View Full Version : Horus Alsius Organization
Brother-brian
08-17-2009, 08:01 PM
I am posting this because it is clear to me, after months of playing as a full-blooded Alsian (i.e. no syrtis/ignis alts), that we desperately need more organization in virtually all WZ activities.
Home Forts:
defending
re-capturing
Enemy Forts:
capturing
defending
Home/Enemy Castle:
(re)capturing
defending
Bridges:
defending
Realm Gates:
defending
Enemy Gates:
attacking
Universal Regroup Spots
Home Invasion Procedure
Enemy Invasion Procedure
Gem Defense Procedures
etc.
I can't remember who, but someone began posting detailed lessons on several of these aspects. It was a great start.
I specify Alsius because it seems that, while we CAN be a real whoop-@$$ realm when we wanna be, we usually aren't. We are an underpopulated realm, but probably have the highest number of Clans, lol. We seem to be a realm of individualists, who all want to do what they want, rather than go along with a tactical strategy that is likely to bring victory, if everyone cooperates.
But there is really no way to enforce such strategy, and there should be no need for "enforcement". Only people who are willing to help are going to help, period.
So, what I think is called for is some kind of "training" aspect for lower level players, before they really get to WZ level. If everyone knew what to do before they got there, then no one would have to try to convince anyone of what to do WHILE we are being invaded. I would start this myself, but, as I am currently only level 46 on both of my chars, and I dont have the WZ expereince that some of yall have, I am unqualified by myself to do this. But I am willing to dedicate some time to this, so maybe all that is needed is to help feed info to me on these subjects.
What I suggest is perhaps a series of threads dedicated to specific WZ subjects, like the list above (which is not complete, btw).
Also, I am thinking of a special "WZ Training" class to be held in the Coliseum, specifically for lower levels that are not yet really "WZ" ready. Something in which they can try out different spellbook setups, different powers, get a feel for casting times, practice against single opponents and multiple, things like that. It would require some time dedication, as well as keeping the trainer(s) out of the WZ during "class" time. BUt I think the payoff would be HUGE, in a regular cycle of newer players that were more WZ competent than many of the players we have now. We would wind up being more organized, and there would be more respect for all those high-level players that contributed in some way to the training, which breeds loyalty to the WZ leaders, and the the realm in general.
There could even be a clan for it, (Alsian WZ Trainee) or something. Something to graduate from, before going into another clan.
Anyway, what do the rest of my Alsian bros think?
Charizard
08-17-2009, 08:12 PM
I think you need to spend less time on the forum complaining and more time in-game actually playing.
-Edge-
08-17-2009, 08:15 PM
I think you mean well :p But you are making the problem even bigger by dramatizing it. You just need to accept it, if you can't its going to be hard for you.
UmarilsStillHere
08-17-2009, 08:18 PM
/me puts on a cheap beard and straps his shoes to his knees,
I think we should just deal with the fact that Regnum will never be a stratagy based uber organised war game, people play it to have fun, not to be ordered around by some guy with a chip on his sholder, if they wanted that they would join the real army, or a boyband,
Also we should let Faith kill us more.
/me straps his pointy ears back on and stands up
There will never be real organisation in the game, people are not robots and they are not bound by some army, a country, or the threat of acctualy death so will happily break the plan, run off, go chase someone etc etc, If you want real organisation play an RTS.
ArchmagusArcana
08-17-2009, 08:19 PM
http://www.regnumonline.com.ar/forum/showthread.php?t=45085
Was that one of them?
I agree that this realm needs some serious (team)work to be a effective in the WZ, but when you get people together, especially in an environment like this, chaos tends to be the result.
Take a break, have a week or two off when its gets too frustrating.....thats what im doing right now.
Brother-brian
08-17-2009, 08:19 PM
This is not complaining, this is identifying a problem, and offering a possible solution.
Brother-brian
08-17-2009, 08:29 PM
Yes, that was one of the articles I was referring to.
