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Old 10-30-2014, 06:09 PM   #1
FadeToBlacK
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Question Como puedo solucionar esto?

Que tal gente como andan? les explico, no juego hace mas de 1 año y en estos dias me dieron ganas de volver a jugar. El problema es que no puedo hacer andar el juego, me desconecta despues de seleccionar personaje, siempre carga lo mismo de la barra de carga y luego me desconecta, ya intente desinstalado e instaldo de nuevo, borrar drivers volver a instalar, actualizarlos, borrar archivos idx, probe con otras cuentas, otro reino y no, siempre lo mismo. Alguien me podria ayudar?

Mi pc:

Procesador: i5 760
Mother: p7h55d -m pro
Video: AMD 6870

este es el error_log:

Quote:
[28/10/2014 14:37:37] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap
[28/10/2014 14:37:37] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap_at
[28/10/2014 14:37:37] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader material.texture
[28/10/2014 14:44:46] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap
[28/10/2014 14:44:46] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap_at
[28/10/2014 14:44:46] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader material.texture
[28/10/2014 14:55:45] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap
[28/10/2014 14:55:45] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap_at
[28/10/2014 14:55:45] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader material.texture
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] mesheffect.additive: Forward failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] mesheffect.additive: ShadowMap failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] mesheffect.additive: Reflection failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] mesheffect.modulate: Forward failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] mesheffect.modulate: ShadowMap failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] mesheffect.modulate: Reflection failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] mesheffect.lerp: Forward failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] mesheffect.lerp: ShadowMap failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] mesheffect.lerp: Reflection failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] mesheffect.replace: Forward failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] mesheffect.replace: ShadowMap failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] mesheffect.replace: Reflection failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] particle.additive: Forward failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] particle.additive: ShadowMap failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] particle.additive: Reflection failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] particle.modulate: Forward failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] particle.modulate: ShadowMap failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] particle.modulate: Reflection failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] particle.lerp: Forward failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] particle.lerp: ShadowMap failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] particle.lerp: Reflection failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] particle.replace: Forward failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] particle.replace: ShadowMap failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:01] [RenderizerD3D9][d3d_shader.cpp(643)] particle.replace: Reflection failed: D3DERR_INVALIDCALL
[28/10/2014 16:27:25] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap
[28/10/2014 16:27:25] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap_at
[28/10/2014 16:27:25] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader material.texture
[28/10/2014 17:53:30] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap
[28/10/2014 17:53:30] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap_at
[28/10/2014 17:53:30] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader material.texture
[28/10/2014 17:58:31] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap
[28/10/2014 17:58:31] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap_at
[28/10/2014 17:58:31] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader material.texture
[28/10/2014 18:05:27] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap
[28/10/2014 18:05:27] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader lightmap_at
[28/10/2014 18:05:27] [ShaderGL][d3d_shader.cpp(1842)] Technique ShadowMap not found in shader material.texture
Desde ya muchas gracias, si falta algun dato mas me avisan.
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