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View Full Version : Changes to the Fatigue system.


chilko
05-15-2008, 10:06 PM
Dear players,

We have been evaluating community feedback related to the feature known as "Fatigue".

One of the reasons of the fatigue is to encourage less straight "leveling" time and more realm vs realm battles.

We realized that the way it was implemented, it was forcing users to level the second you start playing that day.
Because of this, we have modified the system so it starts counting once you have killed 5 monsters. Thus, you will be able to go to war first and level afterwards, whenever you desire.

Also, listening to your complaints and looking at the statistics, we have decided to increase the fatigue threshold from 3 to 4 hours. Likewise, the penalty is reduced from 50% to 40%, and in case of exhaustion the penalty is reduced by 80% instead of 100%. So, you will get 60% experience at 4 hours and 20% at 6 hours.

According to user stats, 90% of the players play less than 4 hours per day in average.
I hope these changes are welcomed and that you understand the true spirit of this feature.

Fatigue is reset daily at a fixed time (5 am, GMT-3).

Regards to all.

-Chilko

DemonMonger
05-16-2008, 02:51 AM
limit 80% also clears the FATIGUE NECRO BUG...

when fatigue was set at 100% necro would never deminish....

Hydroxidee
05-16-2008, 02:54 AM
I hate fatigue over all. and the new exp system. :mad:

and lets say i had to do a quest that requires me to kill 15 mobs, then i want to go to war, then i log off for 5 hours, and get back on, and them im fatigued?!?!?! happened to my friend so dont say no....it shud be while ur logged in, not right when u log in it starts and never stops counting even if your LOGGED OFF

hymak
05-16-2008, 03:24 AM
I hate fatigue over all. and the new exp system. :mad:

and lets say i had to do a quest that requires me to kill 15 mobs, then i want to go to war, then i log off for 5 hours, and get back on, and them im fatigued?!?!?! happened to my friend so dont say no....it shud be while ur logged in, not right when u log in it starts and never stops counting even if your LOGGED OFF


do the quest after you go to war.

mrclean
05-16-2008, 09:01 AM
This is really nice to read :thumb:

I just can start to grind when I want now, and the fatigue it's fine then.

I hope this game will improve constantly as it is doing, now with a bit more income from premium, should be a little easier.

I hope next steps would be lag, stability and broken spells :D

fluffy_muffin
05-16-2008, 09:06 AM
I hope these changes are welcomed and that you understand the true spirit of this feature.

:] oki doki Thnx for explanation.

Anpu
05-16-2008, 09:07 AM
I d like to know only this:
killing 5 pets of five hunters can start Fatigue?
Or not?

mute
05-16-2008, 09:30 AM
I d like to know only this:
killing 5 pets of five hunters can start Fatigue?
Or not?


Hi Anpu,

no Pets or Summons don't start Fatigue.


Well for me the Fatigue System is OK now. I would never level 4 Hours a day...

Now I am waiting for Invasions :smile:

Mattdoesrock
05-16-2008, 09:51 AM
Good work NGD.

Thankyou for listening to the community, and coming to a comprimise.

hagaros
05-16-2008, 10:38 AM
Dear NGD,
We are not idiots or morons. We knows that making that game has cost and if you dont get profits you will shut down that business. But fatigue wont help you to get higher profits, and second it is deadly for that game.
That game used to be free in way of money and in game freedom. Now we are limited. Read posts above. Now we have to do magic to smart avoid fatigue. Go exp then fight on warzone or vice versa. And what If I will be attacked by realm enemies? Hunt them down when fatigue counter is ticking?
Then we are limited to choose time of play freely. Italians are complaining that if they play in the evening on the morning following day they are still fatigued..and if someone dont have time to play in the evening that makes 4 hours of useful play in 2 days...
Can you see how much restrictions you have put on us? That game is no longer free..Fatigue is really bad idea.

Now I want to tell you why I used to play that game:
- it is simple, killing monsters and other players and doing some quest is what I love :) no stupid fishing, mining, tailoring skills..
- ability to reset whenever I want freely, I dont need to think to dont break my charter and "oh god! I f*** up:( when I will be able to fix it? How much that will slow me down?"
- that game has potential to fill the hole in the market of morpgs (because of this two things above)

I was playing that game, enjoy it, ignoring lags, bugs, lack of basic features, lack of balance. Because it was free, because it was simple, because I was able to test all skills and reset freely. I was even thinking about buying some PREMIUM as soon as you implement 3 things:
- allow me to see my RPs
- add class, level and online/offline into clan window
- add forts names and to whom they belongs now counter on map
And what I see in new update? Fatigue limiting my play and hear that reset powers is going to be taken from me.
I understand that you have you own vision for regnum online. But I think that you just cant afford for it. You should ask community before any action taken and if we are telling you "its bad idea" so it is bad idea. Only this way you can achieve your own small victory on that market. If you want our money implement features we ask for, dont implement features we dont like. There is a lot of free morpgs on market, Ive already found free polish private WoW server when I can play but as I said before Im looking for simple game and WoW is to complicated. And there is Mythos game..being prepared by some folks that abandoned blizzard and are responsible for making such hit like diablo2. They doing simple action morpg..
As I said on beginning we are not idiots. We know that you need money. We just want to tell you that you should find other way to get it.
I put one post where I suggested you going into advertisement, and seen other guy suggested that to. Have you thought about that?

Im looking forward to see your answer NGD.

-Edge-
05-16-2008, 11:11 AM
Dosen't change anything with me, im still on a break till some major changes happen.

Boger
05-16-2008, 11:17 AM
Like always ;)

Static_Fang
05-16-2008, 11:40 AM
Dear players,

We have been evaluating community feedback related to the feature known as "Fatigue".

One of the reasons of the fatigue is to encourage less straight "leveling" time and more realm vs realm battles.

We realized that the way it was implemented, it was forcing users to level the second you start playing that day.
Because of this, we have modified the system so it starts counting once you have killed 5 monsters. Thus, you will be able to go to war first and level afterwards, whenever you desire.

Also, listening to your complaints and looking at the statistics, we have decided to increase the fatigue threshold from 3 to 4 hours. Likewise, the penalty is reduced from 50% to 40%, and in case of exhaustion the penalty is reduced by 80% instead of 100%. So, you will get 60% experience at 4 hours and 20% at 6 hours.

According to user stats, 90% of the players play less than 4 hours per day in average.
I hope these changes are welcomed and that you understand the true spirit of this feature.

Fatigue is reset daily at a fixed time (5 am, GMT-3).

Regards to all.

-Chilko

:thumb: GOOD WORK NGD! KEEP IT UP! :thumb:

Miraculix
05-16-2008, 11:52 AM
No-one will grind seriously at -40% base xp, and let's not forget that base xp is already reduced, fatigued or not. This is no big change, it's still the same system. I really wonder why everyone's so happy about it.

trash
05-16-2008, 11:59 AM
Dear players,

We have been evaluating community feedback related to the feature known as "Fatigue".

One of the reasons of the fatigue is to encourage less straight "leveling" time and more realm vs realm battles.

We realized that the way it was implemented, it was forcing users to level the second you start playing that day.
Because of this, we have modified the system so it starts counting once you have killed 5 monsters. Thus, you will be able to go to war first and level afterwards, whenever you desire.

Also, listening to your complaints and looking at the statistics, we have decided to increase the fatigue threshold from 3 to 4 hours. Likewise, the penalty is reduced from 50% to 40%, and in case of exhaustion the penalty is reduced by 80% instead of 100%. So, you will get 60% experience at 4 hours and 20% at 6 hours.

According to user stats, 90% of the players play less than 4 hours per day in average.
I hope these changes are welcomed and that you understand the true spirit of this feature.

Fatigue is reset daily at a fixed time (5 am, GMT-3).

Regards to all.

-Chilko


Thanks for the update, your changes sound very reasonable and fair.

mrclean
05-16-2008, 12:17 PM
You should accept some compromises. The fatigue could be a pain for levellers but 4hours isn't so bad. And you can start training when you want without the timer starting when you log in.

