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Comp
01-15-2008, 07:58 PM
The first thing I did was check to see how my pet may have been affected (lets face it they are bugged often) I noticed something odd...

My orc (Ignean Orc Grun) now hits for a lot less. He was hitting the Ancient Sabertooths for ~300 and now about 210 was all I saw. This means when I use bestial wrath he's hitting for maxes around 300 where before he was hitting for 520's with bestial wrath.

DemonMonger
01-15-2008, 08:03 PM
The first thing I did was check to see how my pet may have been affected (lets face it they are bugged often) I noticed something odd...

My orc (Ignean Orc Grun) now hits for a lot less. He was hitting the Ancient Sabertooths for ~300 and now about 210 was all I saw. This means when I use bestial wrath he's hitting for maxes around 300 where before he was hitting for 520's with bestial wrath.
and i bet zarkits still hit 500..

Comp
01-15-2008, 08:05 PM
I hope pets didn't get nerf'd because I play with them as a main-stay of my character set-up. I put a lot of points into pet'ish things in my attempt at making Compoundious a "true hunter"

DemonMonger
01-15-2008, 08:08 PM
I hope pets didn't get nerf'd because I play with them as a main-stay of my character set-up. I put a lot of points into pet'ish things in my attempt at making Compoundious a "true hunter"
they said something about max and minumim hits in the changelog..

Comp
01-15-2008, 08:27 PM
Okay - I hope it works out that way. I tested it on a dozen Ancient Sabertooths and the range was more like

190
200
210
195

in the dozen cats I killed none were hit for the typical 300+ the orc had for base prior to update.

Comp
01-15-2008, 08:40 PM
You must not have an Ignean Orc as a pet then....

The weakest I've ever seen him hit an Ancient Sabertooth (I use them because they are lvl 51 MOBs and a good place to validate) was 250ish. The hardest was 450 critical. Now he is hitting for considerably less. I'm sure any hunter who uses an Ignean Orc can validate what I say on how hard they hit.

I'm bringing this up....not to have a debate on how hard someone thinks my pet hits or hit for previously, just making sure the reduction I saw was not an accident as bugs with pets are common during updates.

J3DI
01-15-2008, 10:10 PM
Yes, this would be nice to know . as we hunters rely on our pets for the other half of our damage .......... I'm with Compoundious here, would just be nice to get clarification on the matter

Valorius
01-15-2008, 11:07 PM
They mightve changed that mob's resistance/armor effectiveness to blunt dmg. That would cause your ignean orc to cause less dmg to that particular mob.

NightTwix
01-16-2008, 12:07 AM
one look in the changelog and the solution is *drum roll*

- Updated: Monsters now have a smaller attack range. Damage has been kept the same but the difference between minimum and maximum has been reduced from 50% to 15%.

http://www.regnumonline.com.ar/index.php?l=1&sec=27&subsec=4&cl=33

(this translates to: damage is the same but the high and low peaks are reduced)

Mangyokeo
01-16-2008, 01:24 AM
Dmc said pet's are useless anyways. Well not exactly in those words but it was implied sort of.

Comp
01-16-2008, 01:33 AM
Don't usually pay that much attention to Dmc in that regard.....cause my pet and I do just dandy :)

J3DI
01-16-2008, 03:20 PM
Agreed Comp ... me and my pet do just fine as well, I guess it's all a matter of playing style, which is why these things are important to us hunters :clapclap:

fluffy_muffin
01-16-2008, 09:47 PM
Sara has a Beastly Wolf which is level 41 and deals a fair amount of damage
And it is easy to kill.

J3DI
01-17-2008, 02:39 PM
well i suppose that would all depend on the type of pet used, for instance, Aquantis elite ........ is it worth it to have pets at lvl 19 for this, ...IMO yes ... more damage than your pooch and a little tuffer to kill for some, just as quick with it's attacks, and it still leaves me points to use other effective things :biggrin:

fluffy_muffin
01-17-2008, 08:36 PM
All pets are, really.

