View Full Version : Ngd Fix This
_dracus_
01-06-2008, 11:22 PM
Give the three realm speed boost armor, this is really so unfair. ALL ignis archer are using it now. Where is the balance ?
misaccc
01-06-2008, 11:32 PM
oh damn i knew it would come to this...whats with the ring that gives blunt dmg bonus 10% u dudes in syrtis get at some lame lvl?whats with 3% chance of 700%wpnd dmg ring i say thats not balanced too.other that that what can i say,maybe NGD will implement some other stuff for u guys till then stop complaining
_dracus_
01-06-2008, 11:40 PM
Yes all thoses unique Item per realm are not good for the game. I totally agree on that.
misaccc
01-06-2008, 11:42 PM
Yes all thoses unique Item per realm are not good for the game. I totally agree on that.
so what do u suggest that NGD removes em all?
_dracus_
01-06-2008, 11:44 PM
All accessible to all realms, So that you can choose
misaccc
01-06-2008, 11:50 PM
nope thats bad,removes the difference between realms
i will think of something...later
Myxir
01-07-2008, 12:11 AM
Well. Different items for every realm are okay. But Speed is a basic thing that should not get changed.
About the ring. It might sound powerful but it is not. 3% chance for every hit is very very low. I use it since a few weeks with a fast bow and I still made no "critical" hit with it.
The Amulet that gives 10% blunt does not work yet.
Or at least make the armor restricted to marksmen. But that would be unfair to other mages constant +6% movement speed is pretty much.
But as misacc already said. It is hard to think of another change... Really...
magnet
01-07-2008, 01:41 AM
Yes let's remove all those stupid items, they are only harming balance.
GIGO305
01-07-2008, 01:51 AM
ok i notised few smart ppl here, so theres alot of dee dee dees here. the armor should stay and the rings should be replaced by some better things like for alsius some armor or hammer with a good boost and for syrtis a conju tunic that doesnt make us look gay(only 1 so far its lvl 40 i look like a warlock baby! :metal: )and a lil bost in magic or something beacuse those rings are stupid and i never seen them and my inventory is loaded with rings
makarios68
01-07-2008, 03:10 AM
What i want to know is if the health and mana amulets are bugged or are supposed to give you effectively unlimited health/mana? For example, if you switch between the amulet of emanation and another amulet repeatedely, you have unlimited mana.
There's a dilema here, coz many would say that it's cheating to use such items in the WZ.
But if your enemy is using such items you can't win against him unless you use them too.
Is it cheating to use them?
Or is it survival?
Are they bugged, or designed that way?
Aries202
01-07-2008, 03:39 AM
Its a bug. And a lot of alsius and ignis people abuse the mana bug sadly :(
Miraculix
01-07-2008, 04:52 AM
oh damn i knew it would come to this...whats with the ring that gives blunt dmg bonus 10% u dudes in syrtis get at some lame lvl?whats with 3% chance of 700%wpnd dmg ring i say thats not balanced too.other that that what can i say,maybe NGD will implement some other stuff for u guys till then stop complaining
Both of these items just don't work. And btw the blunt dmg item is an amulet (stone token). So you can't have TWO of them on.
NeZZeR-N
01-07-2008, 07:19 AM
misaccc: What f***ing ring are you talking about misaccc ?
__________________________________________________ ___
If it's only in Syrtis it VERY unfair to Alsius, as always Alsius comes after Ignis and Syrtis.
It have always been like 1.Syrtis 2.Ignis 3.Alsius.
yeye I know about hte development cycels ,but things like that must be inplemented at the same time or it will give unbalance.
2% evasion 2%moment speed + something more IS really much.
Mages can feel totaly owned by another mage that's running away 2% faster.
makarios68
01-07-2008, 08:59 AM
I did some tests and as some people have suspected it's not just the Amulet of Emanation that's bugged.
See attached screenshot...
Me and Sahariel sat down at the same time with almost no health left, yet look at my health/mana levels already.
This was caused by equipping and de-equipping the very common Syrtis Royal Amulet, just once.
I normally keep it on all of the time, but first noticed the effect while switching to Golden Broach for max damage.
I am soooo glad that NGD has fixed this before too many people noticed and can't wait for the next update!
Me too.
The thought of people having bugged health/mana items in the WZ is quite disturbing.
misaccc: What f***ing ring are you talking about misaccc ?
__________________________________________________ ___
If it's only in Syrtis it VERY unfair to Alsius, as always Alsius comes after Ignis and Syrtis.
It have always been like 1.Syrtis 2.Ignis 3.Alsius.
yeye I know about hte development cycels ,but things like that must be inplemented at the same time or it will give unbalance.
2% evasion 2%moment speed + something more IS really much.
Mages can feel totaly owned by another mage that's running away 2% faster.
Nezzer, what do you mean by ALWAYS?
Do you not remember when Syrtis had no rings or Amulets at all?
Back on topic, I think the only attribute modifying equipment that should be allowed are ones that boost stats. No lower casting time; Arcane Devotion is for that. If you aren't a mage, bad luck. No passive speed, it's for hunters...no extra range, no quicker attack speed.
IMO extra evasion or hit chance are fine though.
Pizdzius
01-07-2008, 10:41 AM
I wear 3% chance for 700% dmg ring and I didn't have the chance to experience it yet :P maybe there could be a special 3 Realm quest for few items... but this isn't a place to give ideas, heh :P let's complain. WAUGH!
misaccc
01-07-2008, 01:28 PM
Both of these items just don't work. And btw the blunt dmg item is an amulet (stone token). So you can't have TWO of them on.
ok yea i forgot its an amulet but then i never said anything about having 2 of them at the same time right?
misaccc: What f***ing ring are you talking about misaccc ?
__________________________________________________ ___
If it's only in Syrtis it VERY unfair to Alsius, as always Alsius comes after Ignis and Syrtis.
It have always been like 1.Syrtis 2.Ignis 3.Alsius.
yeye I know about hte development cycels ,but things like that must be inplemented at the same time or it will give unbalance.
2% evasion 2%moment speed + something more IS really much.
Mages can feel totaly owned by another mage that's running away 2% faster.
