View Full Version : my warlock's set
esp_tupac
10-13-2009, 10:39 PM
check it out :P
not the best but...
MapleLeafs
10-14-2009, 11:40 AM
premium content ftw.
AntibioTsu
10-14-2009, 02:28 PM
Proof that Regnum is becoming item based. Hurray...
Pizdzius
10-14-2009, 04:10 PM
I wonder, can we even find such things in normal drops?
-Edge-
10-14-2009, 04:18 PM
I wonder, can we even find such things in normal drops?
For level 30's :P
Pwnography
10-14-2009, 04:29 PM
not the best he says......
esp_tupac
10-14-2009, 06:10 PM
not the best he says......
like i said this is just to give ppl an idea of what an average lock set would look like nowadays, not to mention ppl with tenax amulet and other boss drops. This is an expected or average set of armor for warlock.
Acknor
10-14-2009, 06:21 PM
like i said this is just to give ppl an idea of what an average lock set would look like nowadays, not to mention ppl with tenax amulet and other boss drops. This is an expected or average set of armor for warlock.
Average? Expected? Damn, I have a long way to go on my lock then :(
Pizdzius
10-14-2009, 06:43 PM
http://www.demotivateus.com/posters/bull-riding-monkey-demotivational-poster.jpg
esp_tupac
10-14-2009, 07:01 PM
awsome poster pizdzius very funny :P
Inkster
10-14-2009, 07:16 PM
http://www.demotivateus.com/posters/bull-riding-monkey-demotivational-poster.jpg
hehehehehehe + gre Oh Fek
http://i140.photobucket.com/albums/r33/Inkie_04/humor/reppiz.png
WhateverUSMC
10-14-2009, 07:46 PM
In no language, latitude, or out of body experience could this setup be considered 'average'.
esp_tupac
10-14-2009, 08:25 PM
can somebody post his conc+7intel tiara, 14Vi magna staff, 145hp+5consti epic tunica plz? ive seen better drops than mine. that's why i call it "average" in the first place. if u don't think it's "average", your set must be crappy (no offense)
WhateverUSMC
10-14-2009, 08:34 PM
Can anyone else post a screen of their dual 7% cast speed staff? I must have have missed something here...
AntibioTsu
10-14-2009, 09:52 PM
Can anyone else post a screen of their dual 7% cast speed staff? I must have have missed something here...
I'd say there is such staff in Syrtis/Horus atm... but not sure who has it.
Anyway... this aint average, and if there's better stuff than that, then I can now fully understand Regnum's actual status.
WhateverUSMC
10-14-2009, 10:33 PM
Ok, that's what I thought..... MasterCard FTW, I guess...
decosclub
10-15-2009, 12:58 AM
more people go with Visa.
platyna
10-15-2009, 02:43 PM
My items are still better. ;-P
Regards.
UmarilsStillHere
10-15-2009, 04:17 PM
My items are still better. ;-P
Regards.
Prove it :P
Anyway, in no place in even in an infinite imporabability driven universe is that a adverage kit, and if you think it is then either everyone you know spams box's like its their last day on earth or have brutal drop rates, There is no way that is normal, at all. 21% cast speed off items? Come on, Most peopleI know have less than 7%.
This stuff is way over 'The Normal' For Horus Syrtis At least.
esp_tupac
10-15-2009, 04:36 PM
Umaril, can you show us what kinda items u got for lock? since ur items are better plz? just show us your tunica or glove
platyna
10-15-2009, 04:43 PM
Prove it :P
Anyway, in no place in even in an infinite imporabability driven universe is that a adverage kit, and if you think it is then either everyone you know spams box's like its their last day on earth or have brutal drop rates, There is no way that is normal, at all. 21% cast speed off items? Come on, Most peopleI know have less than 7%.
I will prove it when I get my vaio back so I can log in and have more than 2 fps. ;-P
Anyway I have elven with 2x7% cast speed and more hit chance, quality master, dragon eye, quality master and some hc - I don't remember how much, with 2x7% cast, skull hat with +7 int and some other things, cast speed +7% + conc +5 gloves, tunic +150 hp and +6 conc, epic royal staff that has +7 and +5% cast speed, conc and does 140 dmg, and another royal that has +175 hp.;-)
Regards.
Mattdoesrock
10-15-2009, 04:49 PM
Well let's see.
Skull hat + 6 int, Apocolypse Tunic +140 hp, Lord necro Gloves +170 mana, +4 int Dragon Eye staff.
For everything else, there's MasterCard.
platyna
10-15-2009, 05:02 PM
Yeah people envy for master cards are those who doesn't have them.
Both my staves are monster drops, no credit cards involved. ;-P
Regards.
esp_tupac
10-15-2009, 05:56 PM
mastercard=money=premium drops=no grinding!
this goes for every RPG out there...
UmarilsStillHere
10-15-2009, 07:04 PM
Umaril, can you show us what kinda items u got for lock? since ur items are better plz? just show us your tunica or glove
I never said my Items were better, I said yours are way over Adverage, but on my 45 conju Im using a 5INT staff +6Conc gloves a normal tunic and a 120Mana hat, I dont tend to try for good Items on him since there are people who acctualy need them, I rarely use my conju nowadays.
