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Old 03-28-2010, 12:35 AM   #82
Kittypretty
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Hmm,

I finally was able to test my characters.

I'll focus more on the models rather than the armor textures n such i guess.

I lgged into my conj first thing, and i honestly hope the vesper tunic as is is just overlooked. it made me thing wtf honestly. so i killed a rock, and it gave me a shaman tunic, which i put on immedtiately. the stance out of battle i believe is too STIIF, legs too bent at the knee, and it makes my conjs ass look big lol.

Its not so bad in battle stance..but when i used all my attack speed gear and sm to kill mobs..the normal staff hit animation that quick was kinda silly to me, but overall i cant complain too much about the casting anims (lotsa cast gear i hardly see it anyways)

running my conj seemed a bit odd too. just from her posture.

I tried my knight and my hunter, and they have a more fluid stance out of battle (or maybe its me, but i compared pics and their legs do seem a little less bent, which i think looks more natural.

I realize this isnt final, so my only additons i could ask for would be a finalized version for the feemale conjurers stance (it is warrior unequipped while they used to have their own unique)

I am a bit disappointed that you cannot wear a hat/helm yet without losing your hair!

and my tunic is a mess, which im assuming is just a work in progress atm, because i cannot honestly believe that is what it will be finished (textures dont mesh/align, no detail etc etc compared to the shaman tunic i put on. and the shape is odd.

Smme scaling needs to be done on staffs (or if they just plan to replace with new models eventually), the new models are visibly taller as well, and ofc more polygons so thats understandable.




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Old 03-28-2010, 12:43 AM   #83
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Only tested out my knight so far, and with it i'm really happy ^^
I think the way NGD made the armor is awesome. However, there were some problems. First there is a black beard on my char, i don't have one lol. And when i casted ao1 the animation is stuck in my uber giant shoulderpads. Also when i zoom out alot, the character changes color lol, and when i play with character detail his arms go through his armor and are not covered properly.
Other than these small problems which ngd will surely fix i love the new designs^^
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Old 03-28-2010, 12:49 AM   #84
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Lol at the background of your pic (midgets now have learned to levitate so theyre not whacking our ankles anymore)
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Old 03-28-2010, 01:16 AM   #85
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Well i think my char looks worse..
http://i619.photobucket.com/albums/t...2813_26_15.jpg
Compared to this, oh and 1 pauldron? what? im not that cheap..
http://i619.photobucket.com/albums/t...2814_03_27.jpg
Sweet my first post on forums.
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Old 03-28-2010, 01:57 AM   #86
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I didn't take any screenshots (crashes when I try ), but Dark Elf looks sweet. Real badassed. Buuuut, legs would not support. Also the girls, eh, need longer backs. Currently they are the shape of children with supermodel legs.
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Old 03-28-2010, 03:40 AM   #87
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Quote:
Originally Posted by Puppypaws View Post
Lol at the background of your pic (midgets now have learned to levitate so theyre not whacking our ankles anymore)
Hahaha, i just noticed that. I was lagging and crashing constantly so that is probably why that guy is flying lol
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Old 03-28-2010, 03:46 AM   #88
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exactly otherwise i think they look nice..just needs some tweaks (and thats what i hope this thread and their feedback is for, so they can adjust and such)

i think the legs mainly is the problem for the female mages so far, that and their stance..as my knight and hunter who are female too, look pretty good as far as I can tell, especially the faces, but my alturian seems prettier now than my elves XD (aside from the fact I never noticed how well endowed alturian women are compared to elves!, well from the side)

Another issue is the models don't seem to sit on horses properly yet (theres a gap, and they arent positioned correctly, someone else posted a picture though, not speficially of this issue, but its visible in the picture, and i see it myself when riding a horse)

I also get the same transparent sleeve problem with some tunics, but i dont notice any with my knight or hunter.





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Old 03-28-2010, 08:36 AM   #89
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A few more screenshots I took yesterday with maxed graphs.






I'm loving my conj, though textures seem a bit off at times. Don't see much of a dif on the hunter, but my knight...damn, it's just plain ugly, terrible...
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Old 03-28-2010, 08:39 AM   #90
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El Desbalance with new graphics doing sailor moon pose


Also i noticed the old combat system is back in some forms Oo
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