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MrKai
06-18-2010, 03:54 PM
Howdy...

For a fresh newbie, what Realm and Class would you recommend on Horus? I have gleaned that Syrtis is drastically overpopulated, while Alsius and Ignis are roughly on par in terms of population -- though activity varies due to time zone.

Have a slight inclination against Syrtis, no strong preference between Alsius and Ignis. The realm chosen strikes me as unimportant in the short term and increasingly important in the long term; what are the advantages and disadvantages of the Realms? Which would you recommend and for what reasons?

Which classes are over-presented and underpresented in each realm? What class would you recommend to a new player?

Thanks!

Comp
06-18-2010, 04:22 PM
Mages are by far the easiest to grind and cost the least to maintain. Conjurer is faster than Warlock to grind so if your looking for the quickest way to get into fighting and see what it is all about...choose Conjurer. After that you can see what other classes you like and grind them as you see fit.

As for which realm....if you choose Alsius or Ignis I think you'll like the people regardless...most are quite nice and helpful. If you do decide Alsius look up my grinding/training clan AoA - your more than welcome there.

Regardless of where you go...your gonna find turdballs...just ignore em :P

Mattdoesrock
06-18-2010, 04:27 PM
Hello MrKai,

First all, congratulations on not being sucked into the "zerg" realm of Syrtis.

Secondly, the choice of realm is really down to you. I have level 50 characters in both Ignis and Alsius, so I think I can speak fairly evenly about both realms.

Levelling in Ignis isn't as bad as everyone makes out to me. Now with all the new newby quests etc. getting started probably isn't too hard - I can't tell you quite what it's like currently, as I levelled my Ignis characters awhile ago - lots has changed since then. However, after the newby zone, things are more or less the same, and things in Ignis are Ok. Not perfect, but they're ok.

Bad points about Ignis levelling are: levels 37 - 44 will probably take the longest as they're the levels where you'll (probably) have to venture out into the warzone to grind, and are at risk from enemies, however there are nice levelling areas.

Good points: levels 44 - 50 in Ignis are a BREEZE. There's a perfect levlling spot inside the realm that you can level very fast in.

Alsius' levelling is fairly similar.

The newby zone is "harder" than Ignis, as (I find) it takes longer; alot more running about in a larger area. But you shouldn't have too many problems. But apart from that, it's A Ok.

Bad points: You'll spend much more time in the warzone levelling (not that should really be looked apon as a bad thing; as this is where you cut your teeth, but some dislike it) compared to Ignis.

Good points: Better levelling areas; generally.

---

I should mention here the differences in items between the realms. Apart from Boss mob's etc, the only jewellery (amulets and rings) you'll get are from quests.

Overall, Ignis lacks good quest items. The only have one good ring, and one good amulet; however, the ring (Ring of Lightning +5% attack speed and 9-11 Lightning damage) is the best ring in the game; so it's a double ended sword.

Alsius has good jewellery (middle place, in my opinion; 1st being Syrtis, 2nd Alsius, 3rd Ignis) ranging from +stats, +damage +hp / mana etc. But they do not have the powerfull rings Ignis has, but in return they have more jewellery and a better selection.

We, the community, have been asked for all realms to have the same quest items, but this has fallen apon death ears so far.

However, this is not a major issue and should not be the deciding factor.

---

As to the communities in each realm, I can only speak for Alsius (My Ignis characters are on a different server.)

Each realm has their share of good and bad, however in my experience, more good than bad. If it helps, Ignis has a large (I hope I'm right in saying this) American user base, and Alsius is abit more evenly matched between American and European.

---

Now classes, as this is your first character, don't let anything, or anyone sway your choice. Look at the classes and choose the one you like most, you have to like it as you'll be sticking with it for along time; sadly there's alot of grinding between starting and being "useful" for RvR; join can enter at any level, just don't expect to not get steam rolled.

Barbarians kill fast and die fast. Massive damage, but can be let down at times by their inability to survive long enough - or get to their target.

Knights... Are difficult at the moment, as they are supposed to Tank, and play defensively; however nearly all people, at the moment, play them in an offensive style, as their tanking etc. abilites are limited.

Marksmen are long range killers, dealing good damage with very good (at times over powered) defense. (Very reliant on good gear for damage, sadly.)