Imo it would be even better if it just worked as the opposite of an xp scroll, so that every mob you kill decreases the time left instead of using absolute time.

Anyway, I can see what they're trying to do and I think they need effort to accomplish it. It's true, a leveller may want to train for 4 hours ininterruptly just to get the maximum xp he can, losing the chat with friends, or other pauses that will bring him to exit regnum to don't waste time. But if is true what they're implementing, if is true that they're working hard to improve the gameplay (lag, spells...) then I think we can tolerate such compromise.

I would try to help levellers guarding saves and knocking mobs but I know that to get 50 will be really a pain.

Honestly I really hope the next step is gameplay, I see many "tintured" players so they are getting income surely.

-Edge-
05-16-2008, 12:34 PM
You should accept some compromises. The fatigue could be a pain for levellers but 4hours isn't so bad. And you can start training when you want without the timer starting when you log in. Time was never a problem for me, you see me on the forums frequently, I think we both know that whether its 2 hours , 3, or 4, it dosent bother me :D

Imo it would be even better if it just worked as the opposite of an xp scroll, so that every mob you kill decreases the time left instead of using absolute time.Sure, maybe they have finished changing fatigue, maybe they haven't. Im sure we'll learn to live with it when somthing comes to even it out.

Anyway, I can see what they're trying to do and I think they need effort to accomplish it. It's true, a leveller may want to train for 4 hours ininterruptly just to get the maximum xp he can, losing the chat with friends, or other pauses that will bring him to exit regnum to don't waste time. But if is true what they're implementing, if is true that they're working hard to improve the gameplay (lag, spells...) then I think we can tolerate such compromise.
Of course, things take time, Niclam said these things take time, and he just hopes that players can pull out until that moment in time.

Surak deleted that nonsense Froste, I hope you can brush it off your shoulder and forget about it, I already have

Anpu
05-16-2008, 01:04 PM
Hi Anpu,

no Pets or Summons don't start Fatigue.


Well for me the Fatigue System is OK now. I would never level 4 Hours a day...

Now I am waiting for Invasions :smile:
Thx.
Well, these changes are much better now. I can choose now when its time for grind and when for fun. :)
Good job there this time! :thumb:

Dupa_z_Zasady
05-16-2008, 01:08 PM
Dear players,
We have been evaluating community feedback related to the feature known as "Fatigue".


Warmly welcomed! Glad to read this.

Pizdzius
05-16-2008, 01:11 PM
I am very very very happy to see that, NGD. I couldn't be happy more, it's now perfect, for me at least ^^

NightTwix
05-16-2008, 08:55 PM
as a lvl50 i have to admit that i like the effect of the fatigue a lot!

Today there were two awsome wars at pines, havent seen such good fights in a really long time. Really lot of people there.
So fatigue indeed adds to the game.

But only the modification made it possible and bearable.

so thx NGD for careing!


(being limited to 4h grinding still sucks for people who cant play every day and i.e. are only able to play on the weekend)

Boger
05-16-2008, 09:06 PM
imo the fatugie should stack for 6 days, and if not used for whole 24h (after stacking from the days 4+4+4+4+4+4), reseted back to 3, and so on.

ncvr
05-17-2008, 04:00 AM
Dear NGD,
We are not idiots or morons. We knows that making that game has cost and if you dont get profits you will shut down that business. But fatigue wont help you to get higher profits, and second it is deadly for that game.
That game used to be free in way of money and in game freedom. Now we are limited. Read posts above. Now we have to do magic to smart avoid fatigue. Go exp then fight on warzone or vice versa. And what If I will be attacked by realm enemies? Hunt them down when fatigue counter is ticking?
Then we are limited to choose time of play freely. Italians are complaining that if they play in the evening on the morning following day they are still fatigued..and if someone dont have time to play in the evening that makes 4 hours of useful play in 2 days...
Can you see how much restrictions you have put on us? That game is no longer free..Fatigue is really bad idea.

Now I want to tell you why I used to play that game:
- it is simple, killing monsters and other players and doing some quest is what I love :) no stupid fishing, mining, tailoring skills..
- ability to reset whenever I want freely, I dont need to think to dont break my charter and "oh god! I f*** up:( when I will be able to fix it? How much that will slow me down?"
- that game has potential to fill the hole in the market of morpgs (because of this two things above)

I was playing that game, enjoy it, ignoring lags, bugs, lack of basic features, lack of balance. Because it was free, because it was simple, because I was able to test all skills and reset freely. I was even thinking about buying some PREMIUM as soon as you implement 3 things:
- allow me to see my RPs
- add class, level and online/offline into clan window
- add forts names and to whom they belongs now counter on map
And what I see in new update? Fatigue limiting my play and hear that reset powers is going to be taken from me.
I understand that you have you own vision for regnum online. But I think that you just cant afford for it. You should ask community before any action taken and if we are telling you "its bad idea" so it is bad idea. Only this way you can achieve your own small victory on that market. If you want our money implement features we ask for, dont implement features we dont like. There is a lot of free morpgs on market, Ive already found free polish private WoW server when I can play but as I said before Im looking for simple game and WoW is to complicated. And there is Mythos game..being prepared by some folks that abandoned blizzard and are responsible for making such hit like diablo2. They doing simple action morpg..
As I said on beginning we are not idiots. We know that you need money. We just want to tell you that you should find other way to get it.
I put one post where I suggested you going into advertisement, and seen other guy suggested that to. Have you thought about that?

Im looking forward to see your answer NGD.
You misunderstand. This is not an idea to generate more money for NGD, it is to allow players to go to war first and lvl up afterwards.

UmarilsStillHere
05-17-2008, 10:14 AM
Q. will your fatigue clock stop X ammount of time after your last kill?

what if you want to do 2 hours training hunt/war for a couple of hours then do another 2 hours, im not keen on doing 4 hours of just training

LuthienNenharma
05-17-2008, 02:00 PM
You misunderstand. This is not an idea to generate more money for NGD, it is to allow players to go to war first and lvl up afterwards.
until there will be reset_powers as a premium item etc.


For me the new xpcurve is the bigger problem like I already said.
In a party I got 6xp + grp with my lvl 50 warlock... thats nothing.

UmarilsStillHere
05-17-2008, 02:02 PM
6! o.0 what on earth?

kraetyz
05-17-2008, 02:50 PM
This sounds much better! =)

UmarilsStillHere
05-17-2008, 04:03 PM
this only just occured to me...

one of the reasonings behind fatigue is to balance out the lvling speed of player who play constantly and those who cant play much

yet if a player is playing 4 hours a day every day then he will still lvl far faster than a player who can only play on the weekend

so i think that NGd should implement one of these, suggested by other players:

stacked energy if you dont play one day you get 8 hours no fatiuge the next,would need 2-3 day limit on how long energy stacks

or

bonus if you dont play one day you get double xp for 4 hours the next day, could over run premium =/

both have downsides but this is the opinion of many players i just pocked holes to balnce my argument what do you think?

Hydroxidee
05-17-2008, 07:31 PM
How about no fatigue and no exp curve.
OR if NGD really wants the fatigue, take the exp curve out, put it back to normal. cuz the fatigue just makes it worse.

UmarilsStillHere
05-17-2008, 08:11 PM
i would rather they only had one id rather have the xp than ditch the fatigue

ncvr
05-18-2008, 12:28 AM
How about no fatigue and no exp curve.
OR if NGD really wants the fatigue, take the exp curve out, put it back to normal. cuz the fatigue just makes it worse.
I think xp curve is fine, fatigue is fine, but...

xp reduction is not.

Static_Fang
05-18-2008, 09:36 AM
Fatigued side effect ROCKS!

Wars everywhere spawning in at least half an hour, there was just no stop! <mass drool>

:punk: Thank You Thank You Thank You NGD! WZ ROCKS HARD CORE NOW! :thumb: :eguitar:

ncvr
05-18-2008, 09:58 AM
Fatigued side effect ROCKS!