SPARTISH
10-18-2009, 03:41 PM
u have 21% cast speed in items O_o
how long it take to looot that stuff O_o
so with arcane devotion thing u cast a terror in 1.5 seconds!?
esp_tupac
10-19-2009, 06:06 PM
u have 21% cast speed in items O_o
how long it take to looot that stuff O_o
so with arcane devotion thing u cast a terror in 1.5 seconds!?
none of the armor i wear are from the lucky boxes that i bought, and none of them are from grinding either. all of them are from trading with players within the game. ie. i trade my xim drops with other players.
if u have some drop in mind that you'd like to get from xim, u won't get it...or chances are very very slim cuz there are thousand of lvl 50 armor for warlock from lucky boxes and they vary by armor, attribute, type and so on. The only way to get what u want is to trade with other players.
btw, 7Vi gema is not so hard to get because gema magic box have a specific category for VI gems and there are only 7 possibilities (1%-7%), and odds are very good if u buy the gold magic gem box. if not, people will trade 7VI gem for a 7Vi glove because u can't really get a 7Vi guante from lucky box. most of them are from grinding.
for the 7Vi elfico that u have to find somebody who has it and try to trade with him. it takes time yes but it's not as hard as what it used to be anymore.
enough said :P
goodluck with ur drops
Alenox
10-19-2009, 06:58 PM
I play with this and they say: "You win becouse of your gear"
(I just use it becouse I LIKE IT)
Mattdoesrock
10-19-2009, 07:17 PM
What about your Tenax Turban? And Multiple cast speed staves? :P
Alenox
10-19-2009, 07:41 PM
I've them but I don't use'em. xD
LupeFiasco
10-19-2009, 10:44 PM
Proof that Regnum is becoming item based. Hurray...
lolll u got a point
Domino_
10-22-2009, 11:29 AM
Even with this gear you wont be as good as skilled warlocks with avarage gear :thumb_up:
esp_tupac
10-23-2009, 07:08 PM
Even with this gear you wont be as good as skilled warlocks with avarage gear :thumb_up:
skill is about which spell to cast under different circumstances but if u can't even cast them in time before ur opponent hit another one...u will LOSE whether u have "skill" or not
good gears give at least 50% boost to your combat efficiency
To my interpretation, it's 20% luck + 30% skill + 50% gear in wz.
even if enemy spot me first and did ambush, confuse, meteor etc. i came out on top 80% of the time. if i spot them first they will lose 100% in battle. (for most cases i will ride my horse to them til they are stupid enough to knock me down not knowing im gonna win anyway)
the truth is, you can't do shit without a good set whether u have "skill" or not. this game is item based now! wake up man...
MapleLeafs
10-25-2009, 11:54 AM
mastercard=money=premium drops=no grinding!
this goes for every RPG out there...
hm.. no, not in guild wars.
even if enemy spot me first and did ambush, confuse, meteor etc. i came out on top 80% of the time. if i spot them first they will lose 100% in battle. (for most cases i will ride my horse to them til they are stupid enough to knock me down not knowing im gonna win anyway)
the truth is, you can't do shit without a good set whether u have "skill" or not. this game is item based now! wake up man...
Jesus, who were your enemies? Angelwinged Devil or Platyna? If that's the case then you got nothing to brag about.
And unfortunately, your last part is true, this game is item based now. Some of us who have been lucky to get good drops from grinding, while they were still droppable can still somehow cope with you premium freaks, but new people that start playing this game... Well, I feel sorry for them & their wallets.
Domino_
11-06-2009, 05:48 PM
I know that this game has turned into an item based one, with normal gear (meaning without any modifiers) you really have no chance, but there are some overrated players due to their stuff :cuac:
platyna
11-14-2009, 05:57 PM
u have 21% cast speed in items O_o
how long it take to looot that stuff O_o
so with arcane devotion thing u cast a terror in 1.5 seconds!?
Ekhehm, Sultar cast time is 3 seconds -71% = 0,87 second.
Regards.
Arkenion
11-15-2009, 11:51 AM
Ekhehm, Sultar cast time is 3 seconds -71% = 0,87 second.
Regards.
That's scary and really makes me NOT want to play my warlock anymore (besides the exagerated resistance there is)
UmarilsStillHere
11-15-2009, 01:02 PM
That's scary and really makes me NOT want to play my warlock anymore (besides the exagerated resistance there is)
Yeah, most warlocks have at least 10% base cast speed without devotion nowadays, In some cases items have all but removed cast times altogether. (less that 0.5sec is pretty much instant)
platyna
11-15-2009, 01:24 PM
Geez, moaning because warlock, who almost completely lacks defense can cast spells fast.
Regards.
UmarilsStillHere
11-15-2009, 03:16 PM
Geez, moaning because warlock, who almost completely lacks defense can cast spells fast.
Regards.
Barrier? up to 1k hp every 40 seconds
Soulkeeper? up to 1k hp every 60 seconds
Vamparism? up to 600 hp every 30 seconds
And the most CC spells of any class in the game and you say you have no defence? Cast times are what kept warlocks balanced, with GCD being faster than fast staff cycle, and cast speed items near as voiding many cast times warlocks are now the best class in the game, GCD should be at least as long as a staff attack cycle.
And yes you are one of the worst players around, its not just opinions of people who dont like you, its opinion of players from other realms who have never event spoken to you, remember our match in the arena? What kind of warlock stands still for the entire (very short) fight against a barb??
Arkenion
11-15-2009, 04:05 PM
Barrier? up to 1k hp every 40 seconds
Soulkeeper? up to 1k hp every 60 seconds
Vamparism? up to 600 hp every 20 seconds
And the most CC spells of any class in the game and you say you have no defence? Cast times are what kept warlocks balanced, with GCD being faster than fast staff cycle, and cast speed items near as voiding many cast times warlocks are now the best class in the game, GCD should be at least as long as a staff attack cycle.
And yes you are one of the worst players around, its not just opinions of people who dont like you, its opinion of players from other realms who have never event spoken to you, remember our match in the arena? What kind of warlock stands still for the entire (very short) fight against a barb??