:} well i love to see a warlock who thinks like that and do not know that i casted skin of the beast.... all god spells on cooldown my pet is bearly alive but warlock is dead :] oh i love it

fluffy_muffin
01-18-2008, 12:47 PM
But that would affect all pets equally anyway, so the argument is moot. :p
if pet have 100armor than you are adding only 50 with skin of the beast on... and if pet have 1000 armor than you add 500 with skin of the beast on 1... soes pet lvl 41 have same armor as 51lvl pet? imo no :>

Valorius
01-18-2008, 06:37 PM
One advantadge of using a lvl 4 pet is that a lot of opponents will just ignore it, seeing it as nowhere near as much threat as the hunter. This is of course true, but it therefore tends to allow the pet to get in a lot of 'freebies' as it's soundly ignored by most. ;)

I used a dark beastly wolf for quite a while and it was definitely an effective pet, esp, vs mages and archers. Of course that was before taunt and the lessening of pet dmg. All pets seem to do less dmg now, esp the cats- who used to do a LOT more dmg before. Now i just skip pets altogether...i maxed tricks instead.

Comp
01-18-2008, 06:57 PM
Aye - this bummer has forced me to drop pets yet again :(

EDIT:

Also - Zarkits are just a strong as they were b4. I have a lvl 40'sih conj and when leveling - still hits silly hard :(

Vroek
01-18-2008, 07:38 PM
Zakrits are effected as well, but still very powerful.
Almost all hits i get are around 200-400 with 60% protection i used to get some hits for about 600 before the update.

Valorius
01-19-2008, 01:45 AM
I havn't seen any 600hp hits on myself by zarkits since update like before it, but maybe i've just been lucky so far. ;)

DemonMonger
01-19-2008, 02:09 AM
if pet have 100armor than you are adding only 50 with skin of the beast on... and if pet have 1000 armor than you add 500 with skin of the beast on 1... soes pet lvl 41 have same armor as 51lvl pet? imo no :>
skin of beast doesnt add armor.... it resists damage by %

DemonMonger
01-19-2008, 02:11 AM
One advantadge of using a lvl 4 pet is that a lot of opponents will just ignore it, seeing it as nowhere near as much threat as the hunter. This is of course true, but it therefore tends to allow the pet to get in a lot of 'freebies' as it's soundly ignored by most. ;)

I used a dark beastly wolf for quite a while and it was definitely an effective pet, esp, vs mages and archers. Of course that was before taunt and the lessening of pet dmg. All pets seem to do less dmg now, esp the cats- who used to do a LOT more dmg before. Now i just skip pets altogether...i maxed tricks instead.
yea... pets are like going into battle with 1 bullet.... you get one shot... pet dies and you lose 50% of your power...

Valorius
01-19-2008, 05:30 AM
yea... pets are like going into battle with 1 bullet.... you get one shot... pet dies and you lose 50% of your power...
Pets are really nice for some things. Taking out small packs of training "noobs" is one of them...

DkySven
01-19-2008, 09:15 AM
If Pets are so crappy, why complain about Calm Creature not working?
I think it's because it's the first spell and can be used to calm other creatures(that's what the description says).

makarios68
01-19-2008, 01:13 PM
All pets seem to do less dmg now, esp the cats- who used to do a LOT more dmg before.
Yep - cats hit for, like, 50-60 dmg now. Who wants to max a discipline for that?



Now i just skip pets altogether...i maxed tricks instead.

Me too..:biggrin: (i thought it was funny when we cast caltrops at the same time yesterday at pp bridge and everything went slow-motion.)

Valorius
01-19-2008, 02:19 PM
@Demon Monger
If Pets are so crappy, why complain about Calm Creature not working? :p
Because it sure would be nice to have some sort of useful and functional spell. Calm creature just needs to go 'bye bye' IMO, and be replaced with something else entirely. That runner skill we used to have would be nice...for catching fleeing enemies. >:}

A passive evasion or powers resist(for the pet) would also be nice.


Me too..:biggrin: (i thought it was funny when we cast caltrops at the same time yesterday at pp bridge and everything went slow-motion.)
It was like 2 armies fighting in quick sand.:biggrin:

_dracus_
01-19-2008, 02:27 PM
I was one of this guys thinking pets were useless until I try the Cyclops Warrior as a pet. She hits harder than my normal hit and that is really good for PvP in battle against small groups.

Ok yesterday at samal it was just a toy for knights but the battle was fun (until i crash and reappear at stone save).

Valorius
01-19-2008, 02:35 PM
Against some foes the cyclops is great. But wait til the next time youre just about to finish off a warlock and he soulkeeps himself back to max health using your cyclops as a 'donor'. Plus, the cyclops definitely tends to give your location away. And a barb can 1 hit kill one, i've seen it done. Plus they get in your allies way, big time.

Pets have a lot of drawbacks and limitations.

makarios68
01-19-2008, 02:36 PM
I was one of this guys thinking pets were useless until I try the Cyclops Warrior as a pet. She hits harder than my normal hit and that is really good for PvP in battle against small groups.

