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10-24-2011, 01:13 AM | #81 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Haha well it seems always the same. Thats a huge reason why i prefer to 1. only pvp on amun and 2. only with selected people from which i know they understand the value of PvP correctly.
IMHO: Theres no consistent 1v1 balance. It greatly varies between classes, configurations, settings. Set up PvP allows you to try out your general config in various set up situations. I.E. it allows you to develop tactics *for your build and for a similar situation in war*, teaches you to automate actions and reactions so you can concentrate better for other thoughts, be it broader tactical decisions, watching surroundings and allies actions and make on-the-fly adjustments. Its a sandbox and it can be big fun when you do it with friends who grasp this. When you discuss and give tips helping eachother to understand better and develop. By pointing out flaws you can learn to get around them, by pointing out particular strengths you can learn to not let them happen on your opponent side. Its kind of like sparring in boxing. For me it loses its use when you make it "competitive". It doesnt work out to be fun with people who grow their ego on that. They totally miss the point. I miss skipio for that matter. That awesome fun barb who i had endless pvp on amun at some point, back when it was quite a task to 100% win vs em as marks with mediocre gear. These friendly PvP made me a better player - not a PvPer, because it allowd me to understand the small scale to embed into the big scale of usual RvR and class interaction. The whole metagame you start to see once you know evry move of evry class for its own, which allows you to find the better RvR config for your needs and develop broader scale tactics all started for me in friendly and constructive set up PvP. So in this spirit - go PvP as much as you can - but only with the right people as its really not fun with the wrong ones and not really helpful either. |
10-24-2011, 05:20 AM | #82 |
Baron
Join Date: May 2008
Location: Oahu, Hawaii
Posts: 697
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So true..with people who take the game too serious or complain/blame for every flaw, i played much worse than I would have otherwise (not that I'm that good anyways lol) But when I did hunt with Valorius, I would be so on edge it wasn't fun at all.
Also with others on RA, I would get frustrated when they had no plan, and end up rage quitting on them when they kept getting us killed (though my fault as well) I wasn't enjoying the game for just that..entertainment. Nowdays I avoid pvp if possible, and with hardly any attack skills, I am a pacifist. I rarely play Hunter anymore, and even that just as support, oddly enough. It makes a world of difference to be with players who don't take the game so serious, dont blame you for every mistake etc, but let you know what you can improve on. (last week I had a barb rush an enemy, I couldnt keep up to cast DI, he got darkness, died. we won, I rezzed him, he calls me a noob for not healing him XD..and promptly left..thats the kinda players I try and avoid I tried a brief explanation of darkness to him..but he was already leaving so i didnt bother hitting enter. Its simple to study skills, to learn the effects/drawbacks, yet many are so dedicated to a single class (not a BAD thing) that they refuse to learn the playstyles of another. Doesnt mean you have to play the class or pvp them endlessly (though that would give alot of insight) just taking the time to learn other classes' skills should be a given. |
10-24-2011, 05:44 AM | #83 |
Banned
Join Date: Jan 2011
Posts: 280
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Ok, you're the best guys. You are legend!
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10-24-2011, 05:46 AM | #84 | |
Banned
Join Date: Jan 2011
Posts: 280
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Quote:
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10-24-2011, 10:50 AM | #85 |
Banned
Join Date: Aug 2010
Location: Russia XD
Posts: 592
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10-24-2011, 10:53 AM | #86 |
Banned
Join Date: Aug 2010
Location: Russia XD
Posts: 592
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