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Old 06-01-2013, 09:09 PM   #1
Avral
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Default Segfault al lanzar el cliente

Ayer funcionaba bien. Hoy cargó un hotfix y se rompió.

Ingreso usuario y contraseña, entrar al mundo, abre el cliente y crashea. Parece que busca Steam, que no lo tengo instalado.

Debian 7.0 wheezy.

$ ./rolauncher
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Saving backtrace to crash_backtrace_7614.log
Got SIGSEGV (segmentation fault)

$ cat live/crash_backtrace_7614.log
./game(_ZN10ClientBase14save_backtraceEv+0x60) [0x8337840]
./game(_ZN10ClientBase12client_crashEi+0x8) [0x8337938]
[0xb77af400]
./game(_ZN8Engine3D13ShaderUtilsGL8GetValueEPNS_8GLe ffectEPNS_11GLparameterEP8Vector4D+0x15) [0x8a88d95]
./game(_ZN8Engine3D8ShaderGL12_parse_paramEPNS_11GLp arameterE+0x4fe) [0x8a69cee]
./game(_ZN8Engine3D8ShaderGL13_parse_effectEv+0x44) [0x8a6a474]
./game(_ZN8Engine3D8ShaderGL6createERKSs+0x3d7) [0x8a6b827]
./game(_ZN8Engine3D12RenderizerGL12init_shadersEv+0x 4f) [0x89aa0ef]
./game(_ZN13EntityManager32initialize_entity_as_cust om_typeEPKciS1_P7MessageP6Entity+0x802) [0x85a19c2]
./game(_ZN13EntityManager17initialize_entityEPKciP7M essage+0x37) [0x85a3237]
./game(_ZN10GameClient19initialize_entitiesEv+0xf0d) [0x826242d]
./game(_ZN10GameClient4initEiPPc+0x2f6) [0x82639a6]
./game(main+0x13e) [0x8253d8e]
/lib/i386-linux-gnu/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0xb734ce46]
./game() [0x825da8d]
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Old 06-01-2013, 09:18 PM   #2
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Estoy viendo este problema ahora mismo.
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Old 06-01-2013, 10:52 PM   #3
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te lo agradecemos mucho surak
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Old 06-01-2013, 10:59 PM   #4
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Cargó otro hotfix pero no se solucionó:

$ cat live/crash_backtrace_8950.log
./game(_ZN10ClientBase14save_backtraceEv+0x60) [0x8337840]
./game(_ZN10ClientBase12client_crashEi+0x8) [0x8337938]
[0xb776a400]
./game(_ZN8Engine3D16configure_shaderEPNS_8ShaderGLE R17DynamicDataStruct+0xf37) [0x8a79227]
./game() [0x8a8196e]
./game(_ZN8Engine3D14load_gl_shaderEPKcPNS_8ShaderGL E+0x117) [0x8a81ad7]
./game(_ZN8Engine3D8ShaderGL6createERKSs+0xf4) [0x8a6b544]
./game(_ZN12ShaderSystem8CManager10get_shaderERKSs+0 x12c) [0x88d63fc]
./game(_ZN8Engine3D10Renderizer10get_shaderERKSs+0x2 d) [0x860c2bd]
./game(_ZN8Engine3D12RenderizerGL12init_shadersEv+0x 259) [0x89aa2f9]
./game(_ZN13EntityManager32initialize_entity_as_cust om_typeEPKciS1_P7MessageP6Entity+0x802) [0x85a19c2]
./game(_ZN13EntityManager17initialize_entityEPKciP7M essage+0x37) [0x85a3237]
./game(_ZN10GameClient19initialize_entitiesEv+0xf0d) [0x826242d]
./game(_ZN10GameClient4initEiPPc+0x2f6) [0x82639a6]
./game(main+0x13e) [0x8253d8e]
/lib/i386-linux-gnu/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0xb7307e46]
./game() [0x825da8d]
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Old 06-02-2013, 12:39 AM   #5
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Lo mismo me ocurre


$ ./game
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
Saving backtrace to crash_backtrace_22585.log
Got SIGSEGV (segmentation fault)

$ cat crash_backtrace_22585.log
./game(_ZN10ClientBase14save_backtraceEv+0x60) [0x8337840]
./game(_ZN10ClientBase12client_crashEi+0x8) [0x8337938]
[0xffffe400]
./game(_ZN8Engine3D16configure_shaderEPNS_8ShaderGLE R17DynamicDataStruct+0xf37) [0x8a79227]
./game() [0x8a8196e]
./game(_ZN8Engine3D14load_gl_shaderEPKcPNS_8ShaderGL E+0x117) [0x8a81ad7]
./game(_ZN8Engine3D8ShaderGL6createERKSs+0xf4) [0x8a6b544]
./game(_ZN12ShaderSystem8CManager10get_shaderERKSs+0 x12c) [0x88d63fc]
./game(_ZN8Engine3D10Renderizer10get_shaderERKSs+0x2 d) [0x860c2bd]
./game(_ZN8Engine3D12RenderizerGL12init_shadersEv+0x 259) [0x89aa2f9]
./game(_ZN13EntityManager32initialize_entity_as_cust om_typeEPKciS1_P7MessageP6Entity+0x802) [0x85a19c2]
./game(_ZN13EntityManager17initialize_entityEPKciP7M essage+0x37) [0x85a3237]
./game(_ZN10GameClient19initialize_entitiesEv+0xf0d) [0x826242d]
./game(_ZN10GameClient4initEiPPc+0x2f6) [0x82639a6]
./game(main+0x13e) [0x8253d8e]
/lib/i686/libc.so.6(__libc_start_main+0xf5) [0xb729b7b5]
./game() [0x825da8d]
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Old 06-02-2013, 01:41 AM   #6
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estoy en la misma

