elidor
11-13-2006, 09:55 PM
actual system party:
player (leader) invite 1-7 ppl = party
when leader crash client (frequency) or exit game = complet party termination (why?)
ideal system party:
player (leader) invite 1-7 ppl = party
when leader crash client or exit game = new leader 2ppl
leader enable transfer leadership to anyone
sorry my english is bad
player (leader) invite 1-7 ppl = party
when leader crash client (frequency) or exit game = complet party termination (why?)
ideal system party:
player (leader) invite 1-7 ppl = party
when leader crash client or exit game = new leader 2ppl
leader enable transfer leadership to anyone
sorry my english is bad