PDA

View Full Version : debug output from game crash


n7zzt
03-17-2008, 11:53 PM
I seem to be having problems with the game. I cannot chat with any of the "mobs" (npc's), all claiming I am "too far away" when I am right on top of them. The may be the end result of a crash the game had last night (see output below).

some help would be appreciated here.

my system:
Linux t95 2.6.22-14-generic #1 SMP Tue Feb 12 02:46:46 UTC 2008 x86_64 GNU/Linux
kubunutu linux 7.10 (gutsy_gibson)
memory: 7 GB

[CPU]
- Vendor Name: AuthenticAMD
- Model Name: Unknown
- Family: 15
- Model: 11
- Stepping: 1
- Feature: 15
- Os Support: 0
- Checks: 15

[GPU]
- OpenGL Support: 1
- Shader Model: 3
- GPU Info: GeForce 6200 TurboCache(TM)/PCI/SSE2




crash output:
************************
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xf7d189de]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xf7d18d97]
[0xffffe500]
[0xffffe405]
/lib32/libc.so.6(gsignal+0x55) [0xf6ec7b25]
/lib32/libc.so.6(abort+0x101) [0xf6ec94b1]
/lib32/libc.so.6 [0xf6eff9bc]
/lib32/libc.so.6 [0xf6f078e5]
/lib32/libc.so.6(cfree+0x90) [0xf6f0b380]
/usr/lib32/libstdc++.so.6(_ZdlPv+0x21) [0xf70ef111]
libs/libsigc20.so(_ZNSt10_List_baseIN4sigc8internal18tr ackable_callbackESaIS2_EE8_M_clearEv+0x2c) [0xf718551c]
libs/libsigc20.so(_ZN4sigc8internal23trackable_callback _listD1Ev+0x4b) [0xf718513b]
libs/libsigc20.so(_ZN4sigc9trackable16notify_callbacksE v+0x3e) [0xf718519e]
libs/libsigc20.so(_ZN4sigc9trackableD2Ev+0x1d) [0xf718520d]
libs/libsigc20.so(_ZN4sigc9slot_baseD1Ev+0x38) [0xf7186308]
libs/libobjects.so(_ZNSt4listIN4sigc9slot_baseESaIS1_EE 5eraseESt14_List_iteratorIS1_E+0x37) [0xf7d84887]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl5sweepE v+0x79) [0xf71857b9]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl6notify EPv+0x2e) [0xf71857fe]
libs/libsigc20.so(_ZN4sigc8internal8slot_rep10disconnec tEv+0x34) [0xf71861e4]
libs/libsigc20.so(_ZN4sigc9slot_base10disconnectEv+0x28 ) [0xf71863f8]
libs/libsigc20.so(_ZN4sigc10connection10disconnectEv+0x 28) [0xf7186168]
libs/libmisc.so(_ZN14ConnectionList5clearEv+0x2c) [0xf731e58c]
libs/libmisc.so(_ZN14ConnectionListD1Ev+0x25) [0xf731e5e5]
libs/libenvironment_client.so(_ZN5Scene17ClusterObjectN odeD0Ev+0x9b) [0xf7c071eb]
libs/libscene_logic.so(_ZN5Scene8NodeList5clearEv+0x88) [0xf77cb888]
libs/libscene_logic.so(_ZN5Scene4NodeD2Ev+0xa4) [0xf77d3334]
libs/libscene_visual.so(_ZN5Scene11GraphicNodeD2Ev+0x7f ) [0xf77a0b7f]
libs/libenvironment_client.so(_ZN5Scene15TerrainMeshNod eD0Ev+0x6c) [0xf7c2d57c]
libs/libscene_logic.so(_ZN5Scene8NodeList5clearEv+0x88) [0xf77cb888]
libs/libscene_logic.so(_ZN5Scene4NodeD2Ev+0xa4) [0xf77d3334]
libs/libscene_logic.so(_ZN5Scene10ObjectNodeD2Ev+0x54) [0xf77cfa54]
libs/libscene_logic.so(_ZN5Scene13HeightMapNodeD0Ev+0x2 d) [0xf77cb4dd]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er22process_external_queueEv+0x276) [0xf7c4c776]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er24frame_processed_callbackEv+0x22) [0xf7c4c852]
libs/libenvironment_client.so(_ZNK4sigc15adaptor_functo rINS_18bound_mem_functor0IvN7Terrain14TerrainManag erEEEEclEv+0x26) [0xf7c5e716]
libs/libenvironment_client.so(_ZN4sigc8internal10slot_c all0INS_18bound_mem_functor0IvN7Terrain14TerrainMa nagerEEEvE7call_itEPNS0_8slot_repE+0x20) [0xf$
libs/libmisc.so(_ZNK15tev_accumulatorclIN4sigc8internal 17slot_iterator_bufINS2_12signal_emit0IvS_EEvEEEEv T_S7_+0x90) [0xf735bfa0]
libs/libmisc.so(_ZN14TimerEventBase16time_reach_eventEv +0x13b) [0xf735b2db]
libs/libmisc.so(_ZN12CentralTimer16time_reach_eventEP14 TimerEventBase+0x51) [0xf7350301]
libs/libmisc.so(_ZN12CentralTimer6updateEv+0x481) [0xf7351741]
libs/libcore_client.so(_ZN10ClientBase7iterateEv+0x3e) [0xf7d18b5e]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x2c ) [0xf7ee1e1c]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28) [0xf7d31528]
./game(main+0x47) [0x8048a97]
/lib32/libc.so.6(__libc_start_main+0xe0) [0xf6eb3050]
./game(__gxx_personality_v0+0x65) [0x80489b1]
======= Memory map: ========
08048000-08049000 r-xp 00000000 03:02 1605852 /home/proudhawk/lib/regnum/live/game
08049000-0804a000 rw-p 00000000 03:02 1605852 /home/proudhawk/lib/regnum/live/game
0804a000-1c203000 rw-p 0804a000 00:00 0 [heap]
d6dbf000-d6fbf000 rw-s 4cd13000 00:0e 21706 /dev/nvidia0
d6fbf000-d6fff000 rw-s 108096000 00:0e 21706 /dev/nvidia0
d6fff000-d703f000 rw-s 10ab82000 00:0e 21706 /dev/nvidia0
d703f000-d707f000 rw-s 16d21d000 00:0e 21706 /dev/nvidia0
d707f000-d70bf000 rw-s 18cbc5000 00:0e 21706 /dev/nvidia0
d70bf000-d70ff000 rw-s 1955f3000 00:0e 21706 /dev/nvidia0
d70ff000-d713f000 rw-s 11a303000 00:0e 21706 /dev/nvidia0
d713f000-d717f000 rw-s 113d21000 00:0e 21706 /dev/nvidia0
d717f000-d71bf000 rw-s 13b4bf000 00:0e 21706 /dev/nvidia0
d71bf000-d71ff000 rw-s 104c84000 00:0e 21706 Saving backtrace to crash_backtrace_31825.log