1st read up...2nd 2% faster mage is nothing trust me
and your idea of how NGD works on realms is totaly wrong here is an example when the quest items were fixed and new quests implemented ignis had to wait few MONTHS to get them unlike syrtis and alsius...but i agree that things should be implemented at the same time in all realms
EDIT:a possible solution make armor only for warriors or only for low lvls
DemonMonger
01-07-2008, 03:57 PM
ok yea i forgot its an amulet but then i never said anything about having 2 of them at the same time right?
1st read up...2nd 2% faster mage is nothing trust me
and your idea of how NGD works on realms is totaly wrong here is an example when the quest items were fixed and new quests implemented ignis had to wait few MONTHS to get them unlike syrtis and alsius...but i agree that things should be implemented at the same time in all realms
EDIT:a possible solution make armor only for warriors or only for low lvls
listen... the armor has defence of 60 something per part..... 60x3 = 180 defence for + 2% evasion , speed, attack speed per part... hunters have no problem catching me with this armor on.... barbs have no problem catching me with this armor on... people with horses have no problems catching me with this armor on.... MAGES KNIGHTS MARKSMEN CANT CATCH HUNTERS ANYWAY PERIOD. Stop whining, if you want to be faster make a character thats based on speed.
The armor has its benefit but also its drawbacks.... i got hit with speed armor on by a mage with sultars terror lvl 5 and it did 968 damage to me plus i fell down. Since i fell i could not change armor... so then he casted lightning on me + meteor lightning did almost 1000 damage and meteor this almost 800 and i died before terror ran out.... would you rather i absorb all your damage and kill you?.. this mage didnt even need soulkeeper!
Why? ALL BECAUSE I WAS WEARING SPEED ARMOR that has crap defence.... Just chill.. it all balances out man
lethal shot hits me for a crap load also with this armor on... same with all basic attacks...
misaccc
01-07-2008, 04:19 PM
listen... the armor has defence of 60 something per part..... 60x3 = 180 defence for + 2% evasion , speed, attack speed per part... hunters have no problem catching me with this armor on.... barbs have no problem catching me with this armor on... people with horses have no problems catching me with this armor on.... MAGES KNIGHTS MARKSMEN CANT CATCH HUNTERS ANYWAY PERIOD. Stop whining, if you want to be faster make a character thats based on speed.
The armor has its benefit but also its drawbacks.... i got hit with speed armor on by a mage with sultars terror lvl 5 and it did 968 damage to me plus i fell down. Since i fell i could not change armor... so then he casted lightning on me + meteor lightning did almost 1000 damage and meteor this almost 800 and i died before terror ran out.... would you rather i absorb all your damage and kill you?.. this mage didnt even need soulkeeper!
Why? ALL BECAUSE I WAS WEARING SPEED ARMOR that has crap defence.... Just chill.. it all balances out man
lethal shot hits me for a crap load also with this armor on... same with all basic attacks...
demon no need to explain to me i know how it works...but 1 lil thing u said knights can catch hunters?lol i cant do it with the speed armor and sprint
but i agree that the armor has lame defence i normaly get hit around 150 by a marks but when i have this armor i the dmg is doubled!300dmg
Domino_
01-07-2008, 04:44 PM
It looks noone likes this armor, so it should be removed to solve this problem...
DemonMonger
01-07-2008, 05:38 PM
demon no need to explain to me i know how it works...but 1 lil thing u said knights can catch hunters?lol i cant do it with the speed armor and sprint
but i agree that the armor has lame defence i normaly get hit around 150 by a marks but when i have this armor i the dmg is doubled!300dmg
if im not wearing the armor.. knights cannot catch me....
with it... nothing is changed... excpet if i lag they have a chance to kill me due to bad armor...
DemonMonger
01-07-2008, 05:40 PM
It looks noone likes this armor, so it should be removed to solve this problem...
hrvatska!.... then remove all items that are realm based all horses and make us all have 50 distribute points at lvl 50 .. make all character classes the same... same skills same items... same weapons...
LenaRosemberg
01-07-2008, 06:07 PM
The difference of two characters of the same subclass and level should be how they use their brain to have the most effective character, ie choose of weapon, disciplines, powers, not if they're in a realm with extra speed or extra damage.
It's unfair that a hunter from Syrtis or Alsius can't escape from an hunter from Ignis because of this 6% extra speed.
Boger
01-07-2008, 06:43 PM
The difference of two characters of the same subclass and level should be how they use their brain to have the most effective character, ie choose of weapon, disciplines, powers, not if they're in a realm with extra speed or extra damage.
It's unfair that a hunter from Syrtis or Alsius can't escape from an hunter from Ignis because of this 6% extra speed.
You should quote yourself now.
It's unfair that a hunter from Syrtis or Alsius can't escape from an hunter from Ignis because of this 6% extra speed.
Hypocrisy
The difference of two characters of the same subclass and level should be how they use their brain to have the most effective character
asetas
01-07-2008, 06:48 PM
it is good that all realms has their speciality. that way they are actually balanced very well. all the realms can improve them selves with some special equipment that will boost something example your dmg or speed. Other runs faster other hits harder=total balance :)
makarios68
01-07-2008, 06:49 PM
listen... the armor has defence of 60 something per part..... 60x3 = 180 defence for + 2% evasion , speed, attack speed per part... hunters have no problem catching me with this armor on.... barbs have no problem catching me with this armor on... people with horses have no problems catching me with this armor on.... MAGES KNIGHTS MARKSMEN CANT CATCH HUNTERS ANYWAY PERIOD. Stop whining, if you want to be faster make a character thats based on speed.
The armor has its benefit but also its drawbacks.... i got hit with speed armor on by a mage with sultars terror lvl 5 and it did 968 damage to me plus i fell down. Since i fell i could not change armor... so then he casted lightning on me + meteor lightning did almost 1000 damage and meteor this almost 800 and i died before terror ran out.... would you rather i absorb all your damage and kill you?.. this mage didnt even need soulkeeper!
Why? ALL BECAUSE I WAS WEARING SPEED ARMOR that has crap defence.... Just chill.. it all balances out man
lethal shot hits me for a crap load also with this armor on... same with all basic attacks...
Hmm, i don't think i'd wear this armour if i had it.
-Edge-
01-07-2008, 06:55 PM
Speed for less armour, Yes im Ignean but I have to say this is unfair, alot of these new items are glitched, and by the time one is fixed a new one comes out.
