View Full Version : People stop bitching about every little damage!
bigjim
12-04-2007, 07:32 PM
Ok, I am to the point now where I don't want to come to the forum anymore because every time I see a new thread started about a damage dealer. That Alsius low level Warlock makes one every day about marksmen damage. Just to inform everyone the game is never going to move on if people bitch about damage of other classes. I have seen class after class go from top dog to nerfed, and I mean it is getting very old. Marksmen are good, but really only really good against a mage. A mage is supposed to be a marksmen easy kill. That is just how it is supposed to be, and has always been that way. For those people that bitch and bitch about marksmen range; here is a thought for you. You know in beta marksmen range was 35 meters and not 30. With the passive it was like over 50 meters, so next time you bitch remember it could be worse. ;) Another point I wanted to make is that serpant bite is not overpowered at all. You try casting it on another class besides a mage and without death sentence it really doesn't do that much. A marksmen is always going to kill a mage with distance favoring the marksmen. It is a fact, mages get over it, and quit whining. That is all fucking warlock's do is whine whine whien. Just play the damn game, adjusts your tactics, and shutup.
sathilda
12-04-2007, 08:09 PM
That is all fucking warlock's do is whine whine whien. Just play the damn game, adjusts your tactics, and shutup.
I totally agree. All classes can kill all the others class and has a "worst enemy" class.
Warlocks who suffers from "overpowered" marksmen are simply terror/golem fist/meteor/MoD freaks and don't do a good use of the environment. Yes warlocks have to use their environment, like the other classes. If you impose an enemy marks to come to close range, believe me that he will wet his pants and run away or lead himself to death.
Many warlocks don't use many spells useful at lvl 1 : infuriate, darkness (Elriiiiiik darknessssssss xD) and some others. Same with mental. People who don't use mental are now doomed to death, and while i was mocked before the last update, it's now me who mock such warlocks.
Really the only whining i can support about warlocks is our bugged spells in arcania, especially wind wall.
mrclean
12-04-2007, 08:27 PM
I agree too... Quite insane to see so many "class overpowered"
misaccc
12-04-2007, 08:41 PM
Ok lets start a thread about an underpowerd class:p
but really when ppl whine about marks and barbs high dmg its lame.they r offensive classes that r SUPOSED TO DO 10k DMG...so get over it and adjust your tactics so u own em next time(like i own barbs 1on1:biggrin: )
ljwolfe
12-05-2007, 12:23 AM
Totally agree. I really don't want to play another game where a few crybaby casters get any class that's remotely a threat nerfed into natural cannon fodder for casters. It wrecked dark age of camelot, and I see the same crap happening here.
chuckclose1
12-05-2007, 02:18 AM
either u guys are blind or just cant read
this sounds more like a bash warlocks thread
the one who just started the thread about marks bein overpowered was not a warlock, and neither was alot of others that agreed with her
and dont it seem funny that every class exept marks think that in some way they are too powerful compared to the other classes.
and if i remember correctly alot of the marks saying warlocks are just whinning; were some of the ones that were complaining warlocks were to powerful a few months back. how ironic
jrlg23
12-05-2007, 03:20 AM
Ok, I am to the point now where I don't want to come to the forum anymore because every time I see a new thread started about a damage dealer. That Alsius low level Warlock makes one every day about marksmen damage. Just to inform everyone the game is never going to move on if people bitch about damage of other classes. I have seen class after class go from top dog to nerfed, and I mean it is getting very old. Marksmen are good, but really only really good against a mage. A mage is supposed to be a marksmen easy kill. That is just how it is supposed to be, and has always been that way. For those people that bitch and bitch about marksmen range; here is a thought for you. You know in beta marksmen range was 35 meters and not 30. With the passive it was like over 50 meters, so next time you bitch remember it could be worse. ;) Another point I wanted to make is that serpant bite is not overpowered at all. You try casting it on another class besides a mage and without death sentence it really doesn't do that much. A marksmen is always going to kill a mage with distance favoring the marksmen. It is a fact, mages get over it, and quit whining. That is all fucking warlock's do is whine whine whien. Just play the damn game, adjusts your tactics, and shutup. wow those was ther good old days wen archers had 35 range on there bow. it was over 50mts on a marks withh all the range buff. Wat u said about fighting marksmen in range is so true cuz a marksmen as long he stay in range he owns the mage the problem is if he gets close range like 25 mts well just son of the win and own him lol. Marksmen would always kill mages in range is a fact
bigjim
12-05-2007, 04:23 AM
umm chuck I have almost every class, and I have nothing against the marksmen defense being toned down. I just think that if classes keep getting nerfed and nerfed and nerfed the game is going to get really boring. A warlock that is smart; like Elrik can easily take a marksmen out. It is all about using strategy, and knowing how to use the right spells. I just thing the whining needs to stop.