And I only bring it up, because it obviously isnt impossible, Ignis is probably the most organized machine in the game. Yes, Istill think they win because they have the numbers, but they also have organization and work well as a team. This is evidenced by the countless times ive seen a fort be held for 2 hours or longer, sometimes by as few as 2-3 Ignis... vs 8-10 Alsius. Strategy would have won the day, but we always have like 2-3 high levels, and the rest are 30's - low 40's. Without organization. And then we complain because we cant win against disgusting odds like 10/3 (myself included in the complaining).
All I'm doing is trying to generate some interest in the kind of organization Ignis has among its players. Because I think that we could actually take on superior numbers with some strategy, because we know that, in a fair fight (with enemies as equally unorganized as us, lol), Alsius usually wins.
UmarilsStillHere
08-17-2009, 08:39 PM
On RA Alsius was(still is?) prided by other realms on their organisation, which they manage despite often having a good chunk of the army speaking other languages, would be great if Alsius Horus could do the same but to be honest if its any thing like the syrtis rabble I wouldent know were to start,
Brother-brian
08-17-2009, 08:44 PM
im afraid I dont understand what you mean.
ArchmagusArcana
08-17-2009, 08:45 PM
On RA Alsius was(still is?) prided by other realms on their organisation, which they manage despite often having a good chunck of the army speaking other languages, would be great if Alsius Horus could do the same but tbh if its any thing like the syrtis rabble I wouldent know were to start,
I was going to mention that. I logged in a few months ago, ignis had aggers with about 25 people, alsius had about 10-15. We smoked em; killed them all, broke the door and killed the GC in under 5 minutes. I was very impressed. I think that perhaps the language barrier in a lot of ways may help things as people dont focus on all the needless bullshit that goes on in general and realm chat, and just looks at what their allies are doing.
Edit:
BB: Alsius was for a long time (i dont play enough to know if it still is) in the same situation we are, full of warriors and undermanned. If anything though, it seems to be a boon rather than a bane as they really kick a lot of ass, even while being outnumbered.
UmarilsStillHere
08-17-2009, 08:46 PM
It would be great to organise effectively, but I dont see how you could even start to organise when so many players ignore each other or listen then go do their own thing anyway.
ArchmagusArcana
08-17-2009, 08:49 PM
Either start a find a clan that wants the same things that you do. Thats what most of us from Tempest did. Even with just a few of us on, oftentimes it seems that we do pretty well, much better with a half a dozen of us from the clan thank with 2 dozen in a zerg.....It seems at least.
DkySven
08-17-2009, 11:19 PM
Although many people say of Alsius(Ra) that we're turning into a zerg, which was true for the last months, I did see a few hopeful things last week. Retaking pinos while being outnumbered, or winning against impossible odds at pp.
(ok, at the charge at pinos they did wait until I died before they followed, but we did crush the greens there)
Anyriand
08-18-2009, 01:34 AM
After playing in Alsius Horus for several months ( is it 9, 10?) i've come to realize that the best way to deal with the frustration of the lack of organization is either to accept that we plain and simply are not organized and have a hard time following orders, or...take a break!
I took a break for 1 month more or less, and it did wonders to me! :dance:
Anyway, I still love this bunch of poorly organised players!!! :wub2:
Brother-brian
08-18-2009, 01:43 AM
I just think that there would be less apathy and disappointment if we could win a bit more.... or at least not be the whippin dog of the realm.
If no one is interested, ill drop it... for now, lol
Istill think that a training clan is a good idea, though. Graduation would give a sense of accomplishment earlier in game besides getting to lvl 50.
monktbd
08-18-2009, 11:31 AM
I guess the best start for newer warzone players is to listen to experienced warzone players and stop typing as much of what we should do next and where to go and so on.
I play for quite some time already but hit the warzone only in Alsius/Horus about 7-8 months back and am still learning everyday.
How find players that could be great? Look at the RP rankings for each class even though high RP means mostly playing a lot it can give hints of who could be a good candidate to watch.
Just watch a lot identify players that play well and watch their style and what they do. We have a couple of great players in Alsius but not all of them are willing to spend their time typing of what to do, I guess in this matter Ra has some advantage because of language barriers.
Generally I think that clans led by experienced players do pretty well with respect to general tactics because its newer members usually try to learn from the more experienced ones.