I like the old days where we had the few rings and amulets...
But theres problems on all sides, no need to go out here about it,
Domino_
01-07-2008, 09:14 PM
hrvatska!.... then remove all items that are realm based all horses and make us all have 50 distribute points at lvl 50 .. make all character classes the same... same skills same items... same weapons...
hmm really same things..... oh i've read lots of threads about that horses are bad !! :thumb_up: Hmm i can imagine how would you shout/cry when any other realm got this thing.... Just like topic with surak is surakis..... :thumb_down:
btw i dunno what do u mean by word hrvatska, but i think that u meant it well :biggrin:
NightTwix
01-07-2008, 09:28 PM
i would happily trade the crappy 6% speed from a lvl16(!) armor against the rings of nuke (aka 700% weapondamage in 6 out of 100 shots) or those rings that add 50 dmg to every single shot.
the speed advantage is slim and the risk of chaning back too late is high. It doesnt cause miracles either. I still get catched all the time.
Maybe the items should be rotated every 2 month so people will notice
DemonMonger
01-07-2008, 09:29 PM
The difference of two characters of the same subclass and level should be how they use their brain to have the most effective character, ie choose of weapon, disciplines, powers, not if they're in a realm with extra speed or extra damage.
It's unfair that a hunter from Syrtis or Alsius can't escape from an hunter from Ignis because of this 6% extra speed.
hunters escape from me all the time.... pft they can use camo or stalker surroundings and still escape
DemonMonger
01-07-2008, 09:30 PM
i would happily trade the crappy 6% speed from a lvl16(!) armor against the rings of nuke (aka 700% weapondamage in 6 out of 100 shots) or those rings that add 50 dmg to every single shot.
the speed advantage is slim and the risk of chaning back too late is high. It doesnt cause miracles either. I still get catched all the time.
Maybe the items should be rotated every 2 month so people will notice
i agree twix.... the items are not all that hott..... they get me killed more than anything.... one knock down and its over...
Domino_
01-07-2008, 09:57 PM
That ring 3% (700% dmg) DOESNT WORK i wish that it works.....
_Enio_
01-07-2008, 10:06 PM
Its a simple thing.. its unfair. You claim that Ignis is a +Speed Realm? and a +range? WTF is going on, dont you see that it gives unbalances that are just unfair to teh other realms? Ofcourse many Ignis will flame against and praise the "differences" in relam but these differences must be balanced what isnt the case here. Do you really want me to give examples why it is unbalanced? Many seem to not want it see... If not take out those rings/armors/amulets.. make equal possibilities for evry realm. and.. make Armor and ring/amulet equips to stun you for at least 5 seconds after last equip/dequip.. Itll be annoying i know but it prevents abuses..
valterbla
01-07-2008, 11:18 PM
listen... the armor has defence of 60 something per part..... 60x3 = 180 defence for + 2% evasion , speed, attack speed per part... hunters have no problem catching me with this armor on.... barbs have no problem catching me with this armor on... people with horses have no problems catching me with this armor on.... MAGES KNIGHTS MARKSMEN CANT CATCH HUNTERS ANYWAY PERIOD. Stop whining, if you want to be faster make a character thats based on speed.
The armor has its benefit but also its drawbacks.... i got hit with speed armor on by a mage with sultars terror lvl 5 and it did 968 damage to me plus i fell down. Since i fell i could not change armor... so then he casted lightning on me + meteor lightning did almost 1000 damage and meteor this almost 800 and i died before terror ran out.... would you rather i absorb all your damage and kill you?.. this mage didnt even need soulkeeper!
Why? ALL BECAUSE I WAS WEARING SPEED ARMOR that has crap defence.... Just chill.. it all balances out man
lethal shot hits me for a crap load also with this armor on... same with all basic attacks...
:cuac: ever.
The armor defense almost change in nothing. I see that because I don't use Pauldron and Helm and i see no change.
The speed of hunters of Ignis now is 21% Almost an Onslaught lvl 5 but, infinite onsalught.
If you have Mobilist lvl 5 on you run 45% faster for 20 secs. the time you need to get away and make camaflage. Camaflage is just 2 secs now so not big thing.
Don't come with the excuse of armor because hunters have a few but have, some protection magics.Lighting lvl 5 can do 1000dmg (200dmg around each sec = 1000)
Like I already said: The defense doesn't matter that high, you said got 60, so is 200+200+200+200+60=862 but is reduced to around 666 defense so almost no BIG change.
Like I already said: 6% makes things really diferents. if you do Camaflage, you only run 29%- speed (This part I can be wrong), The time u need to hide somewhere.
I said that Lethal Attack is strong and is, but isn't the only strong, Lighting is strong as hell. Golem Fist is strong as hell. Dual Shot can hit alot as hell.
Is just that 6%+ speed for 120- defense is nothing. I want that too...
I hope you all understand something xDDDD :lol:
DemonMonger
01-07-2008, 11:26 PM
:cuac: ever.
The armor defense almost change in nothing. I see that because I don't use Pauldron and Helm and i see no change.
The speed of hunters of Ignis now is 21% Almost an Onslaught lvl 5 but, infinite onsalught.
If you have Mobilist lvl 5 on you run 45% faster for 20 secs. the time you need to get away and make camaflage. Camaflage is just 2 secs now so not big thing.
Don't come with the excuse of armor because hunters have a few but have, some protection magics.Lighting lvl 5 can do 1000dmg (200dmg around each sec = 1000)
Like I already said: The defense doesn't matter that high, you said got 60, so is 200+200+200+200+60=862 but is reduced to around 666 defense so almost no BIG change.
Like I already said: 6% makes things really diferents. if you do Camaflage, you only run 29%- speed (This part I can be wrong), The time u need to hide somewhere.
I said that Lethal Attack is strong and is, but isn't the only strong, Lighting is strong as hell. Golem Fist is strong as hell. Dual Shot can hit alot as hell.
Is just that 6%+ speed for 120- defense is nothing. I want that too...
I hope you all understand something xDDDD :lol:
its 200 + 200 + 60 + 60 + 60
1000 is base armor without it..... and armor defence = 676
with the armor i have 580 base and armor defence is 200 somthing...
get it right...
its 200 + 200 + 60 + 60 + 60
1000 is base armor without it..... and armor defence = 676
with the armor i have 580 base and armor defence is 200 somthing...
get it right...
