PDA

View Full Version : Increase of ranged population?


Iheartpancakes
03-13-2015, 02:06 PM
Is it just me, or has there been a massive increase in ranged classes? I'm finding it difficult to get from fort to fort without getting ganked by a 7-8 group of archers. Yesterday, Syrtis managed to range the lvl 4 door at herb. Also, Alsius had 1 barb at Imperia and the rest were archers pew pewing everyone on the bridge.
This is making warrior a little less fun, and nothing good except for auras and door smashing. Now I'm not complaining, but I'm just wondering why the sudden influx of archers? I'm seeing new names pop up in the form of marksmen and hunters every day, but very little warriors. Shall we all just drop the warrior classes and create archers instead?

Kopstoot
03-13-2015, 02:09 PM
because archer is the best class in the game no lie

Iheartpancakes
03-13-2015, 02:16 PM
because archer is the best class in the game no lie

I don't play one. What is it that you prefer over warrior classes?

Kopstoot
03-13-2015, 02:20 PM
I don't play one. What is it that you prefer over warrior classes?

Archer is the most well-rounded, warrior has limited playstyle. warrior overall is alright tho

Robasiewicz
03-13-2015, 02:41 PM
since horn is usable only with 5+ players (caster included) it's only natural to see such groups. additionally teammates should have similar speeds, so none get left behind. If you have 5 players in your group and 1 dies, you can't use horn, which in turn can lead to other deaths.

with this in mind, one should note that there are only 3 classes with similar speed: barb, marx and hunter (with marx being the slowest).
Barbs operate at a different range than archers (duh) and parties having a barb or two run the greater risk of losing the ability to use horn.
This is why you can often see all-archer groups.

Decent dmg, good range, fast movement, good overall survivability.

oim
03-15-2015, 12:27 AM
Max range 30 m. Everybody happy. So simple. But we have 40 +. Why?

Or damage reduction for long ranged attacks over 30 m.

Anunnaki
03-15-2015, 11:53 AM
Simply because barbs have very low defense and can't be played without conju.
Archers are more OP u have Evasive Tactics & Retaliation & Escapist & Low Profile & SoTW & Acrobatic...

mind-trick
03-15-2015, 12:53 PM
archers have 100% riskless playstyle. weve got most of the syrtis players who tend to play in a very pussy way, makes it obvious why they play archer.
there is also an imbalance in terrain, a barb can only be useful around a fort or with alsius trees nearby, where as ignis, used to be known for a lock/barb/conj realm, usually has no objects around the field.
then you have syrtis who keep coming and surround to samal with 10 fucking archers, atleast 2 conjs and a couple knarbs who cover them, while as a ignis barb and mage i am completely helpless around the open field.
i still dont understand why alsius get the benefit from those trees, but ignis doesnt have any in their domain... its stupid to fight a archer..

Iheartpancakes
03-15-2015, 01:43 PM
archers have 100% riskless playstyle. weve got most of the syrtis players who tend to play in a very pussy way, makes it obvious why they play archer.
there is also an imbalance in terrain, a barb can only be useful around a fort or with alsius trees nearby, where as ignis, used to be known for a lock/barb/conj realm, usually has no objects around the field.
then you have syrtis who keep coming and surround to samal with 10 fucking archers, atleast 2 conjs and a couple knarbs who cover them, while as a ignis barb and mage i am completely helpless around the open field.
i still dont understand why alsius get the benefit from those trees, but ignis doesnt have any in their domain... its stupid to fight a archer..

I understand your frustration. My knight couldn't make it 30 meters to Samal in def stance because I was surrounded by marks. That's a lot of CCs, debuffs and ethereal arrows, with no place to hide :(

Iheartpancakes
03-15-2015, 01:45 PM
Or damage reduction for long ranged attacks over 30 m.

I often thought of this, but I didn't want to piss a lot of people off. Or perhaps if parabolic shot decreased their weapon damage bonus a little.

halvdan
03-15-2015, 05:21 PM
because archer is the best class in the game no lie
Archer with jewels, you mean? still no, archers suck. 20 normals, please

I don't play one. What is it that you prefer over warrior classes?
It's nothing about archer being strong. Atleast not a jewelled one. It's just that it's easy class to play, you don't risk much, if you're fast or have 50 range, you can pew pew from far and then run away. Most players prefer using only ingame shortcuts(superior range, speed, jewels...) to achieve victories over skill. Just look on class like warlock, it's much harder class to play. Archer isn't much stronger imo, it's just easier to play.

And archer is easiest class for winning alongside knowing nothing about mastering it. Sure, there are many fine archers there, but imo this is the reason why there are many archers.

Kopstoot
03-15-2015, 05:28 PM
Archer with jewels, you mean? still no, archers suck. 20 normals, please

I deal around 250-300 ish dmg. i dont have jewels, just a decent bow.




It's nothing about archer being strong. Atleast not a jewelled one. It's just that it's easy class to play, you don't risk much, if you're fast or have 50 range, you can pew pew from far and then run away. Most players prefer using only ingame shortcuts(superior range, speed, jewels...) to achieve victories over skill. Just look on class like warlock, it's much harder class to play. Archer isn't much stronger imo, it's just easier to play.

And archer is easiest class for winning alongside knowing nothing about mastering it. Sure, there are many fine archers there, but imo this is the reason why there are many archers.

