11-25-2010, 06:07 PM | #71 |
Baron
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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When did anyone compare the two?
They are two top-tier (max-tree) buffs that both should be applied tactically. At least that was the intent of the update. And the only reason I suggested make it max-at 15 seconds is because UM at levels 1 and 2 (which level 37-42 barbs often use) is like 5 or 6 seconds and a waste of mana for them for that short of a time. So I'd suggest upping it at 5 to 15 seconds so at least at level 1 it's 10 seconds or something. Or just make 10 seconds for all levels since they vary in % to resist. I never compared their intent or their results, but the fact that they are both DEFENSIVE in nature and both TACTICALLY applied. I find they are both used in the same situations: coming out of a fort to defend the door and charging an enemy in the open. It's called a suggestion, ya don't have to agree with it but over-analyzing it and turning it into something it's not is just silly.
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP Last edited by Kyrottimus; 11-25-2010 at 06:22 PM. |
11-25-2010, 06:23 PM | #72 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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UM is over/underpowered and annoying because knocks are. Nothing else. Ao1 might be strong (or weak, from whatever point you're looking at it :P), too... but it is strong because it's, well, strong. Not because there are other strong spells.
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11-25-2010, 06:28 PM | #73 | |
Baron
Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
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Quote:
CCs are the balanceproblem, not um or barbs in general. |
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11-26-2010, 11:22 PM | #74 | |
Pledge
Join Date: Nov 2010
Location: Germany
Posts: 8
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Quote:
The duration of UM is ok. If you are a warlock or a hunter, a barbarian will be no problem on PvP. Spells like Caltrops Arrow and Slow are very usefull against them and you will kill them easiely. So just the knock down spells should be changed! |
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11-27-2010, 01:20 PM | #75 |
Master
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
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11-27-2010, 06:55 PM | #76 |
Pledge
Join Date: Nov 2010
Location: Germany
Posts: 8
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warlock just needs a clouple of spells: lightning, ice blast, meteor, magma blast, fire ball and the barb should be dead... taking his mana away and master of doom could be usefull too.
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Muspell Alsius -> Knight - Barbarian <- Niflheim Syrtis
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11-27-2010, 08:08 PM | #77 | |
Master
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
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Quote:
Ofcourse the possibility to win, Slow, ice blast, run for a bit, lightnin, run a bit more, then UM should be off, start the cc chain. But you need a good warlock for that situation. |
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11-27-2010, 11:30 PM | #78 | |
Master
Join Date: Sep 2007
Location: Asia
Posts: 335
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Quote:
To your post, you continue to whine every time whether a barbarian is unbalanced and boring, its getting old, it seems YOU NEVER GET SATISFIED of anything,,if you dont like how this game is going, go move on to another game. I am not amused to the 5 attacks that I do, but if it helps and let my team win, I will keep on doing so. BUT it doesnt mean I will come here and tell NGD that they screwed up the gameplay and that is so BORING. Get a grip of yourself its just a game, Log out if you feel bored and stop trolling these forums for your sake. |
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11-27-2010, 11:41 PM | #79 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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11-28-2010, 05:10 AM | #80 | |
Baron
Join Date: Jan 2009
Location: Canada
Posts: 714
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Quote:
Most Barbs who are rolling with Kick/Feint 4-5 don't know how to play in situations where they can't use there knocks Example a enemy barb with UM - most of these barbs use kick and feint during the duration of UM - So there in CD and the other barb has attacked them 2-3 times already and there dead :P
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Ramsli Klutu
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