Lightning's max dmg is 240 at lvl 5...Totalling 1200 dmg without armour.
DemonMonger
01-08-2008, 12:01 AM
Lightning's max dmg is 240 at lvl 5...Totalling 1200 dmg without armour.
this is not about lightning.. its about armor defence.....
lvl 50 armor = 200 + 2 per part
speed armor = 60 per part....
so lvl 50 armor = 1000 base defence...
and with speed armor base defence = 580
thats what the numbers + meant....
Valorius
01-08-2008, 01:20 PM
lethal shot hits me for a crap load also with this armor on... same with all basic attacks...
And as i stated before, IT IS HARD TO EVEN GET IN AN ATTACK BECAUSE YOU ARE SO MUCH FASTER THAN US, therefore you are in our firing envelope for a much shorter time(or conversely it takes a much longer time for us to escape an ignis hunters firing envelope). Any hunter who has seen the diff btwn lvl 4 wild spirit and lvl 5 will attest to the fact that even 3% is a VERY big deal in a long distance pursuit.
If it's no big deal, you should be freely willing to give it up.
i would happily trade the crappy 6% speed from a lvl16(!) armor against the rings of nuke (aka 700% weapondamage in 6 out of 100 shots) or those rings that add 50 dmg to every single shot.
the speed advantage is slim and the risk of chaning back too late is high. It doesnt cause miracles either. I still get catched all the time.
6% is hardly a 'slim' difference, it's the diff btwn lvl 3 wild spirit and lvl 5. That is a HUGE difference because it's constant.
BTW, for the dmg rings, you have to wear two to get the bonus you describe, and it's actually 30-50 extra dmg per shot, not "50", and the dmg is weighed against your armor, so it's not really 30-50 net dmg either. Of course, we have to sacrifice 2 ring slots to get that, whereas for the speed armor you can STILL wear 2 rings besides.
This armor is terribly unbalancing. It should be removed post haste.
so lvl 50 armor = 1000 base defence...
and with speed armor base defence = 580
thats what the numbers + meant....
My base defense is nowhere near that high. The individual lvl 50 parts add up to 1000, but when equipped its nowhere near that high. My natural base defense is actually under 700. When using a few stats boosting lvl 35 items i have, my overall armor rating doesnt even drop 80 points.
Equipping the speed armor in a pursuit, its defensive value is irrelevant since you are not facing return fire, and in a an evasion, all you have to do is cast SOTW or Low profile until youre out of bow range, which you will accomplish MUCH faster with an extra 6% passive speed. And how about when invis? That extra 6% equates to 3% faster invisible running speed too.
You can sell the "its no big deal" bs somewhere else, because i know just how big a deal it is, i've seen it on the 'field of battle' plenty of times already. This armor is bullshit. Either give it to all realms, or give it to none.
DemonMonger
01-08-2008, 02:53 PM
And as i stated before, IT IS HARD TO EVEN GET IN AN ATTACK BECAUSE YOU ARE SO MUCH FASTER THAN US, therefore you are in our firing envelope for a much shorter time(or conversely it takes a much longer time for us to escape an ignis hunters firing envelope). Any hunter who has seen the diff btwn lvl 4 wild spirit and lvl 5 will attest to the fact that even 3% is a VERY big deal in a long distance pursuit.
If it's no big deal, you should be freely willing to give it up.
6% is hardly a 'slim' difference, it's the diff btwn lvl 3 wild spirit and lvl 5. That is a HUGE difference because it's constant.
BTW, for the dmg rings, you have to wear two to get the bonus you describe, and it's actually 30-50 extra dmg per shot, not "50", and the dmg is weighed against your armor, so it's not really 30-50 net dmg either. Of course, we have to sacrifice 2 ring slots to get that, whereas for the speed armor you can STILL wear 2 rings besides.
This armor is terribly unbalancing. It should be removed post haste.
My base defense is nowhere near that high. The individual lvl 50 parts add up to 1000, but when equipped its nowhere near that high. My natural base defense is actually under 700. When using a few stats boosting lvl 35 items i have, my overall armor rating doesnt even drop 80 points.
Equipping the speed armor in a pursuit, its defensive value is irrelevant since you are not facing return fire, and in a an evasion, all you have to do is cast SOTW or Low profile until youre out of bow range, which you will accomplish MUCH faster with an extra 6% passive speed. And how about when invis? That extra 6% equates to 3% faster invisible running speed too.
You can sell the "its no big deal" bs somewhere else, because i know just how big a deal it is, i've seen it on the 'field of battle' plenty of times already. This armor is bullshit. Either give it to all realms, or give it to none.
i have not been using it in raids to syritis... and i kill/escape more.... why? because the damage you do is not as lethal... youve got other items that we dont that make our battles with you so called UNFAIR... dont use your items and we wont use ours... Many of our items dont work. Example kron rings +5% )> damage each DO NOT WORK... the list goes on. Im a super nerd, and yes i have done extensive tests and number crunching...
If you paid more attention you would see that im talking about base armor (total of parts worn) when i say 1000....
1010 armor = 676 armor defence
basic shot/vs 676 defence = 21 - 420 damage (low to high)
critical hit single shot from knight = 1547 damage
critical hit single from barbarian = 2540 damage+ (see picture)
and 580 armor = 388 armor defence
basic shot/vs 388 defence = 154 - 852 damage (low to high)
critical hit single from knight = 2240
critical hit single from barbarian = instant death
the difference in speed is not that great.... if a hunter is going to escape he will escape... i proved this today all day and moved up many slots in rank...
and i did it without the armor.... Im chosing not to wear it not because of the so called unfair boost of speed, but because I find that one mistake = instant death + a waste of 10 mins to run back to your realm...
Want to cry about speed boost in war... then cry about horses... that is what i call unfair..
To kill you we must battle for quite a while.... this is your chance to destroy us... if you fail .. blame yourself for lack or power/skill ... dont blame us for using our armor.... ensnare will negate all of the boost from the armor and more... so will a lvl 1 hinder... you dont want to use 75 mana to slow us down?