Ok yesterday at samal it was just a toy for knights but the battle was fun (until i crash and reappear at stone save).

Cyclops do hit pretty hard, that's true.

Tho there is a problem with their size - they block the view of allies and can prevent them selecting enemy targets.

Also, i remember a few days back at meni fort - i was on lo hp and desperately needed to get inside the fort to rest.

Why couldn't I?

Coz one of our hunters was stood with his huge pet right outside the door - which meant i couldn't select the door to get inside.

All i'm saying is: big pets have their downside.

fluffy_muffin
01-19-2008, 04:32 PM
[...]
But unfortunately they seem to be the pets that Hunters favor the most, due to endurance/damage/showing off.
Ekhem.
Try take aquantis elite and see if it can kill tol-tar. Yes it will die even with hp or armor bonus on lvl2. 2nd thing is that on 49lvl i can have good slashing orc, aquantis elite - piercing or blunting&piercing tol-tar which deal 250-350dmg in normal hits. So when i fight with igni hunter who use kill the pet first tactic i have to have strong pet, if not i will die. Easy as that.

Comp
01-21-2008, 04:11 PM
I'm still a bit p'd about Zarkits. Some say "they were nerf'd too"; however, I am still getting hit by "unchallenging" zarkits for over 400. No biggie since the owners don't last long - HOWEVER - that's still 200 more than my lvl 51 orc and that is just not right.

makarios68
01-21-2008, 04:58 PM
I'm still a bit p'd about Zarkits. Some say "they were nerf'd too"; however, I am still getting hit by "unchallenging" zarkits for over 400. No biggie since the owners don't last long - HOWEVER - that's still 200 more than my lvl 51 orc and that is just not right.

Yep they really do hit hard.

I wonder if it is design, or a mistake that will be fixed?

adrianpf
01-21-2008, 05:08 PM
Yep they really do hit hard.

I wonder if it is design, or a mistake that will be fixed?

It's a mistake to be fixed.

Take in account that a slight modification in this value will cause Conjurer leveling a big change.

Lots of this values are related to other ones. As Zarkit's are an only-conjurer creature, their values are not so related to other ones like in a pet.

Pets are regular mobs in control of a Hunter, and adjusts in regular mobs (the ones that have been made lately) obviously affect the Hunter directly.

Maybe when you see your pet dealing low damages you think it's totally nerfed. But with some tests you can see that in a certain amount of time slow pets do almost the same damage than fast pets.

Maybe doing some extra tests in the experimental server (hunter vs hunter, different realms, one with fast pet, other with slow pet, say... 30 secs only-pet attack) and gathering data will help overlook this situation.

Regards!

fluffy_muffin
01-21-2008, 08:07 PM
[...]
Maybe when you see your pet dealing low damages you think it's totally nerfed. But with some tests you can see that in a certain amount of time slow pets do almost the same damage than fast pets.
!


Hey mr Barb! Stay in this position for 20 sec. cause my puma deal only 90dmg per hit. Would be so kind?

adrianpf
01-21-2008, 08:25 PM
Hey mr Barb! Stay in this position for 20 sec. cause my puma deal only 90dmg per hit. Would be so kind?


I meant an agreed encounter in the experimental server... :tsk_tsk:

padreigh
01-22-2008, 03:01 PM
Pets are only good to gain xp.
Lets assume an lvl 41mob got 1200hp, i take it.
I spend 3 additional points into pet taming
I spend 3 additional points into training (its bugged, it only adds total 20hp not 20% hp but we oversee that and just pretend it adds 20%)
I spend 3 additional points into Natural armor
Total 9 pp spend
What do i get?
A silly, selfdrowning, slower then me running something with
1200+240 HP= 1440hp and 40%damreduktion ... it dies after recieving about 2400 damage. It deals about as much damage as i do. Maybe pets on 50 will be better but for now theyre just additional damage on hunts and xp, in fortwarts they die faster then me and normally in 1vX my enemies dont bother to kill it, they just kill me.

Comp
01-22-2008, 03:15 PM
Pets are only good to gain xp.
Lets assume an lvl 41mob got 1200hp, i take it.
I spend 3 additional points into pet taming
I spend 3 additional points into training (its bugged, it only adds total 20hp not 20% hp but we oversee that and just pretend it adds 20%)
I spend 3 additional points into Natural armor
Total 9 pp spend
What do i get?
A silly, selfdrowning, slower then me running something with
1200+240 HP= 1440hp and 40%damreduktion ... it dies after recieving about 2400 damage. It deals about as much damage as i do. Maybe pets on 50 will be better but for now theyre just additional damage on hunts and xp, in fortwarts they die faster then me and normally in 1vX my enemies dont bother to kill it, they just kill me.