n7zzt
03-18-2008, 12:18 AM
it seems the game has also been freezing (usually justr after login and start of gameplay).

it has frozen on me again.
here is from system utility top:
*****************
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
28487 proudhaw 25 0 440m 382m 62m R 97 6.4 6:32.87 game

This is definitely not normal behavior for this game.

whats going on here guys?

n7zzt
03-18-2008, 03:29 AM
here's the data:
*******************************
proudhawk@t95:~/lib/regnum$ *** glibc detected *** ./game: double free or corruption (fasttop): 0xe9becda8 ***
======= Backtrace: =========
/lib32/libc.so.6[0xf6f438e5]
/lib32/libc.so.6(cfree+0x90)[0xf6f47380]
/usr/lib32/libstdc++.so.6(_ZdlPv+0x21)[0xf712b111]
libs/libsigc20.so(_ZNSt10_List_baseIN4sigc8internal18tr ackable_callbackESaIS2_EE8_M_clearEv+0x2c)[0xf71c151c]
libs/libsigc20.so(_ZN4sigc8internal23trackable_callback _listD1Ev+0x4b)[0xf71c113b]
libs/libsigc20.so(_ZN4sigc9trackable16notify_callbacksE v+0x3e)[0xf71c119e]
libs/libsigc20.so(_ZN4sigc9trackableD2Ev+0x1d)[0xf71c120d]
libs/libsigc20.so(_ZN4sigc9slot_baseD1Ev+0x38)[0xf71c2308]
libs/libobjects.so(_ZNSt4listIN4sigc9slot_baseESaIS1_EE 5eraseESt14_List_iteratorIS1_E+0x37)[0xf7dc0887]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl5sweepE v+0x79)[0xf71c17b9]
libs/libsigc20.so(_ZN4sigc8internal11signal_impl6notify EPv+0x2e)[0xf71c17fe]
libs/libsigc20.so(_ZN4sigc8internal8slot_rep10disconnec tEv+0x34)[0xf71c21e4]
libs/libsigc20.so(_ZN4sigc9slot_base10disconnectEv+0x28 )[0xf71c23f8]
libs/libsigc20.so(_ZN4sigc10connection10disconnectEv+0x 28)[0xf71c2168]
libs/libmisc.so(_ZN14ConnectionList5clearEv+0x2c)[0xf735a58c]
libs/libmisc.so(_ZN14ConnectionListD1Ev+0x25)[0xf735a5e5]
libs/libenvironment_client.so(_ZN5Scene17ClusterObjectN odeD0Ev+0x9b)[0xf7c431eb]
libs/libscene_logic.so(_ZN5Scene8NodeList5clearEv+0x88)[0xf7807888]
libs/libscene_logic.so(_ZN5Scene4NodeD2Ev+0xa4)[0xf780f334]
libs/libscene_visual.so(_ZN5Scene11GraphicNodeD2Ev+0x7f )[0xf77dcb7f]
libs/libenvironment_client.so(_ZN5Scene15TerrainMeshNod eD0Ev+0x6c)[0xf7c6957c]
libs/libscene_logic.so(_ZN5Scene8NodeList5clearEv+0x88)[0xf7807888]
libs/libscene_logic.so(_ZN5Scene4NodeD2Ev+0xa4)[0xf780f334]
libs/libscene_logic.so(_ZN5Scene10ObjectNodeD2Ev+0x54)[0xf780ba54]
libs/libscene_logic.so(_ZN5Scene13HeightMapNodeD0Ev+0x2 d)[0xf78074dd]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er22process_external_queueEv+0x276)[0xf7c88776]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er24frame_processed_callbackEv+0x22)[0xf7c88852]
libs/libenvironment_client.so(_ZNK4sigc15adaptor_functo rINS_18bound_mem_functor0IvN7Terrain14TerrainManag erEEEEclEv+0x26)[0xf7c9a716]
libs/libenvironment_client.so(_ZN4sigc8internal10slot_c all0INS_18bound_mem_functor0IvN7Terrain14TerrainMa nagerEEEvE7call_itEPNS0_8slot_repE+0x20)[0xf7c9a740]
