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Old 06-23-2008, 01:22 AM   #1
Mage_pegusas
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Default Wow, Ignis got screwed over..

http://regnumonline.com.ar/forum/showthread.php?t=13196
Why the heck did we get the crappy stuff, and alsius and syrtis got all the good amulets/rings... this makes the game imba, right? ^^

Devs must be tree-lovers i think (?)
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Old 06-23-2008, 02:00 AM   #2
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Hooooooly crap.

We have been ROYALLY screwed.

That is so unfair.

If I was in Syrtis or Alsius , I could have 4435 hp, and if I was a goat, and therefore an extra +5 cons, thats a total of 4547 (give or take.) <-- That's with my +145 hp and +7 cons item's.

AND we have 4 Amulets, in comparison to Syrtis' 7 and Alsius' 10. What the hell is up with that.

Nice one NGD.
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Old 06-23-2008, 02:34 AM   #3
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XD

Yeah, we got the lightning ring, wich totally sucks, we were so screwed. (Sarcasm)

Can somebody please sell me one by the way? I kinda want to go for two and my hunter is barely lvl 20

Pleeeeease? rofl

PS: sorry if I´m being too harsh but really, that ring is unmatched among the rest. Think about that.
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Old 06-23-2008, 02:41 AM   #4
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Deadly Sight Ring(LVL 20): Slashing Damage Bonus 15-25
Ring of Health(LVL 17): Gives +80 Health to base supply
Elite Mage Ring(LVL 25): Gives +3 Intelligence
Hypnotizing Amulet(LVL 23): +5 Evade chance and +12 hit chance
Medal of Courage(LVL 33): Gives +150 Health, +7% Armour, +7% Blunt Resistance...........

Ring of Lightning(LVL 40): 9-11 Lighting Damage Bonus and +5% Attack Speed

Dosent seem fair to me, ^^
http://www.youtube.com/watch?v=-F5BU...eature=related
(sorry this vid seems slightly off topic but i laughed at it )
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Old 06-23-2008, 02:57 AM   #5
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Yeah the damage is low compared to the deadly sight ring (*) but 10% attack speed means 10% extra damage a second, although armor values change that, making a +10% damage/second mean less than a +10% damage bonus. On the other hand you also get to attack faster and let´s not forget the damage bonus either.

I think it´s a pretty neat ring
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Old 06-23-2008, 03:04 AM   #6
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Take into account the level of these rings...
18-22 lightning dmg + 10% attack speed if u dual weild (if ofc u manage to get ur hands on two of these..)
30-50 extra slash dmg dual weilding a lvl 20 ring on the other hand....
Dosent really add up IMO, also as im a mage i could dual weild +3int rings to good effect.. or warrior with +80hp rings...

I can't make it even in my head!! we got screwed!
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Old 06-23-2008, 09:45 AM   #7
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So just because we have ONE good item, means that it's totally fair?

I don't think so ¬¬

I would much rather have two +80hp ring's.
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Old 06-23-2008, 09:58 AM   #8
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Mage, I can't believe it's taken you so long to work this out lol.

I think it's like this to balance the fact that Moloks are only in Ignis.
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Old 06-23-2008, 10:04 AM   #9
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Quote:
Originally Posted by Gravat
Mage, I can't believe it's taken you so long to work this out lol.

I think it's like this to balance the fact that Moloks are only in Ignis.
Yes! They need all the help they can get.

Its not one good item, its the best item with BIG margin!
And since its a ring you can use two of them on your main character!
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Old 06-23-2008, 10:11 AM   #10
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As the creator of that guide iv heavily studied those items. Syrtis has the best items at the moment. In Syrtis there are tons of items that give +HP, Mana, they don't even take into account how lucky they are.

In Ignis we have to scramble and save the lowest possible drops we get. The Deadly Sight Ring is even with the Lightning Ring, but it is more easily obtained,

the Lighting Ring is lvl 40, and recieved at the end of the runestone quests. The Deadly Sight Ring in Syrtis can easily be reached at level 20. You can even make another char easily to get a 2nd one.

With using Buffs from all trees at lvl 4 (Which most Warriors do) and with 2 deadly sight rings, it can be a +150 minimum damage bonus.
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