Wars everywhere spawning in at least half an hour, there was just no stop! <mass drool>

:punk: Thank You Thank You Thank You NGD! WZ ROCKS HARD CORE NOW! :thumb: :eguitar:
Well, I have to agree with that.

5 large fort wars today :)

_dracus_
05-18-2008, 11:04 AM
Well, I have to agree with that.

5 large fort wars today :)

And sometime WZ is totally empty, that sucks.

Nodalor
05-18-2008, 03:05 PM
Thanks NGD, this is a LOT better.

Angelwinged_Devil
05-18-2008, 05:21 PM
Fatigued side effect ROCKS!

Wars everywhere spawning in at least half an hour, there was just no stop! <mass drool>

:punk: Thank You Thank You Thank You NGD! WZ ROCKS HARD CORE NOW! :thumb: :eguitar:
I wouldn't say thank you, it's more filled with noobs now, you'll feel the side effect of the zerg rush, annoyance.

Static_Fang
05-19-2008, 06:18 AM
I wouldn't say thank you, it's more filled with noobs now, you'll feel the side effect of the zerg rush, annoyance.

We had a cross-bread of Ignis zerging (like, 20+ of us at last!) and all over lvl 40! IT WAS SO AWESOME. I hear your pain though, and sorry u have to put up with that.

But that doesnt change the fact that it rocks for me :eguitar:

Angelwinged_Devil
05-19-2008, 03:01 PM
We had a cross-bread of Ignis zerging (like, 20+ of us at last!) and all over lvl 40! IT WAS SO AWESOME. I hear your pain though, and sorry u have to put up with that.

But that doesnt change the fact that it rocks for me :eguitar:
if someone wants to just level he can do it but with a ridiculous xp :) unless he buys premium.

tyrotyro
05-20-2008, 01:24 PM
YUp thx ngd for the new new fatique system
:)

fatfreddy
05-21-2008, 05:57 PM
why in the hell would i pay to play a game i cannot play i live in usa i play in morning befor work .... i come home after work .... to see im 40 %!!!!!!!!!!!
now i have to not play all night???? thats soooo unfair to the people that cannot put in 4 hours at a time or to those who can put in 18 hours a day .....now you tell me if u only get to play for 1 hour then you go to work come home and have 8 hours to play ... but you cannot because your 80 % fatiuge.... this pisses me off i have 100 $ in my hand right now i was willing to apply to this game now i think i will put it towards beer or [*****]...scince i cannot be free to play when i want..... you do rellise that theres like 175 mmorpg games out there we can all go play most of wich also have a free side or a way to play without paying ...i see your point with wanting more people to fight realm fights well then make the fights more rewarding or something ...DONT TAKE AWAY OUR [*****] GAME TIME thats just bad bissnuess ill give it a week if not fixed [*****] you for trying to force people to pay to play ......ps .... see u [*****] in the battle field ....ps ps... even the [*****] 2d game ever has at least a 56 hours fatiuge look it up [*****] "tibia" and has like 70000 players online at anny give time also free to play its killing this game only for one reason .......i think i have stated it clear above

fatfreddy
05-21-2008, 06:28 PM
summer is here how will you keep your game going when these kids have 20 hours a day to play and you only let them play for 4 ? LOL ur game is going to go under so hard

also keep in mind the people that are sayign yay fatiuge is cool are also the same players that are max levl and dont give a [*****]

UmarilsStillHere
05-21-2008, 09:23 PM
from the home page:

"Regnum Online is a MMORPG inviting you to PLAY FOR FREE with no level or time restrictions. All that is required is that you fight for your realm."

there are now "fatigue" you should either think about takeing it out makeing it a lot better or changeing the game description

im not too bothered about fatigue at the moment but with the holidays comeing up me liveing at least 1 mile from my nearest school freind and my only reachable non-school freind on holiday its i think ill end up back on runescape...

gamemod
05-21-2008, 09:27 PM
why would you even give a shit about somebody swearing in the forums?

Sociopath,

My work as a moderator started today and I must do it as I should. And concerning people leaving the game, trust me that we are not happy about that, we had to do this for our future plans to become real.

Regards.

Mikan
05-21-2008, 09:38 PM
Sociopath,

My work as a moderator started today and I must do it as I should. And concerning people leaving the game, trust me that we are not happy about that, we had to do this for our future plans to become real.

Regards.
gamemod,

I appreciate your effort.

We all know it has been a rough time for NGD, and perhaps an even rougher time for the community. :(
But NGD has promised us that they will make it worth it.

For what it is worth, thank you for contributing to that cause in your own way.

Here's hoping they can hold true to their word. :beerchug:

Regards.

DkySven
05-22-2008, 03:31 PM
Sociopath,

My work as a moderator started today and I must do it as I should. And concerning people leaving the game, trust me that we are not happy about that, we had to do this for our future plans to become real.

Regards.
Welcome! Lets hope the forum will become a nicer place now.

Wingerit
05-23-2008, 01:11 AM
I just got 4 friends to play ,
they all work and in there free time they like to lvl ..
so they have little time to log in, play for 4 hours a day
and they hate the idea of having an internet nanny!
They started the day the patch for (Fatigue )came out
and after making the XP bar go red they were done with game , and also after logging off for 12 hours , it was still red ! Thats it ,
so i hope you know they all quit! i don't play anymore and i was a buyer of premium items.
Its not far for noob's to be put through this and I don't think anyone wants to be parented by BGD !!!!
you should get rid of the Fatigue system or lose money !!

P.S.
7 people have left the game !

Static_Fang
05-23-2008, 02:11 PM
I just got 4 friends to play ,
they all work and in there free time they like to lvl ..
so they have little time to log in, play for 4 hours a day
and they hate the idea of having an internet nanny!
They started the day the patch for (Fatigue )came out
and after making the XP bar go red they were done with game , and also after logging off for 12 hours , it was still red ! Thats it ,
so i hope you know they all quit! i don't play anymore and i was a buyer of premium items.
Its not far for noob's to be put through this and I don't think anyone wants to be parented by BGD !!!!
you should get rid of the Fatigue system or lose money !!

P.S.
7 people have left the game !

Dude, take a chill pill.

They could have, i dont know, participated in war being supseptical to fatigued? But it was bugged at the time. It is also reset DAILY, not HALF DAILY.

[insert aggressive sarcasm]

tyrotyro
05-23-2008, 03:17 PM
I TOTALLY agree with static
Chill the fuck DOWN
even though the fatique system came into affect two ppl; me and mage pegusas have lvled just fine and were happy about it so... Chill out and im sure NGD is having as hard of a time as we are about this, and im sure that they are working and fixing this problem. and i doubt that were helping, with all of us bitching at them.

Kailene
05-23-2008, 03:28 PM
The only thing I can say as a new player is that there should be a grace period before Fatigue will kick in. I somehow don't see where my level 7 archer would give any benefit to a war, and so after 4 hours of playing (a couple last night, and a couple this morning after waking up) I now find I am fatigued and will level even slower?

One
05-23-2008, 11:46 PM
The only thing I can say as a new player is that there should be a grace period before Fatigue will kick in. I somehow don't see where my level 7 archer would give any benefit to a war, and so after 4 hours of playing (a couple last night, and a couple this morning after waking up) I now find I am fatigued and will level even slower?

Yes, fatigue is reseted every 24h. So you have the time to sleep since you're fatigued.

Stefan1200
05-26-2008, 02:35 PM
According to user stats, 90% of the players play less than 4 hours per day in average.
I hope these changes are welcomed and that you understand the true spirit of this feature.

Fatigue is reset daily at a fixed time (5 am, GMT-3).

Regards to all.

-Chilko

One question: Maybe I do killing mops for 2 hours and after this I log off for 4 hours. After this 4 hours I log in again. Do I still have the remain 2 hours with 100% XP, or does the counter even count if I am logged off?

gamemod
05-26-2008, 05:26 PM
One question: Maybe I do killing mops for 2 hours and after this I log off for 4 hours. After this 4 hours I log in again. Do I still have the remain 2 hours with 100% XP, or does the counter even count if I am logged off?

