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View Full Version : Do you want drops from Legendary and Epic bosses to be adjusted?


HidraA
08-17-2011, 11:41 AM
Multi votes option avaible


Ok ...why this?....i don't have good items,and i don't care about them,but i missing old days when was huge partys for killing legendary or epic bosses was like realm fest and bringed more activitys.

The main issue is nothing to do anymore than war and grind.

Game become boring without any other activity inside.

At least in alsius dont saw many ppl having any interest now for dragon items/weapons because are damn worst.

Legendary neighter...because some of them realy drop loot.

I understand NGD primary target is to make ppl to grind to 60 and make more cash.But there not enaught ativitys and crafting system will never be implemented.
Also i think magna weapons because are for lvl 45 need to be adjusted number of magna ,thats because you can't trade anymore magna.Maybe make 2000 or 2500 if you have no plans to make possible back trade of magna.

Anyway main idea of this thread is to bring back a few activitys in game that are history atm to bring a bit more fun and to breack daily monotony.

All know how hard is too kill a legendary boss but drops useless item...

NSer
08-17-2011, 11:57 AM
Multi votes option avaible


Ok ...why this?....i don't have good items,and i don't care about them,but i missing old days when was huge partys for killing legendary or epic bosses was like realm fest and bringed more activitys.

The main issue is nothing to do anymore than war and grind.

Game become boring without any other activity inside.

At least in alsius dont saw many ppl having any interest now for dragon items/weapons because are damn worst.

Legendary neighter...because some of them realy drop loot.

I understand NGD primary target is to make ppl to grind to 60 and make more cash.But there not enaught ativitys and crafting system will never be implemented.
Also i think magna weapons because are for lvl 45 need to be adjusted number of magna ,thats because you can't trade anymore magna.Maybe make 2000 or 2500 if you have no plans to make possible back trade of magna.

Anyway main idea of this thread is to bring back a few activitys in game that are history atm to bring a bit more fun and to breack daily monotony.

All know how hard is too kill a legendary boss but drops useless item...

wit new lvl cap it's not big pain kill lvl50 legendary xD with 1 conj and 1 knight xD

HidraA
08-17-2011, 12:13 PM
wit new lvl cap it's not big pain kill lvl50 legendary xD with 1 conj and 1 knight xD

But worth to doit?
Don't you think leegendary drops for others realms you will give more reasons of invasions?

NSer
08-17-2011, 12:34 PM
But worth to doit?
Don't you think leegendary drops for others realms you will give more reasons of invasions?


They can't equip it^^ But if could their drops still sucks.

bois
08-17-2011, 01:42 PM
NGD is driving this game and its players into Invasions. So much so that the game is slowly becoming a 'one trick pony' with nothing else.

When I say nothing else I mean, a natural flow like we once had. Now everything (on Horus at least) seems scripted and forced to gain any fun. At least in the old days it had a kind of flow. Now it is a jerky start stop kind of game.

I want new bosses and new gear to seek. Level 55 and upwards.

Magna weapons cost should really be reduced. I would prefer that they don't allow magna to be traded again. Gold should be the only currency here. Barter is the only other form of trade. Bring in Quartz and Amber equipment under similar system.

I would leave most of the current items as they are. However, every Champion and Legendary should have high quality drops. For some of those bosses I would even go so far as to add level capped special drops , especially in the jewellery department. Give some of the low level boss rings high bonus but they are capped so that high levels cannot abuse the scaling properties. You can apply similar properties to armour and weapons.
Mid levels need more bosses. Each sub zone (inner realm) should have some kind of sub-boss or leader. Every champion/ legendary mob should have a quest attached to it.
For goodness sake , give Leader mobs some kind of use as well.

Regards

HidraA
08-17-2011, 03:02 PM
NGD is driving this game and its players into Invasions.

Hmmm Invasions finaly seems to work.
Are lots of them now.The only issue about new system that i have is that respawn at gates and central save.Yes changed my mind after this days i played a lots.
Seems that 10k W coins is much more apreciated in Warmsters than gems reward.The only issue with this im much more unbalance of realms somehow.
Anyway i think this system better stay like this and only improve with back central saves and take out that respawn at gates.Other features as boats must stay untouched.
But also as i told revamping legendary and epic bosses items and give the possibilty to equip them to other realms will be a step ahead and will give to ppl a other activity instead only war.

Psynocide
08-17-2011, 04:38 PM
Adjusted how exactly?
Also, I want bosses to be adjusted - not the drops - I would like to see more bosses for each realm to do.

