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Old 06-28-2013, 04:37 PM   #1
kseldy
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Unhappy Game won't launch!!

Hello all, I have a problem with the game, I installed it and then launched the launcher from the shortcut, I logged in with my account, but after the game is about to launch it gives me an error message:
ROLauncher.exe has encountered a problem and needs to close. We are sorry for the inconvenience.

AppName: rolauncher.exe AppVer: 0.0.0.0 ModName: rolauncher.exe
ModVer: 0.0.0.0 Offset: 0001611b


And now every time I launch the game from the shortcut I get always the same error . My PC specs are:

Motherboard: Gigabit
CPU: AMD Sempron 2800+ 2.0 GHz
RAM: 2GB
GPU: Geforce 7300gt 128mb GDDR3 with latest display driver
HDD: 160GB 7200rpm
OS: Windows xp sp3 32-bit

I think this game should be running on such old system since the minimum it needs is less than mine:
http://www.championsofregnum.com/index.php?l=1&sec=13
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Old 06-28-2013, 06:35 PM   #2
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I can't remember whether this helps in winxp, but try to launch the launcher as an admin. With win7 it's rigtlick-> properties -> compatibility.

If that doesn't help, try to tamper with the settings in the launcher options, especially safe mode, "download all resources at one", and perhaps even the resolution and fulscreen
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Old 06-28-2013, 07:45 PM   #3
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I tried what you said and it didn't work, here is what the log shows:

[28/06/2013 22:42:21] [ClientBase][client_base.cpp(168)] Client build: 38431
[28/06/2013 22:42:21] [Renderizer][renderizer_windows.cpp(117)] Primary device: NVIDIA GeForce 7300 GT
[28/06/2013 22:42:21] [Renderizer][renderizer_windows.cpp(124)] Running on: Windows XP
[28/06/2013 22:42:21] [Renderizer][renderizer_windows.cpp(152)] Resolutions: 800x600x32 1024x768x32
[28/06/2013 22:42:21] [Direct3D9][d3d_renderizer__initialize.cpp(624)] SafeMode: Hardware Shader Model: None - DX7 Mode
[28/06/2013 22:42:21] [RenderizerD3D9][d3d_renderizer__initialize.cpp(865)] Using Safe Mode
[28/06/2013 22:42:21] [Engine3D][d3d_renderizer__initialize.cpp(877)] Tex Mem available: 331MB
[28/06/2013 22:42:21] [Engine3D][d3d_renderizer__initialize.cpp(878)] GPU Mem available: 118MB
[28/06/2013 22:42:21] [SDB_File][sdb_file.cpp(1257)] SDB: ..\data0.sdb(908.02 MB), fragmentation: 6.40%
[28/06/2013 22:42:21] [SDB_File][sdb_file.cpp(1257)] SDB: ..\data1.sdb(2621.48 MB), fragmentation: 3.08%
[28/06/2013 22:42:21] [SDB_File][sdb_file.cpp(1257)] SDB: ..\data2.sdb(104.52 MB), fragmentation: 0.00%
[28/06/2013 22:42:21] [SDB_File][sdb_file.cpp(1257)] SDB: ..\data3.sdb(13.22 MB), fragmentation: 0.08%
[28/06/2013 22:42:21] [SDB_File][sdb_file.cpp(1257)] SDB: ..\data4.sdb(215.76 MB), fragmentation: 6.91%
[28/06/2013 22:42:21] [SDB_File][sdb_file.cpp(1257)] SDB: ..\data5.sdb(68.64 MB), fragmentation: 21.26%
[28/06/2013 22:42:21] [ResourceManager][resource_manager.cpp(302)] disk retriever is ready
[28/06/2013 22:42:21] [ResourceManager][resource_manager.cpp(302)] http retriever is ready
[28/06/2013 22:42:22] [ResourceListManager][resource_list_manager.cpp(312)] Got resource list: 25815 resources available
[28/06/2013 22:42:22] [SoundManager][sound_manager.cpp(267)] Opening OpenAL device: DirectSound Default
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Old 06-29-2013, 08:33 AM   #4
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Well graphics card looks good, better than mine(I run a crappy pc) but old.

Anyhow, try this, see if it works.
http://www.championsofregnum.com/for...4&postcount=11

I can't assure you 100% that it will work, but it's worth a try. Helped me at least.
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Old 06-29-2013, 10:20 AM   #5
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It didn't help me, I guess it's something to do with my CPU maybe it does not support single core cpu or only amd Sempron models. Thanks for trying to help though.
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Old 06-29-2013, 01:54 PM   #6
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If you still haven't gave up, try contacting a GM on forums, or sending a ticket.

Regards.
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Old 06-29-2013, 06:05 PM   #7
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Well ok I send them a ticket with this problem, I hope they gonna find a way to solve it for me.
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