Stop whining and use your brains.... adapt to the changes or go extinct slowly...Equipping the speed armor in a pursuit, its defensive value is irrelevant since you are not facing return fire, and in a an evasion, all you have to do is cast SOTW or Low profile until youre out of bow range, which you will accomplish MUCH faster with an extra 6% passive speed. And how about when invis? That extra 6% equates to 3% faster invisible running speed too.
You can sell the "its no big deal" bs somewhere else, because i know just how big a deal it is, i've seen it on the 'field of battle' plenty of times already. This armor is bullshit. Either give it to all realms, or give it to none.
Fact of the matter is the armor is not all that great... if im invisible i have - 40% move speed.... you are still faster than me running and hunting me down in this state... I agree on one thing, It would be nice to give it to all realms. Trust me... if you get it you will see how not great it is..... if i am in range and fighting you with my lvl 50 armor on, then i change to my low lvl speed armor to run. Its a huge risk... (most of the time i have little mana and cant use son of wind) or (i have just enough mana left from battle to use mobility + camoflauge) its a choice.... son of wind or camo.... i would rather rest than run half dead through your realm of 10000000 people. Son of wind is also not that great..... high mana for the same output but less duration as dodge + spell elude (* i know a way to have 98.75% dodge rate without son of wind!)
Back to the point... I hope you get the armor so you see what I mean... its not that godly.
mrclean
01-08-2008, 03:42 PM
This is true--each piece provides only a certain % and only Knights can add up to 100%(with shield).
Evade chances have nothing to do with blockin chances... 6% EVADE chances (yes I said EVADE not BLOCK) more you need to prove how much they are... you got so high dmg with a single hit with that armor...
valterbla
01-08-2008, 06:49 PM
Back to the point... I hope you get the armor so you see what I mean... its not that godly.
Hey I got this quote cuz of the image.
Hey bunky head, You are so stupid. So Mala Persona uses a VERY SLOW WEAPON, problaby had Berserk, problaby had Onslaught,Problaby had Off with their head off!!!, and used South Cross (125%DMG + 100%DMG[80% change]), Problaby he had luck with South Cross, so is all this magics make that dmg for....400+260+300+200=1160mana, If was with my DD, I only had 110 mana after ALL that.
You are the worse lier I ever seen.
EDIT: Forget all "problabys", I checked better the image and Mala had ALL this magics on.
Edit2: And shut up with the Lethal Attack, Coward, you are so coward that you dunno that Marskmen can't do Lethal Attack at 20mts or more to a coward running at 21% speed
Edit 3: Picture is a guy with lots of buffs out of mana doing the Unique best barbarian (warrior) magic...Dear god...
Edit4: Oh my big f**** coward, You are so stupif that You don't know that South Cross is a MAGIC? DEAR god...
Edit5: Demon....When you will learn that armor isn't "oh no!!! I'm without 120armor so a barb will make me 22222 dmg!", If that was true, When you was lvl41 around, The Knights and Barbs would do that. DEAR GOD LEARN SOMETHING!
Edit6: Oh my big s**** f**** noob, did you know that almost all magics need time to cast them? you say ah but armor is 60 and I die in a sec, look, You say that but in run you don't neeed worry, Nobody can get you cuz u un 21% faster, a guy is making a magic and then u flee in a sec, so that guy loses the mana and does nothing.
Edit7: You are really a noob, you say that in wars you die cuz of blablabla the armor, Dear god, You in a fort war , you don't need extra speed, you already have 15%+ speed so isn't need more, so you can wear a lvl 50 armor.
Dear god...
DemonMonger
01-08-2008, 06:57 PM
Hey I got this quote cuz of the image.
Hey bunky head, You are so stupid. So Mala Persona uses a VERY SLOW WEAPON, problaby had Berserk, problaby had Onslaught,Problaby had Off with their head off!!!, and used South Cross (125%DMG + 100%DMG[80% change]), Problaby he had luck with South Cross, so is all this magics make that dmg for....400+260+300+200=1160mana, If was with my DD, I only had 110 mana after ALL that.
You are the worse lier I ever seen.
EDIT: Forget all "problabys", I checked better the image and Mala had ALL this magics on.
Edit2: And shut up with the Lethal Attack, Coward, you are so coward that you dunno that Marskmen can't do Lethal Attack at 20mts or more to a coward running at 21% speed
Edit 3: Picture is a guy with lots of buffs out of mana doing the Unique best barbarian (warrior) magic...Dear god...
Edit4: Oh my big f**** coward, You are so stupif that You don't know that South Cross is a MAGIC? DEAR god...
Edit5: Demon....When you will learn that armor isn't "oh no!!! I'm without 120armor so a barb will make me 22222 dmg!", If that was true, When you was lvl41 around, The Knights and Barbs would do that. DEAR GOD LEARN SOMETHING!
lol... you are funny... i was wearing all lvl 50 armor... he didnt use onslaught
just the mini buffs.... if i was wearing my speed armor = instant death...
lol again... i never said lethal shot was anything....
lol again... coward? hunter has to do what hunter has to do...
XD run
lol i never said mala had no buffs on
lol.... youre one funny guy want to marry me? i need more laughs in life
lol and about learning something... there's nothing left for me to learn here until they add new skills hahahaha
valterbla
01-08-2008, 07:14 PM
lol... you are funny... i was wearing all lvl 50 armor... he didnt use onslaught
just the mini buffs.... if i was wearing my speed armor = instant death...
lol again... i never said lethal shot was anything....
lol again... coward? hunter has to do what hunter has to do...
XD run
lol i never said mala had no buffs on
lol.... youre one funny guy want to marry me? i need more laughs in life
lol and about learning something... there's nothing left for me to learn here until they add new skills hahahaha
You are a coward because first you find a hunter lvl 50 like you, then you fight, oh no! you are dying pity...You are as hell if u have 1/4. so you are the hugest coward i ever seen.
Then You was talking about "Knight Crit 2500around" and other bullcrap.
You are so stupid that i don't get what u mean.
Really, You are very heavy stupid coward.
Truly, I won't tell the hunters name, He just told me that you found him lvl 50, both 50, then he starts making you a dead guy, the you run!!! YOU ARE A BIG COWARD. You only hunt noobs was what the hunter told me. And for what I see you are the hugest coward so coward and patetic that cannot fight a 50. pity.
"Go cry in other place", sucker.
