View Full Version : Distracting shot.
Dupa_z_Zasady
02-19-2012, 08:41 AM
What are your experience with that spell now? I have 90% failure rate. Does anyone else experiencing that? It is not matter of enemy buffs, im talking now only about those DS's I'm sure were casted on unbuffed enemies. Did I miss momething in changelog? Please help.
71175
02-19-2012, 09:10 AM
Ehm, if you are serious u should do something with your luckiness.
Archonaut
02-19-2012, 01:43 PM
Well I know from about 1 month ago when I played my hunter, 6to7 out of every 10 distracting shot got resisted. The resist rate on this spell has to be way higher than on spells like ambush. If not, there's something seriously wrong with this spell.
I bet it's a conspiracy :o
PT_DaAr_PT
02-19-2012, 09:15 PM
Certain spells get more resisted than others, that is true. Try casting Will domain as a level 15 warlock on level 35 snakes, then test with any kind of DoT spells. I guarantee you that Will domain will always be resisted, while - if lucky - every DoT spell will succeed. Could also have to do that Constitution provides extra resistance to Knock down and Stun.
Shwish
02-19-2012, 11:47 PM
Certain spells get more resisted than others, that is true. Try casting Will domain as a level 15 warlock on level 35 snakes, then test with any kind of DoT spells. I guarantee you that Will domain will always be resisted, while - if lucky - every DoT spell will succeed. Could also have to do that Constitution provides extra resistance to Knock down and Stun.
I don't think I've landed a successful Will Domain for the past week. It gets resisted every single time. Funny enough, I get hit by distracting shots all the time which usually ends up with the archers using every buff he has followed by an ambush (which never gets resisted for some reason).
NotScias
02-20-2012, 12:32 AM
Somehow it seems non-damaging CCs have a much higher failure rate than damaging ones or DoTs (from my personal experience).
jesus2
02-20-2012, 02:06 AM
I don't think I've landed a successful Will Domain for the past week. It gets resisted every single time. Funny enough, I get hit by distracting shots all the time which usually ends up with the archers using every buff he has followed by an ambush (which never gets resisted for some reason).
Hmmm if I remember well, I think that no matter what spell u use after dist shot (I mean while enemy is still under spell affect) the spell is gonna have success 100%, so thats why u see most archer castin ambush after dist shot.
I tested that on amun with some friends a while ago and spell success was guaranteed everytime (I might be wrong though).Idk if NGD stated smt about it in the past but thats my experience so far.
Regards.
isgandarli
02-20-2012, 05:22 AM
Hmmm if I remember well, I think that no matter what spell u use after dist shot (I mean while enemy is still under spell affect) the spell is gonna have success 100%, so thats why u see most archer castin ambush after dist shot.
Regards.
Nope this is not a rule as you say. I've seen a lot fails with casting Ambush on a distracted player. The chance can be higher than usually casted Ambush, but it's not 100% for sure.
tarashunter
02-20-2012, 02:11 PM
Nope this is not a rule as you say. I've seen a lot fails with casting Ambush on a distracted player. The chance can be higher than usually casted Ambush, but it's not 100% for sure.
+1 it often happen to me,after distr my ambush is not 100% landed.It get can get resisted as in any other combat moment.
I noticed this : ambush lvl 5 = 80% fail ,Distract lvl 5 =80% fail.
I dunno what level you use this skills,but i prefer use them on lvl 4 max,the succesful chance seems be major than a lvl 5 skill.....it is my experience,but i may be wrong,try to test it guys.
The random number generator of regnum,is a total fail.Too many resist etc.
I think it is made to balance a lvl 60(with 20 more power point) on a lvl 50,or generally to balance an highter lvl powers vs a low level one.
It sucks too,as in other MMo,they can simply give low levels a sort of immunity or a passive at dmg resitence (ex: a lvl 60 hit on a lvl 45 will do only 60% of his total dmg,so the lvl 45 have some chance to escape,or combat his enemy),or do some zones accessible only for certain lvls to pvp/grind etc.
Consider also that some class,have too many CCs to use in pvp(without consider the WM shitty powers in RvR that allow to play god-mode and resist everything).
If they continue ignore the problem on the gameplay point of view,you must continue play with that pain my friend:your ability on use skills don't give you any kind of advantage,luck is your best friend in this game at moment.
Play regnum with CCs,is like play at slot machines actually,this is not your problem only,all the players suffer this.
vizsla
03-05-2012, 07:19 AM
I can't believe I missed this thread until now.
Those who know me should know that I stay away from exaggeration, and don't fall for pointless paranoiac theories. I also have some knowledge about statistics, so I'm aware what chance based resists mean.
That said, something is still definitely seriously wrong with distracting shot.
I had no problems with it, until one day I set it down from level 4 to 3. That day I was solo hunting all afternoon, and landed 2 DS out of 20. After putting it back to 4, all is fine again. So it seems its not just level 5, 3 is also buggy.
Don't tell me that multiple people having the same 90% resist rate is simply bad luck. (of course, cc-s have higher resist rate, I keep failing with will domain and ambush too. but on a different magnitude. that is bad luck. 18/20 is something else.)
