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Anpu
11-05-2010, 10:01 PM
http://www.claninquisition.org/tp-images/Image/rotools.png

I am very happy to announce in the name of Inquisition Dev Team, that we released our new Regnum tools for a public use! We announced officially our work on it in INQ 3rd birthday thread (http://www.regnumonline.com.ar/forum/showthread.php?t=62437).

Here is a link and a few words about it:
Link: http://tools.claninquisition.org/

Some of the features:
-highly accurate results for all 3 realms
-cleaner and easier to use interface
-simplified tool interfaces (example: level chooser)
-easily switch tools without losing results
-following tools available

[UPGRADED] Grinding: calculate the number of mob kills till you level up as well as the best areas
Mobs: search for the mobs by name
Pets: find the pet for your hunter
[NEW] NPCs: search for the quest NPCs

-compatible with IE 7+ and other non IE browsers (IE 6 is NOT supported)
-browser "Back" button supported
-optimizing space for search results (example: auto rescaling of logo, dynamically loading more results upon scrolling down...)
-various systems and optimizations for fast loading data
-feedback system: help us out by reporting errors or missing stuff
and much more..

Try it out and tell us what you think!

As there will be a few more updates until we can say we made all we wanted (and there are few more cool stuff coming up \o/ ), source code will be published when all work is done (under AGPLv3 license).
All we ask from RO community is to play with our tools and report us any errors you may find via integrated Feedback system. So we can all enjoy in the most fresh data available for the game we all like to play.

I would like to thank you all players who helped us during development and testing phase.

In case I missed anything else, it will be updated in the first post.

time-to-die
11-06-2010, 09:23 AM
Wauw! great job!

OpperVaagheid
11-06-2010, 02:06 PM
Awesome job again peepz!
If you need help with anything i am willing to help... you do awesome jobs!

imefisto_foro
11-06-2010, 04:07 PM
Very nice job.

So clean..

Congratz!

Anpu
11-07-2010, 11:56 AM
These days we received many similar questions and offers via Feedback system and PM, related to translations.
Yes, translations are planned in all languages game itself supports. Thing is, it will be probably the last thing we will add in tools (unless something prevents us from doing it). Before that, we plan to add some more tools and enhance current stuff to the quality level we set it for a final version. So, if/when we reach a point of implementing translation system, we will let you know for sure! :)

Gabburtjuh
11-10-2010, 02:13 PM
Gj, and just trying to be helpfull, but alsius cemetry has spawning zombies to, but they arent on it, they are lvl 44-48 it seems.

Anpu
11-10-2010, 08:02 PM
Gj, and just trying to be helpfull, but alsius cemetry has spawning zombies to, but they arent on it, they are lvl 44-48 it seems.
Thank you, I located Rotten Zombie, Powerful Zombie and Warrior Zombie (correct me if I missed some). They will be added to database soon (need to collect and upload their data).

(for all) Please, whenever you find something, missing mob/npc/area or an error, send us through Feedback system. We appreciate your help. :thumb:

EDIT:
are those zombies part of some quest? Their data do not match data of regular mobs.

PT_DaAr_PT
11-11-2010, 03:44 PM
EDIT:
are those zombies part of some quest? Their data do not match data of regular mobs.

In the Ignean noob zone, at Nasraah Tej's beach, we got Pirate Zombies impossible to level 5 players in a level 3-4 grind spot. I find them weird because they do not show Category nor Faction information like regular mobs.






NameMob LevelBase XP# of Kills
Beastly Hyena 46 182+13 2209

Alexia's Domains in the Ignis Inner Realm
Southwest Desert Forest in the Ignis War Zone


Also, I'm not sure if there exist any Beastly Hyena's in Alexia's Domains. Never seen Hyenas there.


Anyways, great job on the tools, they are really helpful!

Gabburtjuh
11-11-2010, 04:12 PM
EDIT:
are those zombies part of some quest? Their data do not match data of regular mobs.

Nope, they aren't quest mobs, i only found them like 2 weeks ago to, and no, you didn't miss any.

Anpu
11-11-2010, 08:01 PM
Alsius' zombies (Rotten Zombie, Powerful Zombie, Warrior Zombie and Zombie -> ex Infected Zombie) are now available, Pirate Zombies will be added later tonight.
For Beastly Hyenas, it will be fixed tomorrow probably (need to check surrounding areas to determine cause of this mistake).
Thanks for help.
Edit: Pirate Zombie added.
Edit 2: Beastly Hyena fixed.

doppelapfel
11-13-2010, 03:12 PM
Really helpful, thanks.

