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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: Which question do you want to ask NGD? | |||
Will there be Merchants in all cities and War Zone marketplaces? |
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3 | 1.56% |
Any word on the unification of jewellery items across realms? |
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43 | 22.40% |
Will there ever be an option to switch races? |
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5 | 2.60% |
Any thoughts of introducing auction house? |
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15 | 7.81% |
Any plans to make friendlist shared between characters on one account? |
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1 | 0.52% |
Why does the drop rate appear to not be random? |
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14 | 7.29% |
Is the in-game GUI ever going to be re-worked from scratch? |
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12 | 6.25% |
Will there be changes to Invasions mechanics? |
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40 | 20.83% |
Any chance on lowering prices for arrows? |
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0 | 0% |
Will there be an API for web developers? |
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4 | 2.08% |
Any plans on working to improve the current Clan System? |
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15 | 7.81% |
Would it be possible to expand the icon bar? |
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15 | 7.81% |
Will there be Dungeons? |
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25 | 13.02% |
Voters: 192. You may not vote on this poll |
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Thread Tools | Display Modes |
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#71 |
NGD·Studios
![]() ![]() ![]() Join Date: Aug 2010
Posts: 368
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One more thing, all questions that was not taken in this poll can be re asked again when we re open the poll.
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#73 | |
Banned
![]() ![]() Join Date: Jul 2010
Location: Land of the free, home of the dead
Posts: 125
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There is a difference between presumed knowledge that you will gain at an unknown time and knowledge that will you gain instantly. I prefer the latter. Most of the choices on there are things that have been asked for since launch, and I think it's fair to expect many of them in the future anyway. I don't need a confirmation on that. You are entitled to your own opinion however. |
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#74 | |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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The drop rate obviously is random, and psychology can tell you why it doesn't seem to be. :P Anyway, back to topic. I agree that most questions are rather vague, but you can answer even the best question with some crap, politicians show you how. It's all about how the answers will look like in the end.
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#75 | |
Initiate
![]() ![]() Join Date: Mar 2008
Location: Groningen, The Netherlands
Posts: 226
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Loving the the attention you give to the community now though keep the up the good work! you get a good karma from me. ![]()
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Rhaegar - Barbarian ________________ Daenarys - Conjurer The White Company
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#76 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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Well the jewellery question seems to be pulling away.
Now I was keeping an eye on the Spanish section as theoretically NGD answers 2 questions per week. It should be expected that the Spanish would be translated to English and vise versa and both archived. Sadly, I see that the questions regarding plans to use RP in the future and if NGD was thinking about making dungeons and epics were leading the pack on the Spanish side. (RP one way ahead) My hope is that the answer is not just "yes" and actually spells out the plans, problems, setbacks, scope, level of progress etc. Just yes would be unacceptable for any of the questions posted. If the answer can only be a simplistic one then the second place question should be answered as well. Art. |
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#77 |
Baron
![]() ![]() ![]() ![]() Join Date: Jan 2009
Location: Canada
Posts: 714
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I'm interested about jewelery and the invasion mechanics.
But i'm also curious if NGD has any plans to Bring in a Crafting system like they said they were gonna do on a roadmap a few years back btw nice to see NGD reaching out to the community like this ![]()
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Ramsli Klutu ![]() |
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#78 |
Baron
![]() ![]() ![]() ![]() Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
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How does NGD's balance vision look like? Will they only focuss on RvR or also 1v1? Will they try to eliminate random-system or do they still think those are a good way for balance? Will they make buffs more situational and requiring thinking as Ao1, Precise Block, UM and Fulminanting?
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#79 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Nov 2007
Location: Infinite Improbability Drive
Posts: 1,287
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Hit me, nail me, make me God. Panoramix :: Half Elf Hunter ## Miraculix :: Half Elf Marksman ## Aspirinix :: Wood Elf Conjurer Syrtis :: Horus :: Antartes Last edited by Miraculix; 01-15-2011 at 01:33 PM. |
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#80 |
Banned
![]() ![]() Join Date: Aug 2008
Location: Outside of the Matrix
Posts: 166
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I think it was already asked in another thread, but dont think it was answered, or even if it was, too lazy to search it now to see the result, so gonna ask it again
![]() Any chance for a premium/non premium item that allows u breaking magna weapons back into mags/ingots again? Or maybe another quest that gives something u can break the weapons with...? Imo, it would rock ![]() |
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