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Old 03-26-2011, 10:03 AM   #1
mokkajin
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Default Attack Speed

What's up with attack speed???

My Fast30 sb with As+5 isen't faster then my Medium35 Lb!
I try it with rapid shot no change to see i use the Ring of Lightning AS+5 no change to see!!!

Is it only normal bug???
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Old 03-26-2011, 10:12 AM   #2
_Kharbon_
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Are you sure?
Some additional details would help.. Did you try counting for example the number of hits per eg. 10 seconds?
Could you get a vid?
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Old 03-26-2011, 10:28 AM   #3
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Sorry i haven't a good Video programm!

In my last Test yesterday i get 1hit more with my Sb then with my Lb!!!
Same Mob and same Enemy
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Old 03-26-2011, 10:43 AM   #4
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considering use of a medium and fast bow (without any extra as), you should get 0.53 (fast) hits per second and 0.4 hps (medium). That would mean that with fast bow you should get about 5 hits in ten seconds and with medium 4 hits in ten seconds.

Taking into account your last test, this is about correct...

5% as from ROL does only minimal difference in those numbers over such short times.

Rapid shot should be noticeable though.
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Old 03-26-2011, 01:11 PM   #5
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Quote:
Originally Posted by _Kharbon_ View Post
considering use of a medium and fast bow (without any extra as), you should get 0.53 (fast) hits per second and 0.4 hps (medium). That would mean that with fast bow you should get about 5 hits in ten seconds and with medium 4 hits in ten seconds.
Are those numbers from the wiki? Attack speed has been changed three or four times since that was last updated. Weapon speeds are much closer than they used to be. When I tested the speeds of my bows (and the new definition of attack speed), I went to Gorlak (inner realm champion mob in Alsius). I set up for high defense and low offense so I could do about 100 shots on him without stopping/moving. If you want to test this sort of thing, you can't just do 4-5 shots at a time, and you really shouldn't do it against an enemy player.

The new definition of attack speed gave it a slight nerf for low values. 10% now is about what 9% used to be (much larger nerf for larger values, which is why mages now get 100% cast speed, which is equal to 50% from before).

tl;dr The weapon speeds and the definition of attack speed were changed, so don't expect much of a difference if you aren't looking for it the right way.
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Old 03-26-2011, 01:42 PM   #6
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Quote:
Originally Posted by xanatos626 View Post
Are those numbers from the wiki? Attack speed has been changed three or four times since that was last updated.
True, yes they are from the wiki

Anyway, 5 as does not do such difference as it used to... From experience, 10 as (two rols) is noticeable for long bows...
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Old 03-28-2011, 04:15 PM   #7
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Attack speed now follows a non-linear curve like cast speed, lower values have full effect, while higher values have less effect. To put this into perspective, increasing your attack speed by 25% really only increases it by 20%, while increasing it by 10% really increases it by 9%.

Formula: Attack speed increase (% of normal) = (1 - (1 / (1 + (AttackSpeedBonus% / 100)))) * 100
Example: (1 - (1 / (1 + (10 / 100)))) * 100 = 9.0909090909
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Old 03-28-2011, 06:27 PM   #8
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Quote:
Originally Posted by Kitsunie View Post
To put this into perspective, increasing your attack speed by 25% really only increases it by 20%, while increasing it by 10% really increases it by 9%.
Totally wrong. A 25% increase is a 25% increase, the old system was no attackspeed. If you raise your speed by 100% to get from any place to another you wont be there instantly lol.
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Old 03-28-2011, 06:28 PM   #9
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Quote:
Originally Posted by Kitsunie View Post
Attack speed now follows a non-linear curve like cast speed, lower values have full effect, while higher values have less effect. To put this into perspective, increasing your attack speed by 25% really only increases it by 20%, while increasing it by 10% really increases it by 9%.

Formula: Attack speed increase (% of normal) = (1 - (1 / (1 + (AttackSpeedBonus% / 100)))) * 100
Example: (1 - (1 / (1 + (10 / 100)))) * 100 = 9.0909090909
Thanks for this does anyone know what are the numbers of as for slow/med/fast..?
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Old 03-28-2011, 07:16 PM   #10
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Quote:
Originally Posted by doppelapfel View Post
Totally wrong. A 25% increase is a 25% increase, the old system was no attackspeed. If you raise your speed by 100% to get from any place to another you wont be there instantly lol.
Ever heard of putting it into terms that people can understand?
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