play. Savage 2 is a lot fun and has similar concepts to RO except it is small scale and limited users. Here is my top 10 list, things I can think of at this time in order to brain storm ideas of why ppl are not holding onto RO so much:

1. All Imbalance – XP imbalance between leveling different character classes. Gold imbalance between characters due to repairs/arrow costs. Realm population imbalances by time zone. Patching imbalances between servers. Over run by premium those players who are willing to pay can greatly decrease the amount of skill required to win. It almost begs for a cap system to level the playing field for non-premium users or increase drop system for non-premium. Also it seems bugs with premium are the last to be fixed, rather than the first only perpetuating the use of and seeking of bugged items. Imbalance in resists and evades. The in game economy is poor and rewards those with low repair costs. Some ppl with warriors grind alt mages just to cover for repairs without using a repair hammer due to being a non-premium user.

2. Too much running around - I think decreasing the inner realm land masses by 25% would help considerably. Doing some quests 50-70% of the quest is travel time. This falls in line with a previous comment about requiring a lot of time to play RO. Some ppl only have an hour a day to play and without knowing anyone or researching sites will only get to level 10 in a couple days – especially those that sign in - in less than peak times. Maybe a map marker system for quests would help those just starting out as well to cut down on the time just trying to run around to find a quest. Don’t increase movement speed any more as we have seen it takes to long to fix for combat (as in it is still somewhat broken right now).

3. Targeting system – The targeting system in this game is just atrocious as of late. The mouse click movement/view in conjunction with the click targeting system screws a lot up. At times you can get away with selecting an arm or the torso, yet sometimes it seems you have to center on the heart before the target is selected. That is the heart where they will be and not what you see on your screen as you are probably lagging. Perhaps a 2m or 1m invisible target bubble would help, even an option to disable the binding of camera movement to the left mouse key and let that be a key/mouse combination.

4. All lag – not just the lag from the server for slowing fights down, but the lack of responsiveness and snap too of the spells. Those of use playing for a while can gauge it and time our spells, but newer players get fed up quickly mashing a button only to have the spell activate 4 seconds later or to get a (you must select a target for this spell) when the target wont lock on (see # 3). That reading the spell description and it says “instant” expect it to be instant when not on cool down and they are using a medium or better weapon. That is why you see a lot of barbs using kick before feint because it seems to be one of the only real instants in the game.

5. Slowing Attacks – waiting 2 seconds to fire a ranged weapon is maddening at times. It would have been better served to reduce the hit chance of rapid fire succession and movement rather than stagnating the flow of battle.

6. Customer service in some respects. The suggestion forum is filled with some suggestions that have not been altogether thought out, but there are also some very good suggestions with good insights that do not get any merit that we can see at all. Not a lot of feedback on the suggestions and seemingly seeing NGD utilizing a magic 8 ball approach doesn't help. We know NGD is working, but with every new update we wonder what next are we are in store for. Some feedback in suggestions would help and it wouldn't have to be "yes we will implement next patch immediately," but a "we may look into" "hey nice idea" or even "would be too hard to implement" would work (nothing binding just reassurance). We have seen more suggestions receive responses in the General section of the forum then the suggestion box.

7. The nerf wand. It may be easier to fix something be decreasing or removing it, but it isn't always the right choice. We need some positive reinforcement rather than negative. Mana costs to be a support conju are relatively insane these days due to nerfing mana com and increasing heal costs.

8. Content – Rock finding, grinding for epics, bosses more fun than stagnant war for some users perpetuate sub-games within the game that appear to be more inviting than the normal game itself. When you have more ppl logging in for silly masks for an event than to play regularly, you know something is wrong with how you are delivering not exactly what you are delivering.

9. Players too involved with the mechanics: Hacking/Elitism – there is some of this in the game too, not a lot, but enough to be noticeable. This is both an NGD caused issue and a player issue. When you have players computing algorithms, devising and testing the system you have on the end of the spectrum those who will abuse what they have learned and this small amount of ppl causes issues for the entire community. You can also see from some responses on the forums not everyone is dealt with fairly if they are in proximity to that individual or group. UDP is a known issue with this game; NGD was made aware of some of its problems and they began to devise the new positioning system last year. The second part elitism is person centric and ego dependent so I will leave it at that. I’m not meaning do not learn how to become a better player I am meaning don’t forget that you are playing a game. For this I would recommend getting rid of the ranking system and making RP convert to Xym on a 10k rp to 100 xym ratio. This would help if NGD institutes the Xym gifting system so that those who have benefited from the epic items they purchased can help out those who are without if they so choose. Also it wouldn't make up for charging more in monetary exchanges when compared to the US dollar, but its a good start.

10. Useless spells – some spells have almost no use or are broken and players wonder why have them even at all. Like weapon trees for warriors, the slashing tree has been overdone and the spear tree is sorely lacking.

Other than that I am having fun and enjoying the game.
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Last edited by Syd_Vicious; 02-17-2010 at 05:26 AM.
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Old 02-17-2010, 05:23 PM   #80
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Quote:
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.....
+1 to all you said!
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