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Huntrare
11-01-2011, 06:12 PM
Hi, I looked and searched, but I didn't find anything that gave my doubts away.
So now I want to ask this:
How much 1 Dexterity gives Damage to Marksman and Hunter(Yes I'm an Archer)
Does Dexterity gives evasion too? If yes how much to each class?
Concentration? Same with Dexterity. I want to know how it affects all other classes and by how much.
Constitiution? Same
Strenght? Same
Intellegence?Same
How much 1 of each give to the person class/subclass?
If i get some answers I would appreciate it so much
Thanks!

chrisuf
11-01-2011, 07:23 PM
http://regnum.wikia.com/wiki/Character_Attributes

well there is all know to character attributes. (spell fokus/resist, evade, ... are linked.)

only con and primary stat effects are different between the classes (subclasses)

Intelligence is not well know beside the low mp returns you get from it.

Huntrare
11-01-2011, 08:54 PM
Ah ok, thanks!
umm, another thing, i may have not searched well but,it doesnt show how much 1 concentration gives. But none the less, thank you very much :)

Phlue4
11-01-2011, 09:33 PM
Intelligence is not well know beside the low mp returns you get from it.

my 60 conju (130 intelligence total):
1 Int = 1,3 dmg.

chrisuf
11-01-2011, 10:07 PM
Ah ok, thanks!
umm, another thing, i may have not searched well but,it doesnt show how much 1 concentration gives. But none the less, thank you very much :)

1 concentration adds +1 to hit chance. (also crit hit chance is directly altered by hit chance.)
it also said increases spell fokus. i guess spell focus formula will be the same as hit chance, but as the spell focus value isn't know, you can't calculate it.

my 60 conju (130 intelligence total):
1 Int = 1,3 dmg.

well the direct dmg done with a weapon effected by the primary attribute i known. as int is the primary attribute for any mage and the multiplier is 1.3 it's ofc this way (it's 1.75 for a warlock btw) and it also adds 9 mana per point, but the chance in spell resistance and spell focus (which is more importand than mages staff dmg) is unknown and int is said to have an impact on those.

Latan
11-01-2011, 11:49 PM
http://regnum.wikia.com/wiki/Character_Attributes

it's wrong
for conjurers it's 1.25 (minor mistake) but overall for hunters it's 1 damage per dex point, not 1,5

Huntrare
11-02-2011, 08:25 AM
Thanks very much guys(and maybe gals too):)

chrisuf
11-02-2011, 09:16 AM
it's wrong
for conjurers it's 1.25 (minor mistake) but overall for hunters it's 1 damage per dex point, not 1,5

hmm interesting. i tried to test it myself and varying dex by 6 points didn't change the dmg at all. (4 dex amu + 2 dex legins) might be bugged right now!

Huntrare
11-02-2011, 02:40 PM
hmm interesting. i tried to test it myself and varying dex by 6 points didn't change the dmg at all. (4 dex amu + 2 dex legins) might be bugged right now!
Thats not good if its bugged the damage would be biased

Huntrare
11-26-2011, 03:27 PM
Well, i wanna continue this thread for another question.
Whats better? 1%Weapon damage bonus OR 1 dex point?
(I do more question on archers since its my main)

71175
11-26-2011, 03:37 PM
Well, i wanna continue this thread for another question.
Whats better? 1%Weapon damage bonus OR 1 dex point?
(I do more question on archers since its my main)
depends on gear. if ur bow+jewelry have more than 150 in summary:1% wd>1 dex (as marks)
P. S. Writin from Opera mini mod,sry.

Huntrare
11-26-2011, 03:38 PM
depends on gear. if ur bow+jewelry have more than 150 in summary:1% wd>1 dex (as marks)
P. S. Writin from Opera mini mod,sry.
its ok,thanks