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Old 09-01-2008, 04:38 PM   #81
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Quote:
Originally Posted by BlooD
You gotta be kidding me.

3/4 of the rants about archers will be removed only nerfing acrobatic/elude/dodge and not even the effect, only the duration.

If the hunter is able of using low profile, son of the wind or any such spell its because he resisted/evaded all the stuns/dizzies/drains/knocks people throw at him.

The worst thing about archers its they dont even need evasion to kill any class but the use it because everything its 10000 times easier with it. You can play at range vs a barb with his so-called highest speed in the game, you bring him to half hp, you let him hit you while you are using dodge+elude or just sow and bye to the highest speed and bye barb.

Vs any other class its just matter of luck vs the 70% of archers, you know they have SoW, they all have it, most of them dont use his advantages (ambushes for hunter or superior range from marksmans) because with only evasion its fine, they go to range 25 ambush or death sentence and if things turn bad sow.

If anything makes hunter or even archers escape its the highly ridiculous evade/resist rate, we all know tons of ways to kill them but sadly all of them are destroyed by a stupid defense system based on luck.
Agreed with Edge, one of the best posts in quite some time.
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Old 09-01-2008, 04:47 PM   #82
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Quote:
Originally Posted by BlooD
You gotta be kidding me.

3/4 of the rants about archers will be removed only nerfing acrobatic/elude/dodge and not even the effect, only the duration.

If the hunter is able of using low profile, son of the wind or any such spell its because he resisted/evaded all the stuns/dizzies/drains/knocks people throw at him.

The worst thing about archers its they dont even need evasion to kill any class but the use it because everything its 10000 times easier with it. You can play at range vs a barb with his so-called highest speed in the game, you bring him to half hp, you let him hit you while you are using dodge+elude or just sow and bye to the highest speed and bye barb.

Vs any other class its just matter of luck vs the 70% of archers, you know they have SoW, they all have it, most of them dont use his advantages (ambushes for hunter or superior range from marksmans) because with only evasion its fine, they go to range 25 ambush or death sentence and if things turn bad sow.

If anything makes hunter or even archers escape its the highly ridiculous evade/resist rate, we all know tons of ways to kill them but sadly all of them are destroyed by a stupid defense system based on luck.
Quote:
You must spread some Reputation around before giving it to BlooD again.
Great post Blood, you are correct as always.
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Old 09-01-2008, 04:56 PM   #83
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All classes have "easy" things. Even Knights and Warlocks.

It's time to grow up and realise that.

No offense to anyone, but I've had enough of these threads always talking about how horrible one class is, or another class is. If it's not archers, it's Knights for blocking, or Barbarians for South Cross, or Marksman for defense, and the list goes on and on.

If at any time you cannot defeat another player it is because you did not use your skills correctly or the flaws in the engine made the battle too luck-based. It is not because they had access to some overpowered dicipline.

I fight mages daily that evade more than I do on either archer class.

I know some of you have played Hunters and know better, and know that they have to sacrifice a huge amount of fun and useful tools to have a maxed Evasion tree... so why do we have to go through this endless dance?

It is to the point where if I have to keep reading this garbage every day I just will not read at all.

Just so you guys know, I no longer play my Hunter at all because IMO they are so weak. And guess what, I play at least 4 classes LV50 regularly so I know what I'm talking about.

But of course, I'm sure that makes me elitist, not properly informed.

Regards.


EDIT: Screenshot attached of unbuffed archer escaping. But this is surely the result of the Evasion tree, even though he had absolutely no buffs the entire time (due to 2x Confuse ).

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Last edited by Katiechan; 09-01-2008 at 05:15 PM.
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Old 09-01-2008, 05:06 PM   #84
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Quote:
Originally Posted by Katiechan
Warlocks.
I'd like you to play a warlock and say that again 8D

and knights? Pff knights are strong atm, I remember the alsius arena contest, a team with 3 knights won.

It's only because of the luck, luck luck (like you also mentioned), skills are overrated and blood is right.

your post contradicts itself, luck!=skills/brains. And that's why I refuse to use wind wall, I don't wanna rely on luck

I could also go into details about slow and mind push when talking barbarian/maddness but that would be off topic Like the current state of discussion.