Hi Stefan1200,

If you log off, the counter stops. So when you log back in, you will have those two remaining 100% EXP hours. For them to start counting again, you have to kill five creatures again, so you can choose between going to war or leveling.

Regards.

Ulmanyar
05-27-2008, 01:02 AM
For them to start counting again, you have to kill five creatures again, so you can choose between going to war or leveling.

Regards.


I didn't know that! That's really nice (compared to the alternative). Well done, NGD :)

-Paradox-
05-29-2008, 10:18 AM
NGD you said you had to make the changes to make your future plans come true. Why bother? The rate you work at, the time you finish these 'plans' there will be no one left. Get rid of the fatigue system or lose your game.

00yel00
05-29-2008, 11:03 AM
Hi Stefan1200,

If you log off, the counter stops. So when you log back in, you will have those two remaining 100% EXP hours. For them to start counting again, you have to kill five creatures again, so you can choose between going to war or leveling.

Regards.

So someone crazy enough, could grind forever without fatigue; kill 4 mobs, log off, login, kill 4 mobs relog again and so on:D

One
05-29-2008, 11:35 AM
NGD you said you had to make the changes to make your future plans come true. Why bother? The rate you work at, the time you finish these 'plans' there will be no one left. Get rid of the fatigue system or lose your game.

Is not just the fatigue, is also the game speed, now with onslaught +35 speed you run as fast as we have running before without it. You sleep at half after you kill 2 monsters or if you try to reach inner from WZ. I have maxed speed with hunter and I don't run faster than any mage. Tested lately with party quest. Is the last time I've played. Before that I haven't played for about 2 months. But I remember the game speed was much higher few months ago. I remember also in some thread someone asked: "What we are supposed to do when we reach 50?" Strange question.
Well, response : 1) You start new char like 99.9% of RO players, and 2) You start new game. I don't want to compare RO with the new game I play, but if NGD think they will keep peoples playing just because they reached 50, they are wrong. When I see some kids say : "It's my first MMO game and NGD you are great bla bla bla" how they can say they are great if they never played any other game? Finally and obviously, I don't care about any negative response, so those who wanna answer be constructive.

-ltl-
05-29-2008, 02:11 PM
Dude, take a chill pill.

They could have, i dont know, participated in war being supseptical to fatigued? But it was bugged at the time. It is also reset DAILY, not HALF DAILY.

[insert aggressive sarcasm]

:crying1: should i leave too??:confused: :confused:

Sorry NGD, but cabal is a bit better than RO D:

One
05-29-2008, 04:51 PM
:crying1: should i leave too??:confused: :confused:

Sorry NGD, but cabal is a bit better than RO D:

You can't say that game is better than other, you just simply prefer it. For example WoW, they have actually 9 millions of players, doesn't mean it is better than others, peoples like that concept. I've tested it and I don't like so I'll never play it again. Honestly what I think what keeps RO alive is Linux users, probably 95% RO players plays on Linux. I've tested for fun RO on my Windows XP, guess what : shit lag as hell, unplayable while on my Linux all is ok. And I know my configuration has nothing to do with lag because the new game i play actually on 1280x1024 with full options enabled and I got 150 FPS.

Angelwinged_Devil
05-29-2008, 07:45 PM
You can't say that game is better than other, you just simply prefer it. For example WoW, they have actually 9 millions of players, doesn't mean it is better than others, peoples like that concept. I've tested it and I don't like so I'll never play it again. Honestly what I think what keeps RO alive is Linux users, probably 95% RO players plays on Linux. I've tested for fun RO on my Windows XP, guess what : shit lag as hell, unplayable while on my Linux all is ok. And I know my configuration has nothing to do with lag because the new game i play actually on 1280x1024 with full options enabled and I got 150 FPS.
sometimes an old unformatted windows machine will be worn in time and be slower XD.
Else most games are faster for windows because of the drivers. and that windows is the most used platform therefore the companies might make a linux compatible version in their free time. Others are just compatible with wine

Znurre
05-29-2008, 07:56 PM
sometimes an old unformatted windows machine will be worn in time and be slower XD.
Else most games are faster for windows because of the drivers. and that windows is the most used platform therefore the companies might make a linux compatible version in their free time. Others are just compatible with wine

Sorry, but that's crap :)
As a Linux user I keep updated of the tests on www.phoronix.com.

They have many times done tests between Windows and Linux performance, using games like UT, Quake, Doom, etc, and in most cases Linux has better performance with some exceptions, like with the 8000 series where Windows drivers earlier had better support.

I don't know the case nowadays.

Znurre
05-29-2008, 08:17 PM
quake, doom and ut actually had the resources to make their game for linux, you can get UT on a CD for linux afaik.

Yes that's true.
That's what I am saying, you can't compare a windows game under wine on Linux and a Windows game runnning native on Windows.

GIGO305
05-29-2008, 08:36 PM
from the home page:

"Regnum Online is a MMORPG inviting you to PLAY FOR FREE with no level or time restrictions. All that is required is that you fight for your realm."

there are now "fatigue" you should either think about takeing it out makeing it a lot better or changeing the game description

im not too bothered about fatigue at the moment but with the holidays comeing up me liveing at least 1 mile from my nearest school freind and my only reachable non-school freind on holiday its i think ill end up back on runescape...



sad but true: the game does have restrictions which are not being folled right by NGD and the comunity until now it was the comunitys fault but now NGDs messing up.

free to play MMORPG with no level or time restrictions, well literny no time restrictions but 1st day in game ppl will notice fatigue. the problem with fatigue is how this game worsk with time: premium scrolls once activated CANT be deactivaded BUT after 10seconds from last atk it turns off which is fine; THIS SHOULD BE the way fatigue works since ppl play in the morning stop playing come back to have fatigue! fatigue should be after hours of straight leveling and when the player does something else or logs out and is unactive time timer SHOULDNT be running which is pathetic.

in many other MMORPGS leveling is so worthless ppl are forced to questing but unlike RO they have many other alternetives to just leveling and thousands of quests. aldought none is a wargame as good as RO but unfortunaly you cant go straight into PvP you need to build up first and there arent many other things to do after you did all quests and still are waay to low level to enter WZ.

-the comunity's perpose is one i realy dont want to mention due to many of you disagreeing but ill do it again regaridng flames and karma: the comunity's job is to FIGHT for you realm because the rankings arent updated corectly and allways/never change. and when some one picks a realm they shouldnt be stuck with the loosing team for ever which is why you should fight for your realm not your other chars not your friends not the enemy but YOURs not just for the sake of it and your self but others that actualy care for it. (im also planning to propose a punishment for not defending your realm)

One
05-29-2008, 09:20 PM
and still are waay to low level to enter WZ.


Yeah , other day I was attacked by 2 alsius hunters, they were very easy to me, I guess around level 43-44 and I killed both of them alone. Good to see low levels in War zone? That is totally bullshit.

Angelwinged_Devil
05-29-2008, 11:10 PM
-the comunity's perpose
no it's the players purpose to do the best he can :) sadly too many just shout atras at the sight of an enemy -.-'

Static_Fang
05-30-2008, 10:27 AM
Yeah , other day I was attacked by 2 alsius hunters, they were very easy to me, I guess around level 43-44 and I killed both of them alone. Good to see low levels in War zone? That is totally bullshit.

Its not their fault u've had more experience and happened to pwn some newbie wz members ;)

Angelwinged_Devil
05-30-2008, 12:19 PM
Its not their fault u've had more experience and happened to pwn some newbie wz members ;)
who were forced there because they were fatiqued :). If one is using his 50 marksman there's not much experience to use those auras, at a low level most spells will be evaded/resisted, and a lot of shots probably evaded and their attacks won't do much damage.

Yes that's true.
That's what I am saying, you can't compare a windows game under wine on Linux and a Windows game runnning native on Windows.
actually there are some wine games who run smoother under linux than on windows ;D.
There are some companies who do offer a linux client though, sometimes they work more on their windows version because the biggest part of the gamers run windows, and MS pay companies to make drivers for their OS which are better than the ones doing one for linux in their free time, it has to be people who made the hardware who will be making the linux driver.