So archer is easy to play and barb isnt? idk about that

halvdan
03-15-2015, 05:43 PM
So archer is easy to play and barb isnt? idk about that

Oh, barb is easy to play too..in my opinion. But feel free to take me not too serious as I don't really play barb nor archer ... so my opinion is kinda biased. But yeah, I think barb is easy to play too, especially if you got DI or smth.

Actually,imo archers and barbs are easy to play, knights being somewhere in the middle, and mages being the hardest to play. My opinion, enjoy.

Kyrenis
03-15-2015, 05:46 PM
Archer with jewels, you mean? still no, archers suck. 20 normals, please

Only hunters that don't have a proper setup hit that low against shield wall tbh, with average lvl 60 gear you can deal some nice DPS.

So archer is easy to play and barb isnt? idk about that
Barb is easy to play, but it is required to take risks if you want to get anything done.
If an archer doesn't want to take risks, he doesn't have to.

halvdan
03-15-2015, 05:51 PM
Barb is easy to play, but it is required to take risks if you want to get anything done.
If an archer doesn't want to take risks, he doesn't have to.
This^. 100%agree

Telwe
03-15-2015, 10:23 PM
barbs need to manage mana better than anyone.

Dark-Void
03-18-2015, 10:18 AM
archers have 100% riskless playstyle. weve got most of the syrtis players who tend to play in a very pussy way, makes it obvious why they play archer.
So u expect a archer to close combat a barb or a knight... Mindblowing :p
And how do u define pussey way i dont get it , the reason why syrtis is called that way,
cause of complainers? Cause too many used to stay together or ever archer used to have a personal conju ? I mean every realm and every player move together at some point. I used to call syrtis the same way before when i played alsius. Some pls crarify this shit

Kiraflax
03-18-2015, 11:01 AM
Gelfs just play to win. to achieve the that in the best way posible they play like a pussy and play archer with conjurer (most gelfs alright), hit and run etc. u can blame ngd that for this dull combat design

halvdan
03-18-2015, 02:35 PM
Some pls crarify this shit

There are people who can't bear the defeat, then comes frustration and insults. I don't think there is something more involved in this thread.

People should just finally realize this is a game. Play if it's fun for you and if not, just don't play.

Dark-Void
03-18-2015, 03:22 PM
There are the parts I dont get Gelfs just play to win.
So by that u mean u play to loose and if u lose ur pro and those who win are noobs....

they play like a pussy and play archer with conjurer (most gelfs alright), hit and run etc. u can blame ngd that for this dull combat design

By that u mean to say if u are an archer u must hit and go for close combat with everyclass. The fact that most people are archers in syrtis are because elf mostly represent archers and people who love archery join the realm of the elves.

This makes it clear that all are same. If a conju and u are going for a hunt in wz then suddenly an enemy realmer hits you, if a conjurer heals you then u become a noob... I get it now
and if a zerg kills u u become a pro.

Best,

Kiraflax
03-18-2015, 03:46 PM
.

You dont get it. what meant to say is that archer and conjurers just have wimp or pussy gameplay and they are unbeatable. There are players they want to win no matter how lame they play. thats for very long time actualy. Never i said playeres are noob. its ngd's fault because they program classes

Play if it's fun for you and if not, just don't play.

That is why im on forum. I am on forum because i think the game sucks. i dont play Regnum more so i want to see new content and balances. you should only said that statement if any1 complains ingame:fingers:

mind-trick
03-18-2015, 04:37 PM
Its ngd's fault because they program classes


this yes.
players can have personal conjus, gank, outnumber, run run run, high lvl knocks, camp, tree hug, outrange or use mod in 1vs1.
many just play like this, doesnt have to apply to you specifically. if you can win in a different way against it, oh wait.. you cant.

Candyx
03-19-2015, 01:00 AM
You dont get it. what meant to say is that archer and conjurers just have wimp or pussy gameplay and they are unbeatable. There are players they want to win no matter how lame they play. thats for very long time actualy. Never i said playeres are noob. its ngd's fault because they program classes



That is why im on forum. I am on forum because i think the game sucks. i dont play Regnum more so i want to see new content and balances. you should only said that statement if any1 complains ingame:fingers:


You talk of wimp ranged classed. What's worse a range class that runs from a barb or a barb that run to a tree? Tree hugging is a pain for ranged classes because it basically makes you range 0, which benefits barbs greatly. It annoys me sometime but I understand why the barb isn't running at me and then dying. Maybe for some players its more fun to play on the riskier side of things, get more kill but also die more. It's personal preference. How you deal with that I down to you, I choose to just walk away and find someone else to kill (most of the time anyway).

Valour
03-20-2015, 04:41 PM
Ranged classes these days take full advantage of the class. They are always moving around at maximum range and staying there, or they take advantage of the multitude of crowd control spells to keep the most dangerous enemies off of their back while using their evasive skills to do so without any risk.

My issue with archers is the fact that they can be so fast, when they have more CC than most classes. Marksman makes a little more sense to me as they have less speed (not that they need the mobility), but hunters have; speed reducing spells, immobilise, stuns, knock downs and attack speed reduction (if they skilled it) as well as high speed, camouflage and evasion.

Not to mention the damage of certain archers, especially cold blood from hunter which basically makes hunters the offensive class, not the supportive class. Marksmen make an excellent support class CC'er, like warlock without the areas.

Llayne
03-26-2015, 04:55 PM
For the same reason alsius is 40% knight. Bunch of sissies with no balls.