libs/libmisc.so(_ZNK15tev_accumulatorclIN4sigc8internal 17slot_iterator_bufINS2_12signal_emit0IvS_EEvEEEEv T_S7_+0x90)[0xf7397fa0]
libs/libmisc.so(_ZN14TimerEventBase16time_reach_eventEv +0x13b)[0xf73972db]
libs/libmisc.so(_ZN12CentralTimer16time_reach_eventEP14 TimerEventBase+0x51)[0xf738c301]
libs/libmisc.so(_ZN12CentralTimer6updateEv+0x481)[0xf738d741]
libs/libcore_client.so(_ZN10ClientBase7iterateEv+0x3e)[0xf7d54b5e]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x2c )[0xf7f1de1c]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x28)[0xf7d6d528]
./game(main+0x47)[0x8048a97]
/lib32/libc.so.6(__libc_start_main+0xe0)[0xf6eef050]
./game(__gxx_personality_v0+0x65)[0x80489b1]
======= Memory map: ========
08048000-08049000 r-xp 00000000 03:02 1605852 /home/proudhawk/lib/regnum/live/game
08049000-0804a000 rw-p 00000000 03:02 1605852 /home/proudhawk/lib/regnum/live/game
0804a000-20585000 rw-p 0804a000 00:00 0 [heap]
e2052000-e2092000 rw-s 186d47000 00:0e 21706 /dev/nvidia0
e2092000-e20d2000 rw-s 140b96000 00:0e 21706 /dev/nvidia0
e20d2000-e2112000 rw-s 160e5d000 00:0e 21706 /dev/nvidia0
e2112000-e2152000 rw-s 15431b000 00:0e 21706 /dev/nvidia0
e2152000-e2192000 rw-s 15e4a0000 00:0e 21706 /dev/nvidia0
e2192000-e21d2000 rw-s 166904000 00:0e 21706 /dev/nvidia0
e21d2000-e2212000 rw-s 151761000 00:0e 21706 /dev/nvidia0
e2212000-e2252000 rw-s 123e38000 00:0e 21706 /dev/nvidia0
e2252000-e2292000 rw-s 15fb20000 00:0e 21706 /dev/nvidia0
e2292000-e22d2000 rw-s 10ef84000 00:0e 21706 /dev/nvidia0
e22d2000-e2312000 rw-s 171b9f000 00:0e 21706 /dev/nvidia0
e2312000-e2352000 rw-s 14bc38000 00:0e 21706 /dev/nvidia0
e2352000-e24a8000 rw-p e2352000 00:00 0
e25a9000-e25e9000 rw-s 100d81000 00:0e 21706 /dev/nvidia0
e25e9000-e2629000 rw-s 15015b000 00:0e 21706 /dev/nvidia0
e2629000-e2669000 rw-s 1185e5000 00:0e 21706 /dev/nvidia0
e2669000-e26a9000 rw-s 12d1dc000 00:0e 21706 /dev/nvidia0
e26aa000-e26ea000 rw-s 128a98000 00:0e 21706 /dev/nvidia0
e26ea000-e272a000 rw-s 153f54000 00:0e 21706 /dev/nvidia0
e272a000-e276a000 rw-s 120989000 00:0e 21706 /dev/nvidia0
e27c0000-e2800000 rw-s 6330e000 00:0e 21706 /dev/nvidia0
e2800000-e2840000 rw-s 18ac1b000 00:0e 21706 /dev/nvidia0
e2840000-e2880000 rw-s 107ef1000 00:0e 21706 /dev/nvidia0
e2880000-e28c0000 rw-s 1c4cbd000 00:0e 21706 /dev/nvidia0
e28c0000-e2900000 rw-s 103984000 00:0e 21706 /dev/nvidia0
e2900000-e2940000 rw-s 105525000 00:0e 21706 /dev/nvidia0
e2940000-e2980000 rw-s 10e611000 00:0e 21706 /dev/nvidia0
e2980000-e29c0000 rw-s 132380000 00:0e21706 /dev/nvidia0
e29c0000-e2a00000 rw-s 122fe9000 00:0e21706 /dev/nvidia0
e2a00000-e2aeb000 rw-p e2a00000 00:00 0
e2aeb0Saving backtrace to crash_backtrace_32209.log