Znurre
05-30-2008, 12:24 PM
So you propose that all "newbies" shall lvl inside the realm and be noobs at lvl 50?
That's what happens when you do not lvl in WZ and get experience by killing enemies.

I've seen alot of high lvl noobs in Alsius lately.. it's a shame...
I prefered the old times where you was forced to lvl in WZ after lvl 36.

DkySven
05-30-2008, 12:28 PM
So you propose that all "newbies" shall lvl inside the realm and be noobs at lvl 50?
That's what happens when you do not lvl in WZ and get experience by killing enemies.

I've seen alot of high lvl noobs in Alsius lately.. it's a shame...
I prefered the old times where you was forced to lvl in WZ after lvl 36.
I agree. Nothing more annoying that a level 50 noob who thinks he knows it all. Come to WZ whenever you like, let it be lvl 15, I don't care, but learn! Don't grind in the inner realm, but in the WZ so you can rush to help when a fort is taken, get killed by hunting parties and learn! In my eyes grinding to level 50 in the inner and then go to war is as worse as buying your high level character at e-Bay.

One
05-30-2008, 03:19 PM
I agree. Nothing more annoying that a level 50 noob who thinks he knows it all. Come to WZ whenever you like, let it be lvl 15, I don't care, but learn! Don't grind in the inner realm, but in the WZ so you can rush to help when a fort is taken, get killed by hunting parties and learn! In my eyes grinding to level 50 in the inner and then go to war is as worse as buying your high level character at e-Bay.

Your statement is wrong, how can you say to some lvl 15 go learn to play in war zone, against lvl 50? How can you learn to play without skills? First full skill tree is at lvl 37. At lvl 37 with some classes you just do nothing except giving free RPs to enemy.

Znurre
05-30-2008, 03:20 PM
One, keep in mind that you can level completely on quest until lvl 30.

Angelwinged_Devil
05-30-2008, 03:27 PM
So you propose that all "newbies" shall lvl inside the realm and be noobs at lvl 50?

nope, but the fatique stops them from levelling at all, be it in the inner realm or in the war zone.
I tried levelling in the inner realm and it sucked so I went back to the war zone as mobs are better placed there.

but you learn nothing from dying if you don't fight back, if you just get overrun or run away you don't learn anything about fighting. Well maybe if you get killed while running away you will learn not to run away XD.

DkySven
05-30-2008, 04:03 PM
You die fast, yes. But you will learn how fort wars go, how hunters work, how to keep yourself save, how to contribute to fights without dying(I once got killed because a level 18 archer ambushed me). You want to become stronger to take revenge. And when you slowly level up you see that you survive longer, can kill better and you know why you are grinding....

One, fighting is more that just spells.

Angelwinged_Devil
05-30-2008, 06:33 PM
You want to become stronger
Hell yeah, he's going to start levellin' up right now and be level 44 so he has a better chance, oops wait, he can't, he's fatiqued.

Only people who play well can kill a level 50 character who plays at least a bit decently, and taken the fact that it's a complete new player that we're talking about that ain't gonna happen.

So of course you learn something when you die but that's not the point, a player is forced to kill mobs after his fatique timer starts ticking, he can't switch to another character and do war because then the timer will continue to tick as it's shared on the account.

Mattdoesrock
05-30-2008, 07:38 PM
asdfghs isn't talking about being able to go into the wz at any lvl and be able to do well, but to be able to learn how people fight - what spells they use, at what lvls, when to rush, when to pull back - all those things need to be learnt sooner rather than later.

A lvl 50 warlock in our clan, the other day, asked me what fort Algaros was and where it was.

One, fighting is more that just spells.

Very well said.

GIGO305
05-30-2008, 08:10 PM
So you propose that all "newbies" shall lvl inside the realm and be noobs at lvl 50?
That's what happens when you do not lvl in WZ and get experience by killing enemies.

I've seen alot of high lvl noobs in Alsius lately.. it's a shame...
I prefered the old times where you was forced to lvl in WZ after lvl 36.


this is also happening alot, i met this wana be warju that started playing went to(this is what he told me btw) STONE SAVE as a noob saved there use a scroll of mastery did a bunch of quests and got to lvl 42 now is going to WZ.

the reason im so big of a pt now is that i came a my 20s to WZ and quikly learned now i get ppl saying what happened to that pt ^^ and sadly with more lvl 50s i got ppl staying in inner realm every time they die to come back higher level; THATS NOT HOW U DO IT u go out again die (like me btw) 100s of times learn something grow levels get a nice ass set up and kill Vcega at lvl 34 to get like 20something RPS!!!!!! :punk: THATS HOW U DO ARTARDS as soon as u hit 20s take trips there less then 20 ull just die like a noob not aceptable! dying doesnt teach u at ur 20s u got experiance.


now for scroll of mastery users as soon as u use it get ur armor and ass in WZ ASAP!!!!

HGL
05-31-2008, 11:37 AM
fatique.. hmm. I don't mind. I'm just lvl 50 already.

But i just talked about with couple of friends, some were ex-Regnum players and some still plays everyday (at lvl 50). Those old players were thinking about start to play again regnum, but when they heard about these new things, they just droped the idea to warmup regnum again. And what i talked with players who still plays, it's these new things are more and more "bullshit".

Someone posted already "how about improving, not redusing".. so same rule fit here too. When you reduce the freedom like this, it will not help anything. Old players stays like me (i dont have to mind those updates), but you (NGD) will never, ..or atleast it's much harder to get new players to Regnum.

And however u want to put this "its not about the money".. of course it's about the money. But as I and many ppl on this thread has said, "dont do it like this". I don't really mind if its about the money, but if u really have something to offer, i will buy it... like the new tintures was the idea i really liked. That was direction to the right way. But when u reduce or force player to pay to get xp like normally they would, they wount (atleast i will not).

What about now..? We have this fatique thing, we will get about 1/3 less xp from mobs.. I will continue this like always, but i will not level new chars, and new players will not come when they hear or learn this system or atleast when they see how damn frustrating it is to start this game.

Conclusion: its harder to get new players to love to this game. Less players is equal with less money to NGD.. so after all, this way NGD will just eat them own arm.

I hope this post was No kissing asses, but no bitcing either. Facts as facts i hope

aric_swartzell
05-31-2008, 05:46 PM
Yeah I must thank NGD for making my decision to stay away from Regnum even easier. Like leveling before wasn't exhausting and boring enough.

Angelwinged_Devil
05-31-2008, 07:28 PM
Conclusion: its harder to get new players to love to this game. Less players is equal with less money to NGD.. so after all, this way NGD will just eat them own arm.

it's true, before it was still hard because of bugs and lags, all the running and the whole feeling of it being so slow.
The reason for most people to stay is the community and their friends, and the time they spent in this game.

hedsht
06-01-2008, 01:38 PM
i just hit lvl 20, and second i hit lvl 20 i get exhausted..... i was so happy to finally try and hit lvl 21 to check out my new summon.. and i have to stop playing to find something else to do. i tried to help a lower lvl friend lvl... sense i gain 24 xp for killing a red monster.....

what i like about game-
good game play, it offers quest for quest ppl, and lots of mobs for ppl who ruff it out. lots of skills, and reset powers. being able to lvl up and not be confined to ur simple mistakes u made has a new guy is amazing!!! made this game really good. i stopped playing diablo 2 so i can play this game X_X.

what i don't like-
not being able to lvl like i should... its weakened with no school and i would rather play this game for 8 hours then watch tv or go cure cancer...
there are tons... and i mean tons.... of Spanish speaking ppl in game. iv seriously only counted 5 ppl who spoke English other then myself X_X lol just find it odd and hard to communicate. plz plz plz take away the ability for ppl to invite u to clan over and over....... a mute button would be nice.


suggestion-
if u have the fatigue thing then plz let there be a way to heal it like a bed or just not play for like 2 hours. i dought i will ever make another char has long has annoying fatigue thing is like this.... i can handle the slight lags here and there at doorways or going up hills... but fatigue is just killing my opinion of game!!! it killed my dream of hitting 21 yesterday!!! plz do not take away power reset, it makes this game stand out from the rest, and gives us freedom many games don't even think of offering.