Your pet will get better as you level. If you go without a pet you'll end-up the kind of player who can't really go hunting on their own. If you don't mind that - no biggie. Sure there are many that are petless hunters...

Wudy
Valorious
Demon Mongers Child

But you'll VERY rarely see the two big ones (Wudy and Val) hunt alone. You'll see Demon Mongers Child hunt alone but he's quite easy to chase off.

Give it time - pets are worth it. And you don't have to spend so much on pets. Just do the taming discipline and use Skin of The Beast lvl 1 (50% protection).

_dracus_
01-22-2008, 03:24 PM
I tend to agree with Solarus, my pet is now a Cyclops warrior and it deals great dmg. During Solo hunt against lvl 40 to 45 players I just need two or tree spells and they are dead because of my pet (Tear appart, 2xDual shot).

DemonMonger
01-22-2008, 04:20 PM
Most of the time, you run into one or more low levels with a high level escort. Pet is great in many situations.

My thoughts on pets and them making you "weak"...

Unlike with a "shoot and run" petless Hunter setup, you don't have to run so much..yes you lose 50% of your power when it dies, but 90% of the time you'll be having to escape later rather than sooner, whereas with the hit and run setup you'll be having to escape as soon as mana starts to run too low to use escape spells(about 35%).

If the pet is still alive at the end of a hard battle, Hunter can still win even though both he and opponent are out of mana. This isn't going to happen if the Hunter has the hit and run setup, because they depend far too much on mana, especially in realms that don't have the Deadly Sight rings to add additional damage to normal hits.

IMO, I've found that even at high levels, mana runs out faster than a pet would die(unless you're fighting a barb). Not to mention that the enemy wastes mana themselves on killing the pet, wanting to get it out of the way quickly.

This last detail is also why I've been able to win otherwise hopeless battles on several occasions.

To say that pets make you weak is nearsighted; both setups make you weak. You cannot have a perfect setup in Regnum because it's the way NGD designed it. The setups that you always think are weak can and will be the cause of your death, due more to arrogance in trying to fight them [for a sure win] than anything else.

Currently the biggest threat to pets is Taunt, but that is going to be fixed soon I hear. And Revive Pet is going to be moved further down in the skill line so you won't need level 17 pets for it. This will make having a level 40-ish pet much, much cheaper for everyone, since you will only need to take pets to level 15, saving many points.

@Demon Monger
If Pets are so crappy, why complain about Calm Creature not working? :p
calm creature is nice vs monsters.... thats all

DemonMonger
01-22-2008, 04:27 PM
Your pet will get better as you level. If you go without a pet you'll end-up the kind of player who can't really go hunting on their own. If you don't mind that - no biggie. Sure there are many that are petless hunters...

Wudy
Valorious
Demon Mongers Child

But you'll VERY rarely see the two big ones (Wudy and Val) hunt alone. You'll see Demon Mongers Child hunt alone but he's quite easy to chase off.

Give it time - pets are worth it. And you don't have to spend so much on pets. Just do the taming discipline and use Skin of The Beast lvl 1 (50% protection).
i run as to not waste time/mana... ill rape u

Comp
01-22-2008, 07:55 PM
i run as to not waste time/mana... ill rape u

haha - I was feeling down and REALLY appreciate the humor

DemonMonger
01-22-2008, 11:23 PM
haha - I was feeling down and REALLY appreciate the humor
:clapclap: :clapclap: :clapclap:
no no im serious

Comp
01-22-2008, 11:34 PM
No no...me 2 - thanks :)

'sides....each time I have encountered you the result has been:

1. Run away - not a bad thing...it's tactics and you must choose your battles
2. You have died.

Now - this thread isn't a who killed who or what have you. It's about pets being weaker. So if you want, take this offline in a pm to me. Now, if you feel be-rated because of how I brought your hunter into this thread please understand I did not mean so.