The new thing that keeps warlocks more or less balanced (or luck-based) is the increased resistance-rate. Since warlocks rely on spells the most, they also have the biggest problem with that :/ (Obviously since normal hits can't get resisted)
DkySven
11-15-2009, 04:20 PM
The new thing that keeps warlocks more or less balanced (or luck-based) is the increased resistance-rate. Since warlocks rely on spells the most, they also have the biggest problem with that :/ (Obviously since normal hits can't get resisted)
Luckely most players have a less good defense than mobs these days ^^
UmarilsStillHere
11-15-2009, 04:27 PM
Luckely most players have a less good defense than mobs these days ^^
Yup, over the past year most class's were nerfed over and over, mobs got new spells, mobs need a nerf...
We all suffer spell fails or hits being evaded, only the other day a Ignis lock manged to resist 2 of my spells and evade a hit, as well as the server dumping me with 3 or 4 phantom hits. (thanks)
Yes Locks have the biggest issue with spells failing, but they also have far more spells and each spell often comes tied with a effect, making them more effective than normal hits of pretty much any other class. (except maybe barb on the merit of pure damage)
And with GCD and Cast speed Items some cast times are now rather silly. Some locks can get off 4+ spells in the time it takes to swing my hammer twice. Not to mention sub 1 second sultar casts.
platyna
11-15-2009, 04:33 PM
Barrier? up to 1k hp every 40 seconds
Soulkeeper? up to 1k hp every 60 seconds
Vamparism? up to 600 hp every 20 seconds
Ok lets assume we remove all the cast speed from warlocks.
Barrier is laughable, a barbarian can take it with one hit. 20 second is eternity in WZ. Not to mention slow casting time.
Soulkeeper is not a defensive spell, again slow cast time and fail rate - relying on it is a plain lottery. Targeting issues, that are insane after recent updates, in the battles makes it even less reliable (you most likely die in heavy battle until you manage to target suitable person)
Vampirism...as I said 20 seconds is eternity, and putting 5 points in this spell is futile. That's why it is rarely used on higher levels.
Not to mention mana factor.
A Warlock has to kill its opponent before that opponent seriously damages him.
UmarilsStillHere
11-15-2009, 04:38 PM
Warlocks survived for years before the invent of cast speed items, you didnt used to NEED them to live, and if they were removed you would find you still dont, nothing has changed, just playing warlock has got easier.
With cast speed Items Barrier cast is often very quick now, Ive had people cast it in the time it took from the start of my attack animation to the hit landing.
Other class dont have the luxuary of a hp stealing spells at all better something that can be tricky to use than nothing at all.
Other class dont have 1k Barriers per 40 sec, and would you rather that barb broke your barrier or directly hit your Hp?
Other class dont have Borrow, Sadistic, Sacrifice to regen mana,
Every class needs to kill its opponent before it kills them, thats sort of the point of the game.
Pnarpa
11-15-2009, 04:40 PM
Just a sidenote, but vampirism has a 30 seconds cooldown. You can bash eachothers head in again now.
UmarilsStillHere
11-15-2009, 04:45 PM
Just a sidenote, but vampirism has a 30 seconds cooldown. You can bash eachothers head in again now.
Slip of the finger :p
platyna
11-15-2009, 07:36 PM
Warlocks survived for years before the invent of cast speed items, you didnt used to NEED them to live, and if they were removed you would find you still dont, nothing has changed, just playing warlock has got easier.
Humanity survived thousands of years without electricity as well and you don't NEED it to live.
Regards.
UmarilsStillHere
11-15-2009, 08:17 PM
Electricity is a bit of a crap comparison to use when talking about balance in a game... My point was warlocks have managed well without cast speed items it in the past, they have only existed a few months so dont act like you would be dead meat without them.
But if you want to go with Electricity then with the current nerfs to everyone else its like we were all on steam power and warlocks got electricity as the rest of us were thrown back a few 100 years to when everything was done by hand.
In the last few patches everyone else got softer defence, weaker hits, warlocks got faster cast speeds and less gap between casts, cast rate needs to be toned down to keep them in balance, remember spell damage wasnt effected by the universal damage nerf last patch.
If your going to ignore most of the post and answer with a one-liner which hardly relates to the topic in hand then dont bother replying.
Angelwinged_Devil
11-15-2009, 09:06 PM
Humanity survived thousands of years without electricity as well and you don't NEED it to live.
Regards.
haha are you comparing cast speed to electricity XD?
Slip of the finger
platyna didn't notice :angel1:
in general this thread just confirms that items need a nerf
esp_tupac
11-15-2009, 10:59 PM
[QUOTE=Umaril;855446]Barrier? up to 1k hp every 40 seconds
Soulkeeper? up to 1k hp every 60 seconds
Vamparism? up to 600 hp every 30 seconds
Aside from cooldowns, Soulkeeper have a 50% miss chance against archer and warrior class and Vamparism's got too few health points at lvl 5 (400-500) to be effective against other classes. They all consume huge amounts of mana and warlocks only use them only under desparate situations and therefore should not be considered an advantage at all.
For cast speed items, it's true that warlock can obtain a maximum 21% cast speed from items. However, 99% of warlock don't have cast speed maxed at 21%. Only those who have spent tons of money (xim) and time on grinding might get a 7Vi glove and 14VI staff (7 on the staff + 7VI gema, or 2 7Vi gema + a magna staff). Either way, they are extremely rare. overall, i think warlock is still balanced.
I traded the 14VI elfico baculo I have shown for a magna staff. Now Im using a 13Vi magna staff. rest are the same. Total cost of this set is over 1000 USD on xim explicitly. Not to mention the time i have spent on grinding and trading with other players in order to obtain exactly what I needed (implicit cost).