Miraculix
06-01-2008, 01:51 PM
i just hit lvl 20, and second i hit lvl 20 i get exhausted..... i was so happy to finally try and hit lvl 21 to check out my new summon.. and i have to stop playing to find something else to do. i tried to help a lower lvl friend lvl... sense i gain 24 xp for killing a red monster.....

what i like about game-
good game play, it offers quest for quest ppl, and lots of mobs for ppl who ruff it out. lots of skills, and reset powers. being able to lvl up and not be confined to ur simple mistakes u made has a new guy is amazing!!! made this game really good. i stopped playing diablo 2 so i can play this game X_X.

what i don't like-
not being able to lvl like i should... its weakened with no school and i would rather play this game for 8 hours then watch tv or go cure cancer...
there are tons... and i mean tons.... of Spanish speaking ppl in game. iv seriously only counted 5 ppl who spoke English other then myself X_X lol just find it odd and hard to communicate. plz plz plz take away the ability for ppl to invite u to clan over and over....... a mute button would be nice.


suggestion-
if u have the fatigue thing then plz let there be a way to heal it like a bed or just not play for like 2 hours. i dought i will ever make another char has long has annoying fatigue thing is like this.... i can handle the slight lags here and there at doorways or going up hills... but fatigue is just killing my opinion of game!!! it killed my dream of hitting 21 yesterday!!! plz do not take away power reset, it makes this game stand out from the rest, and gives us freedom many games don't even think of offering.

About the spanish community: Try joining an english clan, there's a list you can find here: http://www.regnumonline.com.ar/forum/showthread.php?t=12656

About the clan invite spams: There's an option to ignore them - check out the commands here:
http://www.regnumonline.com.ar/forum/showthread.php?t=12677

DragoonEnNoir
06-05-2008, 05:35 AM
Thanks NGD,

I think you hit on a good balance. Hopefully we'll see fewer people leaving because they weren't spending enough time with their wife/girlfriend/boyfriend/cat/pet rock/etc.

padreigh
06-05-2008, 10:27 AM
[QUOTE=hedsht
what i don't like-
not being able to lvl like i should... its weakened with no school and i would rather play this game for 8 hours then watch tv or go cure cancer...
there are tons... and i mean tons.... of Spanish speaking ppl in game. iv seriously only counted 5 ppl who spoke English other then myself X_X lol just find it odd and hard to communicate. plz plz plz take away the ability for ppl to invite u to clan over and over....... a mute button would be nice.
[/QUOTE]

If you dont bother - or forgot - the chatcommands, simply put the popupbox on its outer lefttop corner and move it 99% out of your screen. You dont get any more popups from those that click the invite button 100times to pester you.

tyrotyro
06-05-2008, 02:41 PM
Thanks NGD,

I think you hit on a good balance. Hopefully we'll see fewer people leaving because they weren't spending enough time with their wife/girlfriend/boyfriend/cat/pet rock/etc.

well i agree with u on some parts, ppl need to spend more time with their loved ones.
BUT need u forget about the 40-year old virgins who have nothing better to do but sit in their dark/dank room in the basement of their parents house, and the only action they get is with there mom every wednesday night.
-IM NOT SPAMMING-
im just saying it wouldn't rlly be fair to them if they cant lvl.... now would it? :p

NeZZeR-N
06-07-2008, 06:21 PM
Dear NGD,
We are not idiots or morons. We knows that making that game has cost and if you dont get profits you will shut down that business. But fatigue wont help you to get higher profits, and second it is deadly for that game.
That game used to be free in way of money and in game freedom. Now we are limited. Read posts above. Now we have to do magic to smart avoid fatigue. Go exp then fight on warzone or vice versa. And what If I will be attacked by realm enemies? Hunt them down when fatigue counter is ticking?
Then we are limited to choose time of play freely. Italians are complaining that if they play in the evening on the morning following day they are still fatigued..and if someone dont have time to play in the evening that makes 4 hours of useful play in 2 days...
Can you see how much restrictions you have put on us? That game is no longer free..Fatigue is really bad idea.

Now I want to tell you why I used to play that game:
- it is simple, killing monsters and other players and doing some quest is what I love :) no stupid fishing, mining, tailoring skills..
- ability to reset whenever I want freely, I dont need to think to dont break my charter and "oh god! I f*** up:( when I will be able to fix it? How much that will slow me down?"
- that game has potential to fill the hole in the market of morpgs (because of this two things above)

I was playing that game, enjoy it, ignoring lags, bugs, lack of basic features, lack of balance. Because it was free, because it was simple, because I was able to test all skills and reset freely. I was even thinking about buying some PREMIUM as soon as you implement 3 things:
- allow me to see my RPs
- add class, level and online/offline into clan window
- add forts names and to whom they belongs now counter on map
And what I see in new update? Fatigue limiting my play and hear that reset powers is going to be taken from me.
I understand that you have you own vision for regnum online. But I think that you just cant afford for it. You should ask community before any action taken and if we are telling you "its bad idea" so it is bad idea. Only this way you can achieve your own small victory on that market. If you want our money implement features we ask for, dont implement features we dont like. There is a lot of free morpgs on market, Ive already found free polish private WoW server when I can play but as I said before Im looking for simple game and WoW is to complicated. And there is Mythos game..being prepared by some folks that abandoned blizzard and are responsible for making such hit like diablo2. They doing simple action morpg..
As I said on beginning we are not idiots. We know that you need money. We just want to tell you that you should find other way to get it.
I put one post where I suggested you going into advertisement, and seen other guy suggested that to. Have you thought about that?

Im looking forward to see your answer NGD.


I think they're doing right ,just look at many other rpgs ,you need to pay to run the game ,how dumb is that ?

This is the best way to make money and still be quite free,understand :)

NOTE: Making reset_powers to a premium thing ,THAT is limiting your play dramatic ,and that is the worst they can do.

klixon
06-09-2008, 01:18 PM
And another good modification (http://www.regnumonline.com.ar/forum/showpost.php?p=416886&postcount=10) to the fatigue system... See the PS
Don't want that to go unnoticed, now do we?

One
06-09-2008, 03:28 PM
I think they're doing right ,just look at many other rpgs ,you need to pay to run the game ,how dumb is that ?


Isn't better to pay and play as you like without bugs and lugs? Even, they are so many free games around, you never use Google? The new game I'm playing since 1 month about almost level 40 and entirely free. I think NGD has sold RO game code to Gamigo so they can't change much, in fact nothing has changed in game since October 2007, just few minor things but nothing in game play. And even if they want to make better, with DirectX video effects ,they can't because is not compatible with Linux, so the game will rest as is it for ever if they keep supporting Linux. That is why we cannot play on German servers and Germans cannot play on RA. I bet 1000$ when Germans start RO there is Gamigo logo, not NGD so 90% of players on Gamigo servers don't even know who NGD is.

DkySven
06-09-2008, 03:43 PM
Isn't better to pay and play as you like without bugs and lugs? Even, they are so many free games around, you never use Google? The new game I'm playing since 1 month about almost level 40 and entirely free. I think NGD has sold RO game code to Gamigo so they can't change much, in fact nothing has changed in game since October 2007, just few minor things but nothing in game play. And even if they want to make better, with DirectX video effects ,they can't because is not compatible with Linux, so the game will rest as is it for ever if they keep supporting Linux. That is why we cannot play on German servers and Germans cannot play on RA. I bet 1000$ when Germans start RO there is Gamigo logo, not NGD so 90% of players on Gamigo servers don't even know who NGD is.
So you suggest NGD stops supporting Linux? A lot, really a lot players on this game use Linux.

One
06-09-2008, 03:58 PM
So you suggest NGD stops supporting Linux? A lot, really a lot players on this game use Linux.

Oh no, Linux version is fine but you cannot expect to get same video effects as you get on DirectX so graphically RO will never change. Is what i said in some other thread, is just that Linux users keeps RO alive.