HidraA
08-17-2011, 04:42 PM
Adjusted how exactly?


Adjusted=better bonuses,maybe lvl change/most of them are useless.WM items are by far better,too hight differences.

Southbound
08-17-2011, 10:22 PM
[COLOR="Cyan"]
Game become boring without any other activity inside.



THIS is a very important sentance in your post!!

NO, the "Game" does not become boring without any other activity inside:
HORUS DOES!

If you look at the only really populated server NGD provides (Ra), there are fortwars(altho a bit minimazed lately)/Bridgewars/constant WARS!

THAT is what we NGD should strive for, improving the RvR (Population! on ALL servers)

No more crappy PvE "fests".. havent u had enough PvE from grinding!?

Don't get me wrong, I spend 95+% off my time logged in grinding, cause I find it relaxing(and there simply arent any good wars on Horus).. But the least I would want to do is to fight another Epic/collect X amount of this and that!

I WANT POPULATION INCREASE!!
GIVE ME A REAL FIGHT/WAR AND I`LL GLADLY TAKE PART!!
But substituting this with other crap?? naaahhhh,,, pppffftttt :/

Mattdoesrock
08-17-2011, 10:26 PM
I'd rather the lvl 50 items stayed the same; and instead lvl 60 armour / weapons / jewellery were added.

TheMessenger
08-17-2011, 10:29 PM
I would like for magn weapons to be buffed up a little. All that needs to be done is change the LB from slow speed to medium and the SB from medium speed to fast :clapclap: :clapclap: :D

NSer
08-18-2011, 10:25 AM
I would like for magn weapons to be buffed up a little. All that needs to be done is change the LB from slow speed to medium and the SB from medium speed to fast :clapclap: :clapclap: :D

and requires lvl 55 then xD else lvl45 will be able to have better wep than lvl56 xD

HidraA
08-18-2011, 10:35 AM
THIS is a very important sentance in your post!!

NO, the "Game" does not become boring without any other activity inside:
HORUS DOES!

If you look at the only really populated server NGD provides (Ra), there are fortwars(altho a bit minimazed lately)/Bridgewars/constant WARS!
/

Nope ...for me is boring to run from fort X to for Y.....after 235753753 runs /day.Horus has many fights ,even many atempts for invasions.Dunno how long and at what hours you play ...but in european time zone are lots of them...even they are short..

Latan
08-18-2011, 10:07 PM
I'd rather the lvl 50 items stayed the same; and instead lvl 60 armour / weapons / jewellery were added.

mattdoesknowmyopinion

wizardmagewarlock
08-21-2011, 05:44 PM
Trading became difficult since magnanites are not tradeable because nobody sells items for gold. So i want magna trade, and weapons again as before :)

About Epic and Legendary dropps:
These kinds of dropps should be for level 60 with some changes. Armor points of dragon dropps should be increased and damage points of epic weapons, too. I think it is not too much work to give +20 armor points and +some damage to weapons.

About bosses' dropp rate:
90% of the dropps usually go to knights because of their auras and casting onslaught at the end of the killing. (Horus/Syrtis, don't know how it works in other realms/servers) <--- This is so annoying and unfair so should be changed!

Regards

Kitsuni
08-21-2011, 06:24 PM
I think that magnanite weapons and boss drops should be easier to get. They should be the 'free', as in, not requiring alot of "luck" (grinding) or "skill" (save camping) equivalent of warmaster and elite archer, warrior mage gear for players who don't have Ximerin or can't spend all day collecting items or trading in realm chat instead of warring. There must also be ways to obtain loots such as magnanite in a consistent and reliable manner that only requires a time investment, such as mines. There have been alot of suggestions over the years towards embedding the protection and use of mines into the warzone gameplay.

Truewar
08-24-2011, 07:16 AM
BTW... Why not to make magnas real currency? Do not put it in inventory but keep as gold, wmc, xim counter? This should solve (or at least make solution easier) duplicating problem.

On topic: I would like items\crafting to be adjusted.

NSer
08-24-2011, 07:46 AM
About Epic and Legendary dropps:
These kinds of dropps should be for level 60 with some changes. Armor points of dragon dropps should be increased and damage points of epic weapons, too. I think it is not too much work to give +20 armor points and +some damage to weapons.


About bosses' dropp rate:
90% of the dropps usually go to knights because of their auras and casting onslaught at the end of the killing. (Horus/Syrtis, don't know how it works in other realms/servers) <--- This is so annoying and unfair so should be changed!

Regards
well armor points already insane. on other agreed.