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Old 08-19-2009, 07:35 AM   #21
w_larsen
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i can offer 2 general advices
1) go to enemy fort, if you know, that there will be to defend yours afterwards. (countless times it happens that party of 5 takes enemy fort, loses it and logs out afterwards, so other realmmates has to defend/retake it)

2) if it seems, that realm is going to get invaded or invasion attempt is in progress - silence in realm chat! there is no need for "we are going to get invaded", "the zerg will kill us" etc. it totally doesn't help for those, who seek advice on how to proceed, nor those, who offer such advice. there is no need to spam chat with useless things and no need to beat morale down. keep it simple - where, what, and what we can do if X happens,

[drama]
Quote:
I just think that there would be less apathy and disappointment if we could win a bit more.... or at least not be the whippin dog of the realm.
and would try to keep morale up instead of whining, that we can't something. we can do plenty of things. when syrtis zerged ignis and alsius, alsians actually managed to defend imp against 1st wave of syrt zerg, when there was only few, who bielieved that it is possible.
[/drama]

in short words - keep morale up, and we will be fine.
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Old 08-19-2009, 08:06 AM   #22
Ulti19
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Quote:
Originally Posted by w_larsen View Post
2) if it seems, that realm is going to get invaded or invasion attempt is in progress - silence in realm chat! there is no need for "we are going to get invaded", "the zerg will kill us" etc. it totally doesn't help for those, who seek advice on how to proceed, nor those, who offer such advice. there is no need to spam chat with useless things and no need to beat morale down. keep it simple - where, what, and what we can do if X happens,
I agree with this statement. It seems everytime we are on verge of getting invaded, even before the gate is actually vulnerable many spam chat with nonsense. This is a very bad thing to do. Players that don't understand game dynamics yell stuff like go to gate when we have 20 mins left to take back a fort or castle. Or random players yell out Aggers, or Trelle, when the bulk of the army is trying for Imp and needs more. The chat makes it so disorganized, players can't properly decide where to go even when in parties. Communication can really help alsius when getting invaded i think. Everyone should be on the same page not having 100 groups running around trying to figure out where the enemy is then finding out they're in the wrong spot and gates become vulnerable.
But all in all, main point is to have fun Teamwork ftw.
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Old 08-19-2009, 10:09 AM   #23
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Last time i played my healer on Horus we were breaking the door of algaros.

There were two or three greens inside who kept popping out and back in again, taking health off our players.

These greens and the guards almost killed several of our players, but i as the only healer managed to keep them alive.

Then the following happened:

A hunter popped out and ran away, i suspect with the plan of drawing some of ours away with him.

But surely that old chestnut wouldn't work, would it?

Yes it would. Every Alsius player except me chased this hunter up the hill and far away out of sight. And this was when the door was almost down.

I expected them to come back after a few seconds, but the hunter must have led them a merry dance. Of course i died soon after.

In my experience on Horus, this sort of crap play is common. So i think the OP has a point.

But this isn't the worst of it. When you try to advise the people on Horus the right way to do something, they scoff at you or verbally abuse you.

Add to this the realm imbalance, where Alsius seem to be constantly under seige, and it leaves me with very little desire to play there.
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Old 08-19-2009, 11:02 AM   #24
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Quote:
Originally Posted by Henri_Freundlich View Post
Successful organisations don't have a list of people they should listen to.
However, newcomers need to have friendly rolemodels to base their own setups/strategies on.
Ulrin, I totally agree, I just put some names there for people one can trust to listen to. I know there are numerous others but I prefer to list people to listen to than to list people who I currently would not. First because it is not nice and second at one point these people will likely be ones to listen to after they got more experience and that post with names will still stand there in the forums.
And very often some of the most vocal people in such situations are not the ones everyone should listen to.

And I fully agree with Ulti's statment:

Quote:
Originally Posted by ultimate19 View Post
t seems everytime we are on verge of getting invaded, even before the gate is actually vulnerable many spam chat with nonsense. This is a very bad thing to do. Players that don't understand game dynamics yell stuff like go to gate when we have 20 mins left to take back a fort or castle. Or random players yell out Aggers, or Trelle, when the bulk of the army is trying for Imp and needs more.
These things really make me shake my head.
I do think that most people do know what to do once they played a bit in the wz but because of that it is very difficult to get low level wz players organized and that is exactly the little bit more that is sometimes needed to be successful one way or the other.
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Old 08-19-2009, 11:44 AM   #25
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Makarious: mwhahaha, it was Haranaka (knight), Me (hunter), Coriolis (healer) and Tsukuyomi (warlock).

Regards.
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Old 08-19-2009, 12:23 PM   #26
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Plat, no one cares...

Regards.
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Old 08-19-2009, 02:25 PM   #27
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Quote:
Originally Posted by platyna View Post
Makarious: mwhahaha, it was Haranaka (knight), Me (hunter), Coriolis (healer) and Tsukuyomi (warlock).

Regards.
I don't think it was you.

The guys we were fighting were decent players.
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Old 08-19-2009, 02:57 PM   #28
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Bwahahaha.

Yeah, if anything, ONE person should go after people that leave, and only long enough to keep them from hurting your door force. I find a nice meteor from my warlock usually puts that idea out of peoples heads. I think that i was at a fight that was very similar to that. I do not recall there being a conj with me though, and i dont recall everyone leaving.
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