Boger
01-08-2008, 07:33 PM
You are a coward because first you find a hunter lvl 50 like you, then you fight, oh no! you are dying pity...You are as hell if u have 1/4. so you are the hugest coward i ever seen.
Then You was talking about "Knight Crit 2500around" and other bullcrap.
You are so stupid that i don't get what u mean.
Really, You are very heavy stupid coward.
Truly, I won't tell the hunters name, He just told me that you found him lvl 50, both 50, then he starts making you a dead guy, the you run!!! YOU ARE A BIG COWARD. You only hunt noobs was what the hunter told me. And for what I see you are the hugest coward so coward and patetic that cannot fight a 50. pity.
"Go cry in other place", sucker.
DD shhhhhhh........
I think you didnt get what DM's writing...
Im not on any side of the "conflict"... just to be precise.
NightTwix
01-08-2008, 07:37 PM
what about the 5% evade and +12 hitchance amulet in Syrtis?
so syrtis never misses and does godlike damage, what choice do we have than take our fast armor and run or at least stay out of range? :angel1:
Domino_
01-08-2008, 08:33 PM
what about the 5% evade and +12 hitchance amulet in Syrtis?
so syrtis never misses and does godlike damage, what choice do we have than take our fast armor and run or at least stay out of range? :angel1:
i have never seen amulet like this, if u'll find it, contact me, im from Syrtis !!
regards
DemonMonger
01-08-2008, 10:48 PM
You are a coward because first you find a hunter lvl 50 like you, then you fight, oh no! you are dying pity...You are as hell if u have 1/4. so you are the hugest coward i ever seen.
Then You was talking about "Knight Crit 2500around" and other bullcrap.
You are so stupid that i don't get what u mean.
Really, You are very heavy stupid coward.
Truly, I won't tell the hunters name, He just told me that you found him lvl 50, both 50, then he starts making you a dead guy, the you run!!! YOU ARE A BIG COWARD. You only hunt noobs was what the hunter told me. And for what I see you are the hugest coward so coward and patetic that cannot fight a 50. pity.
"Go cry in other place", sucker.
im afraid i cannot cry as the heat of hell has melted my eyes away.... i know of this lvl 50 hunter you are talking about... lol get it right man.... ill fight any lvl 50 but not when i am in the middle of 5000 syritis mongers.... ask AOI fought him 1vs1 ask tui.. fought him 1vs1 ask around.... he had a pet... and i had just killed 2 other syritis mages... my mana was low so I CHOSE not to fight him. My choice of kills first are people that trian alone.... second people i see that are weak.. third whoever i come across that doesnt wave.... Since you are so pissed I must be doing something right =)
once i get the picture ill show you ... ye of little faith ...
I spent alot of time testing all things with twix,boger,stn,gabriel,wyatt,lood feer,surakor, and many others... Take it as it is or not at all..
Valorius
01-09-2008, 02:16 AM
the difference in speed is not that great....
I'm sorry DMC, but that's BS, plain and simple. 6% passive speed is an immense difference.
if a hunter is going to escape he will escape... i proved this today all day and moved up many slots in rank...
And he'll escape much more easily with 6% more passive speed if he's a smart player.
and i did it without the armor.... Im chosing not to wear it not because of the so called unfair boost of speed, but because I find that one mistake = instant death + a waste of 10 mins to run back to your realm...
Nonsense with the "oh, its such weak armor" argument. All you have to do is cast Low profile, SOTW< or even high lvl evasive tactics while in range of enemy weapons(for a much shorter time, by the way, because of your speed), and the lower armor rating is irrelevant. OR, one could just wait until he's out of wpns range, and then pop the armor on. Lots of times you'll get clear of wpns range only to have the enemy close back into wpns range when he activates his speed burst or is onslaughted, etc. With 6% more passive speed, he is a lot less likely to ever regain firing range again.
And likewise, in pursuits, the lower armor rating of the speed armor means nothing, because you are not facing return fire.
Want to cry about speed boost in war... then cry about horses... that is what i call unfair..
I just outran another horse today. They're nowhere near as unbalancing as giving ONE REALM up to 6% more passive speed than the others.
Fact of the matter is the armor is not all that great... if im invisible i have - 40% move speed....
A hunter with lvl 5 wild spirit and all 6% of this armor would have an invis run speed of 60.5%. And a hunter with this armor who wisely cast Escapist right before going invis would have a run speed of 80.5%.
Speed boosts DO make a difference in your invis running speed...i know because i use them in conjunction with invis all the time.
I agree on one thing, It would be nice to give it to all realms.
It should be done immediately. I can't believe NGD would give it to only one realm to begin with...
Trust me... if you get it you will see how not great it is..... if i am in range and fighting you with my lvl 50 armor on, then i change to my low lvl speed armor to run. Its a huge risk... (most of the time i have little mana and cant use son of wind) or (i have just enough mana left from battle to use mobility + camoflauge) its a choice.... son of wind or camo.... i would rather rest than run half dead through your realm of 10000000 people. Son of wind is also not that great..... high mana for the same output but less duration as dodge + spell elude (* i know a way to have 98.75% dodge rate without son of wind!)
SOTW is a great spell, and as far as the lower armor rating making one so easy to kill, i will again point out that i use two lvl 35 +3 stats boosting armor pieces(actually only one currently, but i used 2 for a long time), and it didnt stop me from becoming the highest scoring hunter in regnum(this is not meant as a boast, just a very relevant truth). By your logic, i should've been so easy to kill because of the lvl 35 pieces, but in honesty, it really seemed to make no diff at all except when hit by the weapons that it was 'bad' or 'very bad' against, which is why i stopped using the one item, cause it was "very bad" vs slashing, and every barb and knight seems to use slashing wpns of late.
Back to the point... I hope you get the armor so you see what I mean... its not that godly.
I hope so too, because if nothing else, it is EXTREMELY effective when chasing fleeing enemies. There is absolutely no denying that point at all. A hunter with all the speed upgrades and this armor is virtually impossible to escape from without invsibility. Same for a speed build barbarian.
Godofsilver
01-09-2008, 02:23 AM
100% normal
15% passive
6% armour
25% onslaught
25% mobility
40% escapist
15% SoW
____________
226%
Cap is 150%
150%
divided by two
____________
75% while invisible, best case scenario
Or, if because once it's in half, it's less then 150%,
113% if the cap is different when it's subtracted from,
but probably 75%.
