08-21-2010, 05:17 PM | #71 | |
Baron
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
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locks, cs to powerfull, you can just cast to fast, and you can also combine it with good normals(staff mastery, mana control, necromancy, arcania and mental, 3x lvl 19 and 2x lvl 15. barb, failing UM, all spells with % or +.. in something fail, only things that guarantee effect(acro, berserk, ao1), about the cc to death, its not that simple, a UMed and DIed barb group of like 4 barbs, and add 2 or 3 knights with ao1 up or ready, isnt that easy to stop, and if the warrior group comes close, and is able to cc the other group, things like darkness and confuse, or dizzy/slow after getting up really screws the group that got rushed. Hunter, not OP on hisself, troll+camo+confuse is, to much speed, look at NGDs opinion, hunters should be the fastest class, remove speed from sotw and you kinda fine, since lp will get cast time and you have to use points to get it Conjurer, fast lvling right, but not if you acctually play conj, and healing isnt that boring, i know alot of ppl that like it alot, even tho the bitching
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EX - Dutch Wannabe OP/Tank / Wannado Bash marks/knight/barb 60 Chuck Norris hunter 52 One Bite Snack, 60 barb / Wang King, 60 knight |
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08-21-2010, 05:21 PM | #72 | |
Master
Join Date: Sep 2007
Location: Asia
Posts: 335
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After this update ALL classes are hard to grind. Great way to hoard more profits from scrolls. |
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08-21-2010, 05:42 PM | #73 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Mobs have yet to be balanced, most will be easier to kill than on the live servers, compensating the current changes to our chars.
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
08-21-2010, 07:05 PM | #74 |
Banned
Join Date: Mar 2010
Location: .
Posts: 42
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Conj easy? yeah maybe its kinda easy to lvl up. But try go out in wz with hunting party and u bump into two or more hunters, ull get targeted first and probebly wont even last 10 sec in the fight. We might be alil OP but that doesnt matter since u never get the chance to throw anything
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08-22-2010, 07:52 AM | #75 | |
Master
Join Date: Sep 2007
Location: Asia
Posts: 335
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08-23-2010, 08:54 AM | #76 | |
Baron
Join Date: Jun 2008
Location: Brazil
Posts: 622
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So just remove zarkits and Conjus are ok. SM was already nerfed enough |
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08-23-2010, 10:57 AM | #77 | |
Apprentice
Join Date: Oct 2008
Location: Anywhere but Trelle...
Posts: 66
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Which is ridiculous, because support conjurers are not OP at all, but still:
Somehow I don't think this is how to attract more support.... yeah, ok, I've not seen what's going to happen to warju yet, but support conjurer looks like it's going to be so much less fun to play....
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proud member of the UNDERDOGS clan |
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08-23-2010, 11:31 AM | #78 | |
Apprentice
Join Date: Mar 2010
Posts: 54
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Really NGD if you do this you wont have support conjus left, i said it before but i want to say it again i wont play support anymore when you are doing this. |
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08-23-2010, 12:21 PM | #79 |
Initiate
Join Date: Apr 2009
Posts: 126
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With all new armor fix, knight aura, general damage reduction i think its hard to estimate how bad healing will be. Maybe give it a try when update release on live server ?
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Server Horus, realm Ignis Pimousse OP whinnig subclasse lvl50
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08-23-2010, 12:27 PM | #80 | |
Apprentice
Join Date: Mar 2010
Posts: 54
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I dont think it will work, as conjurer i feel usefull now without area's (im most of the time only using pylon and GH at door wars) but with that 20% i cant heal much even whith knight aura's |
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