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Old 09-11-2009, 02:21 PM   #81
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Originally Posted by Klutu View Post
yet i have also noticed because of the larger numbers in war i have noticed alot of players use really Weird Setups that would be considered useless in Alsius or Ignis.
Yeah Im currently on a rather tardy 2H build, TFB, Beast, Roar, ROTE, Whirlwhind...

When you have so many players being all on the same setup is boring, also if there are more diverse setups then the group becomes more dynamic as it can adapt to several situations, you suffer one on one though most of the time.
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Old 09-11-2009, 02:43 PM   #82
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Originally Posted by Umaril View Post
Yeah Im currently on a rather tardy 2H build, TFB, Beast, Roar, ROTE, Whirlwhind...

When you have so many players being all on the same setup is boring, also if there are more diverse setups then the group becomes more dynamic as it can adapt to several situations, you suffer one on one though most of the time.
Well 2HM build is the everyone has it setup on Ra. Add Ripost/Mindsquasher to that and you have a barb on Ra.
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Old 09-11-2009, 05:10 PM   #83
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Well 2HM build is the everyone has it setup on Ra. Add Ripost/Mindsquasher to that and you have a barb on Ra.
Im running with Ms4 and Disable4 for now, Will give Rip a try a bit later, havent used it in ages
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Old 09-11-2009, 06:10 PM   #84
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Originally Posted by Umaril View Post
Im running with Ms4 and Disable4 for now, Will give Rip a try a bit later, havent used it in ages
im running on 15 blunt and 15 pierce it's very nice. i got ripost on 4 it's very handy. + i still use slash but mainly for normals these days.
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Old 09-11-2009, 09:38 PM   #85
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Sadly, I find that during day times numbers in most cases has replaced tactics or strategy. Larger numbers works best in Alsius doesn't work as well in Iggyland.
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Old 09-13-2009, 01:54 AM   #86
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Howdy there,

I think that saying "Syrtis is overpopulating all realms especially Alsius" is easy, I think it's more a timezone matter.
Yes, in the afternoon (GMT time), Syrtis overpop Alsius and is usually holding trelle for hours against very few Alsius (mostly low-lvl), chasing them till the realm gate and really it's boring even for us (now even thinking at "trelle" makes me dizzy ), and I hope we will stop it... but since few days, I noticed that Alsius can bring huge zergs and hold forts for hours (it was rarely the case some times ago) ; like today evening we had a nice bridge war with Alsius at pp and they had a bigger zerg than ours (they were 20 at least), and we were zerged many times by them ; later they farmed us for a long time at herb ; Yesterday in the night, they held Meni for a long time too, etc...

So I don't think that Alsius really lacks of numbers (now).. maybe Syrtis is overpopulated, but not enough to make a real disbalance who can justify closing the inscriptions in Syrtis realm (and don't forget there's plenty of low-lvl in our side too). I think more it's a timezone matter, where each realm is more active during some hours than the others...

... like Ignis farming us for hours at herb late in the night (and usually trying to invade us)...

Really you should really try to plan and organize an invasion, and see your full potential.

My two cents,
Best regards. (sorry for the crappy english)
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Old 09-17-2009, 01:35 PM   #87
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Quote:
Originally Posted by Klutu View Post
Ignis: im sorry but i don't know much about ignis but ive heard it's not pretty maybe someone could help fill this in. /me points at Edge >.>
Well as a lvl 35 ignis marks, i have to say that since ignis is mostly desert, it isnt all that appealing. We can be a force to be reckoned with if we have the numbers, but if it is a time where some people may not be on, if syrtis decides to invade we are screwed. Its getting to a point where if syrtis takes a fort we almost just decide to let them have it for the time being then when they go somewhere else, we take it back (if we dont have the numbers).

Actually, one day i had decided to go to sleep around 1:00am and came back on at about 8 or 9 am and Syrtis had invaded, stolen our gems, invaded Alsius, stolen their gems, and given us a realm xp debuff. all within 7-8 hours.
And while that is not completely Ludicris (it was probably planned), it may become a problem in the future.
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Old 09-18-2009, 03:43 PM   #88
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Originally Posted by Thingindaswamp View Post

Actually, one day i had decided to go to sleep around 1:00am and came back on at about 8 or 9 am and Syrtis had invaded, stolen our gems, invaded Alsius, stolen their gems, and given us a realm xp debuff. all within 7-8 hours.
And while that is not completely Ludicris (it was probably planned), it may become a problem in the future.
Yes, that was planned, and yes it is a problem IMO. But perhaps you are newer to this game or just not read forums. But Ignis does the same thing and has many times during syrtis off peak hours. Actually, Ignis has done it more then any other realm, but that is in fact irrelevant. And it is a problem, not with the fact it can be done fairly simply but with the fact with the server population as it is ATM on horus, the invasion system mechanics just are not setup for such.
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Old 09-18-2009, 06:04 PM   #89
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Quote:
Originally Posted by Thingindaswamp View Post
Actually, one day i had decided to go to sleep around 1:00am and came back on at about 8 or 9 am and Syrtis had invaded, stolen our gems, invaded Alsius, stolen their gems, and given us a realm xp debuff. all within 7-8 hours.
And while that is not completely Ludicris (it was probably planned), it may become a problem in the future.
Its already a Problem, Ignis have done the exact same thing about 40-50(?) times now and often within 2/3 hours tops.
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Old 09-20-2009, 01:07 PM   #90
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Originally Posted by Klutu View Post
for alsius Trelleborg fort has litterly become a Attachment to Syrtis.
Good for them!

At times like that, the real fun is at the bridges, picking off the stragglers trying to join their mates at Trelle. You'd be amazed at how many times the same low level player can try to cross the same bridge on horse in a row. Sometimes I think they really are bots.

The bridges has far higher strategic value than those forts thrown out at inane random locations in the terrain, controlling absolutely nothing. Once the word gets around amongst them, that the bridges are sealed off, they are faced with the choice of 1. staying in Trelle til they rot, 2. try to take control of the bridges (and thus leave a strong position in favour of a weaker) 3. Call it a day. (Going to imp via the tele is usually not an option as they usually are too weak for it. And then it would be an even longer walk for reinforcements.)
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