P.S
Honesty I don't think that NGD doesn't support Regnum Online anymore, when some game has bugs during more than a year, I don't call that support. New developers they recruited is just for new project since it looks that Gamigo is owner of RO now.

Miraculix
06-09-2008, 04:02 PM
Oh no, Linux version is fine but you cannot expect to get same video effects as you get on DirectX so graphically RO will never change. Is what i said in some other thread, is just that Linux users keeps RO alive.

wtf? OpenGL supports as many effects as DX does.

DkySven
06-09-2008, 04:04 PM
Oh no, Linux version is fine but you cannot expect to get same video effects as you get on DirectX so graphically RO will never change. Is what i said in some other thread, is just that Linux users keeps RO alive.

P.S
Honesty I don't think that NGD doesn't support Regnum Online anymore, when some game has bugs during more than a year, I don't call that support. New developers they recruited is just for new project since it looks that Gamigo is owner of RO now.

I think you can do a lot with OpenGL. Games like EVE-online have a native linux-client and have beautiful graphics.

Your P.S. sounds scary.

One
06-09-2008, 04:15 PM
I think you can do a lot with OpenGL. Games like EVE-online have a native linux-client and have beautiful graphics.

Your P.S. sounds scary.

Yeah I know OpenGL has some advantages and easier to code
but still is not same as DirectX, at least for the moment, and for my P.S, you know every game has START and THE END, since I'm playing online from 1996-1997 I saw so many games good and bad. For someone who don't know nothing about Regnum Online, on http://regnum.gamigo.de/ I must be blind but I don't see single place where is NGD mentioned, so for new visitors on that game site, is just another Gamigo game.

CumeriTarenes
06-09-2008, 04:32 PM
I think NGD has sold RO game code to Gamigo so they can't change much, in fact nothing has changed in game since October 2007, just few minor things but nothing in game play. [...] That is why we cannot play on German servers and Germans cannot play on RA. I bet 1000$ when Germans start RO there is Gamigo logo, not NGD so 90% of players on Gamigo servers don't even know who NGD is.


You own me 1000$ :wink:

as a german user who has a gamigo account I can say that you are able to play on international server. And, you see the NGD logo when you start the game. You see the gamigo logo and then the NGD intro.

But however, as a german user who usually has a gamico account (you are redirected to Gamigo when you want to register in http://www.regnumonline.com.ar if you have a german ip) you cannut use this forums other than reading...not even srceenshoots are visible if you cannot login in forums.

I asked several times Gamigo and NGD why it is like this and was always ignored. I made a new thread about it a few days ago, as you can see NGD is quite fast with responding to other threads, but not to the issue I talked about. You can find it here: http://www.regnumonline.com.ar/forum/showthread.php?t=24801

Since I am from germany I had to create a second account via proxy server to be not redirected to Gamigo. This is the only way to participiate in this forums as a german player. Quite poor I think...

there is another thread long time ago about the same thing, no response:
http://www.regnumonline.com.ar/forum/showthread.php?t=14968&highlight=Gamigo

Znurre
06-09-2008, 04:54 PM
Yeah I know OpenGL has some advantages and easier to code
but still is not same as DirectX, at least for the moment, and for my P.S, you know every game has START and THE END, since I'm playing online from 1996-1997 I saw so many games good and bad. For someone who don't know nothing about Regnum Online, on http://regnum.gamigo.de/ I must be blind but I don't see single place where is NGD mentioned, so for new visitors on that game site, is just another Gamigo game.OpenGL 2 supports more extensions than DirectX 9.
You can have many more fancy effects using OpenGL 2 than when using DirectX 9, not than DirectX 10 yet, but I don't think that NGD want to bind their customer to Windos Vista.

OpenGL 3 will be even better than DirectX 10 and those specifications are already under development.

If you do not trust me, take a look at Savage 2.

Kratos_Aurion
06-10-2008, 05:12 PM
Hydroxidee and hagar are 100% correct. I understand the fact that not many people play that long and that you guys at the studio want it to be fair, but I truly think that this is limiting the player's time at which he or she could play.
I also believe that doing this will make several players quit, or make new accounts to play after the 4 hrs. is up. If more little accounts are around then there is going to be less war. And the fatige will also directly affect the amount of pvp because most people have heard that you should be lev 35 before you go, and fatige will make that take longer. I, and many others recommend this be taken off. -Thank you for your time.

ncvr
06-14-2008, 08:51 AM
How about remove fatigue for before lvl 30?

Lvling before lvl 30 is the same as before in many ways.

Besides, you can play with -40% fatigue, I do. And you really shouldn't be playing more than 6 hours a day non-stop.

[...]
and after the next login, you must kill another 5 mobs before the fatigue timer starts again

Which means that it would be even longer than 6 hours non stop.
Below lvl 35, even 40, every realm has quests for every lvl. So that would mean even more than 6 hours non-stop.

aric_swartzell
06-17-2008, 09:22 AM
This is rediculous, A game controlling when and how often I play is pathetic. If I want to maximize my leveling I have to level for atleast 4 hours straight because if I logout when I return i'll be fatigued. Second I'm part of that 10% that plays well over 4 hours a day. Why? because I fucking want to. Is it healthy probably not, should you be responsible for how long I play video games NO. If you want to discourage me from playing your game fine. I'll leave yet again. This time I won't return. Cards are in your hand NGD, don't let this otherwise fine game go down the shitter.

Signed
Disgruntled player

lstb1187
06-18-2008, 03:41 AM
i have read enough of the other players comments to know many are unhappy with the fatigue system even after the update on it. i will say i am even unhappy with it. i understand stats say so many players play an average of so many hours aday.at times when it was my day off i could be seen on here upto 18 in one day before fatigue. i lvl so i can learn to be more proficient against the higher lvls. the fatigue system limits my training because if i try a setup out and it doesn't work what is my choice alter it but if i don't have a lvl high enough what am i going to do train. if fatifue sets in then i can't freely do what i want. i see that u have taken fatigue away from anyone below lvl 20. how about a comprimise that works for everyone and keeps people playing something like every 12 hours. my suggestion would be like a prorated time system. u play/lvl for 4 or 6 hours then to get your fatigue removed u need to be off the same amount of time. it would fix your problems for people in europe. it may help to also win back some of your users. yes they would still have to deal with fatigue but there is a compromise that can be reached. so ngd studios please find that compromise quickly.

Emmery
06-18-2008, 04:20 AM
I really don't think anything will be done about this fatigue system. I understand the complaints and gripes but I assure you NGD's profits are up because of fatigue... so as they say.. Money talks and bullshit walks. Happy fatiguing!

aric_swartzell
06-18-2008, 05:13 AM
I really don't think anything will be done about this fatigue system. I understand the complaints and gripes but I assure you NGD's profits are up because of fatigue... so as they say.. Money talks and bullshit walks. Happy fatiguing!

Happily walking to another game.

Mikan
06-18-2008, 05:23 AM
I really don't think anything will be done about this fatigue system. I understand the complaints and gripes but I assure you NGD's profits are up because of fatigue... so as they say.. Money talks and bullshit walks. Happy fatiguing!
It has been a few months since Fatigue was implemented. Where are the results of tihs sudden burst of income?
There has been almost no changes to the game since then -- it is just like before.

Regards.

Emmery
06-18-2008, 05:27 AM
It has been a few months since Fatigue was implemented. Where are the results of tihs sudden burst of income?
There has been almost no changes to the game since then -- it is just like before.

Regards.

Oh I cannot vouche where the money is going to.. I do know that if so many hate fatigue, why would NGD keep it around.. other than making profits? I guess it makes sense. I don't agree with it, in fact I hate it like the rest of the players.

aric_swartzell
06-18-2008, 05:34 AM
I refuse to play a game that restricts when and how I can play it. Until further notice I'm boycotting Fatigue, and by extention Regnum and NGD. That means I will not be posting on the forums.

ncvr
06-21-2008, 08:50 AM
Months? Fatigue was implemented exactly 38 days ago. There have been 4 entries on the News section since then and 2 of them involved new things.