cat .local/regnumonline/live/crash_backtrace_2680.log
./game(_ZN10ClientBase14save_backtraceEv+0x60) [0x8337840]
./game(_ZN10ClientBase12client_crashEi+0x8) [0x8337938]
[0xb76f6400]
./game(_ZN8Engine3D13ShaderUtilsGL8GetValueEPNS_8GLe ffectEPNS_11GLparameterEP8Vector4D+0x15) [0x8a88d95]
./game(_ZN8Engine3D8ShaderGL12_parse_paramEPNS_11GLp arameterE+0x4fe) [0x8a69cee]
./game(_ZN8Engine3D8ShaderGL13_parse_effectEv+0x44) [0x8a6a474]
./game(_ZN8Engine3D8ShaderGL6createERKSs+0x3d7) [0x8a6b827]
./game(_ZN8Engine3D12RenderizerGL12init_shadersEv+0x 4f) [0x89aa0ef]
./game(_ZN13EntityManager32initialize_entity_as_cust om_typeEPKciS1_P7MessageP6Entity+0x802) [0x85a19c2]
./game(_ZN13EntityManager17initialize_entityEPKciP7M essage+0x37) [0x85a3237]
./game(_ZN10GameClient19initialize_entitiesEv+0xf0d) [0x826242d]
./game(_ZN10GameClient4initEiPPc+0x2f6) [0x82639a6]
./game(main+0x13e) [0x8253d8e]
/lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0xb72524d3]
./game() [0x825da8d]
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Old 06-02-2013, 02:52 AM   #7
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Luego de volver a probar el alunches descargo algo asi como 4Mb peor el problema persiste
Code:
cat .local/regnumonline/live/crash_backtrace_3173.log 
./game(_ZN10ClientBase14save_backtraceEv+0x60) [0x8337840]
./game(_ZN10ClientBase12client_crashEi+0x8) [0x8337938]
[0xb77de400]
./game(_ZN8Engine3D13ShaderUtilsGL8GetValueEPNS_8GLeffectEPNS_11GLparameterEP8Vector4D+0x15) [0x8a88d95]
./game(_ZN8Engine3D8ShaderGL12_parse_paramEPNS_11GLparameterE+0x4fe) [0x8a69cee]
./game(_ZN8Engine3D8ShaderGL13_parse_effectEv+0x44) [0x8a6a474]
./game(_ZN8Engine3D8ShaderGL6createERKSs+0x3d7) [0x8a6b827]
./game(_ZN8Engine3D12RenderizerGL12init_shadersEv+0x4f) [0x89aa0ef]
./game(_ZN13EntityManager32initialize_entity_as_custom_typeEPKciS1_P7MessageP6Entity+0x802) [0x85a19c2]
./game(_ZN13EntityManager17initialize_entityEPKciP7Message+0x37) [0x85a3237]
./game(_ZN10GameClient19initialize_entitiesEv+0xf0d) [0x826242d]
./game(_ZN10GameClient4initEiPPc+0x2f6) [0x82639a6]
./game(main+0x13e) [0x8253d8e]
/lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0xb733a4d3]
./game() [0x825da8d]
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Old 06-02-2013, 03:14 AM   #8
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Seguimos en las mismas....


./game(_ZN10ClientBase14save_backtraceEv+0x60) [0x8337840]
./game(_ZN10ClientBase12client_crashEi+0x8) [0x8337938]
[0xb77bd400]
./game(_ZN8Engine3D13ShaderUtilsGL8GetValueEPNS_8GLe ffectEPNS_11GLparameterEP8Vector4D+0x15) [0x8a88d95]
./game(_ZN8Engine3D8ShaderGL12_parse_paramEPNS_11GLp arameterE+0x4fe) [0x8a69cee]
./game(_ZN8Engine3D8ShaderGL13_parse_effectEv+0x44) [0x8a6a474]
./game(_ZN8Engine3D8ShaderGL6createERKSs+0x3d7) [0x8a6b827]
./game(_ZN8Engine3D12RenderizerGL12init_shadersEv+0x 4f) [0x89aa0ef]
./game(_ZN13EntityManager32initialize_entity_as_cust om_typeEPKciS1_P7MessageP6Entity+0x802) [0x85a19c2]
./game(_ZN13EntityManager17initialize_entityEPKciP7M essage+0x37) [0x85a3237]
./game(_ZN10GameClient19initialize_entitiesEv+0xf0d) [0x826242d]
./game(_ZN10GameClient4initEiPPc+0x2f6) [0x82639a6]
./game(main+0x13e) [0x8253d8e]
/lib/i386-linux-gnu/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0xb739ae46]
./game() [0x825da8d]
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Old 06-02-2013, 05:01 AM   #9
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Recien probe forzar el modo seguro (desde las opcioens avanzadas del launcher) y pude entrar. Cuando elegi el mundo descargue aprox 17Mb de datos, ahora pruebo en modo normal.

EDIT: Quite la opcion de modo seguro y puedo entrart sin problemas. gracias Surak ya esta solucionado
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Old 06-02-2013, 02:05 PM   #10
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Solucionado, gracias!

En modo seguro también funciona.
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