That's over 250.00 USD per item in real money. I think i deserve them! Nerfing these premium items would be unfair to ppl who use xims. don't u think!?
For those who complain about overated cast speed items should ask themselves:
"Have I invested enough time and money on my items?"
If your answer is no, you should probably stop complaining because "no money no game".
Winds
11-16-2009, 09:26 AM
Yeah, most warlocks have at least 10% base cast speed without devotion nowadays, In some cases items have all but removed cast times altogether. (less that 0.5sec is pretty much instant)Most? Maybe very active players, that have played sufficiently long and are obsessed with items. I started 18 days after horus opened and have played way too much ever since, but still my lock uses no cast speed gear. Barb still uses a normal bp etc... (I'm not a fan of trading and drop grinding is something I refuse to do, so that explains a bit.)
Still your standard of normal equipment is rather absurd. Ask to see the gear of people who play less, haven't been 50 for ages or don't speak that well english. I can assure you these aren't packed with good special/magical/epic gear with the most desirable attributes like cast speed for warlocks. Yet this types of players form a rather big part of the player population.
But on the subject of locks:
Even if my lock relies in cast speed only to devotion, I find it really strong compared to my other chars. In fort wars it's superior to barb in usefullness and to hunter too. When being on the much weaker side trying to take a fort back (every morning at herb against ignis), i may sometimes change to my hunter. Because then I die less and can take out their conjurers more effectively. In most group scenarios the lock is way more effective then my barb and also better then my hunter, but not that clearly.
Alone hunter ofcourse is the king of the hill, but even on lock I wonder a lot on my own without that much worry. Most 1 on 1 encounters on lock are entertaining and may well end in my victory. On barb this rarely is the case, encounters with enemy are usually over fast without me even landing a hit sometimes.
In my opinion this game screws warriors in multiple ways, but all ranged classes have their roles and can participate in wars all the time. Surely some balancing can always be done and warriors have their moments too, but currently warlocks are more then fine with or without cast speed items.
platyna
11-16-2009, 10:59 AM
haha are you comparing cast speed to electricity XD?
In this game it is as important as electricity IRL.
BTW. NONE of my cast speed items comes from premium items, all are monster drops, gloves, staves, gems - all monster drops, except one gem that came from treasure (sic!).
Regards.
Angelwinged_Devil
11-16-2009, 11:36 AM
[QUOTE=Umaril;855446]Barrier? up to 1k hp every 40 seconds
Soulkeeper? up to 1k hp every 60 seconds
Vamparism? up to 600 hp every 30 seconds
Aside from cooldowns, Soulkeeper have a 50% miss chance against archer and warrior class and Vamparism's got too few health points at lvl 5 (400-500) to be effective against other classes. They all consume huge amounts of mana and warlocks only use them only under desparate situations and therefore should not be considered an advantage at all.
For cast speed items, it's true that warlock can obtain a maximum 21% cast speed from items. However, 99% of warlock don't have cast speed maxed at 21%. Only those who have spent tons of money (xim) and time on grinding might get a 7Vi glove and 14VI staff (7 on the staff + 7VI gema, or 2 7Vi gema + a magna staff). Either way, they are extremely rare. overall, i think warlock is still balanced.
I traded the 14VI elfico baculo I have shown for a magna staff. Now Im using a 13Vi magna staff. rest are the same. Total cost of this set is over 1000 USD on xim explicitly. Not to mention the time i have spent on grinding and trading with other players in order to obtain exactly what I needed (implicit cost).
That's over 250.00 USD per item in real money. I think i deserve them! Nerfing these premium items would be unfair to ppl who use xims. don't u think!?
For those who complain about overated cast speed items should ask themselves:
"Have I invested enough time and money on my items?"
If your answer is no, you should probably stop complaining because "no money no game".
if you do a little research NGD stated they would not let Ximerin players have an advantage over free playing players, this is not the case atm so yes Items need a nerfing, they also stated that skill, cooperation and coordination should be the ingredients in winning a battle, not the group with the best gear
I had some leftover xim from when I purchased some mastery scrolls that I used on some lucky boxes and I don't mind if they get nerfed, either there should be a cap on bonus attributes or they should be restricted to certain parts of the inventory and make it logical IE your hat won't give you strength.
Look in the suggestions, I proposed a change to items that would not hurt the ones who bought items for ximerin.
In this game it is as important as electricity IRL.
BTW. NONE of my cast speed items comes from premium items, all are monster drops, gloves, staves, gems - all monster drops, except one gem that came from treasure (sic!).
Regards.
Is it really? Do you remember when you said wind wall was absolutely nescesary for a warlock?
Locks can do just fine without superepic cast speed items, having access to such a high cast speed makes the risk of casting sultars terror close to 0, do you remember instaterror plunder? When's the last time you saw him?
if a player is playing without any form of challenge he will be bored and will then stop playing. This is what I think happened with plunder.
Good players who knew how to stop a sultars terror are now rare to find, but what's the point anyway when terrors are instacast you have no chance or stopping it unless you are very good at reading the signs of sultarpreparing warlocks, it can be done but very hard, I've played for almost three years and I can tell most of the time when a warlock sultars and try to stop it with a meteor, I'll have to start my casting before the instasultarcaster.
But if you need to play for three years to have this kind of thing where you only need to play a few months with the other then something is out of balance.