Some Suggestions:
-Put a link to the trainer in the tools-category (i dont know where to find it on the mainpage)
-Create links from the trainer and the tools back to the mainpage
-Allow increasing the map to fullscreensize (i cant see whats written on it, i would have to download it)
-Maybe also create a link from the grinding-tool so we can look up the areas that are recommended for grinding

Edit: also sent it with the feedbacksystem.

Anpu
11-23-2010, 09:42 AM
Really helpful, thanks.

Some Suggestions:
-Put a link to the trainer in the tools-category (i dont know where to find it on the mainpage)
-Create links from the trainer and the tools back to the mainpage
-Allow increasing the map to fullscreensize (i cant see whats written on it, i would have to download it)
-Maybe also create a link from the grinding-tool so we can look up the areas that are recommended for grinding

Edit: also sent it with the feedbacksystem.
All of the suggestions are adopted, some are already completed, some are still under development and will be available in one of the next updates (hopefully in the first one!). :)

Anpu
01-12-2011, 10:12 AM
Hi, we recently upgraded server and didn't notice that tools stopped working.
Just wanted to let you know that problem is fixed and thank you for reports via Feedback system (those who left e-mail are informed).

New update is coming soon, and its new main feature will be linking search results with Regnum map for visual representation of search results. We need to add few more stuff before publishing it for Testing team. If anyone interested in testing, you can send me PM.

Do not forget to report errors, problems and share suggestions via Feedback system. :)

Anpu
02-27-2011, 07:54 PM
Hi, just to inform you whats going on.
Even though expansion changed some data for tools and trainer, we will still work and update them as soon as possible.
What you can do is to post here or send us info you find out during your progress like:
-spell points per level (mage/others)
-tree points per level (mage/others)
-xp points for each level (not group but single kill)
-xp per mob (your level and mob challenge color and name)

Our plan is following:
-atm working on support for IE, should take 2 days
-publish of changes we announced (map integration with search results)
-after that, we will work on trainer upgrade (IE performance fix, update of current and adding new functions, possible integration with tools (...))
-when possible, we will redistribute part of our dev team to gather info needed to update tools (grinding option, mobs locations and level, pets...)
Mail, post, IRC, Feedback system (fields aren't required to complete all)...

This requires some time, especially because we are all in darkness (NGD do not share such info) so we need to investigate and gather manually. If you have any confirmed info, we will appreciate to share with us. We will also share our knowledge with Regnum Wiki, as before.

Map integration update expect this week.

Any devs interested in help in developing can contact us.

Anpu
03-04-2011, 10:36 PM
http://www.claninquisition.org/tp-images/Image/rotools.png


Hi, INQ dev team is very happy to announce new version of Regnum Tools!

Before I list changes, here is one note. Tool is not updated for Warmasters version yet. As soon as possible, we will try to fetch all changes that WM update brought. This requires a lot of work, so please be patient. You can always help and contribute by sending in your reports via integrated Feedback system on the tools' site. Reminder is that you do not need to fill all fields, nor your e mail address (but in case you leave your e-mail address you will be notified on your report's status).

Here is a list of changes:

NEW:
-Areas search: find area by its name and add to the map
-new icon "star" left from each item in all search results: adds that item to map to visualise their location
-animation of adding item (both when menu is visible and not)
-Map: high quality map with high speed loading
-map navigator: 4 levels of zoom, moving map in 4 directions; mouse wheel (for zoom) and mouse dragging (for moving) works too
-Map section has 2 parts: on left is HQ map, on right is list of added items
-clicking on item from a list centers map on location of that item; for non IE browsers it shows proper animation and area shape
-on mouse over item from a list, tooltip shows more information about it
-on mouse over item on map, tooltip shows more information
-on mouse click on item on map, that items highlights in list
-each item in list has "x" icon which removes item from a list
-on top of list there is option "Clear All" which removes all items from a list

ENHANCED:
-level slider now displays number of level when sliding
-major tweaks and optimizations in speed and performance of all tools
-more space optimization: intro text disappears after search, to free more space for search results
-the Full map support works in SVG capable browsers such as Firefox, Safari, Chrome, Opera, and IE 9

Any suggestions, problems and feedback, please send us through Feedback system. Once again, this update covered map feature, but we didn't update data yet with WM changes. Any help you provide us, we will be very grateful!

