11-10-2016, 05:46 PM | #81 |
Count
Join Date: Aug 2009
Location: United Kingdom, England
Posts: 1,038
|
Will haven get improved chances of getting essence from enemies? Most of the time its an empty server..
__________________
|
11-10-2016, 06:28 PM | #82 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
|
Chances in Haven and Valhalla are higher than Ra due to the lower population.
__________________
|
11-10-2016, 06:31 PM | #83 |
Master
Join Date: Mar 2010
Location: Georgia
Posts: 386
|
Feelsbadman. Can I please ask why less exp for steel ingots than iron ingots?
__________________
Haven ~ Daggers/Miles Long *Retired* Ra ~ Cloaks/Elongated |
11-10-2016, 06:46 PM | #84 | |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
|
Quote:
In the case of Crafting, the materials in the first levels are extremely easy to get and that experience, even if it's less than in level 5 or above, it can get farm-able. When you get to a certain level, previous levels should give you 0 experience and that is achieved by reducing drastically the XP you get from them. If you got to, for instance, level 5, you don't need anything from the previous levels as that level gives you all you need to progress to the next one. The amount of XP that the weapons and materials you need for your sub-class is enough to get to the next one. Anyway, Steel Ingots give more XP than Iron Ingots. So, if it's not like that it's a mistake. Steel Ingots should give 12 XP and Iron Ingots, 9. And, the materials they require are easy to get. That's why, for example, Lesser Enchantment gives 30 XP. Basic materials will never give a lot of XP due to them being produced a lot more. The value they have is through selling them in the Auction House. Weapons are for your personal use or to sell for some gold. The big amount of experience you get from weapons is like "paying" you for "giving away" the value of those basic materials. I know it's a bit difficult to understand but I guess this helps to make the point.
__________________
|
|
11-10-2016, 06:53 PM | #85 | |
Master
Join Date: Mar 2010
Location: Georgia
Posts: 386
|
Quote:
__________________
Haven ~ Daggers/Miles Long *Retired* Ra ~ Cloaks/Elongated |
|
11-10-2016, 06:54 PM | #86 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
|
Not tradeable in the future. Only to sell in the Auction House. We will normalize the flow of these materials and control their value. Until Steel Ingot, they should be easy to get and produce. And now it is like that.
__________________
|
11-10-2016, 07:00 PM | #87 |
Master
Join Date: Mar 2010
Location: Georgia
Posts: 386
|
Ah ok. I guess that's good. Gold finally coming back in to value. Good thing I saved up.
__________________
Haven ~ Daggers/Miles Long *Retired* Ra ~ Cloaks/Elongated |
11-10-2016, 09:27 PM | #88 |
Count
Join Date: Aug 2009
Location: United Kingdom, England
Posts: 1,038
|
In an hour on Ra I got 9 tickets, in 2-3 hours on Haven I got 6. Is this how its supposed to work?
__________________
Last edited by Hollow-Ichigo; 11-10-2016 at 09:38 PM. |
11-10-2016, 10:13 PM | #89 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
|
You can't measure random factors like that. Come back when you tested more times.
__________________
|
11-10-2016, 10:22 PM | #90 |
Master
Join Date: Jul 2009
Location: Poland
Posts: 472
|
Great update. I was afraid with crafting and items for high levels but now I see nice, special items for 40+... I cant wait for 50-60! Good job! Perfect way to promote RvR.
I like it. Imo you should introduce sending items/messages via owls to players and remove trading function at all. All new MMO's using this and from what I know it works perfect.
__________________
"There was a time above... a time before. There were perfect things... diamond absolutes. How things fall... and what falls... is fallen." CoR Soundtrack | SUGGESTIONS: Outdated spells | 2h weapons | Other suggestions Siwy |
|
|