UmarilsStillHere
11-16-2009, 02:05 PM
50% fail rate? You must be kidding me. It has the same fail rate as any other spell. Mindsquasher is maybe the only spell with more than 50% chance to fail on level 5 (if you count it may be resisted before ther 50/50 is rolled)
Yes I have spent around £40-50 on the game,
NGD did say that premium items will never effect balance, access to easy high powered gems and Items is hardly sticking to this, especialy with Items becoming more powerfull with every update as they are given new modifiers, gem add ons, what next?
This thread is null and void, only the most stupid warlocks could argue that the set shown in the first post is balanced. If it was a set of all +7 atk speeds, strs and consts on barb the same people would be crying that he can hit 3k sc's with a dean ra sword.
I wont bother making the same points over and over for them to be brushed aside with tales of massive spell fails that only happen once in a blue moon.
Awd is an example of one of the oldest warlocks in the game, he did perfectly well without cast speed items, and some warlocks still do, cast speed just makes life a bit easier, can you live without your mobile phone/computer/car? Many would say no. You can.
esp_tupac
11-18-2009, 08:11 AM
[QUOTE=esptupac;855783]
if you do a little research NGD stated they would not let Ximerin players have an advantage over free playing players, this is not the case atm so yes Items need a nerfing, they also stated that skill, cooperation and coordination should be the ingredients in winning a battle, not the group with the best gear
Premium players are always will have an advantage over free players no matter what RPG you play. Let me explain:
There are only 2 types of RPG out there:
1. you have to pay upfront to become a member to play.
2. the game is open for all players but ppl who pay gets “enhanced experience” which means advantage over non-members.
Regnum Online is the latter just like most of the RPG in the market today.
From my analysis, NGD separated xim players from free players the moment they offered us the item magic box. Now that they come up with gem magic box, the gap between premium and free players has been widened.
What NGD was saying is that they are going to minimize the gap between premium players and free players, NOT to eliminate it. For instance, when they introduced magic box item, NGD implemented “trade only” policy so that all these premium items would eventually “trickle down” to free players through trade. Then when NGD introduced magic gem box, these premium gems can not be traded among players; this way NGD reduced people’s incentive to purchase large quantity of gems and thereby minimize premium players’ advantage over free players.
However, this advantage (large or small) over free playing players is inevitable because premium people paid MONEY. Also keep this in mind: Ximerin makes up a large proportion of NGD’s revenue and NGD’s priority is to maximize profit like every other firm in the market. In order to increase their revenue, NGD has got to give people a better reason to buy more Ximerin. Their solution is epic items and gems from magic boxes. Nerfing magic box items will upset NGD’s revenue too much for them to maximize profit.
You pointed out that cooperation and coordination should be the key to winning a battle. I totally agree with you and I believe NGD is trying their best to achieve it. When we are fighting as a group in wz, the marginal benefit that gears give to one particular group is rather insignificant. The main winning factor in a war seems to have been the size of the army and composition of different classes in that group. Besides, you have no way of knowing what kind of gear the opposing group are having.
[QUOTE=esptupac;855783]
I had some leftover xim from when I purchased some mastery scrolls that I used on some lucky boxes and I don't mind if they get nerfed, either there should be a cap on bonus attributes or they should be restricted to certain parts of the inventory and make it logical IE your hat won't give you strength. I proposed a change to items that would not hurt the ones who bought items for ximerin.
You don’t mind if lucky boxes get nerfed because you didn’t buy enough lucky boxes or you simply didn’t get anything so rare, to the extent that nerfing them will hurt you. I would certainly be hurt if they nerf these items.
You might have a proposal that would not hurt the ones who buy xim, before NGD offered lucky boxes. But after lucky boxes come out, nerfing premium items will have no doubt hurt people who got something good from them.
[QUOTE=esptupac;855783]
Locks can do just fine without superepic cast speed items.
Yes, warlock can do just fine without superiepic cast speed items. But as I have said, only 1% of all warlock players, the elites, poccess such “superepic” cast speed items because these items DO come with a HUGE price tag in terms of money and time. As I have explained to you before, people who have these items spends tons of money and time on grinding as well as trading. Making any negative adjustments to these items would hurt people who have put tremendous effort into grinding and trading in order to obtain these precious items.
[QUOTE=esptupac;855783]
Good players who knew how to stop a sultars terror are now rare to find, but what's the point anyway when terrors are instacast you have no chance or stopping it unless you are very good at reading the signs of sultarpreparing warlocks, it can be done but very hard, I've played for almost three years and I can tell most of the time when a warlock sultars and try to stop it with a meteor, I'll have to start my casting before the instasultarcaster.
The fundamental problem with stopping any spells from casting, not just sultar, is that even if you get him in time with meteor, terror doesn’t get cancelled. He will just come back and cast it again when that dizzy effect run out.
LoveleHaven
11-18-2009, 08:25 AM
Well yeah game is ite based now but what can we do?
_dracus_
11-18-2009, 08:25 AM
can somebody post his conc+7intel tiara, 14Vi magna staff, 145hp+5consti epic tunica plz? ive seen better drops than mine. that's why i call it "average" in the first place. if u don't think it's "average", your set must be crappy (no offense)
Well almost the only way to get such items is by paying premium, I know I kinda have the same kind of shit on my hunter :)
However thoses items are totally out of reality for players that don't pay for items. From memory my warlock gear looks like this:
+5 const +2 evade chance Apo tunic (lucky box)
+5 int Skull helm (loot)
+145 hp dragon eye staff (loot)
+135 mana gloves (got it from clan bank)
If this is what you call a shit gear, then I'm happy not to play in your world, because it's totally enought for waring on Ra.