Hunters are speaky bastards that can tame pets and are primarily used to solo or group hunt. They'll probably be nerfed sometime soon...ish, as they're currently quite overpowered.

Conjurers are the healing class. Pure and simple.

Warlocks, very powered. Shorter range than marksmen, but can deal (in general) more damage. Weak defense though.

For anything else (races, stats, quests etc. etc.) I strongly recommend you check out the Wiki @ http://regnum.wikia.com/wiki/Regnum_Online_Wiki

Hope that helped... Longest post ever.

Minorian
06-18-2010, 04:30 PM
Howdy...

For a fresh newbie, what Realm and Class would you recommend on Horus? I have gleaned that Syrtis is drastically overpopulated, while Alsius and Ignis are roughly on par in terms of population -- though activity varies due to time zone.

Have a slight inclination against Syrtis, no strong preference between Alsius and Ignis. The realm chosen strikes me as unimportant in the short term and increasingly important in the long term; what are the advantages and disadvantages of the Realms? Which would you recommend and for what reasons?

Which classes are over-presented and underpresented in each realm? What class would you recommend to a new player?

Thanks!

Well, you are right in hearing that Syrtis is the most populated by far. About Alsius and Ignis, due to the last week I don't really think anyone can deny that Alsius outnumbers Ignis now. So, heres what I say

Syrtis=Regnums easy mode
Alsius=Regnums intermediate mode
Ignis=Regnums hard mode

of course it could be argued Alsius is the least populated, but after the last week of almost constant farming I can't say much about that.

now for classes,

Hunter=Easy mode. Reasonably fast grinding, fantasticly fun to hunt when theres no war. They can almost always escape and kill almost anything they meet 1 on 1. They arent as useful in ofrt wars, but still are

Marksmen=Not worth it. Until NGD makes some changes I dont think its worth bothering with this class. It is a terrible grind, and without uber gear you do pretty pathetic damage in war. They can tank ranged damage nicely though :)

Warlock=Easy to grind, and fantastic in war. Their area effects often the deciders of the battle, and they have some of the most powerful single target spells. IMO a good choice.

Conjurer=Easiest grind in Regnum. Great for getting boss drops, and very important to use heals in war. Can be a good pvp foe on a summon+spells setup, but you will be verbally abused >.<

Barbarian=fairly fast grind from what i hear. Does good close range areas and huge normal hits. Due to positioning glitches and lack of speed, they are often caught and killed in war. They are full out DPS

Knight=worst grind in Regnum. Terribly slow to grind. Their normals are quite pathetic, and they can only really tank for 50 sec every 180 sec. Another class that IMO is not worth it.

Hope you find the information useful :)

j4np0l
06-18-2010, 04:52 PM
Well, you are right in hearing that Syrtis is the most populated by far. About Alsius and Ignis, due to the last week I don't really think anyone can deny that Alsius outnumbers Ignis now. So, heres what I say

Syrtis=Regnums easy mode
Alsius=Regnums intermediate mode
Ignis=Regnums hard mode

of course it could be argued Alsius is the least populated, but after the last week of almost constant farming I can't say much about that.
I've created a new Horus Alsius char yesterday and Alsius has +25% exp bonus and +50% gold bonus....Ignis has only +10% exp bonus....so I think Alsius is the underpopulated one and the hard mode on regnum (quest items, map, distance to enemies castles, hard to grind al higher lvls thanks to enemy hunters, population, etc...).

MrKai: My suggestion? Read Matt's post

Greyman_tle
06-18-2010, 05:36 PM
Howdy...

For a fresh newbie, what Realm and Class would you recommend on Horus? I have gleaned that Syrtis is drastically overpopulated, while Alsius and Ignis are roughly on par in terms of population -- though activity varies due to time zone.

http://rostatus.heroku.com/stats/horus

this is about the best info we have for realm pop (based on activity)..and its not perfect we know.

So if you wanna choose between Ig + Als see which gives the most balance for the times you are playing.

If your online time is between 00:00 and 06:00 then you could think about joining syrtis as well if youd rather be farmed than farm....but for the rest of the day both the others could do with your support.

