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_Seinvan
02-08-2011, 11:43 PM
This thread was opened because I couldn't find the Playing and Abilities thread for Barbarians, so..

http://trainer.claninquisition.org/trainer.html?s=chZqetaaamabaaabaaaaauxaauyufabLEsz agez

That's the setup I'm planning on using once I hit 50 on my barb. Some thoughts and suggestions would be appreciated :)

Btw, I'm not looking for a Feint/Kick SC monkey all slashing build. The point of the build posted above was to achieve high hits with normals. I'm just worried about mana though :bangin:

aricosity_
02-09-2011, 01:17 AM
Barbarian thread
http://www.regnumonline.com.ar/forum/showthread.php?t=20844

Klutu
02-09-2011, 02:54 AM
If you want max damage max tactics is not the way to go

you want your Weapon Tree Maxed - 2hand maxed - Warcrys maxed tfb 5 berserk 5 your weapon magnifcation maxed - Don't bother with your STR passives there not worth it. Invest in Roar/Howl on atleast 1 if your wanting Max Damage go with Expansive Wave as your Area

Typhoon/Thunder/Lightning are really not worth it imo.. If your slash go with Devastate if you want a second area (low mana low cd - Good damage)

If not choose RotE or Boost Roar/Howl to 3

Feint 1 is really all that is needed Caution 1 if you want it

Thats about it if you want max damage

ncvr
02-09-2011, 06:14 AM
This thread was opened because I couldn't find the Playing and Abilities thread for Barbarians, so..

http://trainer.claninquisition.org/trainer.html?s=chZqetaaamabaaabaaaaauxaauyufabLEsz agez

That's the setup I'm planning on using once I hit 50 on my barb. Some thoughts and suggestions would be appreciated :)

Btw, I'm not looking for a Feint/Kick SC monkey all slashing build. The point of the build posted above was to achieve high hits with normals. I'm just worried about mana though :bangin:
Well, you're cutting down dps quite a bit by dropping SC.

Caution is not needed since the recent nerf, it's one more buff and quite a bit of mana for just a few points less dmg.

If you have tactics 19 just for Martial Reflexes, that's not really worth it. Drop it to 17 and get 2HM to 19 for 5 fulm/tfb.

Kick > feint under all circumstances (lower cd, ignores attack cycle, less mana, dmg to go through DI and confuse) if you're using a sword, so get it to 3 and lower feint to 1.

I personally don't think ons is worth it, especially when it's only lvl 3, because the aim is to be up in front with your fellow warriors, and with the lowered range quite a few people will be left out. If you want an AoE ally support skill, use OWTH.

If you have points left after that, get expansive wave. If you still have points left, get piercing up to 7 and put a point in versatility for 4 free str, along with the 1 point in lethal anatomy you have.

Otherwise, it's fine.

_Seinvan
02-09-2011, 09:48 PM
So I guess Martial Reflexes isn't worth the points, but why not? Is the crit bonus noticeable? And yeah, I see what you're saying about Kick vs Feint, so I'll switch that up. I was debating between Ons and OWTH, but either one is ok.

The reason I didn't want SC is only because I don't like relying on one power for huge DPS. I was trying to max my normal damage, so TFB probably is the way to go.

Thanks for the advice guys ^^

OpperVaagheid
02-09-2011, 09:58 PM
I will post my setup soon :)
Atm (i dunno why) My lvl 44 barbie is doing more dmg then some lvl 50's :P Prolly cause im lucky xD

Stug
02-09-2011, 10:38 PM
Sorry for this intrusion at the english forum.

I use this at the moment (focus on war). If you need it, use it.
Regards

http://trainer.claninquisition.org/trainer.html?s=chZqknzaamadaaabaaaaaqxaabaufadLJuK ayaa

P.D: Hi Wyatt xD

_Seinvan
02-09-2011, 10:40 PM
You're not intruding :)

Thanks for that setup, I like it a lot tbh, just a few tweaks for me ^^

Is UM really not necessary at lvl 5?

Stug
02-09-2011, 10:46 PM
You're not intruding :)

Thanks for that setup, I like it a lot tbh, just a few tweaks for me ^^

Is UM really not necessary at lvl 5?

Well, my experience tell me that it work equal at lvl 3.....and the 3s higher at lvl 5 are riddiculouse....

This configuration is for sword/haxe....i have others for spears if you need it (is basic the same with variations).

P.D: sorry for my english, is rudimentary :p. Take care and good luck

ncvr
02-10-2011, 05:37 AM
So I guess Martial Reflexes isn't worth the points, but why not? Is the crit bonus noticeable?
Pretty much, but also keep in mind:

1. You don't have any other tactics skills on lvl 5. If you're a knight and focusing on knocks/defensive support, it may be worth it, but as it is now, the crit bonus isn't all that noticeable (it'll go from, what, 13% to 26% or so when you're 50).
2. By maxing tactics, you lose max 2HM. Lvl 5 Fulm and TfB will do much more for you than lvl 5 Martial Reflexes.

_Seinvan
02-11-2011, 01:31 AM
Well at level 40, my Crit Chance is just under 13%, and I'm getting a fair amount of crits on mobs. I mean if this is doubled, basically 1 in every 4 hits is a crit, hitting for maybe 1k+.. seems worth it to me, but bleh, we're basing this on NGD's RNG :jacky_chun:

http://trainer.claninquisition.org/trainer.html?s=chZqezaaamabaaabaaaaasgaadtuftaLfuF fmfF

Hope this is better :)

Arafails
02-11-2011, 03:41 AM
I remember, back in the day, going all out on my primary weapon discipline so I could get that area attack. Completely useless to make a build around that now of course.

From your latest build, I would heartily recommend moving a point to versatility... probably from disable limb (which really, unless you're chasing down a sprung barbarian, doesn't need to be that high). More about hit chance than damage.

doppelapfel
02-11-2011, 01:58 PM
Sorry for this intrusion at the english forum.

I use this at the moment (focus on war). If you need it, use it.
Regards

http://trainer.claninquisition.org/trainer.html?s=chZqknzaamadaaabaaaaaqxaabaufadLJuK ayaa

P.D: Hi Wyatt xD
Why do you use kick 1, feint 3? Each lvl of feint gives you +1s knock each 25s for 30 mana, +1 lvl kick gives 1s knock each 20s and +40-60 dmg for only 20 mana.

Stug
02-11-2011, 03:33 PM
Why do you use kick 1, feint 3? Each lvl of feint gives you +1s knock each 25s for 30 mana, +1 lvl kick gives 1s knock each 20s and +40-60 dmg for only 20 mana.

Well, in war you donīt need two knocks ond 4 or 5...inclusive in pvp.

Why? Simple: howl (in pvp with other bb, at lvl 1 is really effective) and deafening roar are more effectives (for me). If you control your mana and your skills, you dont need to keep the enemy at the floor with two knocks.

I have kick at 1 for the divine intervention.....you must change the 3 points at feint and give it to kick, if you want.

But, maybe must be mania for the knocks....