I have to play at least 4 hours stragiht
No you don't. Every login the fatigue timer is reset and you have to kill 5 mobs again, so basically there isn't a limit at all: relog every 4 mobs you kill.

Dark_Barbarian
06-21-2008, 10:50 PM
i do not like the fatigue cos i want to get to lvl 30 the easy way i like it gone off my chariter so how do i do that?









P.S i cant spell right so sorry

klixon
06-23-2008, 09:47 AM
i do not like the fatigue cos i want to get to lvl 30 the easy way i like it gone off my chariter so how do i do that?
Don't play for more then 4 hours a day, or if you don't mind less xp per kill, play more then 4 hours a day?
buy xp scrolls?

:sleep_1:

KappaKing
06-24-2008, 11:30 AM
hello regnum members and NGD studios,

Fatigue is a disaster for the regnum community and there are a lot of reasons why:
1) first u say with fatigue, more poeple will fight in WZ and do realm vs realm which is good BUT HAVE U THOUGH ABOUT The LOWER LVLS??, im lvl 25 now and my friends who are lower then me (10-20), we dont stand a chance to survive in WAR ZONE, we simply die with 1 shot from ennemy players, so my friends and I are trying to lvl to reach at least lvl 30 and up in order to put up a fight and survive in WZ, BUT FATIGUE BLOCKS THE CHANCE OF US Doing THAT. It takes sooo long to level(not enough quests) and on top of that i got FATIGUE?? it is taking me weeks to reach lvl 30 and be able to fight in War Zone with my friend and i can never join them since im too low lvl.

My solution is simple: take Fatigue out, or at least TAKE IT OUT TIL WE REACH LEVEL 30, im playing this game to fight in War ZOne but i haven been able to do that since fatigue is there. also, not enough quests are available to gain XP and fighting monsters over and over is boring and gives us low XP.
please think about it, i would like to lvl and be able to fight in WZ and make a difference in wars.

PEACE OUT-MYTH:horsey: -THE KNIGHT-!:fury: :horsey:

Inkster
06-24-2008, 02:18 PM
i do not like the fatigue cos i want to get to lvl 30 the easy way i like it gone off my chariter so how do i do that?

Buy a scroll of mastery, hey presto! Instant lvl 30

Enitharmon
06-24-2008, 02:27 PM
My solution is simple: take Fatigue out, or at least TAKE IT OUT TIL WE REACH LEVEL 30

I'm level 34 now, twelve days ago and no ximerin spent I was level 22 (and my first encounter with fatigue), so levelling is not *all* impossible with this system. Important though to spend your 'grind time' wisely:

Grind mobs first, then quests, then support/expore the wz...
Re-login whenever you need to stop grinding, i.e. going back to town to sell you loot etc. (to stop the fatigue timer)
Party up with someone.
If you have noone to party up with, go to one of the rune altars, there is always people there grinding. (and good mob respawn)


I can't however say that I haven't been thorougly annoyed by fatigue in this time... :rale:
Preferably, I'd like fatigue to be adjusted somewhat to stop people from leaving a great game and a great community:

If the main cause for fatigue is to get people into the WZ: You need to up the level cap to either 25 or 30. Because even a support character lvl 20-25 is utterly useless in the warzone (believe me, i've tried... and the poster above knows a thing or two about how easily killed I was :biggrin: ). Meaning that today, you have no other real option than to log out and do something else if you hit fatigue in this level range.
If the main cause for fatigue is to get people to buy Ximerin: You need to advertise it more! Place a list of items you can "buy yourself out of fatigue" with, f.ex. as an ingame popup when people login. I think that would annoy people a lot less than fatigue itself, and most likely be a lot more efficient way of advertising your goods. I was honestly not aware of how the XP-scrolls worked and what kinds there were until I went to the website and checked today...


The statistic that 90% of players play less than 4h on average is imho a little useless in this context, as well. What matters is that (given that this is an averagely addictive MMO), 90% of players will at one time or other want to play more than 4h one day, and thus be affected by fatigue.

Lastly I just need to say that NGD is overall doing an amazing job... I'm a programmer myself, and so utterly amazed at how much have been accomplished with so few resources that I have a really hard time uttering any sort of criticism against this game... so, keep up the good work! :thumb_up:

aric_swartzell
06-24-2008, 02:32 PM
Don't forget to mention scroll of mastery is nearly 30 dollars. Which IMO is extremely overpriced.

Enitharmon
06-24-2008, 02:49 PM
Don't forget to mention scroll of mastery is nearly 30 dollars. Which IMO is extremely overpriced.
Hey, I thought you were boycotting this game? :biggrin:

Although, yea that would be true for the unfortunate ones amongst us who live in the states, but perhaps less so for the rest of the world who enjoys historically low USD exchange rates. ;)
But yea, as long as you can buy a whole game with lifetime subscription (Savage 2 springs to mind) for the same price, $30 is a bit much.

IMO it would probably also be wise to sell a "Lesser Scroll of Mastery" for level 20 to 30, costing 2/3 of the full scroll. because people who hit 20 and fatigue on their first character are not going to buy a 0-30 scroll of mastery anyway and "loose" all the time they have invested in reaching 20...

aric_swartzell
06-24-2008, 03:35 PM
I'm still boycotting. But I have A.D.D and can't stay away from the forums. I really have nothing better to do. And I miss my PM's.

UmarilsStillHere
06-24-2008, 09:30 PM
a recent new guy in INQ "moo" got to 32 in a week and a half so clearly fatiuge isnt that slowing... (no he used no premium at all)

Mage_pegusas
06-24-2008, 09:35 PM
It is still possible to get to over lvl 30 in 1 week... its not really that hard tbh :D

_dracus_
06-27-2008, 02:56 PM
It is still possible to get to over lvl 30 in 1 week... its not really that hard tbh :D

For me leveling is pain now:

1. XP has been greatly decrease.
2. I have a level 50 char that I also play. Which get mean not a lot of time without fatigue to level my Barbarian and Warlock.

Now I know that I'll make one account per character.

Kittypretty
07-09-2008, 06:10 AM
I just wish they changed the scrolls at least (since i do play for more than 4 hours (usually 4-6 on average) throughout the day, 2 in the morning, 2 after lunch, and a few more during the night. i really dont mind too much about the leveling, as I wasnt here when they didnt have no fatgue..so i cant base an opinon on something i never experienced. but I do have money to spend..so i dont mind spending it. (wow player, as well as toon town, and a few other paid or paid CONTENT mmorpgs, so money was never an issue with myself personally..cant speak for everyone of course.)

what i do wish though, is when i use a scroll..its usually just to finish out a level (impatient i suppose) then i go to sleep. in the morning, i still have maybe 30-40 minutes left on it, but i dont go right to leveling, i usually just help a few friends while they level, either by killing what theyre attacking if its going to kill them before their hp runs to zero, or just keep an eye out for people who wanna prey on levelers.

not relevant for my point maybe..but during the 2 hours or so i help out a friend, i maybe kill enough mobs to trigger my "countdown" to fatigue. (i know i can relog maybe, but does that stop the countdown? till i kill another 5? i am unsure about that. anyways my point is..the scrolls say they are unaffected by fatigue, but fatigue remains unaffected by them as well. i just wish that scrolls disabled the countdown trigger for fatigue while they were active.

I dont know if i made sense or even if what i mention has any negative side effects, but, it really does suck when i finally do manage to use my remaining scroll time after helping a friend, and forget ive killed 5 mobs a few hours ago..and go right into red fatigue. i just want that one hour to not be affected by fatigue.

so for now, is my best bet is to use my scroll time as soon as i log on, and log off immediately when its run out, does that stop the countdown for my remaining 2-1/2 to 3 or so hours of 100% exp? so if i decide to go into the wz or do quests i didnt bother to do (not mob killing quests) and not be hit by fatigue timer till i kill mobs again? i just wanna help a few friends, without being a jerk and telling them i cant, because i'll fatigue myself :(

or does it not work that way..?