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Old 01-27-2019, 08:44 PM   #1
TunaRO
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Default What's real ratio on resists?

Someone know the real ratio between VeryBad/Bad/Normal/Good/VeryGood resists on gears?
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Old 01-27-2019, 10:58 PM   #2
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-30%/-15%/0%/15%/30% - but you only get the modifier when you have all armor pieces with the same ress, e.g every piece with very good against slashing gives you 1,3 armorpoints against slashing instead of 1.


As far as i know.
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Old 01-28-2019, 09:58 AM   #3
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Quote:
Originally Posted by Ceryiuz View Post
-30%/-15%/0%/15%/30% - but you only get the modifier when you have all armor pieces with the same ress, e.g every piece with very good against slashing gives you 1,3 armorpoints against slashing instead of 1.


As far as i know.
Where did you get that?

To my knowledge it's -6% -3% 0% +3% +6% and each aromorpiece is calculated on it's own, not as a set-bonus ... Idk though. (I don't think they thought about set boni when creating resists tbh)

https://boxedfox.org/hosted/users/kitsuni/armor/?l=en
This calculator seems to be acurate but I cant test it on moblie now
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Old 01-29-2019, 10:44 PM   #4
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Thanks for the Link Redo
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Old 01-30-2019, 03:03 AM   #5
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I have not tested this data since Nekoko/Kitsunie & Co. worked out these details: https://boxedfox.org/hosted/users/kitsuni/armor/?l=en , & I do not know the exact %'s involved for each individual armor piece. It was correct back then tho. Excellent = +90%, Very Good = +60%, Good = +30%, Normal = +/-0%, Bad = -30%, & Very Bad = -60%.
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