03-03-2014, 10:04 AM | #81 | |
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Join Date: Jun 2007
Posts: 375
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No need to bring it up again and again, i think ngd should have read this by now about 100 times.
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Skity - Ra |
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03-03-2014, 12:25 PM | #82 | |
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03-03-2014, 12:32 PM | #83 | |
Master
Join Date: Jun 2007
Posts: 375
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Also you reduce the suggestion to one statement, didn't mention once the "also this way marks should become more fun again. Not just this boring pewpew." But hurrdurr he said boss jewelry gotta do my standard reply i do on every post. Anyway not going to derail this thread anymore because of you...
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Skity - Ra Last edited by Hayir; 03-03-2014 at 12:49 PM. |
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03-03-2014, 01:40 PM | #84 | |
Master
Join Date: Dec 2011
Posts: 479
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He posted it a lot, but you still dont seem to get it. |
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03-03-2014, 03:48 PM | #85 | |
Pledge
Join Date: May 2010
Posts: 42
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Maybe you should read replies before replying to them. |
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03-03-2014, 04:15 PM | #86 | |
Master
Join Date: Dec 2011
Posts: 479
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Ok thanks, i got that part already. |
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03-03-2014, 06:46 PM | #87 | |
Banned
Join Date: Mar 2007
Location: New York City
Posts: 569
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No hope for this balance update, the game still won't change how the current state plays, revolving around Darkness, MS, and DI. Boss jewelery still a factor. Ah, once upon a time this game had a future. |
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03-03-2014, 07:12 PM | #88 |
Master
Join Date: May 2010
Location: England
Posts: 455
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Balance update is a joke. Just quit now, save yourself some brain cells and play something that makes you less angry. NGD can't do a legitimate balance update because of "10 year old code" that they don't understand. I still wonder why people even bother posting when NGD themselves have admitted they don't understand the code. I still hold the view that they cannot achieve balance in this game without changing the core problems in this game. One being shared trees, second being the current armour system and the third being lack of scaling damage for mages.
There is no foresight with NGD, all these balance updates now will be broken by the next level cap whenever that happens, unless they address the core issues mentioned above. Now go play some unbalanced RO! |
03-03-2014, 07:25 PM | #89 |
Baron
Join Date: Jun 2010
Location: Czech Republic
Posts: 769
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The upcoming balance update is a good starting step. The modifications are certainly not a negative thing. However, in my oppinion, it's just very minor adjustments, that won't solve much.
If there are more planned balance modifications, I'd be quite happy. Few small changes at a time, with periods of testing, observations, and feedback are better than widespread changes and radical ideas. Since no future plan was given by NGD, it can be assumed, that the changes are final, and are supposed to solve imbalance. In that case, I don't see much long-term satisfaction. There are many spells, that deserve to be nerfed, and even more, that should be boosted. The listed changes do adress some issues, but I get the feeling, that they are very careful steps. So. All together, this version will be a nice stepping stone, If the developers continue to follow them up with some more.
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Kharbon
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03-03-2014, 09:43 PM | #90 |
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Location: Syrtis
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Just give me all of the boss jewelry on haven and it won't be such a huge problem
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This game is too easy |
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