While this should not be a best of players of Alsius list I try to put some my favourite players of each class for Alsius in here to learn how to play in war:
conjurer: Po / Healerous / Los
warlock: rhanya / Arcan Heartsfang / Fury
marksman: Enio / Klos
hunter: Compost / Poe / Yenro
knight: Lust / Beardo
barbarian: Gordred / Klutu / Backe
I know quite a few names are missing like Eric, Kyro, larsen, warden, etc... but if you look at the list above (where some don't play as much as they used to :() you should have a good start for each class. Also there are quite a few alts in the list above which means that having played other classes a lot helps spotting the strengths and weaknesses of opponents you face.
Saryad
08-18-2009, 11:44 AM
My idea of organisation is shouting "Onwards to Valhalla!" and storming a fort.
So i think i have nothing to contribute here :drinks:
ArchmagusArcana
08-18-2009, 01:58 PM
Thanks Monktbd, that vote of confidence means a lot. I agree also 100% more listening less talking, even for people that have played a long time. There is always a better way of doing things and im always keen on finding it. You are right, 100% there are some damn fine players here that know what to do and even try to impart a bit of their wisdom from time to time, only to be drown out by a host of noobs shouting INVADE INVADE, OMG, LETS GO EFE!!!!
There are always people that scream about finding a war leader for every battle instead of just listening, as though some designation makes the whole thing better. The idea is nice in theory, but the nature of the game precludes one single person shouting orders in the heat of battle; two or three seem appropriate, and should provide direction, not orders. What it boils down to is people listening. Mob mentality sucks, but if the mob decides that they want to do something, you should do your best to fit in and play the best part that you can play in it.
Biggest piece of advice I could give ANYONE in the warzone is BE PATIENT. Don't just willy-nilly run into the masses without knowing your army is with you. Wait, force the enemy to get bored (They will) and let them make a mistake...and capitalize.
Henri_Freundlich
08-19-2009, 05:28 AM
While this should not be a best of players of Alsius list I try to put some my favourite players of each class for Alsius in here to learn how to play in war
Successful organisations don't have a list of people they should listen to.
However, newcomers need to have friendly rolemodels to base their own setups/strategies on.
Ignis/Horus plans each individual's movements beforehand.
Syrtis/Horus uses ranged/Mob mentality to overcome the enemy.
Successful Alsius/Horus invasions are loosely planned (like Syrtis), with costly mistakes made once in awhile.
It all comes down to being able to move people around effectively, and knowing one's weaknesses. Yes, every class/setup has weak spots.
Optimizations (path of least resistance (http://developer.amd.com/samples/demos/pages/froblins.aspx)) is quite useful in moving the masses around.
@Heartsfang:
Alsius has always been Warrior-centric. Quite handy when tearing down Ignis gates :gun_bandana:
@Brotherbrian:
Pre-planning is a necessity with Invasion Offense/Defense. Then again, we have successfully invaded Ignis (and Syrtis) with only loose planning.
Preplanning would keep post-gate mistakes to a minimum.
Forts/Castles: The Defender has the advantage, always.
Open fights (bridges etc): Different scenario.
Collisium: Great idea, even though it's limited to 1v1 because of it's size, and the fact that you can't group vs group in there.
@Compost:
+1, Patience is a must.
---
- Ulrin
w_larsen
08-19-2009, 07:35 AM
i can offer 2 general advices
1) go to enemy fort, if you know, that there will be to defend yours afterwards. (countless times it happens that party of 5 takes enemy fort, loses it and logs out afterwards, so other realmmates has to defend/retake it)
2) if it seems, that realm is going to get invaded or invasion attempt is in progress - silence in realm chat! there is no need for "we are going to get invaded", "the zerg will kill us" etc. it totally doesn't help for those, who seek advice on how to proceed, nor those, who offer such advice. there is no need to spam chat with useless things and no need to beat morale down. keep it simple - where, what, and what we can do if X happens,
I just think that there would be less apathy and disappointment if we could win a bit more.... or at least not be the whippin dog of the realm.
and would try to keep morale up instead of whining, that we can't something. we can do plenty of things. when syrtis zerged ignis and alsius, alsians actually managed to defend imp against 1st wave of syrt zerg, when there was only few, who bielieved that it is possible.
in short words - keep morale up, and we will be fine.
