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Old 09-17-2010, 03:43 PM   #71
_Arwen_
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Perhaps its time for a new spell modifier: "Can't Be Blocked"

This would be applied to a VERY LIMITED number of skills. For example: Golem Fist (You can't really block a giant rock falling on you...), Shield Pierce (Duh... as the name implies it goes through shields) and a couple other PURE DAMAGE (non-cc) spells. It may add more strategy to what skills you use when for both knights and other classes.
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Old 09-17-2010, 03:47 PM   #72
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Quote:
Originally Posted by _Arwen_ View Post
Perhaps its time for a new spell modifier: "Can't Be Blocked"

This would be applied to a VERY LIMITED number of skills. For example: Golem Fist (You can't really block a giant rock falling on you...), Shield Pierce (Duh... as the name implies it goes through shields) and a couple other PURE DAMAGE (non-cc) spells. It may add more strategy to what skills you use when for both knights and other classes.
great idea. i would just like to add one spell to the list. ripost. if you read the description, it entails making use of an enemy's mistake. therefore, blocking would not make sense (it gets resisted half the time anyway).
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Old 09-17-2010, 04:40 PM   #73
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Quote:
Originally Posted by _Arwen_ View Post
Perhaps its time for a new spell modifier: "Can't Be Blocked"

This would be applied to a VERY LIMITED number of skills. For example: Golem Fist (You can't really block a giant rock falling on you...), Shield Pierce (Duh... as the name implies it goes through shields) and a couple other PURE DAMAGE (non-cc) spells. It may add more strategy to what skills you use when for both knights and other classes.
Along with that I'd like to add "Can't Be Resisted." How the hell do you "resist" something like dual shot, shield pierce, south cross, gutting... and so on?
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Old 09-17-2010, 04:47 PM   #74
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LoL ! If you wanna play with the words then ... How about Cremation ?

Delete char ?

PS : Slap me for 5 magz
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Old 09-17-2010, 04:49 PM   #75
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Quote:
Originally Posted by VandaMan View Post
Along with that I'd like to add "Can't Be Resisted." How the hell do you "resist" something like dual shot, shield pierce, south cross, gutting... and so on?
This is how they resist go to 35 secs in.

http://www.youtube.com/watch?v=Qcm-9Jvn46c

http://www.youtube.com/watch?v=QjU1ziVyEeQ
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Old 09-17-2010, 05:18 PM   #76
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Youre all so good at derailing threads..
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Fix the Marksman subclass: Suggestion
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Old 09-18-2010, 11:19 AM   #77
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Quote:
Originally Posted by VandaMan View Post
Along with that I'd like to add "Can't Be Resisted." How the hell do you "resist" something like dual shot, shield pierce, south cross, gutting... and so on?
Those types of spells shouldnt be resisted, but evaded.
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Old 09-18-2010, 06:36 PM   #78
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im still getting lots of evades. on amun, i killed a few mobs, one even evaded 4 times in a row. i had a similar problem on horus. i dont know if it was meant to be fixed, but if so, it has not changed.
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Old 09-20-2010, 07:02 AM   #79
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Do Onslaught effect stacking is fixed on Amun? Anyone tested this?

It will be good to remove this old bug too.
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Last edited by ieti; 09-20-2010 at 07:39 AM.
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Old 09-20-2010, 07:51 AM   #80
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chilko
please take a look at recharged arrows visual bug
we cannot see the blue hands anymore
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