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View Poll Results: Which class is most overpowered?
Warlocks 27 23.28%
Marksmen 18 15.52%
Conjurors 5 4.31%
Knights 4 3.45%
Hunters 23 19.83%
Barbarians 21 18.10%
General Warriors 2 1.72%
General Mages 1 0.86%
General Archers 15 12.93%
Voters: 116. You may not vote on this poll

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Old 04-07-2008, 11:24 AM   #81
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Quote:
Originally Posted by Angelwinged_Devil
one word: mind push level 5 plus mod(unless unstoppable madness.) wind wall will reduce their speed to nothing and mod will prevent them from crushing your teammates.
Did you read the part about DI?
I used Mind Push high level when your warlock was still a baby.
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Old 04-07-2008, 12:58 PM   #82
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I dont think any class is OVERpowered.
But i voted warlocks cause we are POWER itslef ^^

No class is overpowered IMHO
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Old 04-07-2008, 01:08 PM   #83
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Quote:
Originally Posted by magnet
Did you read the part about DI?
I used Mind Push high level when your warlock was still a baby.
yep, I did
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Old 04-07-2008, 01:11 PM   #84
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Quote:
Originally Posted by Angelwinged_Devil
yep, I did
Okay so your comment was willingly irrelevant, thanks for the input
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Old 04-07-2008, 01:22 PM   #85
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Quote:
Originally Posted by Static_Fang
I dont think any class is OVERpowered.
But i voted warlocks cause we are POWER itslef ^^

No class is overpowered IMHO
I agree with you.
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Old 04-07-2008, 05:22 PM   #86
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Quote:
Originally Posted by Static_Fang
I dont think any class is OVERpowered.
But i voted warlocks cause we are POWER itslef ^^

No class is overpowered IMHO
Have you played with a barbarian or a marksmen? They skills make more damage in less time and their deffense is highter, think about it.

I have voted marksmen. They have the power that i want to my warlock.
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Old 04-07-2008, 05:24 PM   #87
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Quote:
Originally Posted by judeau
Have you played with a barbarian or a marksmen? They skills make more damage in less time and their deffense is highter, think about it.

I have voted marksmen. They have the power that i want to my warlock.
warlocks can get their hp and mana back and i think they have most area spells...if that aint enought for ya play a knight^^
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Old 04-07-2008, 05:35 PM   #88
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Quote:
Originally Posted by misaccc
warlocks can get their hp and mana back and i think they have most area spells...if that aint enought for ya play a knight^^
Man don't show your ignorance like that, Marksmen have more areas; getting Hps back 1 time by min with so few chance on enemy players that reasonable Warlocks use it on mobs most of the time (so it's just a shitty "heal self), and mana is cool, but that's a mage trait, and at war mana is not a problem.

And I do play a knight.

Btw Zelgg is a balance team member, maybe he does know what he's talking about more than you? Not that being balance team member grants any absolute truth, but at least the private knowledge restricted to the team's board and more chance that your voice will be heard by Megrim...

Myself I find that it's normal that Barbs deal more damage than Warlocks and that their defense is OK. I think Marksmen have defense as good or better than Knights (fortunately not as many HPs), best attack with Barbs & best range so... that's another level altogether.
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Old 04-07-2008, 05:43 PM   #89
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Quote:
Originally Posted by magnet
Man don't show your ignorance like that, Marksmen have more areas; getting Hps back 1 time by min with so few chance on enemy players that reasonable Warlocks use it on mobs most of the time (so it's just a shitty "heal self), and mana is cool, but that's a mage trait, and at war mana is not a problem.

And I do play a knight.

Btw Zelgg is a balance team member, maybe he does know what he's talking about more than you? Not that being balance team member grants any absolute truth, but at least the private knowledge restricted to the team's board and more chance that your voice will be heard by Megrim...
you can get your hp twice and that aint such a slim chance...i get hit with soulkeep ALL the time....and btw i said "i think" they have most areas...the knight comment was a joke....

Quote:
Originally Posted by judeau
Have you played with a barbarian [.....] They skills make more damage in less time and their deffense is highter, think about it
but this....this is crap...barbs dont have range...they are supposed to do most damage if i read the description right...

and yes i agree about your marks comment...
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Old 04-07-2008, 05:51 PM   #90
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Quote:
Originally Posted by misaccc
you can get your hp twice and that aint such a slim chance...i get hit with soulkeep ALL the time....and btw i said "i think" they have most areas...the knight comment was a joke....
OK first you have to put points in those skills; let's say you do. You have 500 hps every 30s, plus 1000 hps every min. Nice on the paper -- but you need to lack those hps to cast the skills or they'll be wasted. So you can cast Vampirism first when you hit 2k (that takes about 0.02sec in war), but it's a range 20spell, you can't cast it or you'll die. So better off with conjs. Now with SK, it's range 25 and you can cast it and somehow keep your range, but you keep it as a rescue, and i'll tell you, those 1000 hps you gain you loose them as soon because when someone sees an injured Warlock, they go for the kill. So you cast SK and you die after. If you're unlucky which is 50% of the time, you got the spell resisted/blocked/whatever (be it aura, or self buffs). 40% of the time, the hp draining lags back 3s after you casted the spell, and you die not ever getting the HPs even if you see in the log "drained 1000 hps". 10% of the time you get the hps, and maybe you can survive. This spell is so overrated. When a Warlock casts it on my knight, if it's 1vs1 or small fight I don't care at all since that means they lost SK+500 mana, and that makes them extra easy to finish. And if they cast it to me when they're 15 and we are 5 (happens often), it makes me mad because the odds weren't good; but heh that's life.

Try playing a Warlock you'll see. You can kill when the situation is in your favor. When it's not you're first target and you die almost immediately if you're not careful.
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