Boger
12-05-2007, 05:23 AM
umm chuck I have almost every class, and I have nothing against the marksmen defense being toned down. I just think that if classes keep getting nerfed and nerfed and nerfed the game is going to get really boring. A warlock that is smart; like Elrik can easily take a marksmen out. It is all about using strategy, and knowing how to use the right spells. I just thing the whining needs to stop.
Every class can kill any character... its just having the right setup, knowing your enemy, and using the correct spells in the right time...
bigjim
12-05-2007, 05:56 AM
Every class can kill any character... its just having the right setup, knowing your enemy, and using the correct spells in the right time...
yup, and stay away from my conjurer you meany!
chuckclose1
12-05-2007, 06:13 AM
umm chuck I have almost every class, and I have nothing against the marksmen defense being toned down. I just think that if classes keep getting nerfed and nerfed and nerfed the game is going to get really boring. A warlock that is smart; like Elrik can easily take a marksmen out. It is all about using strategy, and knowing how to use the right spells. I just thing the whining needs to stop.
i agree with u on not wanting any class to be nerfered, if they keep doing it pretty soon there will be no class worth playing
butt the problem arises that some class it already happened to, so it leaves things unbalanced
i sugested my openion to a solution to this problem of nerfered classes in the other thread, check it out and tell me what u think
Angelwinged_Devil
12-05-2007, 10:39 AM
I've pwned a level 49 marksman :p. And darkness rocks.
Vroek
12-05-2007, 11:58 AM
Niflheim has 9 marksmen in top of their score sheet!
BlooD
12-05-2007, 01:40 PM
Same again, if you want people to stop talking about something just show them where they are wrong, if you are only going to say "stop whinning" or "you are going to make this game boring" i really dont see what you want with that, people is discussing something for some reason, they dont want to complain or make this game boring, just wanted to argument something.
When you start to argument things we can start talking about who is getting cocky or which classes are disbalanced or not, if you think you are "above this level of discussion" its your problem but please dont enter to threads saying things like grow up or all you warlock do is whine whine whine.
So please tell us where we are wrong and stop bitching about every argument we do
Miraculix
12-05-2007, 04:02 PM
He already did that, first post of this topic.
Inkster
12-05-2007, 04:16 PM
my hunter ran past a mob and got hit for 1 point of damage whine whine wh.... oh this is a non whine thread :biggrin:
-Edge-
12-05-2007, 04:20 PM
(like i own barbs 1on1:biggrin: )
ahem? must we go to arena again?
bigjim
12-05-2007, 06:43 PM
Blood sometimes your so dense it's scary, and quit saying that I am above threads and this and that. I don't know what makes you think that, but your immature attitude really needs to stop. The main point I was trying to make if Blood would quit trying to redirect every one of my post is that Marksmen is an offensive class! Yes, I do think their evasion tree should be given mostly to hunters, but I don't think that their damage should be nerfed. Once again for the 100th time I am just trying to say if we keep nerfing and nerfing and nerfing there is not going to be any class left that is superior at all to another class. This will leave us with a very fun and exciting game. Blood, if you keep all of this class nerfing up one day your warlock will get it too. Even though you still don't know how to play warlock that well, so maybe they will let you keep your strong. ;)
Agree'd - marksman hit hard, but they should not be able to have the evasion tree the hunter has. So what you end up with is someone that hits really hard - and that you can't kill. If it is evasion they require, then force some sort of passive into one of their discipline trees OTHER than evasion.
valterbla
12-05-2007, 06:48 PM
(like i own barbs 1on1:biggrin: )
To me you don't :D, Well .. with the next Thirst for some tasty blood you will .. :(
bigjim
12-05-2007, 06:49 PM
Agree'd - marksman hit hard, but they should not be able to have the evasion tree the hunter has. So what you end up with is someone that hits really hard - and that you can't kill. If it is evasion they require, then force some sort of passive into one of their discipline trees OTHER than evasion.