Back to the thread at hand :)

Comp
01-23-2008, 12:21 AM
Aye, I use my pet as a tool and only invest enough to tame the pet I want. I choose the Ignean Orc Grunt because:

1. He hits hard compared to other pets
2. He's lvl 51 and actually will resist ALOT of attacks from lvls 45 and below

During a fort fight I'll use Skin of the Beast (lvl1) because it gives him 50% protection. Additionally I'll use Performance (lvl1) because it gives him a 50% evade chance. Then...I'll send him on his way to go poke on people. Now, since he's a higher level MOB it will take another person or two to kill him. So, he'll either kill the person I send him after (usually a conjurer) or he'll force peoples attention away from the fight to deal with him....

Kinda the principle where "Shooting to wound" takes more people from a combat situation than killing any one individual.

Jedi-x
01-23-2008, 01:17 AM
Well ..... seems to me that makes perfect sense .... and rightly so, this is how i play, or at least try there Comp .... as I have managed to learn over the last little while from you and a few of the other good hunters we have. I've seen the way others do it, Ive been beaten by others as well, many times, but it happens. I use the highest level, hardest hitting, most resisting mob I can, at whatever level I happen to be at that time, and that's what I use .... just makes sense to me. My other skill trees are high enuff for my playing style, and like Comp says ..... win some, lose some ;)

But yes, I did notice, or seem to think I noticed my pet (young ignean orc) not hitting quite as hard as before ..... might just be me

Valorius
01-23-2008, 08:30 AM
Aye, I use my pet as a tool and only invest enough to tame the pet I want. I choose the Ignean Orc Grunt because:

1. He hits hard compared to other pets
2. He's lvl 51 and actually will resist ALOT of attacks from lvls 45 and below

During a fort fight I'll use Skin of the Beast (lvl1) because it gives him 50% protection. Additionally I'll use Performance (lvl1) because it gives him a 50% evade chance. Then...I'll send him on his way to go poke on people. Now, since he's a higher level MOB it will take another person or two to kill him. So, he'll either kill the person I send him after (usually a conjurer) or he'll force peoples attention away from the fight to deal with him....

Kinda the principle where "Shooting to wound" takes more people from a combat situation than killing any one individual.
Except that about 5-6 players will shoot him once, and he's toast in 2 seconds flat.

Comp
01-23-2008, 08:47 AM
Alas....I'm not much of a fort-fighter I help where and how I can. Somehow my pet usually seems to do okay especially when we make a push. People tend to forget about the pets when that occurs. Since it's quite easy to just "revive" him he's an extra body to use.

But.....are pets weaker - for sure. If your one of those hunters that use a cat.....oh my get rid of it. Even lvl 51 kitties hit me for 80 and MAYBE 120 critical if they are lucky. Throw evasive tactics and I'm getting hit for around 40. Get something that will hit....

bigjim
01-23-2008, 05:02 PM
Yea, I noticed that my orc grunt was hitting in the 300's maybe I think with lvl 5 beastly wrath. I have since gotten rid of a pet and gone for my older setup, but now with confuse. I have 99 dexterity now. ;)

Comp
01-23-2008, 05:08 PM
Yea, I noticed that my orc grunt was hitting in the 300's maybe I think with lvl 5 beastly wrath. I have since gotten rid of a pet and gone for my older setup, but now with confuse. I have 99 dexterity now. ;)

haha - I'm about to go that way because of new changes coming. Having a pet during the next update sounds like it will be a hinder....not a help give that camo is now only offensive and pets won't hide with you....uff!!

bigjim
01-23-2008, 05:47 PM
haha - I'm about to go that way because of new changes coming. Having a pet during the next update sounds like it will be a hinder....not a help give that camo is now only offensive and pets won't hide with you....uff!!

Woaaa, what is in the new update for hunters?

Comp
01-23-2008, 05:57 PM
Woaaa, what is in the new update for hunters?

Camo will become offensive only and take 4 sec to cast. You'll stay hidden longer but your pet will not hide with you.....there's a whole thread about it somewhere here.

Valorius
01-23-2008, 11:18 PM
Camo will become offensive only and take 4 sec to cast. You'll stay hidden longer but your pet will not hide with you.....there's a whole thread about it somewhere here.
WTF, over. How is it offensive, can you shoot with it on?

Comp
01-23-2008, 11:28 PM
WTF, over. How is it offensive, can you shoot with it on?

Pls....don't get me started - BAH! I'm already peave'd about it

Valorius
01-24-2008, 12:14 AM
Don't get mad, just get a different mmo. ;)

Angelwinged_Devil
01-24-2008, 06:01 PM
or maybe reskill? Wait for a new update? I think camo being offensive sucks too

edit: it's a bug

http://www.regnumonline.com.ar/forum/showthread.php?t=18305&page=4