Minorian
06-18-2010, 05:42 PM
I've created a new Horus Alsius char yesterday and Alsius has +25% exp bonus and +50% gold bonus....Ignis has only +10% exp bonus....so I think Alsius is the underpopulated one and the hard mode on regnum (quest items, map, distance to enemies castles, hard to grind al higher lvls thanks to enemy hunters, population, etc...).

MrKai: My suggestion? Read Matt's post

quest items, as matt said above it really evens out, because other than the RoL's Ignis doesnt have shit. For distance to enemy castles, Ignis has the same problem with secondary forts, so we can't be lamers like you ;) Can't argue with the hunter inhibiting grinding, and like I said the constant Alsius zerg that has farmed us for the last week destroyed my idea of Alsius having less than Ignis. I just think theres something messed up with those bonuses...

MrKai
06-18-2010, 05:50 PM
Thanks for the helpful responses. I did read the Wiki and many a forum thread before posting here. Unfortunately the Wiki didn’t offer much on actual balance while I got the impression from the forum that the game situation has been in flux due to patches and changes in the realm communities.

Mages are by far the easiest to grind and cost the least to maintain. Conjurer is faster than Warlock to grind so if your looking for the quickest way to get into fighting and see what it is all about...choose Conjurer. After that you can see what other classes you like and grind them as you see fit
As for which realm....if you choose Alsius or Ignis I think you'll like the people regardless...most are quite nice and helpful. If you do decide Alsius look up my grinding/training clan AoA - your more than welcome there.
Thanks for the advice. I’ll keep it mind.
Regardless of where you go...your gonna find turdballs...just ignore em :P
Indeed. That’s one upside of the internet; so easy to ignore the distasteful.
First all, congratulations on not being sucked into the "zerg" realm of Syrtis.
Thanks, I thought the other two would be more challenging and have communities more receptive to new players.
Secondly, the choice of realm is really down to you. I have level 50 characters in both Ignis and Alsius, so I think I can speak fairly evenly about both realms. [
Levelling in Ignis isn't as bad as everyone makes out to me. Now with all the new newby quests etc. getting started probably isn't too hard - I can't tell you quite what it's like currently, as I levelled my Ignis characters awhile ago - lots has changed since then. However, after the newby zone, things are more or less the same, and things in Ignis are Ok. Not perfect, but they're ok.
Good to know. That was a point I came across again and again on the forum.
Bad points about Ignis levelling are: levels 37 - 44 will probably take the longest as they're the levels where you'll (probably) have to venture out into the warzone to grind, and are at risk from enemies, however there are nice levelling areas.
Good points: levels 44 - 50 in Ignis are a BREEZE. There's a perfect levlling spot inside the realm that you can level very fast in.
Interesting. The need to venture out into the warzone actually appeals to me.
Alsius' levelling is fairly similar.

The newby zone is "harder" than Ignis, as (I find) it takes longer; alot more running about in a larger area. But you shouldn't have too many problems. But apart from that, it's A Ok.
Good to know.
Bad points: You'll spend much more time in the warzone levelling (not that should really be looked apon as a bad thing; as this is where you cut your teeth, but some dislike it) compared to Ignis.

Good points: Better levelling areas; generally.
Hmmmm…

I should mention here the differences in items between the realms. Apart from Boss mob's etc, the only jewellery (amulets and rings) you'll get are from quests.

Overall, Ignis lacks good quest items. The only have one good ring, and one good amulet; however, the ring (Ring of Lightning +5% attack speed and 9-11 Lightning damage) is the best ring in the game; so it's a double ended sword.
Alsius has good jewellery (middle place, in my opinion; 1st being Syrtis, 2nd Alsius, 3rd Ignis) ranging from +stats, +damage +hp / mana etc. But they do not have the powerfull rings Ignis has, but in return they have more jewellery and a better selection.

We, the community, have been asked for all realms to have the same quest items, but this has fallen apon death ears so far.
It does seem like a strange design decision.
I However, this is not a major issue and should not be the deciding factor.
I can understand why.

I As to the communities in each realm, I can only speak for Alsius (My Ignis characters are on a different server.)

Each realm has their share of good and bad, however in my experience, more good than bad. If it helps, Ignis has a large (I hope I'm right in saying this) American user base, and Alsius is abit more evenly matched between American and European.

