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View Poll Results: Should hunter have ranged pets?
(Yes) Its vital to hunters .. Conjurers have them... 38 58.46%
(No) We should have weak pissy hunters... 27 41.54%
Voters: 65. You may not vote on this poll

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Old 11-03-2007, 07:14 PM   #81
Valorius
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Quote:
Originally Posted by Tyr
What???? Knights are easy to kill just takes a long time. They only have spring for a speed boost and it is easy to stay outside their range and chip away at their HP. If you add in confusion they can’t cast any protection spells.
Conversely, in tight quarters or an area with a lot of trees to hide behind, knights are very difficult to kill. In the open sands of ignis though....much, much different story. :-P
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Old 11-03-2007, 07:17 PM   #82
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Quote:
Originally Posted by misaccc
hunters r definitly not the strongest class...i killed hunters round my lvl pretty easy when i catch them<thats the only problem>also marks and warlocks kill them with no great effort as i saw
so thats that
If a hunter has the right skillset, warlocks can be regularly beaten. It depends on a bit of luck, of course, as spells like son of the wind do still randomly let some attacks through. When fighting a warlock if you resist soulkeeper, you'll normally beat him.

Quote:
Originally Posted by sathilda
Indeed, you evade almost all spells
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Old 11-03-2007, 07:24 PM   #83
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Quote:
Originally Posted by sathilda
That's why hunters should have ranged pets... it would be more difficult with it. It seemed like you were out of mana, your melee pet useless thanks to wind wall... often what is happen against hunters since they can't tame ghosts.

Before they were pretty hard to kill on such conditions, now it's very easy. Something between should be nice.
That's one of the big reasons i dont use pets. Another big reason is because even though i resist most spells, it gives the enemy warlock the ability to soulkeep/vamprism my pet- whose resistance is much, much lower than mine. I don't want that warlock to have any source of easily retrieved hp present when i'm 1 vs 1. If they want to attack some mob to soulkeep it, then i'll have the benefit of a pet attacking them anyway, without having spent any points to get it, lol....

"Strategery"

PS: the forum made me break these posts up, as i was getting an error message if i tried to put it all in one big post. Sorry for the resultant "double posts"
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Old 11-03-2007, 07:29 PM   #84
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Quote:
Originally Posted by NeZZeR-N
I'll tell you one thing ,hunters are TO fast. A barbarian can't chase a hunter in anyway, not even with level 5 spring and onslaught.
I've been caught by barbarians. I don't always have a full tank of mana to cast all a hunters various speed bursts. Where barbs are REALLY dangerous to hunters is as a "first stage booster" for other, faster classes. An onlsaughted pursuing hunter or even marksman(with full speed boosts) is almost impossible to outrun, so in those cases, the hunter has to resort to other means of escape- ie, invisibility. Barbarians are also very hard to catch.

And just a FYI, very few hunters actually have max speed. For instance i drowned a lvl 50 ignis hunter pursuing me the other day because i was fast enough to run accross the river UNDERWATER, but she was not. 3/4 of the way accross, she flopped down, dead.

Muwhahhahaahah, fish food. :-P
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Old 11-03-2007, 08:12 PM   #85
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Nothin better in this world then making single quotes in a new reply -.-
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Old 11-03-2007, 09:53 PM   #86
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Quote:
Originally Posted by Valorius
I've been caught by barbarians. I don't always have a full tank of mana to cast all a hunters various speed bursts. Where barbs are REALLY dangerous to hunters is as a "first stage booster" for other, faster classes. An onlsaughted pursuing hunter or even marksman(with full speed boosts) is almost impossible to outrun, so in those cases, the hunter has to resort to other means of escape- ie, invisibility. Barbarians are also very hard to catch.

And just a FYI, very few hunters actually have max speed. For instance i drowned a lvl 50 ignis hunter pursuing me the other day because i was fast enough to run accross the river UNDERWATER, but she was not. 3/4 of the way accross, she flopped down, dead.

Muwhahhahaahah, fish food. :-P

Have you heard of hiding ?
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Old 11-04-2007, 05:30 AM   #87
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well calm pets is a lvl 1 skill. yes ranged pets +useful and not killed as much
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Old 11-04-2007, 01:43 PM   #88
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Quote:
Originally Posted by NeZZeR-N
Have you heard of hiding ?
You really should reread the post to which you were responding....where i specifically say, "so in those cases, the hunter has to resort to other means of escape- ie, invisibility."

Would you call that hiding?
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Old 11-04-2007, 03:18 PM   #89
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Quote:
Originally Posted by NeZZeR-N
Have you heard of hiding ?
I tell you one thing:
Barbarians ARE faster than hunters. They have:
-more speed
-more armor
-more damage
-more life
So there is absolutely *_NO_* point for barbarians to whine about the speed things.
And when a hunter turns invisible you simply have to use your brain. There are not much directions they can go. And they are invisible for max. 30 seconds and have a movement of -50%.
And many people are that stupid and kill their pet instead of following it. Once a Barbarian catches up to a hunter (what is very easy with onslaught and spring) the hunter is dead. Period.
The balance between the 2 classes is good right now. And the hunters are neither overpowered nor are they the weakest class. With the right setting they are simply dangerous.
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Old 11-04-2007, 04:09 PM   #90
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well if hunter casts stalkers just cast area spell
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