:guitar: :metal:
6% DOES sound low, but 6% constant advantage will make a difference in pursuits and pursuits alone; should they stand and fight, it won't make a difference at all.
I think that it doesn't matter; it's a minor difference with all said
Valorius
01-09-2008, 02:25 AM
what about the 5% evade and +12 hitchance amulet in Syrtis?
so syrtis never misses and does godlike damage, what choice do we have than take our fast armor and run or at least stay out of range? :angel1:
All realms should have this item, and the speed armor, and the slash rings, etc, etc.
Ive not yet gotten one of these amulets, but i think it's questionable whether or not it's actually as good as a royal amulet that gives +100hp and +45 mana. I'm not even sure if it works, to be honest.
100% normal
15% passive
6% armour
25% onslaught
25% mobility
____________
171%
Cap is 150%
150%
divided by two
____________
75% while invisible, best case scenario
Or, if because once it's in half, it's less then 150%,
85.5% if the cap is different when it's subtracted from,
but probably 75%.
:guitar: :metal:
6% DOES sound low, but 6% constant advantage will make a difference in pursuits and pursuits alone; should they stand and fight, it won't make a difference at all.
Just for the record, max possible Ignis invis speed is 100.5 with every speed buff cast and this armor. For all other realms it is 97.5%.
That's Passive speed 15%, armor speed 6%, SOTW 15%, Escapist 40%, and mobility 25%. Once you're invisible your speed is divided by 2, so your speed doesn't get nerfed by the speed cap even with all that cast. Then when invis wears off, if you're exceeding 150%, it will cap you at that time.
I know this for a fact because ive used (variations of) that combo to escape from samal when it was falling about 10 jillion times. Really, just using escapist alone makes an immense difference in your invis running speed. I love escapist.
Now, with this passive speed armor, picture the door coming down at samal....I'm wisely hiding in a blind spot from the door, with my mana saved up since i knew the end was nigh...i cast SOTW, escpaist, and invis. The lower armor rating means nothing, im protected by SOTW...and i'm now 3% faster than i would've been before. And when that invis wears off, i'll be hauling ass at 121% speed, and then 146% when i hit my lvl 5 mobility.
This armor is totally unbalancing. Period.
Godofsilver
01-09-2008, 02:42 AM
Ah, yes, I forgot escapist and SoW; most likely because I never got to use them :biggrin:, thanks for that
This explains how you get away :guitar:
Muahahahahahahahaha *cough spam spam cough* hahahaha....
Anyway,
Ok, as I said, it makes a difference in pursuits, and I think running like hell from a fort and having people chase you a pursuit, but I see where you're coming from, where you get so far away they don't chase you.
I still don't mind though, but you have a point. I think it's fine, but that's just me, the level 31 goat man :sifflote:
mrclean
01-09-2008, 09:07 AM
uh.. that has nothing to do with what I was saying.
We were talking about armor-per-part as opposed to what it adds up to in the character window.
So I did not understand this:
This is true--each piece provides only a certain % and only Knights can add up to 100%(with shield).
What does it means? Especially the part "100%(with shield)" :looking:
It means that each armour piece(pauldron, legging, etc) only provide a certain percentage of armour points, and since knights have shields, they are the only ones who can achieve 100%.
mrclean
01-09-2008, 09:39 AM
It means that each armour piece(pauldron, legging, etc) only provide a certain percentage of armour points, and since knights have shields, they are the only ones who can achieve 100%.
Ah ok! got it now! sorry I misunderstood your previous statement :biggrin:
padreigh
01-09-2008, 10:36 AM
The thing with
Escapist right before going invis would have a run speed of 80.5%.
is irrelevant. Camou cancels active spells imho, so all defensives gone, all speedburst gone. Hunter in camou got (115%(+armor%))/2 movement.
Escaping for hunters with passive speed and escapist plus maybe sow is very fast already (short time)
115% with passive
+25% witch Mobility
+40% Escapist as Starter for 5 sec as long as Enemy are near.
+15% witch SoW
To get that you need 19 Evasion and 8 PP spent (Escapist just as starter not for longterm pursuits against Onslaught/Sprint barbs, then you need 12 PP).
So you need to sacrify others for it and thats fine, hunter dont do much damage with such a build (either PetDamage or BowDamage, both wont work out or you dont have any skills (Tricks) to Stun/KnockDown. So either a canonlykillfromambush/candisturbenemies/guerilla-runaway or some kind of decent damage but not escaping weak marksversion (with bow+pet).
This game is mainly about stunning, knockdown, dizzy in RvR (not much a hunter can do here), in PvP i found about 3 tactics work:
- either knockdown and dispell/malbuff the enemy and try to kill him with good selfprotection on (hunter with pet(dmg), either_bow(dmg), tricks(stunn fist, sudden strike,ambush,confuse, distracting shot, dirty fighting = immobilize, malbuff and some evasion = selfbuff)
OR
- scouting + tricks + bow + evasion for hit-and-run tactics ( either longbow or shortbow high or both bowtypes and weaponswitching(with wont work with buffs as it yet is bcause buffs vanish on weaponchange) on mediate lvl)
OR
- low scouting + tricks + 2 bows + pets and hope you deal enough damage in those combined areas (bows+pet) that you can kill enemie ... will work against mages+other archers sometimes but mostlikly youre dead if you use it on warriors.
The 1st wont work well on barbs(kill you with 3 hits) and warlocks(2 spells), the 3rd is risky. The 2nd wont get you a kill in one rush but you can use tactic of needles ... if you hit em often enough they might die ... or chase you. In either way you distracted them from hunting/killing others/getting forts or whatever. Silly or not these builds get the most complains about it, because the attacked get denied of rp and complain about lightningfast archers - unkillable archers - ... - they just forget that you seldom kill any other lvl 50 if he plays smart. Im not 50 (42 yet) but i dont see hunters OP, i get killed a lot (even by lowerlvl barbs/marks/warlocks) and im most usefull in a group who needs a tracker with some additional damage (i use pets, regardless if they drown if taunted or have worse AI bcause i feel that each hunter should have a pet - its about style, not rp).