Good to know. I read that Ignis was once quite organized but has fallen into disarray while Alsius is becoming more organized and holding its own in war more often.

Now classes, as this is your first character, don't let anything, or anyone sway your choice. Look at the classes and choose the one you like most, you have to like it as you'll be sticking with it for along time; sadly there's alot of grinding between starting and being "useful" for RvR; join can enter at any level, just don't expect to not get steam rolled.
Good advice but I’m glad that I asked. I was quite keen on playing a Knight to be honest, the thought of a defensive oriented character has always appealed to me. From what I’ve read, it sounds like the Knight fails in its primary role which would have been a devastating thing to learn after days of slow grinding.
I’ll have to give some thought to the other classes…
Barbarians kill fast and die fast. Massive damage, but can be let down at times by their inability to survive long enough - or get to their target.
A fun style of play but not quite what I think I’m looking for here.
Knights... Are difficult at the moment, as they are supposed to Tank, and play defensively; however nearly all people, at the moment, play them in an offensive style, as their tanking etc. abilites are limited.
Disappointing but good to know.
Marksmen are long range killers, dealing good damage with very good (at times over powered) defense. (Very reliant on good gear for damage, sadly.)

Hunters are speaky bastards that can tame pets and are primarily used to solo or group hunt. They'll probably be nerfed sometime soon...ish, as they're currently quite overpowered.

Interesting distinction between the two. Not my first choice but I’ll give them some thought.
I Conjurers are the healing class. Pure and simple.
I enjoy playing the Healer, especially in a game like this, but I’m a bit put off by its popularity.
I Warlocks, very powered. Shorter range than marksmen, but can deal (in general) more damage. Weak defense though.
Good to know.
For anything else (races, stats, quests etc. etc.) I strongly recommend you check out the Wiki @ http://regnum.wikia.com/wiki/Regnum_Online_Wiki
Solid advice, it was the first thing I read but I couldn’t find much information on realm and class balance. Well, real balance anyway. It told me what the Knight's role is suppose to be rather than what it is...
Hope that helped... Longest post ever.
Very helpful, thanks much. :)
Well, you are right in hearing that Syrtis is the most populated by far. About Alsius and Ignis, due to the last week I don't really think anyone can deny that Alsius outnumbers Ignis now. So, heres what I say
Interesting…
Syrtis=Regnums easy mode
Alsius=Regnums intermediate mode
Ignis=Regnums hard mode
Interesting…
of course it could be argued Alsius is the least populated, but after the last week of almost constant farming I can't say much about that.
Alsius may not have the most total players but it sounds like it now has more active players than Ignis.
now for classes,

Hunter=Easy mode. Reasonably fast grinding, fantasticly fun to hunt when theres no war. They can almost always escape and kill almost anything they meet 1 on 1. They arent as useful in ofrt wars, but still are

Marksmen=Not worth it. Until NGD makes some changes I dont think its worth bothering with this class. It is a terrible grind, and without uber gear you do pretty pathetic damage in war. They can tank ranged damage nicely though :)

Warlock=Easy to grind, and fantastic in war. Their area effects often the deciders of the battle, and they have some of the most powerful single target spells. IMO a good choice.

Conjurer=Easiest grind in Regnum. Great for getting boss drops, and very important to use heals in war. Can be a good pvp foe on a summon+spells setup, but you will be verbally abused >.<

Barbarian=fairly fast grind from what i hear. Does good close range areas and huge normal hits. Due to positioning glitches and lack of speed, they are often caught and killed in war. They are full out DPS

Knight=worst grind in Regnum. Terribly slow to grind. Their normals are quite pathetic, and they can only really tank for 50 sec every 180 sec. Another class that IMO is not worth it.
Good to know. Disappointing in some ways, I was hoping for better class balance but…still sounds like there’s fun to be had.

Hope you find the information useful :)
Definitely, thanks!

I've created a new Horus Alsius char yesterday and Alsius has +25% exp bonus and +50% gold bonus....Ignis has only +10% exp bonus....so I think Alsius is the underpopulated one and the hard mode on regnum (quest items, map, distance to enemies castles, hard to grind al higher lvls thanks to enemy hunters, population, etc...).
I noticed that as well… I was wondering what the reasoning was behind such a huge bonus for Alsius.