LoveleHaven
11-18-2009, 08:29 AM
You're right you can still have nice gear from drops but it's really a rare drop atm.
esp_tupac
11-18-2009, 09:21 AM
50% fail rate? You must be kidding me. It has the same fail rate as any other spell. Mindsquasher is maybe the only spell with more than 50% chance to fail on level 5 (if you count it may be resisted before ther 50/50 is rolled)
Yes I have spent around £40-50 on the game,
NGD did say that premium items will never effect balance, access to easy high powered gems and Items is hardly sticking to this, especialy with Items becoming more powerfull with every update as they are given new modifiers, gem add ons, what next?
This thread is null and void, only the most stupid warlocks could argue that the set shown in the first post is balanced. If it was a set of all +7 atk speeds, strs and consts on barb the same people would be crying that he can hit 3k sc's with a dean ra sword.
I wont bother making the same points over and over for them to be brushed aside with tales of massive spell fails that only happen once in a blue moon.
Awd is an example of one of the oldest warlocks in the game, he did perfectly well without cast speed items, and some warlocks still do, cast speed just makes life a bit easier, can you live without your mobile phone/computer/car? Many would say no. You can.
i did not make myself clear when I said 50% miss chance on Soulkeeper. Sorry about that.
Your definition of fail rate is theoretical. Yes, every single spell should have the same fail rate.
However, when a warlock is up against a buffed opponent with spells like army of one, madness, mindblank, son of the wind, and when you are in desperate need of health, Soulkeeper seems to let me down every time. This spell which sounds pretty good on paper does not have the awesome advantage a warlock would expect in warzone and in pvp. The fact that most warlock don’t have it on lvl 5 proves my point.
Balance that I meant earlier is not balance between premium players and free players because there can NEVER be a balance between a guy who pay and a guy who play for free, unless maybe NGD get rid of lucky boxes and magic gem box (which they will never do). It’s naïve to even think that NGD would do something to bring a balance between a free player and a premium player.
When I say the set is “balanced”, I meant the balance between people who have put equivalent amount of effort into their drops (whatever that effort might be -- money, time, entrepreneurship and so on). For instance, if I were a warrior or archer and I put same amount of time and money on drops as I did on a lock, I would get a set with equal “awesomeness” in magnitude as what I have shown you as warlock, say a 7str epic guante for barb or something like that. When they meet in pvp or war, there is no advantage or disadvantage. They are BALANCED.
If you compare my warlock with another warlock or another class who DID NOT INVEST AS MUCH AS I DO, how can there be a balance between them? That would make all the money and time I spend valueless! Do the math… I spend 10 times the money as you do on lucky boxes and you are saying that you and I should be “balanced” in terms of drops? That’s nonsense.
esp_tupac
11-18-2009, 09:45 AM
50% fail rate? You must be kidding me. It has the same fail rate as any other spell. Mindsquasher is maybe the only spell with more than 50% chance to fail on level 5 (if you count it may be resisted before ther 50/50 is rolled)
Yes I have spent around £40-50 on the game,
NGD did say that premium items will never effect balance, access to easy high powered gems and Items is hardly sticking to this, especialy with Items becoming more powerfull with every update as they are given new modifiers, gem add ons, what next?
This thread is null and void, only the most stupid warlocks could argue that the set shown in the first post is balanced. If it was a set of all +7 atk speeds, strs and consts on barb the same people would be crying that he can hit 3k sc's with a dean ra sword.
I wont bother making the same points over and over for them to be brushed aside with tales of massive spell fails that only happen once in a blue moon.
Awd is an example of one of the oldest warlocks in the game, he did perfectly well without cast speed items, and some warlocks still do, cast speed just makes life a bit easier, can you live without your mobile phone/computer/car? Many would say no. You can.
for your last comment on VI for warlock, i can ensure you that a warlock would not "do perfectly well" without cast speed items. in fact, warlock is absolutely NOTHING without cast speed items even with 50% cast speed bonus from arcane devotion. A warlock with no VI items in arena would lose so badly against any of the other 5 classes that they want to quit the damn game! if you think im exaggerating, go to arena and see for yourself.
Personally, i don't think you have lvl 50 warlock. otherwise, you would long before realize that warlock CAN NOT survive without cast speed items. Why do you think mage wants VI glove and VI staff so badly? VI has become a necessity, not some item to "make life a bit easier". That's the reason NGD come up with such item to supplement mages for their long spell casting time.
Ulmanyar
11-18-2009, 12:05 PM
A warlock with no VI items in arena would lose so badly against any of the other 5 classes that they want to quit the damn game! if you think im exaggerating, go to arena and see for yourself.
Thank god this game isn't about the arena, then.
_dracus_
11-18-2009, 02:11 PM
for your last comment on VI for warlock, i can ensure you that a warlock would not "do perfectly well" without cast speed items. in fact, warlock is absolutely NOTHING without cast speed items even with 50% cast speed bonus from arcane devotion. A warlock with no VI items in arena would lose so badly against any of the other 5 classes that they want to quit the damn game! if you think im exaggerating, go to arena and see for yourself.
Personally, i don't think you have lvl 50 warlock. otherwise, you would long before realize that warlock CAN NOT survive without cast speed items. Why do you think mage wants VI glove and VI staff so badly? VI has become a necessity, not some item to "make life a bit easier". That's the reason NGD come up with such item to supplement mages for their long spell casting time.
I don't think I'm doing that bad without cast speed. Really without any cast speed item I can win a lot of PvP. It just requires time and pvp setup :)
UmarilsStillHere
11-18-2009, 03:12 PM
...
No I do not have a level 50 warlock, I sometimes play/grind a freinds level 42 warlock, which has no cast speed gear, and can grind/war fine.
I also played for over a year back when cast speed items did not exist and we still had great warlocks like stooge, inkster, etc...