Ulti19
08-19-2009, 08:06 AM
2) if it seems, that realm is going to get invaded or invasion attempt is in progress - silence in realm chat! there is no need for "we are going to get invaded", "the zerg will kill us" etc. it totally doesn't help for those, who seek advice on how to proceed, nor those, who offer such advice. there is no need to spam chat with useless things and no need to beat morale down. keep it simple - where, what, and what we can do if X happens,
I agree with this statement. It seems everytime we are on verge of getting invaded, even before the gate is actually vulnerable many spam chat with nonsense. This is a very bad thing to do. Players that don't understand game dynamics yell stuff like go to gate when we have 20 mins left to take back a fort or castle. Or random players yell out Aggers, or Trelle, when the bulk of the army is trying for Imp and needs more. The chat makes it so disorganized, players can't properly decide where to go even when in parties. Communication can really help alsius when getting invaded i think. Everyone should be on the same page not having 100 groups running around trying to figure out where the enemy is then finding out they're in the wrong spot and gates become vulnerable.
But all in all, main point is to have fun:D Teamwork ftw.
makarios68
08-19-2009, 10:09 AM
Last time i played my healer on Horus we were breaking the door of algaros.
There were two or three greens inside who kept popping out and back in again, taking health off our players.
These greens and the guards almost killed several of our players, but i as the only healer managed to keep them alive.
Then the following happened:
A hunter popped out and ran away, i suspect with the plan of drawing some of ours away with him.
But surely that old chestnut wouldn't work, would it?
Yes it would. Every Alsius player except me chased this hunter up the hill and far away out of sight. And this was when the door was almost down.
I expected them to come back after a few seconds, but the hunter must have led them a merry dance. Of course i died soon after.
In my experience on Horus, this sort of crap play is common. So i think the OP has a point.
But this isn't the worst of it. When you try to advise the people on Horus the right way to do something, they scoff at you or verbally abuse you.
Add to this the realm imbalance, where Alsius seem to be constantly under seige, and it leaves me with very little desire to play there.
monktbd
08-19-2009, 11:02 AM
Successful organisations don't have a list of people they should listen to.
However, newcomers need to have friendly rolemodels to base their own setups/strategies on.
Ulrin, I totally agree, I just put some names there for people one can trust to listen to. I know there are numerous others but I prefer to list people to listen to than to list people who I currently would not. First because it is not nice and second at one point these people will likely be ones to listen to after they got more experience and that post with names will still stand there in the forums.
And very often some of the most vocal people in such situations are not the ones everyone should listen to.
And I fully agree with Ulti's statment:
t seems everytime we are on verge of getting invaded, even before the gate is actually vulnerable many spam chat with nonsense. This is a very bad thing to do. Players that don't understand game dynamics yell stuff like go to gate when we have 20 mins left to take back a fort or castle. Or random players yell out Aggers, or Trelle, when the bulk of the army is trying for Imp and needs more.
These things really make me shake my head.
I do think that most people do know what to do once they played a bit in the wz but because of that it is very difficult to get low level wz players organized and that is exactly the little bit more that is sometimes needed to be successful one way or the other.
platyna
08-19-2009, 11:44 AM
Makarious: mwhahaha, it was Haranaka (knight), Me (hunter), Coriolis (healer) and Tsukuyomi (warlock). xD
Regards.
Jippy
08-19-2009, 12:23 PM
Plat, no one cares...
Regards.
makarios68
08-19-2009, 02:25 PM
Makarious: mwhahaha, it was Haranaka (knight), Me (hunter), Coriolis (healer) and Tsukuyomi (warlock). xD
Regards.
I don't think it was you.
The guys we were fighting were decent players.
ArchmagusArcana
08-19-2009, 02:57 PM
Bwahahaha.
Yeah, if anything, ONE person should go after people that leave, and only long enough to keep them from hurting your door force. I find a nice meteor from my warlock usually puts that idea out of peoples heads. I think that i was at a fight that was very similar to that. I do not recall there being a conj with me though, and i dont recall everyone leaving.
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