Good points man, but like people are not getting that a very deadly offensive marksmen DOES not have the points for a slew of evasion skills. Right now my marksme has his evasion on 11, so if a warlock does get close I know I am in trouble. I also do probably some of the highest damage in the game with my setup which I will not say because then it will just get into a whiney thread again. The point I was trying to make was I really don't have that much evasion because I am going for max damage and power. Evasion is of little concern for me when I do the damage I do. I would also be scared to fight a hunter one on one because their armor is really good against piercing, and my spells would probably end up resisting.
wakim42
12-05-2007, 06:55 PM
Blood sometimes your so dense it's scary, and quit saying that I am above threads and this and that. I don't know what makes you think that, but your immature attitude really needs to stop. The main point I was trying to make if Blood would quit trying to redirect every one of my post is that Marksmen is an offensive class! Yes, I do think their evasion tree should be given mostly to hunters, but I don't think that their damage should be nerfed. Once again for the 100th time I am just trying to say if we keep nerfing and nerfing and nerfing there is not going to be any class left that is superior at all to another class. This will leave us with a very fun and exciting game. Blood, if you keep all of this class nerfing up one day your warlock will get it too. Even though you still don't know how to play warlock that well, so maybe they will let you keep your strong. ;)
So many flaws in your argumentation. It really seems you only know the word "nerf". Balancing implies what you call nerf, if a class is improved then all others are nerfed. If all class but one are improved that one is nerfed. If all classes are nerfed then none are.
bigjim
12-05-2007, 07:01 PM
So many flaws in your argumentation. It really seems you only know the word "nerf". Balancing implies what you call nerf, if a class is improved then all others are nerfed. If all class but one are improved that one is nerfed. If all classes are nerfed then none are.
ok, I will state this nice and clear. Balancing implies getting classes equal as they can, but does no one else think there is a point that the balance may over take the fun of the game? Like, I really don't care what class gets this or that because I will just switch classes depending on which one doesn't get demolished by the NGD balance. All in all here is my wish I just wish we would get this balancing done. It has been going on like this since beta, and I am just getting tired of people complaining for over a year now about the same shit. If there was a set balance people would not complain as much as now because they know the balance couldn't be changed. Like Trash said and by which I agree with I am just ready for some more ideas to be implemented. Like, who cares about balance if at a fort war nothing is gained for you or the team for the amount a time a fort is held or if it is captured? I just wish we could get this balance done. bottom line
misaccc
12-05-2007, 07:03 PM
ahem? must we go to arena again?
lol i owned u every time edgy lol
@darkTo me you don't , Well .. with the next Thirst for some tasty blood you will ..
ah wel li was a newb when we fought dark and now u 9lvls higher when im 44 im gonna bash u to bits:)
ps.sorry for hijack
DemonMonger
12-05-2007, 07:04 PM
ok, I will state this nice and clear. Balancing implies getting classes equal as they can, but does no one else think there is a point that the balance may over take the fun of the game? Like, I really don't care what class gets this or that because I will just switch classes depending on which one doesn't get demolished by the NGD balance. All in all here is my wish I just wish we would get this balancing done. It has been going on like this since beta, and I am just getting tired of people complaining for over a year now about the same shit. If there was a set balance people would not complain as much as now because they know the balance couldn't be changed. Like Trash said and by which I agree with I am just ready for some more ideas to be implemented. Like, who cares about balance if at a fort war nothing is gained for you or the team for the amount a time a fort is held or if it is captured? I just wish we could get this balance done. bottom line
I'm also sick of it.... How can people cry about balance when they dont even know how to use all of their skills properly... Learn every skill of every player type... every counter for every action... then cry about balance... In the end if this keeps up, I'll just create my own balance system. <edit packed 20fc45>
bigjim
12-05-2007, 07:06 PM
I'm also sick of it.... How can people cry about balance when they dont even know how to use all of their skills properly... Learn every skill of every player type... every counter for every action... then cry about balance... In the end if this keeps up, I'll just create my own balance system. <edit packed 20fc45>
agreed, and a lot of the players that complain about balance aren't even level 50! You really can't start complaining about balance until you have all of your skills unlocked. Anyways, I really don't care about the balance argument anymore because it is always going to be back and forth. Does no one else see this unending cycle!?