MrKai: My suggestion? Read Matt's post
Indeed.
http://rostatus.heroku.com/stats/horus

this is about the best info we have for realm pop (based on activity)..and its not perfect we know.
That’s very helpful! Distressing…but helpful.
[So if you wanna choose between Ig + Als see which gives the most balance for the times you are playing.

If your online time is between 00:00 and 06:00 then you could think about joining syrtis as well if youd rather be farmed than farm....but for the rest of the day both the others could do with your support.

Yes, that is quite distressing… I’m caught solidly in the Syrtis peak during both my normal morning and evening free time. Tsk, well, I’ll have to give this some more thought but that isn’t necessarily a bad thing… It just means…that I’ll be likely to be swarmed quite a bit. Okay, that is a bad thing, but not enough so for me to join the swarm.

j4np0l
06-18-2010, 06:12 PM
quest items, as matt said above it really evens out, because other than the RoL's Ignis doesnt have shit. For distance to enemy castles, Ignis has the same problem with secondary forts, so we can't be lamers like you ;) Can't argue with the hunter inhibiting grinding, and like I said the constant Alsius zerg that has farmed us for the last week destroyed my idea of Alsius having less than Ignis. I just think theres something messed up with those bonuses...

About quest items (not mutch of a difference between Alsius and Ignis except for RoL): what does alsius have? You mention Ingi's RoL (which I don't think is THAT overpowered, I prefer Syrtis rings)....but you don't (nor Matt does) mention which quest items Alsius have that are greater than Ignis ones. I think Ignis only lacks of the Royal amulet (which Alsius and Syrtis have) but has the amulet of emanation (better than the Royal amulet for mages and maybe marksmen) or God's Amulet (worst than Royal Amulet for warrior/archers but only by 45 mana and 30 life). By the way, I totally screwed up with my barb in this matter when I was a noob (sold the Royal Amulet and the ring of blacksmith to a merchant) and I don't care, it doesn't make mutch difference.

About distances (this is far umbalancing than quest items): if you prefer to be closer to Algaros or Trelleborg rather than being closer to enemy castles....we can trade any day you want :). I don't se ANY complaints about Ignis being far away from those forts, but I do se a LOT of complaints about Alsius being far away from enemy castles. I don't even go to Algaros :/ (hate the so called "war" there).

About Alsius farming, that depends on the time of the day, here are some stats:

http://rostatus.heroku.com/stats/horus


Regards

Surfy
06-18-2010, 06:32 PM
Don't bother joining us in Ignis, we barely war anymore. 90% of our players log on for Boss events then log back out, so yeah.. be wise. For a class.. choose Barbarian or Warlock, I find them real fun. :)

j4np0l
06-18-2010, 06:36 PM
Don't bother joining us in Ignis, we barely war anymore. 90% of our players log on for Boss events then log back out, so yeah.. be wise. For a class.. choose Barbarian or Warlock, I find them real fun. :)
A barbarian is actually really fun to play :) (at high lvls) but you have to be prepared to die a lot and learn to go for the kill only in the right moment...otherwise you are dead again.

My barb is on Ra, so maybe in horus with fewer people you'll die less :p

Minorian
06-18-2010, 06:49 PM
About quest rings.....

As a knight/support conju you have no options. For rings you can have a +1 consti ring and a +34 health ring. I am under the impression Alsius has +80 health rings. Our best damage amu is from lvl 3, at +3 fire. Ive heard Alsius has better. Our best mana ammu is +100, you have same. I dont think we have a health amu, but you have the +100 health +45 mana ammu that my conj/knight would kill for. I think it's fair enough that we get a RoL ;)

I dont even compare to Syrtis quest items because that would just depress me ;)

Saltor
06-18-2010, 07:59 PM
Barbarians kill fast and die fast. Massive damage, but can be let down at times by their inability to survive long enough - or get to their target.

Knights... Are difficult at the moment, as they are supposed to Tank, and play defensively; however nearly all people, at the moment, play them in an offensive style, as their tanking etc. abilites are limited.

Marksmen are long range killers, dealing good damage with very good (at times over powered) defense. (Very reliant on good gear for damage, sadly.)

