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View Full Version : A challenge to all of Regnum


DemonMonger
11-27-2011, 06:21 AM
Hello everyone,

It has been a while, but I am back to offer a challenge to anyone that is willing. Your efforts will be rewarded with ximerin.

Requirements:

1. Form a team of all longbow users vs all shorbow users.
2. Longbow users must only use sheild peirce and basic shot to attack + any tricks/defense skills needed
3. Shortbow users must only use dual shot and basic shot to attack + any tricks/defense skills needed
4. Record the battle and post a link to the video in this thread.
5. Breifly tell us what you think about dual shot being casting time 1.0 seconds in comparison to shield peirce casting time of .5 seconds.


Have fun with it.

Demon

71175
11-27-2011, 06:48 AM
Hello everyone,

It has been a while, but I am back to offer a challenge to anyone that is willing. Your efforts will be rewarded with ximerin.

Requirements:

1. Form a team of all longbow users vs all shorbow users.
2. Longbow users must only use sheild peirce and basic shot to attack + any tricks/defense skills needed
3. Shortbow users must only use dual shot and basic shot to attack + any tricks/defense skills needed
4. Record the battle and post a link to the video in this thread.
5. Breifly tell us what you think about dual shot being casting time 1.0 seconds in comparison to shield peirce casting time of .5 seconds.


Have fun with it.

Demon

long bow users wins cause will shoot from 42 range for 400 normals xD

Seher
11-27-2011, 09:48 AM
Yes, Shield Piercing should definitely be 1 second casting time. :angel2:

71175
11-27-2011, 09:56 AM
Yes, Shield Piercing should definitely be 1 second casting time. :angel2:

pwnd tenchar

Shwish
11-27-2011, 12:08 PM
Dmc your view on dual shots cast time is starting to become obsessive, but I'm glad it is because I totally agree with it. It never made sense that primary damage skill of the short range softer hitting bow would have a longer cast time than its harder hitting huge ranged counterpart. My preference on both hunter and marksman has always leaned more towards shortbows even tho it seems longbows dominate the game nowadays.

Also dual shot has a +100% damage bonus on it which does not take the recharged arrow buff into account which makes its damage relatively the same as our nomal hit unless its on 4 or 5 which makes no sense to me. A skill that has a cooldown, cast time and requires mana should not do the same damage as a normal hit unless it has some added effect to it and its in a common archer tree so it shouldn't be bordering on useless to a marksman. But I guess that's another issue on its own.

Tigerious
11-27-2011, 12:49 PM
I wonder who use shield piercing in wars...
A bit helpfull for grind, but not that much.

Estequiel
11-27-2011, 05:19 PM
I wonder who use shield piercing in wars...
A bit helpfull for grind, but not that much.

It's rare, but you can see it sometimes. The advantage of shield piercing is that your next normal is almost struck at the same time as this skill. You cast SP and right away goes a normal attack (obviously faster than what would be after any other skill)

Quincebo
11-27-2011, 07:10 PM
I wonder who use shield piercing in wars...
I seen a lvl 60 guy who used shield piercing(4)
It might be a good spell ( if you have enough mana to waste)

DemonMonger
11-27-2011, 10:01 PM
Petless hunters use:

Shortbow
Ensnare
Dual Shot
Tear Apart

Longbow
Ensnare
Shield Peirce
Break Apart

We don't get other attacks to use from range in war.
No I am not going to stunning fist people in war then run away.
<Slaps a barb in the face with a fish + laughs + runs + dies>

Shwish
11-27-2011, 10:43 PM
I wonder who use shield piercing in wars...
A bit helpfull for grind, but not that much.

Actually since weapon damage was dropped in exchange for range, the damage on shield piercing has become quite decent especially for hunters. Even more if you aren't well geared as weapon damage doesn't contribute anything to it.

DemonMonger
11-27-2011, 11:06 PM
Actually since weapon damage was dropped in exchange for range, the damage on shield piercing has become quite decent especially for hunters. Even more if you aren't well geared as weapon damage doesn't contribute anything to it.

Very true. :clapclap:

Kitsuni
11-28-2011, 09:02 AM
Shield piercing is used to piggyback on a normal hit. It is not meant to deal high damage, just make a "double normal" instantly at the cost of mana.

Also, for Hunters the Shield piercing damage is always way higher than norms if you don't have Cold Blood buffed.

VeterKh
11-28-2011, 09:06 AM
Also, for Hunters the Shield piercing damage is always way higher than norms if you don't have Cold Blood buffed.

+1 ... SP only hunter spell xD

71175
11-28-2011, 09:33 AM
+1 ... SP only hunter spell xD

ensharing arrow? tho mah hunter only 29 i never used sp, and i glad that did so.

VeterKh
11-28-2011, 11:18 AM
ensharing arrow? tho mah hunter only 29 i never used sp, and i glad that did so.

????? 10 chars

Kittypretty
11-28-2011, 12:24 PM
I do hope for the day DMC does eventually get DS to a reasonable casting time once more, too. Even I have thought it was excessive to hear it come up so often..but sometimes thats the point..

Hunter really is lean on 'unique' damage skills compared to marks (yeah know they shouldn't have as many as the DPS/Damage dealer class archers, but Snare? really??..)

Oh..I have only used SB since RA..how much xim does it get me? (never did get a decent med 30 DW LB to bow switch using ES/Para with anyways)

And thanks for reminding me of how I forgot when pretty much everything was piggybacked when I played my Hunter back then XD . It seems alot more stiff and Idk, restricted now that I think of all the mobility lost over time, not the skill, but strafing, backpeddling, timing piggybacked shots, and insane speed boost with WS/Mobility/Escapist or even god SOTW thrown in somewhere to not waste it on the speed cap limit. Not that I remember anyways.

Guess it was "fluid"
It's somewhat akin to jerky now, i just was used to it eventually you don't realize it anymore.

DemonMonger
11-28-2011, 09:40 PM
Shield piercing is used to piggyback on a normal hit. It is not meant to deal high damage, just make a "double normal" instantly at the cost of mana.

Also, for Hunters the Shield piercing damage is always way higher than norms if you don't have Cold Blood buffed.

Dual shot was the same way in the past, and could be used to piggy back off a normal hit.

This was when the game was alot slower than it is now.

It makes sense to me that since the game has sped up, plus the character mobility has been enhanced with side stepping, and that hunters passive speed has been reduced, dual shot would work better in pvp rvr back at .5 seconds casting time. NGD this is all we want for christmas. <3:play_ball: