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Questions to the Community Guides and how-to play threads posted by other users |
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11-22-2012, 10:56 PM | #1 |
Master
Join Date: Dec 2011
Posts: 479
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Dizzy from Silence stack on Meteor now?
Since when can you stack silence on meteor?
Got hit with meteor (4) then silence (3) before it ended, when meteor effect was over i was still dizzy. This was not possible in the past. Its also very irritating that the old immobilize bug that also makes you unable to cast still exist. Fix please NGD? Maybe its possible to cancel with movement keys or something, anyone? |
11-22-2012, 11:22 PM | #2 |
Master
Join Date: Aug 2008
Location: Wonderland
Posts: 308
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i think its a feature, both stun and dizzy spells stack on each others
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11-22-2012, 11:30 PM | #3 | |
Master
Join Date: Dec 2011
Posts: 479
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Quote:
Then it of course not possible for one player to stack as combo. For example dist shot on stuning fist is always fail, just as silence on meteor was in the past. Now its not unless this was some freak occurrence of course. Ive seen it for a while, just not such clear case, if figure shit that was a well timed silence before, now it was clearly not. |
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11-23-2012, 02:15 AM | #4 |
Initiate
Join Date: Mar 2008
Location: country that invents hockey
Posts: 223
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ofc silence after meteor would work because it's dizzy from 2 different spell. If it was 1 meteor after another, then the second meteor totally cancels the first. but it's really buggy as to when the dizzy actually work cuz sometimes the silence dizzy effect on "meteor-ivy-ice-silence" combo doesn't work for unknown reasons. one thing i know for sure is that kick stacks on one another given that second kick is of same or higher lvl than the first.
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11-23-2012, 02:21 AM | #5 |
Initiate
Join Date: Feb 2010
Location: United States
Posts: 144
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Previously, the dizzy effect of silence wouldn't work after meteor if the level of silence was less than that of meteor. Was a very strange bug (or feature), though I haven't had time to test if that's been changed. Will experiment soon.
OT: I also notice that if you get hit with two meteors (perhaps of the same level), the dizzy effect is negated. No idea what that's about. |
11-23-2012, 06:29 AM | #6 | |
Master
Join Date: Dec 2011
Posts: 479
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Quote:
Im very surprised to find that two different dizzy hits stack, Ive been relying on old school combos like meteor, beetle and silence, which obviously are weaker because of dispel, sotw etc. There was a good reason why you didnt just cast meteor, silence and beetle or something. I really cant see why they would change this, maybe its give less nasty surprises for people in rvr when it can be hard to keep track on who is already dizzy etc. Its definitely not fair to allow this kind of dizzy chain in pvp. Last edited by pieceofmeat; 11-23-2012 at 06:41 AM. |
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11-23-2012, 06:47 AM | #7 |
Banned
Join Date: Mar 2007
Location: New York City
Posts: 569
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I guess it has to do with the difference in the skill, one is damage/dizzy one is pure dizzy.
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11-23-2012, 07:03 AM | #8 | |
Master
Join Date: Dec 2011
Posts: 479
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Quote:
It bugs me that i dont know exactly when this changed occurred, it cant have happened to me many times before. Then again it usually happen when you get ganked, so i may just not have cared much about it until it was 1v1. |
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11-23-2012, 08:43 AM | #9 | |
Banned
Join Date: Dec 2009
Posts: 150
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Quote:
About the dizzy thing, silence and meteor dizzy effect has been stacking now for months. I wish I could give you better answer but I can't really tell when it got changed. Stopped playing my warlock right after wm update, and the only thing I can tell you about this is that it has been happening for months now. |
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11-23-2012, 09:10 AM | #10 |
Baron
Join Date: May 2010
Location: South Africa
Posts: 906
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I've been stacking dizzies as far back as I can remember. If it was removed it would make warlock chains a little bit harder to keep up but it would make fights alot more interesting for sure.
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