In the current game, yes you need cast speed items because everyone else has them if no one had them, you wouldent need them, if everyone had them it would be balanced within the warlock class but op vs any other class, Ngd put cast times on spells for a reason, (balance) the current cast speed items are destroying that.
i did not make myself clear when I said 50% miss chance on Soulkeeper. Sorry about that.
Your definition of fail rate is theoretical. Yes, every single spell should have the same fail rate.
However, when a warlock is up against a buffed opponent with spells like army of one, madness, mindblank, son of the wind, and when you are in desperate need of health, Soulkeeper seems to let me down every time. This spell which sounds pretty good on paper does not have the awesome advantage a warlock would expect in warzone and in pvp. The fact that most warlock don’t have it on lvl 5 proves my point.
None of these 3 spells effect resitence to Sk in any way.
Balance that I meant earlier is not balance between premium players and free players because there can NEVER be a balance between a guy who pay and a guy who play for free, unless maybe NGD get rid of lucky boxes and magic gem box (which they will never do). It’s naïve to even think that NGD would do something to bring a balance between a free player and a premium player.
They did once say premium will never give an advantage in the warzone, dont think theres a single player left who thinks they kept their word on that though.
When I say the set is “balanced”, I meant the balance between people who have put equivalent amount of effort into their drops (whatever that effort might be -- money, time, entrepreneurship and so on). For instance, if I were a warrior or archer and I put same amount of time and money on drops as I did on a lock, I would get a set with equal “awesomeness” in magnitude as what I have shown you as warlock, say a 7str epic guante for barb or something like that. When they meet in pvp or war, there is no advantage or disadvantage. They are BALANCED.
Nah, on warrior/archer you would need to spend more, warlock you need 4 good items, archers and barbs you need 6, knights 7,
If you compare my warlock with another warlock or another class who DID NOT INVEST AS MUCH AS I DO, how can there be a balance between them? That would make all the money and time I spend valueless! Do the math… I spend 10 times the money as you do on lucky boxes and you are saying that you and I should be “balanced” in terms of drops? That’s nonsense.
All I see is you crying that your not super powered regardless of blowing a ton of cash on virtual items in a game that you will probably only play for 2 or 3 years at best.
As we say for a certain player on horus "Shame theres no + skill item" I fail to see how your choice to spend a ton of cash should make you more powerfull than other players, and to be honest I bet it your kill/death ratio is pretty much the same as any other warlock and worse than some of the best ones.
Ill end by saying once more that if you consider that setup (which you payed a silly ammount for) to be 'adverage' warlock gear I dont know what planet your living on, because by your logic to get a better set a player would have had to spend even more than you have.
esp_tupac
11-18-2009, 05:47 PM
well, im not saying that a lock must spend at least what i have spent to get great items like what i have. my point is if you don't work hard enough for your items you won't get good drops as i am. other than that, i perfectly agree with you on ur last posting. thx. nothing personal here lol
esp_tupac
11-18-2009, 07:25 PM
No I do not have a level 50 warlock, I sometimes play/grind a freinds level 42 warlock, which has no cast speed gear, and can grind/war fine.
I also played for over a year back when cast speed items did not exist and we still had great warlocks like stooge, inkster, etc...
In the current game, yes you need cast speed items because everyone else has them if no one had them, you wouldent need them, if everyone had them it would be balanced within the warlock class but op vs any other class, Ngd put cast times on spells for a reason, (balance) the current cast speed items are destroying that.
None of these 3 spells effect resitence to Sk in any way.
They did once say premium will never give an advantage in the warzone, dont think theres a single player left who thinks they kept their word on that though.
Nah, on warrior/archer you would need to spend more, warlock you need 4 good items, archers and barbs you need 6, knights 7,
All I see is you crying that your not super powered regardless of blowing a ton of cash on virtual items in a game that you will probably only play for 2 or 3 years at best.
As we say for a certain player on horus "Shame theres no + skill item" I fail to see how your choice to spend a ton of cash should make you more powerfull than other players, and to be honest I bet it your kill/death ratio is pretty much the same as any other warlock and worse than some of the best ones.
Ill end by saying once more that if you consider that setup (which you payed a silly ammount for) to be 'adverage' warlock gear I dont know what planet your living on, because by your logic to get a better set a player would have had to spend even more than you have.
plz read the following :P
Premium players are always will have an advantage over free players no matter what RPG you play. Let me explain:
There are only 2 types of RPG out there:
1. you have to pay upfront to become a member to play.
2. the game is open for all players but ppl who pay gets “enhanced experience” which means advantage over non-members.
Regnum Online is the latter just like most of the RPG in the market today.
From my analysis, NGD separated xim players from free players the moment they offered us the item magic box. Now that they come up with gem magic box, the gap between premium and free players has been widened.
What NGD was saying is that they are going to minimize the gap between premium players and free players, NOT to eliminate it. For instance, when they introduced magic box item, NGD implemented “trade only” policy so that all these premium items would eventually “trickle down” to free players through trade. Then when NGD introduced magic gem box, these premium gems can not be traded among players; this way NGD reduced people’s incentive to purchase large quantity of gems and thereby minimize premium players’ advantage over free players.
However, this advantage (large or small) over free playing players is inevitable because premium people paid MONEY. Also keep this in mind: Ximerin makes up a large proportion of NGD’s revenue and NGD’s priority is to maximize profit like every other firm in the market. In order to increase their revenue, NGD has got to give people a better reason to buy more Ximerin. Their solution is epic items and gems from magic boxes. Nerfing magic box items will upset NGD’s revenue too much for them to maximize profit.
Inkster
11-19-2009, 08:12 AM
Pls read the following esptupac :P
Although i agree that buying xim helps NGD to raise money
I would like to point out the following to you.