Tamui
03-05-2012, 08:25 AM
I had no problems with it, until one day I set it down from level 4 to 3. That day I was solo hunting all afternoon, and landed 2 DS out of 20. After putting it back to 4, all is fine again. So it seems its not just level 5, 3 is also buggy.
Don't tell me that multiple people having the same 90% resist rate is simply bad luck.
I use it on 3 and I got no problems with it. I give it a 7/10 success rate whenever I used it.
There is a luck concern though.
vizsla
03-05-2012, 09:03 AM
I use it on 3 and I got no problems with it. I give it a 7/10 success rate whenever I used it.
There is a luck concern though.
Even if the normal resist chance was 50%, the probability of getting 18 resists out of 20 would be somewhere around 0.000003
since resist chance should definitely not be anywhere near 50%, add a couple more zeros to that. Add several more zeros for multiple players experiencing it in a short period. Now, I admit, there is a chance that it is just bad luck.
A chance of 0.00000000000000000000000003
:)
Since it doesn't happen to everybody, there must be some other factors to this then, race, weapon type, or hell knows what.
Or, even more likely, level difference might be counted incorrectly. Most my opponents were higher level than me. Some of them just by a few levels, but still. If the bugged calculation uses the method meant for mobs, that could explain it. If this is the case, obviously L60 players won't notice this bug.
Tamui
03-05-2012, 09:19 AM
Since it doesn't happen to everybody, there must be some other factors to this then, race, weapon type, or hell knows what.
Or, even more likely, level difference might be counted incorrectly. Most my opponents were higher level than me. Some of them just by a few levels, but still. If the bugged calculation uses the method meant for mobs, that could explain it. If this is the case, obviously L60 players won't notice this bug.
True, a thought just came in my mind, could it be that you have Concentration low?
As far as i know, Conc help spell focus.
71175
03-05-2012, 12:04 PM
@vizsla, u miss the fact that Server's RNG isn't perfect, i would say it is incredifar from this.
Dupa_z_Zasady
03-05-2012, 01:20 PM
First i'd like to to say thank you all for your input. I hadn't time recently to try out your suggestions but i'll surely test some stuff.
True, a thought just came in my mind, could it be that you have Concentration low?
As far as i know, Conc help spell focus.
It hasn't a lot of influence. I tried it with +concentration stuff and also with +spell focus rings and haven't experienced much of a difference.
esp_tupac
03-05-2012, 07:02 PM
What are your experience with that spell now? I have 90% failure rate. Does anyone else experiencing that? It is not matter of enemy buffs, im talking now only about those DS's I'm sure were casted on unbuffed enemies. Did I miss momething in changelog? Please help.
where does that number come from? do you have data to back it up? most ppl only remember the times a spell fails. it's an illusion...
vizsla
03-05-2012, 07:55 PM
where does that number come from? do you have data to back it up? most ppl only remember the times a spell fails. it's an illusion...
Sometimes I have the impression people use bots to reply to threads. If post includes the word "resist" you answer "it's an illusion", no matter the details and context. lol?
Did you actually read my posts too?
My assumption is, DS 3 (and 5?) resist chance is being calculated as if target was a mob, therefore against players 10-15-20 levels higher, resist chance becomes extremely high.
Players level 55+ will never notice this, since there are no players high enough for them for the resist chance difference to become obvious. The lower level you are, and the more balls you have to keep attacking high levels, the more you will notice it.
What are your experience with that spell now? I have 90% failure rate. Does anyone else experiencing that? It is not matter of enemy buffs, im talking now only about those DS's I'm sure were casted on unbuffed enemies. Did I miss momething in changelog? Please help.
Its all about luck I think. Most of times it has sucess to me(however, aca gets "dispeled" by a mob :P ) I am more lucky :D
JainFarstrider
03-08-2012, 10:56 AM
I have a 90% success rate. I am quite a lucky player. Ha ha.
Look here for example of my luckiness
http://regnumonline.com.ar/forum/showthread.php?t=87099
Dupa_z_Zasady
04-14-2012, 05:59 PM
My assumption is, DS 3 (and 5?) resist chance is being calculated as if target was a mob, therefore against players 10-15-20 levels higher, resist chance becomes extremely high.
Bump.
I had been using lvl 4 DS recently, but lately reskilled for lvl 3 and I can confirm, what You said. There is definitely something wrong with DS at lvl 3 and 5. I had no big problem (acceptable rate with concentration bow) on DS lvl 4.
Tamui
04-14-2012, 07:51 PM
Bump.
I had been using lvl 4 DS recently, but lately reskilled for lvl 3 and I can confirm, what You said. There is definitely something wrong with DS at lvl 3 and 5. I had no big problem (acceptable rate with concentration bow) on DS lvl 4.
I've always used it 2-3 never had a problem with it. I'd give it 7/10 success.
Now, I dropped it to try a different setup.I'll try it again sometime
lunoh
04-16-2012, 08:44 PM
Yeah, they resist me DS a lot of times witouth enemy's buffs :S
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