As soon as we complete updating data from WM, it will be notified here.

Anpu
05-12-2011, 10:58 AM
In case you were sending recently feedbacks through our Feedback system, please send again.
There was a bug which blocked sending reports but notifying users as successfully sent.
We apologise for this and thank you in advance for any new feedbacks you provide us.

We are also aware you haven't received any news about new updates both for Tools and Trainer. It is because we needed to rework part of the tools as Warmasters update brought many new stuff as well as systems. Trainer will receive update first, with Warmaster tree, and hopefully few new options too.
Sorry for the delay.

Anpu
07-18-2011, 09:22 PM
Source code of tools (excluding database) can be found here: https://github.com/Anpu/INQ-Calculators
License can be read in footer on tools site ( http://tools.claninquisition.org ) or here (https://github.com/Anpu/INQ-Calculators/blob/master/COPYING).
You can learn how it works, see how to implement some advanced stuff, or simply contribute to development by committing patches or implementing some feats. If so, we will take a look at it, accept if ok and add you to the Credits section (http://tools.claninquisition.org/#/credits). Any help provided will be appreciated. :thumb_up:

I announced earlier (I think) that trainer will be merged into it as part of decision to unite all tools on one place, but stuff got complicated (mostly in RL). If and when merge of trainer into tools happen, you will see it on link of repo above. Originally it was planned to release source after we build everything we wanted, but due to lack of time, why not just release now and let others dive into the code, learn some things, play with it and maybe even contribute.

Any questions, suggestions or dev discussion, feel free to ask or drop a PM.

Anpu
04-05-2012, 08:05 AM
Just a little notice: problem "Error fetching results" is fixed.
Thanks all for reports in game and via Tools feedback system.

Anpu
05-27-2012, 10:05 PM
Beastly Werewolf is now correctly classified as Monster instead Beast
Small Green Snake locations corrected
Rabid Wolf locations corrected
Great Panther locations corrected

Please clear browser cache to see changes.

I would appreciate if anyone can provide me info for the following:
-Young Grypho: its location. Is it at Kheled Valley, Kheled's Mount?
-Beastly Werewolf: location: Mount Passages in the Syrtis War Zone. Tameable? If yes, Monster or Beast? (should be Beast by the taming pattern but check by hunter would be cool)
-Great Goblin Shaman: Tameable?

Thanks in advance and thanks to those who reported errors.

No need to report that lvl 50+ mobs are missing, we are aware of it. But you can always provide some info about them like level, location, xp (but add your level then) etc.

Tamui
05-28-2012, 01:49 PM
-Great Goblin Shaman: Tameable?


As far as I know, atleast when I was about lvl39 or so, I knew a hunter which he had it as a pet, now idk if they removed it or no...(Those goblins from Elther Woods right?)

Anpu
05-29-2012, 06:42 AM
As far as I know, atleast when I was about lvl39 or so, I knew a hunter which he had it as a pet, now idk if they removed it or no...(Those goblins from Elther Woods right?)
Yeah Elder Woods. While I knew most Shamans were ranged, this one is actually a melee so is a candidate to be a pet. Still, I d like hunter's confirmation just to be sure.

von1958
05-29-2012, 11:41 AM
Yeah Elder Woods. While I knew most Shamans were ranged, this one is actually a melee so is a candidate to be a pet. Still, I d like hunter's confirmation just to be sure.

yes they can be used as a pet had one on raven hunter about a month before merge

Anpu
05-30-2012, 09:34 AM
Thanks. Report closed, mob stays available as pet in the list. Now just to pick data for others I enlisted few posts above. Only 8 reports left active in the tracker now. :)

mavrick13927
05-30-2012, 11:52 PM
Anpu,

Thanks for these tools. Are there any plans for updating the "Grinding" and "Pets" tools so that levels 51 through 60 can be selected?

Anpu
05-31-2012, 08:16 AM
Yes there is on TODO (and highely wanted by users). I cannot promise when exactly, but it is planned (need some time to adjust some front end and back end tools). I prepared yesterday developer instance for that cause. Will notify here when its ready for testing. :)

Anpu
01-13-2014, 10:37 PM
Today fixed internal server 500. Even though Ieti reported 18th december, I just saw it today. Sorry :\

Within next month server migration might happen so there will be monitoring of tool status and some initial work on tool upgrade.