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General discussion Topics related to various aspects of Champions of Regnum |
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12-08-2009, 02:31 AM | #1 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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Technology update videos
Hi Community,
The launch date of the new technology is closer (probably next week). We are still working to solve all compatibility issues, but we have accomplished most of the objectives we had in mind. A way to show this was a video we made for EVA (Argentine Videogames Exposition) and for all of you: Regnum Online Technology Update And that's not all, we are also working on new character models, which will be available for, approximately, February 2010: Regnum Online New Character Models We are doing everything in our hands for Regnum to reach the maximum of its potential, and after these updates, the game experience will continue to be enhanced. We'd like to thank all users that participated of the test stages and still are doing so. Regards,
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12-08-2009, 02:46 AM | #2 |
Baron
Join Date: Jan 2009
Location: Canada
Posts: 714
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Looks Awesome! i love the new character Models!
any word wether we will have capes or planning to have them soon?
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Ramsli Klutu
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12-08-2009, 03:11 AM | #3 |
Count
Join Date: Jun 2007
Location: Philippines
Posts: 1,244
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It's looking good!
Are there plans for creating more realm-specific armor models rather than the generic models we have now? I think that would be awesome to have on the newer models.
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I N Q U I S I T I O N
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12-08-2009, 04:05 AM | #4 |
Duke
Join Date: Jun 2007
Location: Montsognir, Alsius, Regnum
Posts: 4,388
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I agree1!!! lol
I think the same. This is the best oportunity to work in models, one for each realm. This would put a real difference between the characters, that now a day are criticed in some reviews for being all similar one to other (humans). SFBE (?) |
12-08-2009, 04:26 AM | #5 |
Apprentice
Join Date: Apr 2008
Location: Canada, Québec
Posts: 59
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NGD i love you ... now i can see the Mesh (the **?&?%*& shoulders area)
thank a lot ... have to study your Mesh now blblblb. Nice facial skinning ! btw i can do some nice chars with just 2000 polys are you using bump, and opacity map for some parts ? (sorry just curious) im working atm on my Demo reel =) I'd like to hear your comments on my mesh, skinning, texturing. If you have time. it would be greatly appreciated. Sorry for my bad english
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Haven[Ignis] : Conju60 Hunter60 Lock50 Barb50 Marks50 Knight30 Red like a very hard mob ! Nemon[Alsius] : Invoc47 Chasseur57 Chevalier47 3D Animation Student | 4 Years of Regnum Last edited by Herumor; 12-08-2009 at 04:40 AM. |
12-08-2009, 04:29 AM | #6 |
Master
Join Date: Dec 2007
Location: New York
Posts: 279
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New graphics still look good.
New models are also very nice... I couldn't help laughing at the facial animations though (not in a bad way )
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12-08-2009, 07:48 AM | #8 |
Master
Join Date: Apr 2009
Posts: 308
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The new models are great. Nice work. Go on.
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12-08-2009, 08:51 AM | #9 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Love the new models, at last armour dosnt look like its 1mm thick and grafted to your skin ^^
That dwarfs beard! Looks great
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12-08-2009, 09:12 AM | #10 |
Master
Join Date: May 2007
Location: Poland
Posts: 259
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new models are sexy ;o
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characters, models, technology, update, videos |
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