daflear
12-05-2007, 07:09 PM
If you take the evasion away from the marks, you have a class which is just good for fortwars and nothing else... At this time, you have to choose between a setup that is dependend on spells or depended on normals hits. If you take the evasion away, the marks can (and must) put points in both, so he will hit hard with spells and if hes out of mana. Please stop complaining about too strong classes and dont make your opinion about balance depended on some 1on1s.... This game is a team game and the balance should support this. A mage may be weaker than a marks in 1on1, but if you have a group >3 all your weaks can be completed by teamwork...
lorddais
12-05-2007, 07:12 PM
as long as /reset_powers works you do not have to choose one of those set ups you can change between them as needed for whatever you're doing nice try though :P
If you take the evasion away from the marks, you have a class which is just good for fortwars and nothing else... At this time, you have to choose between a setup that is dependend on spells or depended on normals hits. If you take the evasion away, the marks can (and must) put points in both, so he will hit hard with spells and if hes out of mana..
I agree - remove the evasion tree but force the Marksman to put points into a different tree that has some evasion but not the same tree as hunters. So say a hunter has 50% evasion max (I'm just throwing a number for reference) a marksman should be half that. Great example is SoW, shouldn't be allowed for Marksman. Granted the big hitters don't use Evasion as REFE said - but you still have someone hard to kill that his really hard. With a hunter you just have someone hard to kill. I do jumping jacks when I hit someone for more than 250 base. Now, I'm not saying to make hunters hit harder cause that would not be fair - I'm just saying give hunters the evasive advantage if marks get the power.
bigjim
12-05-2007, 07:13 PM
Yes, but it is no use arguing anymore because people won't realize that we can not have it all!
Bully
12-05-2007, 07:32 PM
Personally I think the whole thing should have been balanced before leaving Beta stage and having said that, I'm sure NGD had their own reasons for doing it the way they did. The problem we have here now is that many of the players have been here for a while and have gotten used to the way their characters work. An example: there's no one past, present, or future that will complain as much as me about the loss hunters experienced when they lost ranged pets. A new player that starts to play the game today will have a hunter and enjoy playing him whereas I will doubtfully ever play one again. The new guy never had ranged pets so he hasn't 'lost' anything but in fact is playing the game the way it was intended to be played. The new barb today will not be able to compare Thirst for Blood to the old version and therefore will feel no loss for that either. All classes are being finalized according to NGD's long term plans. Unfortunately the final product (being the final versions of each class in balance) is not ready yet. And until it is there will more complaints, posts, and threads about character nerfing. It's just as well to get used to it and even expect it.
Another thing is, if you're getting that frustrated with the whole thing in general, then it's time for a break and/or a fresh start. Take some time off, it'll give you a whole new outlook.
jrlg23
12-05-2007, 07:45 PM
agreed, and a lot of the players that complain about balance aren't even level 50! You really can't start complaining about balance until you have all of your skills unlocked. Anyways, I really don't care about the balance argument anymore because it is always going to be back and forth. Does no one else see this unending cycle!?
ref i understand u this does get anoying after a while and for as long we been here hearing some kids whine about a class how they to powerful. even then most could be lvl 50 who dont know how to use there skills right like dm said. the marksmen class out all off them i find well balance even thou im staRTING TO HATE THIS DAM WORD!!!!!!!!! but the warlock does need something unlike the 2 other offence class. marksmen got range and speed barbs are super fast, a mage can drain damage for like 1k that break in 1 2 3.
every class got ways to take down every other class u just gotta know wat u doin and be smart not a dum ass and fill the thread with whine about a class
Akooo
12-05-2007, 07:45 PM
I think, there are some underpowered classes, but it's funny the whining threads don't come from them, but from classes allready powered enough.
There is a balance team and there are some threads about that, so no need to start one whining thread after an other. I agree on that. I think the balance team will do a good job. Most of them are very good players, having experience in more than one class. So just wait, what the next updates will bring.
BlooD
12-05-2007, 07:49 PM
Ok then its our problem because we dont know how to use our pjs.
http://www.regnumonline.com.ar/forum/attachment.php?attachmentid=6128&d=1196729045
This guy uses evasion 17, just like i do.
http://www.regnumonline.com.ar/forum/showpost.php?p=209255&postcount=1
http://www.regnumonline.com.ar/forum/showpost.php?p=209258&postcount=2
http://www.regnumonline.com.ar/forum/showpost.php?p=209269&postcount=3
This guy know how to play his pj, he demostrated it a hundred times.