1. The xim i have brought has been used for the following:
Mounts
Paints for tunic
xp booster on new char
warbanners to just annoy
-um thats it.
Although i do have 2 cast speed items, these were from drops
(although 1 of these items was a gift but it was still a drop)
I also have 2 tunics with +170 health Again not from premium
My hat has +6 Int also not from premium
I don't feel to be at a disadvantage to those who buy their
uber items.
2. Why did you start this thread in the first place? To show off on the premium you brought is my guess.
3. Are you trying to say that unless you have these type of items you
will be no good in game? I seem to do ok WITHOUT any lucky box drops
Angelwinged_Devil
11-19-2009, 09:40 AM
Premium players are always will have an advantage over free players no matter what RPG you play. Let me explain:
There are only 2 types of RPG out there:
1. you have to pay upfront to become a member to play.
2. the game is open for all players but ppl who pay gets “enhanced experience” which means advantage over non-members.
Regnum Online is the latter just like most of the RPG in the market today.
From my analysis, NGD separated xim players from free players the moment they offered us the item magic box. Now that they come up with gem magic box, the gap between premium and free players has been widened.
What NGD was saying is that they are going to minimize the gap between premium players and free players, NOT to eliminate it. For instance, when they introduced magic box item, NGD implemented “trade only” policy so that all these premium items would eventually “trickle down” to free players through trade. Then when NGD introduced magic gem box, these premium gems can not be traded among players; this way NGD reduced people’s incentive to purchase large quantity of gems and thereby minimize premium players’ advantage over free players.
However, this advantage (large or small) over free playing players is inevitable because premium people paid MONEY. Also keep this in mind: Ximerin makes up a large proportion of NGD’s revenue and NGD’s priority is to maximize profit like every other firm in the market. In order to increase their revenue, NGD has got to give people a better reason to buy more Ximerin. Their solution is epic items and gems from magic boxes. Nerfing magic box items will upset NGD’s revenue too much for them to maximize profit.
You pointed out that cooperation and coordination should be the key to winning a battle. I totally agree with you and I believe NGD is trying their best to achieve it. When we are fighting as a group in wz, the marginal benefit that gears give to one particular group is rather insignificant. The main winning factor in a war seems to have been the size of the army and composition of different classes in that group. Besides, you have no way of knowing what kind of gear the opposing group are having.
You don’t mind if lucky boxes get nerfed because you didn’t buy enough lucky boxes or you simply didn’t get anything so rare, to the extent that nerfing them will hurt you. I would certainly be hurt if they nerf these items.
You can't say that it's ok because other games does it, I came to this game because most ofther free games offered this kind of crap. I've paid enough money and it's not about my own amount of items but the current state of the game that makes me say they need a nerf, so stop accusing me of being biased.
this game should be awarding the ones who play well not those with the biggest wallet
"Premium content is available for enhanced game play."that line is pretty old, the advantage there were before were xp scrolls, they were good for the following reason, if you didn't have much time to spend in game you might have some money to pay and make up for it.
if you follow regnum online their dream is this mmorpg, it's not about money
You might have a proposal that would not hurt the ones who buy xim, before NGD offered lucky boxes. But after lucky boxes come out, nerfing premium items will have no doubt hurt people who got something good from them.
I did think of this fact that people had paid real life money, since it cannot be refunded I suggested something different, check out the suggestion forum
Yes, warlock can do just fine without superiepic cast speed items. But as I have said, only 1% of all warlock players, the elites, poccess such “superepic” cast speed items because these items DO come with a HUGE price tag in terms of money and time. As I have explained to you before, people who have these items spends tons of money and time on grinding as well as trading. Making any negative adjustments to these items would hurt people who have put tremendous effort into grinding and trading in order to obtain these precious items.
to achieve balance this is something that needs to be done, do you remember the evasion era where warlocks were totally useless because of an epic amount of resists/evades?
The fundamental problem with stopping any spells from casting, not just sultar, is that even if you get him in time with meteor, terror doesn’t get cancelled. He will just come back and cast it again when that dizzy effect run out.
someone casting meteor or burst of wind should be able to outcast someone casting sultars terror, even when this is brought back. Itemattributes are supposed to give you an enhancement in your playing style, just a bit, but not to the extenct there is now.
esp_tupac
11-20-2009, 05:34 PM
well said there devil :P thx
esp_tupac
11-20-2009, 05:49 PM
Pls read the following esptupac :P
Although i agree that buying xim helps NGD to raise money
I would like to point out the following to you.
1. The xim i have brought has been used for the following:
Mounts
Paints for tunic
xp booster on new char
warbanners to just annoy
-um thats it.
Although i do have 2 cast speed items, these were from drops
(although 1 of these items was a gift but it was still a drop)
I also have 2 tunics with +170 health Again not from premium
My hat has +6 Int also not from premium
I don't feel to be at a disadvantage to those who buy their
uber items.
2. Why did you start this thread in the first place? To show off on the premium you brought is my guess.
3. Are you trying to say that unless you have these type of items you
will be no good in game? I seem to do ok WITHOUT any lucky box drops
ink, the reason that i brought up all these postings afterwards is that people are complaining about item advantages xim player have over free players because of their access to lucky boxes.
The purpose of the first post is indeed to show off premium items, to show how real money can make a difference in the game. (im not saying that free players are doomed, you know) im glad you got good items from lvling :P
however, all i have heard are about nerfing these epic drops which pisses me off. lol
Inkster
11-23-2009, 06:14 PM
The purpose of the first post is indeed to show off premium items
in which case this thread should be in the INN not IMAGES
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