----------------------------
OT:
There are many lame players in this game, some tools like the mentioned new sotw->stalker surroundings are used by teh same lamers. These tools needs to be taken away for a game we can all enjoy
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Old 09-01-2008, 05:10 PM   #85
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Quote:
Originally Posted by Angelwinged_Devil
I'd like you to play a warlock and say that again 8D
Keep in mind, I'm the one who made the original "Warlocks suck now" thread that everyone laughed at.

But it was different times then.

I was able to play a LV50 Warlock for a short time in warzone recently. I found them to be quite fun and not suffering from any more blocks, evades, or resists than the Marksman.

In fact, it made me want a high-level Warlock really badly, they are truly awesome to play. When I really think about it, all classes are great, for what they do (unless the luck fucks up).

But the luck thing is mostly a flaw in the engine itself, not in diciplines or players' skill.

Regards.
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Old 09-01-2008, 05:10 PM   #86
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Quote:
Originally Posted by Znurre
Great post Blood, you are correct as always.
Not exactly :P
We have wind wall = block for mage. Cool aint? and don't tell me that it is only 30% :P
Block and 0 dmg in fort wars - take any archer and try to kill someone who is standing near knight.
Players evading few hits in row without ANY buff.
Barbs reducing my dmg to 70 from 280.
Etc. You want fix evasion tree? Fix general block, evade, resist system first. :P if i can't base on my dodging then i want to have 100% accurate hits on others. Simple isn't it?
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Old 09-01-2008, 05:20 PM   #87
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Quote:
Originally Posted by BlooD
Vs any other class its just matter of luck vs the 70% of archers, you know they have SoW, they all have it, most of them dont use his advantages (ambushes for hunter or superior range from marksmans) because with only evasion its fine, they go to range 25 ambush or death sentence and if things turn bad sow.

If anything makes hunter or even archers escape its the highly ridiculous evade/resist rate, we all know tons of ways to kill them but sadly all of them are destroyed by a stupid defense system based on luck.
I just totally disagree with you. My hunter used to be my main character, now i'm more playing with my barbarian. From my barbarian experience hunters are easy when they use the classical pet+confuse setup (a barb level 47 can own them easily thanks to his resistance against piercing).

Ambush on a barb is ok if you are sure he isn't in madness otherwise it's just waste of time. However my point is when I'm playing an archer, I mostly never use spell elude anymore (it costs so many powerpoints for such a random result), I prefer tricks and escapist to control the fight.

But for me SotW ain't any problem with my barb, I know archers have it, So i need to dizzy them if I want them not to use it, or I just need to make them waste time during SotW.
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Old 09-01-2008, 05:45 PM   #88
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Don't get me wrong, I don't think that hunters are overpowered, I simply think they rely too much on luck.
Quote:
Originally Posted by Blood
If anything makes hunter or even archers escape its the highly ridiculous evade/resist rate, we all know tons of ways to kill them but sadly all of them are destroyed by a stupid defense system based on luck.
It is this "stupid defense system based on luck" I would like to get changed and I think that it would be the best for everyone.
Change blocks/evades into damage resistance, immunity against effects, etc.
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Old 09-01-2008, 05:51 PM   #89
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Quote:
Originally Posted by Znurre
Don't get me wrong, I don't think that hunters are overpowered, I simply think they rely too much on luck.It is this "stupid defense system based on luck" I would like to get changed and I think that it would be the best for everyone.
Change blocks/evades into damage resistance, immunity against effects, etc.
But basing on unstopable madness and 1kill hits is ok? Same as mod + windwall is ok? And blocks in forts are ok? I you want fair fight with archers then i want fair fight with all others. No more blocks. No more resisting my ambush. No more reducing my dmg to 0.
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Old 09-01-2008, 05:56 PM   #90
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Quote:
Originally Posted by zielski
But basing on unstopable madness and 1kill hits is ok? Same as mod + windwall is ok? And blocks in forts are ok? I you want fair fight with archers then i want fair fight with all others. No more blocks. No more resisting my ambush. No more reducing my dmg to 0.
No, but I want you to get spells that will guarantee you protection instead of relying on luck.
I don't want any evades, resists, block in the game at all if I was to decide.
I think damage reduction, spell immunity, effect resistance, damage return spells are the way to go.
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