Now lets take a look of how he says about his own class. a marksman, he always been that even when marksman were totally crap.
http://www.regnumonline.com.ar/forum/showpost.php?p=209274&postcount=4
A translation of what he says:
I think the marksman is too powerful. His normal hits (with buff) are close to barbs hits but the difference its they do it at range 40
Also he has very powerful skills like: Ethereal arrow, snake bite, break apart.... combinated with death sentence.
What is a marksman today?
1)The best range in the game (43.5)
2)They can easily do the same damage as a barb with buffs like recharged arrows and maneuver, etc
3)Powerful area skills like: Ligthning arrow, ignus scorch, repetition shot etc
4)Skills same powerful as a warlock or more:Ethereal arrow, snake bite, break apart etc
5)Skills with instant cast and range 0.... easy to use
6)Excellent defense:Acrobatic, Strategic position,evasive tactics,elude spells,evade pasive,low profile, movility,SoW etc
Sirs here we have the perfect class, i hear opinions
greets naz
http://www.regnumonline.com.ar/forum/showpost.php?p=209274&postcount=4
jrlg23
12-05-2007, 07:54 PM
umm did he say that marksmen have like less then 1.4k of mana? i dont think so. most those combos he said take out all ur mana in 1 2 3. try useing lighting arrow and son of the wind thats 1k of mana and u left with 300
BlooD
12-05-2007, 07:57 PM
Naz of course talks from a RvR point of view, with 2 conjurers using mana communion you will never go out of mana, of course he knows about the mana problem and i know it too, its really annoying when you use all mana in someone and a conjurer heals him up again, makes you really useless.
bigjim
12-05-2007, 08:07 PM
See, I agree the damage is ok, but marksmen as a class are going to have to loose spells like son of wind. It is only fair to the other classes, and I am starting to see that. I just think we don't need to like over react to marksmen because then they will get so toned down that they won't be fun to play. I don't know how many people remember how marksmen used to be with the old spells. They were fucking weak! Now they have some power and probably too much defense. I just hope NGD does it right when they do balance them out.
Kiirani
12-05-2007, 08:11 PM
Isn't repetition shot a shortbow skill, which then nerfs the range and removes break apart from the list of spells?
As a level 41 hunter, I have a fairly good idea about the balance of the classes, and I have to say, I hate them all. Syrtis' classes are far underpowered and ignis and alsius far overpowered. Take this for example! I have multiple times chased level 50 enemy hunters all across the realms, never once catching them, yet I have also multiple times been caught on similar chases! I was killed by an enemy knight in a few hits when all of my shots failed to pierce his heavy metal armor.. His spear however had no difficulty getting through my leather, a disgrace. Enemy barbarians hit far too hard and friendly barbarians take far too much damage, clearly work is needed.
I don't know, it's possible there are some balance issues, but I'm fairly happy with the game as is. I'm happy in my class, I'm happy with my strategies, I'm happy with my puppy dog.
BlooD
12-05-2007, 09:58 PM
See, I agree the damage is ok, but marksmen as a class are going to have to loose spells like son of wind. It is only fair to the other classes, and I am starting to see that. I just think we don't need to like over react to marksmen because then they will get so toned down that they won't be fun to play. I don't know how many people remember how marksmen used to be with the old spells. They were fucking weak! Now they have some power and probably too much defense. I just hope NGD does it right when they do balance them out.
I remember it, i killed many of them with my conjurer, i remember doing pvps vs nazgul when he was in syrtis and i won many of them only with steel skin. But they were improved more and more since then, before acrobatic and elude spels didnt work, most of arrow mastery spells were disabled and they only had freeze and long bow skills.
I think ngd will not remove skills from the marksman, they will add or nerf just some things, for example Strategic position its 120/120 protection +40% at lvl 1 and caution from warriors its 60/60 +40% of protection with -10% movement (well it has been changed today, now its whithout movement penalization) its just strange, i guess they will add some penalizations and adjust some things, the marksman is a class very well done no need for wasting it.
And well, we dont like to nerf classes but if we saw something we think its wrong i think is good to say it, even if it can sound like "complaining".
