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Old 09-23-2009, 09:35 PM   #1
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Default Both CPU Cores Maxed with this update

Don't know wtf happened; however it's uplayable for me. Was just fine until this update. I actually started seeing this on AMUN but I've been told it's expected due to all the crap on amun.

Game will run fine for a bit then BOOM both CPUs 100% consumed.
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Old 09-23-2009, 10:35 PM   #2
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Still happening no matter what I do I stay in-game for about 10 minutes and BAM both CPU cores are at 100%

Please some assistance NGD - this was not happening until this update.
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Old 09-23-2009, 10:37 PM   #3
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Hi Solarus,

Could you post here your hardware specs for us to find the problem?

Regards,
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Old 09-23-2009, 10:44 PM   #4
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Computer: Dell D830
CPU: Intel(R) Core(TM)2 Duo CPU T9300 @ 2.50GHz
OS: ArchLinux Kernel 2.6.30
Video Card: NVidia Quadro NVS 140M
NVidia Drive Version: 185.18.36
RAM: 4GB

I have to completely kill xorg to be able to play again
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Old 09-23-2009, 10:47 PM   #5
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We'll be checking this tomorrow morning as now it's 8pm and everyone's off the office (but me and some other crazy guys :P)

Sorry for the inconvenience!

Regards,
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Old 09-23-2009, 10:50 PM   #6
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NP I appreciate the help
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Old 09-23-2009, 11:05 PM   #7
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Update:

I modifed powermizer settings to force performance to max and still no change. After about 10 minutes of game play CPU Cores go to 100% (both) and the game freezes.
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Old 09-24-2009, 03:32 AM   #8
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Workaround for those interested (Thanks to Ulrin).

If you force RO to be bound to a specific CPU then the problem goes away.

Using taskset (example):

#>taskset -c <cpu-number> ./rolauncher

This will bind RO to a given CPU. So far it's working I'll report if it starts jackin up.
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Old 09-24-2009, 04:54 AM   #9
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Quote:
Originally Posted by Solarus View Post
After about 10 minutes of game play CPU Cores go to 100% (both) and the game freezes.
I have my core2duo 6300 on 100% for both core too but i have no freeze. Are you sure your system is stable with voltage/temperature ?

Gentoo 2.6.30
Nvidia 8600gt 190.18
2Go ram
xorg-server-1.6.3
xorg-x11-7.4
mesa-7.5.1
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Old 09-24-2009, 11:41 AM   #10
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kamax

Yeah - didn't have this problem at all until 1.0.8 update. It seems that binding the game to a given CPU is a work-around.
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