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General discussion Topics related to various aspects of Champions of Regnum |
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NGD·Studios
![]() ![]() ![]() ![]() Join Date: Mar 2006
Posts: 892
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Hello everyone!
We have been working like crazy. Everything that we look into has a nastier bug or conceptual problem below ![]() Here is the latest report of the stuff you can try NOW on AMUN (Only a PART of what we are working on for the upcoming update) GENERAL COMBAT MECHANICS Removed fixed iterations for combat and changed to a weapon charge and weapon cool-down time model. This means:
Note: charge time is not definitive yet. All of this coped with new network code and lag compensation should make all of Regnum feel more real-time for players with all kinds of pings ![]() We also changed from a Casting time to a casting speed model, for both normal attacks and spells. Arcane devotion has been increased by 2 to cope with this new non-linear model. Other speed altering spells will be adjusted like this soon. Some bugs with the armors has been fixed so some items will have better protection. Now the tunics also protect the legs. MAP Afer over 160 man hours our map editor has revived!!! We have already uploaded to AMUN a fix to the access of Algaros Fort. More changes like this are coming to balance (as intended) the distance between certain Forts, Altars in some areas of the War Zone (specially for Alsius) SPELLS We have tweaked and changed a lot of spells some Auras changed into Area spells for better server performance and to allow caster more flexibility (now a knight will be able to go and attack after assisting his team-mates) Many other spells are being changed. As discussed This is the list Changes to spells so far (more are comming and archers have not been touched yet). Mages:
Conjurer:
Warlok:
Warriors:
Knights:
Barbarians:
AS YOU KNOW: THIS IS A PRELIMINARY VERSION, THINGS MIGHT CHANGE BEFORE WE RELEASE IT AND THERE IS MORE WORK TO BE DONE (LIKE WITH ARCHERS) Constructive criticism is the only way to help us make Regnum a better game. Please it out try out and comment in this thread. Last edited by Ponter; 07-23-2010 at 10:56 PM. |
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