The armor most suits the 2nd way of fighting and advatages at hunts. Id rather have something similar in all realms but i doubt it makes such a difference. Most hunters that escape dont escape bcause of 3% armorspeed but by combining theire speedadvantages, maybe use caltrops on pursuiters and good timing (that is:break from fight at 1/3mana and come back).
mrclean
01-09-2008, 11:28 AM
No one can pass 50% speed if it's not so there's a bug...
EDIT: sorry probably that 115% is a +15% I read wrongly
Escaping for hunters with passive speed and escapist plus maybe sow is very fast already (short time)
115% with passive
+25% witch Mobility
+40% Escapist as Starter for 5 sec as long as Enemy are near.
+15% witch SoW
To get that you need 19 Evasion and 8 PP spent (Escapist just as starter not for longterm pursuits against Onslaught/Sprint barbs, then you need 12 PP).
Valorius
01-09-2008, 01:24 PM
The thing with
(Casting speed buffs before going invis) is irrelevant. Camou cancels active spells imho, so all defensives gone, all speedburst gone.
I am sorry friend, but your humble opinion is wrong. Camoflage DOES NOT cancel your active defensive spells.
Give the three realm speed boost armor...
Hey gph and other ROL Players:
Creating items that increase Movement Speed was, in fact, an error by the Content team. Apologies for that.
Those items will increase Casting Speed instead. This change will be available this week in the experimental server and next week in the official server.
Again, sorry about the inconveniences and thanks a lot for your comments.
_dracus_
01-09-2008, 02:48 PM
Thanks Vr1 for your answer. It sounds like next update will have a lot of fix :)
By the way, thanks for this great game, even if I am whining from time to time, there is still some fun in this game :)
Valorius
01-09-2008, 08:02 PM
Vr1 you guys are doing a great job, and your efforts are much appreciated! Thanks very much for this clarification. :)
DemonMonger
01-10-2008, 07:10 AM
Vr1 you guys are doing a great job, and your efforts are much appreciated! Thanks very much for this clarification. :)
when you are in the warzone without your many followers... i will destroy you.... and step on your cold lifeless body!!!!
Angelwinged_Devil
01-10-2008, 10:32 AM
im afraid i cannot cry as the heat of hell has melted my eyes away.... i know of this lvl 50 hunter you are talking about... lol get it right man.... ill fight any lvl 50 but not when i am in the middle of 5000 syritis mongers.... ask AOI fought him 1vs1 ask tui.. fought him 1vs1 ask around.... he had a pet... and i had just killed 2 other syritis mages... my mana was low so I CHOSE not to fight him.
me too :p but you died
Angelwinged_Devil
01-10-2008, 10:57 AM
Hey gph and other ROL Players:
Creating items that increase Movement Speed was, in fact, an error by the Content team. Apologies for that.
Those items will increase Casting Speed instead. This change will be available this week in the experimental server and next week in the official server.
Again, sorry about the inconveniences and thanks a lot for your comments.
casting speed? Oh that's just sooo much better :/ *imagines the ignis warlocks in war*
casting speed? Oh that's just sooo much better :/ *imagines the ignis warlocks in war*
Well, at least it's only about half the effect lvl 1 Arcane Devotion has.
Valorius
01-10-2008, 11:55 AM
when you are in the warzone without your many followers... i will destroy you.... and step on your cold lifeless body!!!!
(good natured taunting mode ON) Did it sting very much when i smoked you last night by pp and Dominicus stood idly by and watched like the good gentleman that he is? ;) (good natured taunting mode off)
Hehe, you have killed me before, i'm sure you'll kill me again. :biggrin:
DemonMonger
01-10-2008, 04:26 PM
(good natured taunting mode ON) Did it sting very much when i smoked you last night by pp and Dominicus stood idly by and watched like the good gentleman that he is? ;) (good natured taunting mode off)
Hehe, you have killed me before, i'm sure you'll kill me again. :biggrin:
lol i was shocked that he was afraid to attack you.... I myself love to attack and kill the big names of regnum =) You are worth 10000 points of bragging rights =) <smiles>
Godofsilver
01-10-2008, 08:25 PM
lol i was shocked that he was afraid to attack you.... I myself love to attack and kill the big names of regnum =) You are worth 10000 points of bragging rights =) <smiles>
In that case, I have 3,333 points of bragging rights... 1/3rd of a kill :)
Back on topic,
Such a shame it was a bug, it was fun fighting the people who ran around me in circles ~
Valorius
01-10-2008, 10:14 PM
lol i was shocked that he was afraid to attack you.... I myself love to attack and kill the big names of regnum =) You are worth 10000 points of bragging rights =) <smiles>
Dominicus and i do not raise arms against one another. Sometimes that doesn't please our realm mates...but friends are friends. :)
By the way, thanks for the compliment...and you still owe me a joint hunt in the land of Dwarves and Goats... ;)
Angelwinged_Devil
01-11-2008, 12:05 PM
Well, at least it's only about half the effect lvl 1 Arcane Devotion has.
and almost level 5 arcane devotion, they can chose to get a faster casting speed than the other realms or save one point from there to put elsewhere when setting up their build ;)
NightTwix
01-11-2008, 05:50 PM
and almost level 5 arcane devotion, they can chose to get a faster casting speed than the other realms or save one point from there to put elsewhere when setting up their build ;)
of course every mage will chose to wear a lvl16 tunic in a fight so they can cast 4% faster...
Anyway, the whining will not stop until the new questitems are removed alltogether.
I have no idea why they exist at all and many are way too strong compared to the older items
Angelwinged_Devil
01-11-2008, 06:19 PM
of course every mage will chose to wear a lvl16 tunic in a fight so they can cast 4% faster...
who says they wouldn't? It would give em' an advantage over the other mages, conjurers would cast faster and they need to be at the back out of range anyways
Boger
01-11-2008, 06:25 PM
who says they wouldn't? It would give em' an advantage over the other mages, conjurers would cast faster and they need to be at the back out of range anyways
But conjurers are oftenly targeted by marksmen, and I dont recommend getting a serpent bite + lethal on an 60 armor tunic :biggrin:
Valorius
01-12-2008, 12:29 AM
But conjurers are oftenly targeted by marksmen, and I dont recommend getting a serpent bite + lethal on an 60 armor tunic :biggrin:
Or projectile rain/repetition shot...
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