Hope you understand me but like i wrote stupid things in my posts i think is no need for threads like this, sounds like "You guys dont know nothing so shut up" to me, all people here nows how to play and they are just giving his opinion.
chuckclose1
12-06-2007, 12:12 AM
Personally I think the whole thing should have been balanced before leaving Beta stage and having said that, I'm sure NGD had their own reasons for doing it the way they did. The problem we have here now is that many of the players have been here for a while and have gotten used to the way their characters work. An example: there's no one past, present, or future that will complain as much as me about the loss hunters experienced when they lost ranged pets. A new player that starts to play the game today will have a hunter and enjoy playing him whereas I will doubtfully ever play one again. The new guy never had ranged pets so he hasn't 'lost' anything but in fact is playing the game the way it was intended to be played. The new barb today will not be able to compare Thirst for Blood to the old version and therefore will feel no loss for that either. All classes are being finalized according to NGD's long term plans. Unfortunately the final product (being the final versions of each class in balance) is not ready yet. And until it is there will more complaints, posts, and threads about character nerfing. It's just as well to get used to it and even expect it.
Another thing is, if you're getting that frustrated with the whole thing in general, then it's time for a break and/or a fresh start. Take some time off, it'll give you a whole new outlook.
damn!!! you set me straight lol
that was the best explanation of the unbalance class fights that anyone has said
you are right,, until the end result is acheived , there is always gonna be some class stronger then another
but we dont have to like it until that happens, but we all do have to deal with it
chuckclose1
12-06-2007, 12:26 AM
Isn't repetition shot a shortbow skill, which then nerfs the range and removes break apart from the list of spells?
As a level 41 hunter, I have a fairly good idea about the balance of the classes, and I have to say, I hate them all. Syrtis' classes are far underpowered and ignis and alsius far overpowered. Take this for example! I have multiple times chased level 50 enemy hunters all across the realms, never once catching them, yet I have also multiple times been caught on similar chases! I was killed by an enemy knight in a few hits when all of my shots failed to pierce his heavy metal armor.. His spear however had no difficulty getting through my leather, a disgrace. Enemy barbarians hit far too hard and friendly barbarians take far too much damage, clearly work is needed.
I don't know, it's possible there are some balance issues, but I'm fairly happy with the game as is. I'm happy in my class, I'm happy with my strategies, I'm happy with my puppy dog.
whatttt?????
classes are not different for each realm
a mark has the same stats ,skills, ect in ignis as he does in syrtis and alsius and the same for the other class ( only exeptions to char specific for stats: example- utghar = no head gear so they get stat bonus)
i dont know who told u they were different for each realm but they are the same
if u are seeing that other chars in your class are doing better then maybe its time to re-evaluate your build, stratigies, ect...
Kiirani
12-06-2007, 10:04 AM
whatttt?????
classes are not different for each realm
a mark has the same stats ,skills, ect in ignis as he does in syrtis and alsius and the same for the other class ( only exeptions to char specific for stats: example- utghar = no head gear so they get stat bonus)
i dont know who told u they were different for each realm but they are the same
if u are seeing that other chars in your class are doing better then maybe its time to re-evaluate your build, stratigies, ect...
Thank you for your advice but I assure you it won't be needed. I merely hadn't realised how serious (http://en.wikipedia.org/wiki/Category:Humor) the internet is.
misaccc
12-06-2007, 08:17 PM
Thank you for your advice but I assure you it won't be needed. I merely hadn't realised how serious (http://en.wikipedia.org/wiki/Category:Humor) the internet is.
rofl:cuac:
jrlg23
12-06-2007, 09:31 PM
See, I agree the damage is ok, but marksmen as a class are going to have to loose spells like son of wind. It is only fair to the other classes, and I am starting to see that. I just think we don't need to like over react to marksmen because then they will get so toned down that they won't be fun to play. I don't know how many people remember how marksmen used to be with the old spells. They were fucking weak! Now they have some power and probably too much defense. I just hope NGD does it right when they do balance them out.
wo take out son of the wind on marksmen ? are u insane? u thinking of hurting the whole evasion desipline just cuz the marksmen class? ok ref the evasion class is a basic class for the archers we marksmen get son of the wind if we want most have it full offence and got lil deffence. others like me depend on this desipline cuz we want the deffence rather be full power. u cant think we marksmen are unbalance or overpowered for a basic desipline. if u want to bring down the deffence of a marksmen in that i have nuthin on that but the power of a marksmen and the evasion desipline is well to be hurt something like that
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