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Old 05-08-2010, 09:11 PM   #161
NotScias
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Originally Posted by war_support View Post
Second problem is when you shoot for example a hunter pet. If you launch Fireball and in that moment pet dies fireball target dissapears. In that case fireball kinda bounces on the place pet died and continues to fly where it wants. Last screenshot shows fireball flying to mountain.
This bug is old tho. It's here since NG3D 2.0 and happens to me almost everyday.
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Old 05-10-2010, 03:09 PM   #162
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If you launch Fireball and in that moment pet dies fireball target dissapears. In that case fireball kinda bounces on the place pet died and continues to fly where it wants. Last screenshot shows fireball flying to mountain.
...
Yeah, that's been around a while, but it still bugs me. It also happens when you cast an area. If I have someone targeted, cast fire rain, and they die before it casts, the cast will not hit anyone despite having 5-6 targets in range. I wouldn't care as much if it didn't give me CD as well.
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