View Full Version : Skills
DeathArcher
10-11-2007, 09:33 PM
can anyone classify and explain types of skills please...
for ex: instant - mostly attack skill 100% gurantee to damage opponent
Constant - variety kinds.. more power distributed in to skill more likely
to success and have more possiability,etc
something like this...
P.S - about heroic presence... aura type right?? don't know what type of skill that is but,, is it better than army of one ??? im knight should i go for shield skills or vanguard?? i always look forward to ending gonna be... even though im newbie...:biggrin:
Boger
10-11-2007, 09:47 PM
can anyone classify and explain types of skills please...
for ex: instant - mostly attack skill 100% gurantee to damage opponent
Constant - variety kinds.. more power distributed in to skill more likely
to success and have more possiability,etc
something like this...
P.S - about heroic presence... aura type right?? don't know what type of skill that is but,, is it better than army of one ??? im knight should i go for shield skills or vanguard?? i always look forward to ending gonna be... even though im newbie...:biggrin:
Heroic presence is an aura, that gives max 100% protection bonus for you and allies in range:10, it doesnt really seem to work always...
Imo knight w/ o Army of One is retarted, its just like a man without di.... nvm that ;D
so, lets go:
How may points you distribute doesnt affect the "succes" chance, it only affect the power of the spell, skills can be resisted by enemies, but then counts in attributes just like Consentration or Constitution, not the skill lvl u got.
Instant skills are 90% attack skills, fast, not interuptable, thye just come in handy in different situations.
Constant skills, well in this matter... knights 2 most important constant skills are: Dmg bonus buff, and Army of One. Trolls skin is used too, but its ok to have it just on Lvl1
Auras... dont put points in them if you have any other choise... Knights auras arent that good to actually have them in mind as a priority.
Ow, and btw, welcome to the knightly game play ;D
here you go, a link where i posted some knight tactics, maybe u will use some:
http://www.regnumonline.com.ar/forum/showpost.php?p=175929&postcount=30
GL with the knight! I hope you will like it ;)
octopus
10-16-2007, 06:12 PM
How may points you distribute doesnt affect the "succes" chance, it only affect the power of the spell, skills can be resisted by enemies, but then counts in attributes just like Consentration or Constitution, not the skill lvl u got.
I would tend to disagree. I've found that if I have a spell like Ivy, Beetle or Knock at level 1, it will usually get resisted, but if it is at level 4 or 5, it usually succeeds. I'm curious if others have found this to be the case.
amade
10-16-2007, 06:18 PM
I would tend to disagree. I've found that if I have a spell like Ivy, Beetle or Knock at level 1, it will usually get resisted, but if it is at level 4 or 5, it usually succeeds. I'm curious if others have found this to be the case.
I thought the same as well, but I think it has more to do with our own attributes against the target's such as constitution, concentration, etc. I use a disc lvl19 spell at skill lvl 1 and it seems to hit 4 times out of 5.
undefined
10-16-2007, 11:49 PM
Yeah, I haven't noticed that lvl 1 spells get resisted that much. Most enemy in WZ are purple to me but my lvl 1 Mental spells still tend to work on them.
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