Hunters are speaky bastards that can tame pets and are primarily used to solo or group hunt. They'll probably be nerfed sometime soon...ish, as they're currently quite overpowered.

Conjurers are the healing class. Pure and simple.

Warlocks, very powered. Shorter range than marksmen, but can deal (in general) more damage. Weak defense though.

For anything else (races, stats, quests etc. etc.) I strongly recommend you check out the Wiki @ http://regnum.wikia.com/wiki/Regnum_Online_Wiki

Hope that helped... Longest post ever.

Pshaw Matt! Warlocks are way more OP than Hunters. Hunters just get the bad reputation because they can usually decide when and where to fight. Get a Hunter in the arena and see just how OP they aren't. ;)

Mattdoesrock
06-18-2010, 08:32 PM
That's not entirely fair.

A hunter in an enclosed space, like the arena, is like telling a Barb not to move.

VandaMan
06-18-2010, 09:21 PM
I wouldn't worry too much about knights, they can be tanks, they just don't skill for it very often. The problem is just that if you skill for full defense, you're not an offensive threat, so people can just ignore you.

To me though it sounds like you would enjoy playing a marksman. They can reduce ranged damage better than any other class, and have enough range and speed to stay away from melee damage.

It's true they've had damage nerfs, but due to the way recharged arrows and specialist work, extra damage on your weapon can help a lot more than the number implies. With a little bit of shopping around or some help from your clan bank you will still be able to quite a bit of damage, especially considering you can deal it from about 45 meters away.

The grind as a marksman is pretty bad at the lower levels, but it gets easier. I wouldn't consider the grind in your choice, if you choose not to play a class because it's hard to level you're going to end up not liking the one you chose, and start over anyway.

MrKai
06-18-2010, 10:00 PM
I wouldn't worry too much about knights, they can be tanks, they just don't skill for it very often. The problem is just that if you skill for full defense, you're not an offensive threat, so people can just ignore you.

I think that I may still try a Knight but I'll wait to try one as an ALT. It doesn't sound like a good choice for first character.

To me though it sounds like you would enjoy playing a marksman. They can reduce ranged damage better than any other class, and have enough range and speed to stay away from melee damage.

So...a Marksman can hold its own against a Hunter? My impression is that most other classes can't close to melee or match the range?

VandaMan
06-18-2010, 10:13 PM
I think that I may still try a Knight but I'll wait to try one as an ALT. It doesn't sound like a good choice for first character.

A good choice, I think.

So...a Marksman can hold its own against a Hunter? My impression is that most other classes can't close to melee or match the range?

1 on 1 there is no class that can consistently hold their own against a hunter that comes at you from camo, unless the hunter makes a stupid mistake, or luck is on your side. Marks are no different, however if a hunter tries to fight a marksman starting from a distance or while you're buffed they're going to get a quick trip to the save.

Yes, you are correct, marksman can out-range every other class. For the most part the only time someone should be able to come to melee range is when you let them, or another ranged character holds you in place.

MrKai
06-18-2010, 10:44 PM
1 on 1 there is no class that can consistently hold their own against a hunter that comes at you from camo, unless the hunter makes a stupid mistake, or luck is on your side. Marks are no different, however if a hunter tries to fight a marksman starting from a distance or while you're buffed they're going to get a quick trip to the save.

Yes, you are correct, marksman can out-range every other class. For the most part the only time someone should be able to come to melee range is when you let them, or another ranged character holds you in place.

My impression from reading the forums is that hunters are crawling all over the warzone and that hitting low level characters from hiding is a popular activity among them. Not saying that it happens all the time or everywhere, but it sounds like a common enough occurrence.

But what I'm hearing - reading really - is that, short of always travelling in groups or playing a hunter, there's no real way to get around this so it shouldn't be a factor in choosing a class. Good to know.

Gytha_Ogg
06-18-2010, 11:40 PM
My impression from reading the forums is that hunters are crawling all over the warzone and that hitting low level characters from hiding is a popular activity among them. Not saying that it happens all the time or everywhere, but it sounds like a common enough occurrence.

