View Full Version : to party or not to party...that is the question.
MAXDDARK
12-08-2006, 09:58 PM
there are few cons and pros about being in a party.
pros :
it's more fun
you can talk to your friends and bound strong friendships in the game
you kill monsters much faster
you can finish quests faster (if your allies can take your quest)
cons :
you get much less experience
you get much less gold
so...
what do you think....to party or not to party ?
tandcemerson
12-08-2006, 10:14 PM
Right now, as far as I can tell the only things being in a group does for you is create a chat room while playing.
The exp splits the same if you are in a party or not (you do damage or heal ... you get the exp split). Meeting quest goals is the same inside or outside of the party (You put at least one hit on the critter ... you get the record for a kill).
I felt so bad with the warrior I grouped with once. My pet outdamaged him all the time ... plus I was using my own attack ... plus I was healing. The result was that he got maybe 10% of the exp :(
Can you confirm that you get less gold? Does anyone know how gold splits while grouped?
cons :
you get much less experience
I think you are wrong about that. I do agree that there is less XP per kill but over time you get more. Kill faster + less mana used + less health lost = more kills and less down time. That = more xp per hour.
MAXDDARK
12-08-2006, 11:54 PM
I've tried both
and I got more exp when I fought alone
but another pro in a party is that you can go on a stronger enemies.
Llayne
12-09-2006, 12:42 AM
I think you gain faster in a party because you kill faster, fight harder stuff and rest less.
windslip
12-09-2006, 03:15 AM
As others said, you can kill monsters much more efficiently and quickly in parties, making up for the lack of experience. It also is great for chatting when leveling gets to the point of grinding (And I can practice my spanish).
numbr1stunnr
12-10-2006, 08:49 PM
the amount of idiots out there that have no idea of how to effectively play their role in a group is astounding! I just stopped wasting my time with groups, many ppl in groups just function on their own and do not assist.
ArcticWolf
12-10-2006, 10:37 PM
numbr1stunnr, I think they don't play effectively because they don't have any chance to learn how. It's true that a lot of people can't kill a single mob, but that's because nobody taught them how.
Why don't you try to party up with people you know they'll be good at killing... And if you can't, start teaching them how to kill in groups.
Partying is fun for me. You can kill stronger mobs, wipe out entire areas, lvl faster... you can chat with them also, so you don't get bored so quickly.
Of course, some people choose to be lonewolves and they love it (and it's ok!) and some of us enjoy being on groups. That's why I'm a Conjurer, to help in groups. I assist. I know my role. I try to teach to my partners how to play. Social skills are part of the MMOG's.
fizzit
12-11-2006, 06:37 AM
Long term I get much more xp solo. The problem is that parties need to attack tougher mobs; BUT you can't damage tougher mobs. Anything RED is not worth it, you are much more inefficent in affecting it and so the xp bonus ios no where near worth it. This is a problem with the design of the difficulty to hit mobs higher level than you. It detracts from the efficiency of groups.
Anunnaki
12-11-2006, 05:51 PM
Being in a party is more fun but u canīt be in a party with a newbie. When I try to help a newbie in a party, my character get all the exp and the other members get 0 exp points.
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