n7zzt
03-18-2008, 12:04 PM
this one lasted a while (about 3 hours):

*************************
libs/libcore_client.so(_ZN10ClientBase14save_backtraceE v+0x7e) [0xf7ce19de]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+ 0x17) [0xf7ce1d97]
[0xffffe500]
/lib32/libc.so.6 [0xf6ecebf0]
/lib32/libc.so.6 [0xf6ed0d3d]
/lib32/libc.so.6(__libc_malloc+0x90) [0xf6ed2b40]
/usr/lib32/libstdc++.so.6(_Znwj+0x27) [0xf70b9a77]
libs/libenvironment_client.so(_ZNSt6vectorI7Point2DSaIS 0_EE13_M_insert_auxEN9__gnu_cxx17__normal_iterator IPS0_S2_EERKS0_+0xb1) [0xf7bd3b71]
libs/libenvironment_client.so(_ZN7Terrain16TerrainSound Node16build_sound_dataEv+0x2de) [0xf7bf8d4e]
libs/libenvironment_client.so(_ZN7Terrain16TerrainSound NodeC1EPNS_10RegionBaseEPNS_14TerrainManagerE7Poin t2DS5_+0x437) [0xf7bf9687]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er26subregion_updated_callbackE7Point2DS1_S1_PNS_4 MeshE+0x608) [0xf7c1ccd8]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er22process_internal_queueEv+0x535) [0xf7c226f5]
libs/libenvironment_client.so(_ZN7Terrain14TerrainManag er15internal_threadEv+0x3f) [0xf7c235df]
libs/libentity_system.so(_ZN14ThreadedEntity24internal_ thread_callbackEv+0xcd) [0xf745559d]
libs/libentity_system.so(_ZNK4sigc15adaptor_functorINS_ 18bound_mem_functor0Iv14ThreadedEntityEEEclEv+0x26 ) [0xf7455f06]
libs/libentity_system.so(_ZN4sigc8internal10slot_call0I NS_18bound_mem_functor0Iv14ThreadedEntityEEvE7call _itEPNS0_8slot_repE+0x20) [0xf7455f30]
libs/libos.so(_ZN13ThreadedClass11thread_procEv+0x1ae) [0xf72bd33e]
libs/libos.so(_ZN13ThreadedClass20generic_posix_threadE PS_+0x30) [0xf72bcc50]
/lib32/libpthread.so.0 [0xf6b3546b]
/lib32/libc.so.6(clone+0x5e) [0xf6f3b8ce]