No doubt, the wz is a dangerous place, as it should be. But it's not like the minute you go through the gate, you're set upon by 30 hunters and their Giant Tol-Tars. At least, not always. :biggrin: There have been times that I've grinded (ground?) in the wz for hours, and a hunter was almost a welcome distraction. (I said ALMOST!) At least you get a trip to the save, and you can sell off your loot so you don't get overburdened. It is popular - they get a few easy RPs at little risk - what's not to like?

But what I'm hearing - reading really - is that, short of always travelling in groups or playing a hunter, there's no real way to get around this so it shouldn't be a factor in choosing a class. Good to know.

Playing a hunter is no guarantee against this, either, if you're grinding. You have track, but you're also paying attention and using mana on the mobs, so they can still get the drop on you. Grinding in groups is a good idea - you get some protection, and the group XP bonus, but it's also not that big a deal. Hunters will gank you sometimes, don't worry about it.

Take a look at Matt's advice, and others in this thread, and the wiki. Decide what would be the most fun for you to play. Pick what appeals to you - you can always start a different character if the first isn't as fun as you thought. or keep several around and play whichever one appeals to you at the moment.

bigjim
07-01-2010, 03:58 PM
A marksman is very rewarding to play IMO.

HidraA
07-01-2010, 04:21 PM
A marksman is very rewarding to play IMO.

Marksmen are long range killers, dealing good damage with very good (at times over powered) defense. (Very reliant on good gear for damage, sadly.)

Lmao ...you are seriously..sorry for off topic...defence is op?..they have same defence like hunters...for non ranged classes ...dealing good dmg..told many time dot make all marxs Enio...Poor marx deal normal dmg ...and isnt that hight...range niether ...same range with locks and hunters.

Anyway on topic:
Real decision is yours:
-I chosed weack side(i like to play for them)
-and second reason was funny chasr like utgars and dwarfs

Mattdoesrock
07-01-2010, 04:35 PM
Evasive + Acro + Strat Pos = Tiny ranged damage. Even without evasive, I get 300 dmg terrors, 200 dmg meteors, <200 ranged normals. Seriously. You'd be stupid to think that a Marksman's ranged defense isn't OP.

On top of that you have Sotw, Escapist and LP, AND all the CC.

_Enio_
07-01-2010, 05:29 PM
...

refe! :what::what::what::what::what::what::what::what:

SmiithandWesson
07-01-2010, 06:01 PM
Realm: Syrtis

Class: Hunter/ Conjurer

UmarilsStillHere
07-01-2010, 07:40 PM
Syrtis, Barb.

We are the underpopulated realm :sifflote:

refe! :what::what::what::what::what:

Also what he said :D

bigjim
07-01-2010, 08:50 PM
yo, I leave for awhile, and now I feel like a complete newbbb. Of course that has happened before. ;)

Be seing everyone around in the weeks to come. :metal:

ncvr
07-02-2010, 06:59 AM
Marks can be frustrating at times with the new combat system. With some good gear and some better allies, though, they're pretty fun.

P.S hi refe! Hope you come back to alsius ;)

UmarilsStillHere
07-02-2010, 10:28 AM
yo, I leave for awhile, and now I feel like a complete newbbb. Of course that has happened before. ;)

Be seing everyone around in the weeks to come. :metal:

In Ignis I assume? (by the avatar :p) make sure to drop in on everyone else now and then, would be awesome to see you again after so long :)

jaeofsyrtis
07-02-2010, 03:35 PM
Marks are now a very annoying class you rely on gear alot and i think marks need the "OP" ranged defence purely to contribute something in wars, even on a mage i can be waisting 10 arrows just to kill and how can i stay alive in one place for so long without the defence? if i move i have to wait to be able to fire again and most likely my target will run away or be healed.

tjanex
07-02-2010, 08:31 PM
My opinion is:

Well I'm in Syrtis maybe some people know me but I like Alsius very much because they can have dwarfs and in my eyes dwarfs look better as marks, knight and barbs than that ugly long hairy Uthgars :P.

And I got a char in Ra (Alsius) and when you choose a Dwarf Warrior you get 30 const and 30 str and that's needed when you are a Knight or Barb you can add 5 points and it's very nice also they look awesome and the way they walk is just like rolling a bowling ball :P

Uthgars are: :thumb_down:
Dwars are: :thumb_up:

And Syrtis got their beatifull elves :) and Ignis got their ugly people with tattoos!