Anpu
02-23-2010, 06:24 PM
Hi,
while I was able to run Regnum in 9.04, I am not able to do so in 9.10.
I am using ATI Radeon 9250, Mesa, and I think I did everything I did on 9.04 to make it work. But, on Kubuntu 9.10, game is simply crashing when starting autodetect, or when clicking and entering on server from a list.
Crashlog:
./game(_ZN10ClientBase14save_backtraceEv+0x5f) [0x632edf]
./game(_ZN10ClientBase12client_crashEi+0x8) [0x6332f8]
/lib/libc.so.6 [0x7f5e0396d530]
/usr/lib/dri/r200_dri.so(r200ValidateState+0x105) [0x7f5e0224a9c5]
/usr/lib/dri/r200_dri.so [0x7f5e0224b375]
/usr/lib/dri/r200_dri.so(_tnl_draw_prims+0x555) [0x7f5e023131e5]
/usr/lib/dri/r200_dri.so(_tnl_vbo_draw_prims+0x66) [0x7f5e02313ce6]
/usr/lib/dri/r200_dri.so [0x7f5e0230b8ef]
./game(_ZN8Engine3D12RenderizerGL18render_gui_surfac eEPNS_7SurfaceE+0x6ee) [0xb8aeee]
./game(_ZN8Engine3D12RenderizerGL15render_gui_meshEf fPNS_4MeshEPKSt6vectorI10BitmapBaseSaIS4_EEPKS3_I1 3StringElementSaIS9_EEf+0x2e5) [0xb89c85]
./game(_ZN3GUI16Drawable_GUIMesh15render_internalEv+ 0xe8) [0x961c58]
./game(_ZN3GUI8Drawable6renderEv+0x2e) [0x90ad8e]
./game(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x 130) [0x943630]
./game(_ZN3GUI6Widget11draw_signalEv+0x87) [0x943a17]
./game(_ZN13DisplayEntity15show_next_frameEv+0x3a) [0x62632a]
./game(_ZN13DisplayEntity15creation_notifyEP7Message +0x337) [0x6282b7]
./game(_ZN13EntityManager32initialize_entity_as_cust om_typeEPKciS1_P7MessageP6Entity+0x3fb) [0x83ff3b]
./game(_ZN10GameClient19initialize_entitiesEv+0x676) [0x596df6]
./game(_ZN10GameClient4initEiPPc+0x201) [0x59ac41]
./game(main+0x161) [0x590291]
/lib/libc.so.6(__libc_start_main+0xfd) [0x7f5e03958abd]
./game(__gxx_personality_v0+0x549) [0x590039]
Am I missing something?
System info:
Kubuntu 9.10
2gb ram
X.Org X Server 1.6.4
direct rendering: Yes
server glx version string: 1.2
client glx version string: 1.4
GLX version: 1.2
OpenGL version string: 1.3 Mesa 7.6
while I was able to run Regnum in 9.04, I am not able to do so in 9.10.
I am using ATI Radeon 9250, Mesa, and I think I did everything I did on 9.04 to make it work. But, on Kubuntu 9.10, game is simply crashing when starting autodetect, or when clicking and entering on server from a list.
Crashlog:
./game(_ZN10ClientBase14save_backtraceEv+0x5f) [0x632edf]
./game(_ZN10ClientBase12client_crashEi+0x8) [0x6332f8]
/lib/libc.so.6 [0x7f5e0396d530]
/usr/lib/dri/r200_dri.so(r200ValidateState+0x105) [0x7f5e0224a9c5]
/usr/lib/dri/r200_dri.so [0x7f5e0224b375]
/usr/lib/dri/r200_dri.so(_tnl_draw_prims+0x555) [0x7f5e023131e5]
/usr/lib/dri/r200_dri.so(_tnl_vbo_draw_prims+0x66) [0x7f5e02313ce6]
/usr/lib/dri/r200_dri.so [0x7f5e0230b8ef]
./game(_ZN8Engine3D12RenderizerGL18render_gui_surfac eEPNS_7SurfaceE+0x6ee) [0xb8aeee]
./game(_ZN8Engine3D12RenderizerGL15render_gui_meshEf fPNS_4MeshEPKSt6vectorI10BitmapBaseSaIS4_EEPKS3_I1 3StringElementSaIS9_EEf+0x2e5) [0xb89c85]
./game(_ZN3GUI16Drawable_GUIMesh15render_internalEv+ 0xe8) [0x961c58]
./game(_ZN3GUI8Drawable6renderEv+0x2e) [0x90ad8e]
./game(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x 130) [0x943630]
./game(_ZN3GUI6Widget11draw_signalEv+0x87) [0x943a17]
./game(_ZN13DisplayEntity15show_next_frameEv+0x3a) [0x62632a]
./game(_ZN13DisplayEntity15creation_notifyEP7Message +0x337) [0x6282b7]
./game(_ZN13EntityManager32initialize_entity_as_cust om_typeEPKciS1_P7MessageP6Entity+0x3fb) [0x83ff3b]
./game(_ZN10GameClient19initialize_entitiesEv+0x676) [0x596df6]
./game(_ZN10GameClient4initEiPPc+0x201) [0x59ac41]
./game(main+0x161) [0x590291]
/lib/libc.so.6(__libc_start_main+0xfd) [0x7f5e03958abd]
./game(__gxx_personality_v0+0x549) [0x590039]
Am I missing something?
System info:
Kubuntu 9.10
2gb ram
X.Org X Server 1.6.4
direct rendering: Yes
server glx version string: 1.2
client glx version string: 1.4
GLX version: 1.2
OpenGL version string: 1.3 Mesa 7.6