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Old 11-26-2011, 11:22 PM   #1
Willow1971
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Default SOTW question

I know this spell has caused many threads over the years. But its been awhile since i've played, and am curious about this spell.

It seems it works great sometimes and other times it doesn't work at all. I am not complaining nor am I suggestion any fixes. What I am wondering is if anyone has pin pointed why it works/don't work at seemingly odd times.

And since we are on this subject, escapist seems to be very quirky as well. Sometimes it works others not.

So my main question is if anyone has noticed the varible that makes it work better in some situations?
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Old 11-27-2011, 05:21 AM   #2
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NGD has a very poor random number generator with no entropy, that causes it to spit out strings like:
0
0
0
0
1
0

Even though it is supposed to be "random". This means that sometimes you are a god and sometimes a peasant, depending on luck. There has also been some suspicion that in order to improve performance of the server, they only generate one random number per timeslice and use it for all actions in the world, so things that happen very rapidly in a short span of time, like receiving attacks from an entire zerg at once, will often produce a long string of identical results, either good or bad.

There's old screenshots of Knights blocking fifty attacks in a row with the old Precise block, which was only 30% chance. And other times blocking nothing.

As for Escapist, use it with Dodge(2), which is the same duration, it greatly improves Escapists' results. You can verify this yourself by buffing Escapist, checking your evasion in character window and then buffing Dodge and checking it again. Mine goes from 372 (Escapist only) to 464 with both.

One last thing, if you get knocked in SOTW then all of this stops working completely. No exceptions.
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Old 11-27-2011, 06:47 AM   #3
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Korean Random Generator in Argentinian game -.-
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Old 11-27-2011, 08:17 AM   #4
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Quote:
Originally Posted by Kitsunie View Post
NGD has a very poor random number generator with no entropy, that causes it to spit out strings like:
0
0
0
0
1
0

Even though it is supposed to be "random". This means that sometimes you are a god and sometimes a peasant, depending on luck. There has also been some suspicion that in order to improve performance of the server, they only generate one random number per timeslice and use it for all actions in the world, so things that happen very rapidly in a short span of time, like receiving attacks from an entire zerg at once, will often produce a long string of identical results, either good or bad.

There's old screenshots of Knights blocking fifty attacks in a row with the old Precise block, which was only 30% chance. And other times blocking nothing.

As for Escapist, use it with Dodge(2), which is the same duration, it greatly improves Escapists' results. You can verify this yourself by buffing Escapist, checking your evasion in character window and then buffing Dodge and checking it again. Mine goes from 372 (Escapist only) to 464 with both.

One last thing, if you get knocked in SOTW then all of this stops working completely. No exceptions.
So dodge does not increase the base evasion,but it depends on buffs as well??
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Old 11-27-2011, 08:35 AM   #5
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Quote:
Originally Posted by Valkien View Post
So dodge does not increase the base evasion,but it depends on buffs as well??
it increase ALL evasion includin evasion from buffs (escapist,dex buffs,etc.)
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Old 11-27-2011, 04:37 PM   #6
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Quote:
Originally Posted by 71175 View Post
it increase ALL evasion includin evasion from buffs (escapist,dex buffs,etc.)
I see and is there any sequence to dode? ex. Escapist,Dodge or Dodge ,Escapist. Does that matter?
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Old 11-27-2011, 04:50 PM   #7
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Quote:
Originally Posted by Valkien View Post
I see and is there any sequence to dode? ex. Escapist,Dodge or Dodge ,Escapist. Does that matter?
haven't tested it yet(don't use dodge and escapist alot) but i bet that escapist->dodge will be better.
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lol fail \ iFail \ I Am Multirealmer
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Last edited by 71175; 11-27-2011 at 05:06 PM.
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Old 11-27-2011, 07:30 PM   #8
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Originally Posted by 71175 View Post
haven't tested it yet(don't use dodge and escapist alot) but i bet that escapist->dodge will be better.
Escapist is far much better. but maybe it will be better with a combo. Escapist +Softw is a verry great combo but. takes alot of mana
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Old 11-27-2011, 07:44 PM   #9
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Quote:
Originally Posted by Valkien View Post
Escapist is far much better. but maybe it will be better with a combo. Escapist +Softw is a verry great combo but. takes alot of mana
dodge is cheap as hell on lvl1 and makes escapist very strong vs normals.
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Old 11-27-2011, 08:07 PM   #10
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ty for responses, I will try suggestions, kinda sucks that its all just based on luck if that is the case
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